2602 lines
64 KiB
C
2602 lines
64 KiB
C
/**
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* $Id: interface.c 16882 2008-10-02 12:29:45Z ton $
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <float.h>
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#include <math.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_ID.h"
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#include "DNA_listBase.h"
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#include "DNA_screen_types.h"
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#include "DNA_texture_types.h"
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#include "DNA_userdef_types.h"
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#include "BLI_arithb.h"
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#include "BLI_blenlib.h"
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#include "BLI_dynstr.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_screen.h"
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#include "BKE_texture.h"
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#include "BKE_utildefines.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "UI_interface.h"
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#include "UI_text.h"
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#include "BMF_Api.h"
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#ifdef INTERNATIONAL
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#include "FTF_Api.h"
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#endif
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#include "ED_screen.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "wm_subwindow.h"
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#include "wm_window.h"
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#include "RNA_access.h"
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#include "RNA_types.h"
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#include "interface.h"
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/*
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* a full doc with API notes can be found in bf-blender/blender/doc/interface_API.txt
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*
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* uiBlahBlah() external function
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* ui_blah_blah() internal function
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*/
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static void ui_free_but(const bContext *C, uiBut *but);
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/* ************ GLOBALS ************* */
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static uiFont UIfont[UI_ARRAY]; // no init needed
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/* ************* translation ************** */
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/* XXX 2.50 missing from context */
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int ui_translate_buttons()
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{
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return (U.transopts & USER_TR_BUTTONS);
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}
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int ui_translate_menus()
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{
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return (U.transopts & USER_TR_MENUS);
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}
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int ui_translate_tooltips()
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{
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return (U.transopts & USER_TR_TOOLTIPS);
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}
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/* ************* window matrix ************** */
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void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y)
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{
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float gx, gy;
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int sx, sy, getsizex, getsizey;
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getsizex= ar->winrct.xmax-ar->winrct.xmin+1;
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getsizey= ar->winrct.ymax-ar->winrct.ymin+1;
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sx= ar->winrct.xmin;
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sy= ar->winrct.ymin;
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gx= *x;
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gy= *y;
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*x= ((float)sx) + ((float)getsizex)*(0.5+ 0.5*(gx*block->winmat[0][0]+ gy*block->winmat[1][0]+ block->winmat[3][0]));
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*y= ((float)sy) + ((float)getsizey)*(0.5+ 0.5*(gx*block->winmat[0][1]+ gy*block->winmat[1][1]+ block->winmat[3][1]));
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}
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void ui_block_to_window(const ARegion *ar, uiBlock *block, int *x, int *y)
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{
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float fx, fy;
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fx= *x;
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fy= *y;
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ui_block_to_window_fl(ar, block, &fx, &fy);
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*x= (int)(fx+0.5f);
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*y= (int)(fy+0.5f);
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}
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void ui_block_to_window_rct(const ARegion *ar, uiBlock *block, rctf *graph, rcti *winr)
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{
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rctf tmpr;
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tmpr= *graph;
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ui_block_to_window_fl(ar, block, &tmpr.xmin, &tmpr.ymin);
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ui_block_to_window_fl(ar, block, &tmpr.xmax, &tmpr.ymax);
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winr->xmin= tmpr.xmin;
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winr->ymin= tmpr.ymin;
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winr->xmax= tmpr.xmax;
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winr->ymax= tmpr.ymax;
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}
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void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y) /* for mouse cursor */
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{
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float a, b, c, d, e, f, px, py;
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int sx, sy, getsizex, getsizey;
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getsizex= ar->winrct.xmax-ar->winrct.xmin+1;
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getsizey= ar->winrct.ymax-ar->winrct.ymin+1;
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sx= ar->winrct.xmin;
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sy= ar->winrct.ymin;
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a= .5*((float)getsizex)*block->winmat[0][0];
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b= .5*((float)getsizex)*block->winmat[1][0];
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c= .5*((float)getsizex)*(1.0+block->winmat[3][0]);
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d= .5*((float)getsizey)*block->winmat[0][1];
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e= .5*((float)getsizey)*block->winmat[1][1];
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f= .5*((float)getsizey)*(1.0+block->winmat[3][1]);
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px= *x - sx;
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py= *y - sy;
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*y= (a*(py-f) + d*(c-px))/(a*e-d*b);
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*x= (px- b*(*y)- c)/a;
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}
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void ui_window_to_block(const ARegion *ar, uiBlock *block, int *x, int *y)
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{
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float fx, fy;
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fx= *x;
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fy= *y;
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ui_window_to_block_fl(ar, block, &fx, &fy);
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*x= (int)(fx+0.5f);
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*y= (int)(fy+0.5f);
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}
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void ui_window_to_region(const ARegion *ar, int *x, int *y)
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{
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*x-= ar->winrct.xmin;
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*y-= ar->winrct.ymin;
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}
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/* ******************* block calc ************************* */
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/* only for pulldowns */
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void uiTextBoundsBlock(uiBlock *block, int addval)
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{
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uiBut *bt;
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int i = 0, j, x1addval= 0, nextcol;
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bt= block->buttons.first;
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while(bt) {
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if(bt->type!=SEPR) {
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int transopts= ui_translate_buttons();
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if(bt->type==TEX || bt->type==IDPOIN) transopts= 0;
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j= UI_GetStringWidth(bt->font, bt->drawstr, transopts);
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if(j > i) i = j;
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}
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bt= bt->next;
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}
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/* cope with multi collumns */
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bt= block->buttons.first;
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while(bt) {
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if(bt->next && bt->x1 < bt->next->x1)
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nextcol= 1;
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else nextcol= 0;
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bt->x1 = x1addval;
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bt->x2 = bt->x1 + i + addval;
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ui_check_but(bt); // clips text again
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if(nextcol)
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x1addval+= i + addval;
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bt= bt->next;
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}
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}
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void uiBoundsBlock(uiBlock *block, int addval)
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{
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uiBut *bt;
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int xof;
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if(block==NULL)
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return;
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if(block->buttons.first==NULL) {
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if(block->panel) {
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block->minx= 0.0; block->maxx= block->panel->sizex;
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block->miny= 0.0; block->maxy= block->panel->sizey;
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}
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}
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else {
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block->minx= block->miny= 10000;
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block->maxx= block->maxy= -10000;
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bt= block->buttons.first;
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while(bt) {
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if(bt->x1 < block->minx) block->minx= bt->x1;
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if(bt->y1 < block->miny) block->miny= bt->y1;
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if(bt->x2 > block->maxx) block->maxx= bt->x2;
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if(bt->y2 > block->maxy) block->maxy= bt->y2;
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bt= bt->next;
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}
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block->minx -= addval;
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block->miny -= addval;
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block->maxx += addval;
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block->maxy += addval;
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}
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/* hardcoded exception... but that one is annoying with larger safety */
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bt= block->buttons.first;
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if(bt && strncmp(bt->str, "ERROR", 5)==0) xof= 10;
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else xof= 40;
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block->safety.xmin= block->minx-xof;
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block->safety.ymin= block->miny-xof;
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block->safety.xmax= block->maxx+xof;
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block->safety.ymax= block->maxy+xof;
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}
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void uiBlockTranslate(uiBlock *block, int x, int y)
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{
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uiBut *bt;
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for(bt= block->buttons.first; bt; bt=bt->next) {
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bt->x1 += x;
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bt->y1 += y;
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bt->x2 += x;
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bt->y2 += y;
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}
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block->minx += x;
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block->miny += y;
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block->maxx += x;
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block->maxy += y;
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}
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void uiBlockOrigin(uiBlock *block)
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{
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uiBut *bt;
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int minx= 10000, miny= 10000;
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for(bt= block->buttons.first; bt; bt=bt->next) {
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if(bt->x1 < minx) minx= bt->x1;
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if(bt->y1 < miny) miny= bt->y1;
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}
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uiBlockTranslate(block, -minx, -miny);
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}
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void ui_autofill(uiBlock *block)
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{
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uiBut *but;
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float *maxw, *maxh, startx = 0, starty, height = 0;
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float totmaxh;
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int rows=0, /* cols=0, */ i, lasti;
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/* first count rows */
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but= block->buttons.last;
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rows= but->x1+1;
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/* calculate max width / height for each row */
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maxw= MEM_callocN(sizeof(float)*rows, "maxw");
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maxh= MEM_callocN(sizeof(float)*rows, "maxh");
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but= block->buttons.first;
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while(but) {
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i= but->x1;
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if( maxh[i] < but->y2) maxh[i]= but->y2;
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maxw[i] += but->x2;
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but= but->next;
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}
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totmaxh= 0.0;
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for(i=0; i<rows; i++) totmaxh+= maxh[i];
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/* apply widths/heights */
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starty= block->maxy;
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but= block->buttons.first;
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lasti= -1;
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while(but) {
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// signal for aligning code
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but->flag |= UI_BUT_ALIGN_DOWN;
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i= but->x1;
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if(i!=lasti) {
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startx= block->minx;
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height= (maxh[i]*(block->maxy-block->miny))/totmaxh;
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starty-= height;
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lasti= i;
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}
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but->y1= starty+but->aspect;
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but->y2= but->y1+height-but->aspect;
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but->x2= (but->x2*(block->maxx-block->minx))/maxw[i];
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but->x1= startx+but->aspect;
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startx+= but->x2;
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but->x2+= but->x1-but->aspect;
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ui_check_but(but);
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but= but->next;
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}
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uiBlockEndAlign(block);
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MEM_freeN(maxw); MEM_freeN(maxh);
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block->autofill= 0;
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}
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/* ************** LINK LINE DRAWING ************* */
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/* link line drawing is not part of buttons or theme.. so we stick with it here */
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static void ui_draw_linkline(uiBut *but, uiLinkLine *line)
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{
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float vec1[2], vec2[2];
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if(line->from==NULL || line->to==NULL) return;
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vec1[0]= (line->from->x1+line->from->x2)/2.0;
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vec1[1]= (line->from->y1+line->from->y2)/2.0;
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vec2[0]= (line->to->x1+line->to->x2)/2.0;
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vec2[1]= (line->to->y1+line->to->y2)/2.0;
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if(line->flag & UI_SELECT) UI_ThemeColorShade(but->themecol, 80);
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else glColor3ub(0,0,0);
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fdrawline(vec1[0], vec1[1], vec2[0], vec2[1]);
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}
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static void ui_draw_links(uiBlock *block)
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{
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uiBut *but;
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uiLinkLine *line;
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but= block->buttons.first;
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while(but) {
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if(but->type==LINK && but->link) {
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line= but->link->lines.first;
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while(line) {
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ui_draw_linkline(but, line);
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line= line->next;
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}
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}
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but= but->next;
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}
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}
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/* ************** BLOCK ENDING FUNCTION ************* */
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static int ui_but_equals_old(uiBut *but, uiBut *oldbut)
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{
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/* various properties are being compared here, hopfully sufficient
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* to catch all cases, but it is simple to add more checks later */
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if(but->retval != oldbut->retval) return 0;
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if(but->poin != oldbut->poin || but->pointype != oldbut->pointype) return 0;
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if(but->rnapoin.data != oldbut->rnapoin.data) return 0;
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if(but->rnaprop != oldbut->rnaprop)
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if(but->rnaindex != oldbut->rnaindex) return 0;
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if(but->func != oldbut->func) return 0;
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if(but->func_arg1 != oldbut->func_arg1) return 0;
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if(but->func_arg2 != oldbut->func_arg2) return 0;
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return 1;
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}
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static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut *but)
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{
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uiBlock *oldblock;
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uiBut *oldbut;
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int found= 0;
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oldblock= block->oldblock;
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if(!oldblock)
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return found;
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for(oldbut=oldblock->buttons.first; oldbut; oldbut=oldbut->next) {
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if(ui_but_equals_old(oldbut, but)) {
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if(oldbut->active) {
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but->flag= oldbut->flag;
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but->active= oldbut->active;
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but->pos= oldbut->pos;
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but->editstr= oldbut->editstr;
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but->editval= oldbut->editval;
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but->editvec= oldbut->editvec;
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but->editcoba= oldbut->editcoba;
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but->editcumap= oldbut->editcumap;
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but->selsta= oldbut->selsta;
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but->selend= oldbut->selend;
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found= 1;
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oldbut->active= NULL;
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}
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/* ensures one button can get activated, and in case the buttons
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* draw are the same this gives O(1) lookup for each button */
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BLI_remlink(&oldblock->buttons, oldbut);
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ui_free_but(C, oldbut);
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break;
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}
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}
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return found;
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}
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void uiEndBlock(const bContext *C, uiBlock *block)
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{
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uiBut *but;
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/* inherit flags from 'old' buttons that was drawn here previous, based
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* on matching buttons, we need this to make button event handling non
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* blocking, while still alowing buttons to be remade each redraw as it
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* is expected by blender code */
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for(but=block->buttons.first; but; but=but->next)
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if(ui_but_update_from_old_block(C, block, but))
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ui_check_but(but);
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if(block->oldblock) {
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block->auto_open= block->oldblock->auto_open;
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block->auto_open_last= block->oldblock->auto_open_last;
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block->tooltipdisabled= block->oldblock->tooltipdisabled;
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uiFreeBlock(C, block->oldblock);
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block->oldblock= NULL;
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}
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/* handle pending stuff */
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if(block->autofill) ui_autofill(block);
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if(block->minx==0.0 && block->maxx==0.0) uiBoundsBlock(block, 0);
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if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
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}
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/* ************** BLOCK DRAWING FUNCTION ************* */
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void uiDrawBlock(uiBlock *block)
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{
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uiBut *but;
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/* we set this only once */
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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/* XXX 2.50 no panels yet */
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//uiPanelPush(block); // panel matrix
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if(block->flag & UI_BLOCK_LOOP) {
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uiDrawMenuBox(block->minx, block->miny, block->maxx, block->maxy, block->flag);
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}
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else {
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/* XXX 2.50 no panels yet */
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//if(block->panel) ui_draw_panel(block);
|
|
}
|
|
|
|
/* XXX 2.50 need context here? */
|
|
//if(block->drawextra) block->drawextra(curarea, block);
|
|
|
|
for (but= block->buttons.first; but; but= but->next)
|
|
ui_draw_but(but);
|
|
|
|
ui_draw_links(block);
|
|
|
|
/* XXX 2.50 no panels yet */
|
|
//uiPanelPop(block); // matrix restored
|
|
}
|
|
|
|
/* ************* EVENTS ************* */
|
|
|
|
static void ui_is_but_sel(uiBut *but)
|
|
{
|
|
double value;
|
|
int lvalue;
|
|
short push=0, true=1;
|
|
|
|
value= ui_get_but_val(but);
|
|
|
|
if( but->type==TOGN || but->type==ICONTOGN) true= 0;
|
|
|
|
if( but->bit ) {
|
|
lvalue= (int)value;
|
|
if( BTST(lvalue, (but->bitnr)) ) push= true;
|
|
else push= !true;
|
|
}
|
|
else {
|
|
switch(but->type) {
|
|
case BUT:
|
|
push= 2;
|
|
break;
|
|
case KEYEVT:
|
|
if (value==-1) push= 1;
|
|
break;
|
|
case TOG:
|
|
case TOGR:
|
|
case TOG3:
|
|
case BUT_TOGDUAL:
|
|
case ICONTOG:
|
|
if(value!=but->min) push= 1;
|
|
break;
|
|
case ICONTOGN:
|
|
case TOGN:
|
|
if(value==0.0) push= 1;
|
|
break;
|
|
case ROW:
|
|
if(value == but->max) push= 1;
|
|
break;
|
|
case COL:
|
|
push= 1;
|
|
break;
|
|
default:
|
|
push= 2;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(push==2);
|
|
else if(push==1) but->flag |= UI_SELECT;
|
|
else but->flag &= ~UI_SELECT;
|
|
}
|
|
|
|
/* XXX 2.50 no links supported yet */
|
|
|
|
#if 0
|
|
static uiBut *ui_get_valid_link_button(uiBlock *block, uiBut *but, short *mval)
|
|
{
|
|
uiBut *bt;
|
|
|
|
/* find button to link to */
|
|
for (bt= block->buttons.first; bt; bt= bt->next)
|
|
if(bt!=but && uibut_contains_pt(bt, mval))
|
|
break;
|
|
|
|
if (bt) {
|
|
if (but->type==LINK && bt->type==INLINK) {
|
|
if( but->link->tocode == (int)bt->min ) {
|
|
return bt;
|
|
}
|
|
}
|
|
else if(but->type==INLINK && bt->type==LINK) {
|
|
if( bt->link->tocode == (int)but->min ) {
|
|
return bt;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
static int ui_is_a_link(uiBut *from, uiBut *to)
|
|
{
|
|
uiLinkLine *line;
|
|
uiLink *link;
|
|
|
|
link= from->link;
|
|
if(link) {
|
|
line= link->lines.first;
|
|
while(line) {
|
|
if(line->from==from && line->to==to) return 1;
|
|
line= line->next;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static uiBut *ui_find_inlink(uiBlock *block, void *poin)
|
|
{
|
|
uiBut *but;
|
|
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==INLINK) {
|
|
if(but->poin == poin) return but;
|
|
}
|
|
but= but->next;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static void ui_add_link_line(ListBase *listb, uiBut *but, uiBut *bt)
|
|
{
|
|
uiLinkLine *line;
|
|
|
|
line= MEM_callocN(sizeof(uiLinkLine), "linkline");
|
|
BLI_addtail(listb, line);
|
|
line->from= but;
|
|
line->to= bt;
|
|
}
|
|
|
|
uiBut *uiFindInlink(uiBlock *block, void *poin)
|
|
{
|
|
return ui_find_inlink(block, poin);
|
|
}
|
|
|
|
void uiComposeLinks(uiBlock *block)
|
|
{
|
|
uiBut *but, *bt;
|
|
uiLink *link;
|
|
void ***ppoin;
|
|
int a;
|
|
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK) {
|
|
link= but->link;
|
|
|
|
/* for all pointers in the array */
|
|
if(link) {
|
|
if(link->ppoin) {
|
|
ppoin= link->ppoin;
|
|
for(a=0; a < *(link->totlink); a++) {
|
|
bt= ui_find_inlink(block, (*ppoin)[a] );
|
|
if(bt) {
|
|
ui_add_link_line(&link->lines, but, bt);
|
|
}
|
|
}
|
|
}
|
|
else if(link->poin) {
|
|
bt= ui_find_inlink(block, *(link->poin) );
|
|
if(bt) {
|
|
ui_add_link_line(&link->lines, but, bt);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
}
|
|
|
|
static void ui_add_link(uiBut *from, uiBut *to)
|
|
{
|
|
/* in 'from' we have to add a link to 'to' */
|
|
uiLink *link;
|
|
void **oldppoin;
|
|
int a;
|
|
|
|
if(ui_is_a_link(from, to)) {
|
|
printf("already exists\n");
|
|
return;
|
|
}
|
|
|
|
link= from->link;
|
|
|
|
/* are there more pointers allowed? */
|
|
if(link->ppoin) {
|
|
oldppoin= *(link->ppoin);
|
|
|
|
(*(link->totlink))++;
|
|
*(link->ppoin)= MEM_callocN( *(link->totlink)*sizeof(void *), "new link");
|
|
|
|
for(a=0; a< (*(link->totlink))-1; a++) {
|
|
(*(link->ppoin))[a]= oldppoin[a];
|
|
}
|
|
(*(link->ppoin))[a]= to->poin;
|
|
|
|
if(oldppoin) MEM_freeN(oldppoin);
|
|
}
|
|
else {
|
|
*(link->poin)= to->poin;
|
|
}
|
|
|
|
}
|
|
|
|
static int ui_do_but_LINK(uiBlock *block, uiBut *but)
|
|
{
|
|
/*
|
|
* This button only visualizes, the dobutton mode
|
|
* can add a new link, but then the whole system
|
|
* should be redrawn/initialized.
|
|
*
|
|
*/
|
|
uiBut *bt=0, *bto=NULL;
|
|
short sval[2], mval[2], mvalo[2], first= 1;
|
|
|
|
uiGetMouse(curarea->win, sval);
|
|
mvalo[0]= sval[0];
|
|
mvalo[1]= sval[1];
|
|
|
|
while (get_mbut() & L_MOUSE) {
|
|
uiGetMouse(curarea->win, mval);
|
|
|
|
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || first) {
|
|
/* clear completely, because of drawbuttons */
|
|
bt= ui_get_valid_link_button(block, but, mval);
|
|
if(bt) {
|
|
bt->flag |= UI_ACTIVE;
|
|
ui_draw_but(bt);
|
|
}
|
|
if(bto && bto!=bt) {
|
|
bto->flag &= ~UI_ACTIVE;
|
|
ui_draw_but(bto);
|
|
}
|
|
bto= bt;
|
|
|
|
if (!first) {
|
|
glutil_draw_front_xor_line(sval[0], sval[1], mvalo[0], mvalo[1]);
|
|
}
|
|
glutil_draw_front_xor_line(sval[0], sval[1], mval[0], mval[1]);
|
|
|
|
mvalo[0]= mval[0];
|
|
mvalo[1]= mval[1];
|
|
|
|
first= 0;
|
|
}
|
|
else UI_wait_for_statechange();
|
|
}
|
|
|
|
if (!first) {
|
|
glutil_draw_front_xor_line(sval[0], sval[1], mvalo[0], mvalo[1]);
|
|
}
|
|
|
|
if(bt) {
|
|
if(but->type==LINK) ui_add_link(but, bt);
|
|
else ui_add_link(bt, but);
|
|
|
|
scrarea_queue_winredraw(curarea);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
/* ************************************************ */
|
|
|
|
void uiBlockSetButLock(uiBlock *block, int val, char *lockstr)
|
|
{
|
|
block->lock |= val;
|
|
if(val) block->lockstr= lockstr;
|
|
}
|
|
|
|
void uiBlockClearButLock(uiBlock *block)
|
|
{
|
|
block->lock= 0;
|
|
block->lockstr= NULL;
|
|
}
|
|
|
|
/* *************************************************************** */
|
|
|
|
/* XXX 2.50 no button editing */
|
|
|
|
#if 0
|
|
static void setup_file(uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
FILE *fp;
|
|
|
|
fp= fopen("butsetup","w");
|
|
if(fp==NULL);
|
|
else {
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
ui_check_but(but);
|
|
fprintf(fp,"%d,%d,%d,%d %s %s\n", (int)but->x1, (int)but->y1, (int)( but->x2-but->x1), (int)(but->y2-but->y1), but->str, but->tip);
|
|
but= but->next;
|
|
}
|
|
fclose(fp);
|
|
}
|
|
}
|
|
|
|
|
|
static void edit_but(uiBlock *block, uiBut *but, uiEvent *uevent)
|
|
{
|
|
short dx, dy, mval[2], mvalo[2], didit=0;
|
|
|
|
getmouseco_sc(mvalo);
|
|
while(TRUE) {
|
|
if( !(get_mbut() & L_MOUSE) ) break;
|
|
|
|
getmouseco_sc(mval);
|
|
dx= (mval[0]-mvalo[0]);
|
|
dy= (mval[1]-mvalo[1]);
|
|
|
|
if(dx!=0 || dy!=0) {
|
|
mvalo[0]= mval[0];
|
|
mvalo[1]= mval[1];
|
|
|
|
cpack(0xc0c0c0);
|
|
glRectf(but->x1-2, but->y1-2, but->x2+2, but->y2+2);
|
|
|
|
if((uevent->qual & LR_SHIFTKEY)==0) {
|
|
but->x1 += dx;
|
|
but->y1 += dy;
|
|
}
|
|
but->x2 += dx;
|
|
but->y2 += dy;
|
|
|
|
ui_draw_but(but);
|
|
ui_block_flush_back(but->block);
|
|
didit= 1;
|
|
|
|
}
|
|
/* idle for this poor code */
|
|
else PIL_sleep_ms(30);
|
|
}
|
|
if(didit) setup_file(block);
|
|
}
|
|
#endif
|
|
|
|
/* XXX 2.50 no links supported yet */
|
|
#if 0
|
|
static void ui_delete_active_linkline(uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
uiLink *link;
|
|
uiLinkLine *line, *nline;
|
|
int a, b;
|
|
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK && but->link) {
|
|
line= but->link->lines.first;
|
|
while(line) {
|
|
|
|
nline= line->next;
|
|
|
|
if(line->flag & UI_SELECT) {
|
|
BLI_remlink(&but->link->lines, line);
|
|
|
|
link= line->from->link;
|
|
|
|
/* are there more pointers allowed? */
|
|
if(link->ppoin) {
|
|
|
|
if(*(link->totlink)==1) {
|
|
*(link->totlink)= 0;
|
|
MEM_freeN(*(link->ppoin));
|
|
*(link->ppoin)= NULL;
|
|
}
|
|
else {
|
|
b= 0;
|
|
for(a=0; a< (*(link->totlink)); a++) {
|
|
|
|
if( (*(link->ppoin))[a] != line->to->poin ) {
|
|
(*(link->ppoin))[b]= (*(link->ppoin))[a];
|
|
b++;
|
|
}
|
|
}
|
|
(*(link->totlink))--;
|
|
}
|
|
}
|
|
else {
|
|
*(link->poin)= NULL;
|
|
}
|
|
|
|
MEM_freeN(line);
|
|
}
|
|
line= nline;
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
|
|
/* temporal! these buttons can be everywhere... */
|
|
allqueue(REDRAWBUTSLOGIC, 0);
|
|
}
|
|
|
|
static void ui_do_active_linklines(uiBlock *block, short *mval)
|
|
{
|
|
uiBut *but;
|
|
uiLinkLine *line, *act= NULL;
|
|
float mindist= 12.0, fac, v1[2], v2[2], v3[3];
|
|
int foundone= 0;
|
|
|
|
if(mval) {
|
|
v1[0]= mval[0];
|
|
v1[1]= mval[1];
|
|
|
|
/* find a line close to the mouse */
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK && but->link) {
|
|
foundone= 1;
|
|
line= but->link->lines.first;
|
|
while(line) {
|
|
v2[0]= line->from->x2;
|
|
v2[1]= (line->from->y1+line->from->y2)/2.0;
|
|
v3[0]= line->to->x1;
|
|
v3[1]= (line->to->y1+line->to->y2)/2.0;
|
|
|
|
fac= PdistVL2Dfl(v1, v2, v3);
|
|
if(fac < mindist) {
|
|
mindist= fac;
|
|
act= line;
|
|
}
|
|
line= line->next;
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
}
|
|
|
|
/* check for a 'found one' to prevent going to 'frontbuffer' mode.
|
|
this slows done gfx quite some, and at OSX the 'finish' forces a swapbuffer */
|
|
if(foundone) {
|
|
glDrawBuffer(GL_FRONT);
|
|
|
|
/* draw */
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
if(but->type==LINK && but->link) {
|
|
line= but->link->lines.first;
|
|
while(line) {
|
|
if(line==act) {
|
|
if((line->flag & UI_SELECT)==0) {
|
|
line->flag |= UI_SELECT;
|
|
ui_draw_linkline(but, line);
|
|
}
|
|
}
|
|
else if(line->flag & UI_SELECT) {
|
|
line->flag &= ~UI_SELECT;
|
|
ui_draw_linkline(but, line);
|
|
}
|
|
line= line->next;
|
|
}
|
|
}
|
|
but= but->next;
|
|
}
|
|
bglFlush();
|
|
glDrawBuffer(GL_BACK);
|
|
}
|
|
}
|
|
#endif
|
|
|
|
/* ******************************************************* */
|
|
|
|
/* XXX 2.50 no screendump supported yet */
|
|
|
|
#if 0
|
|
/* nasty but safe way to store screendump rect */
|
|
static int scr_x=0, scr_y=0, scr_sizex=0, scr_sizey=0;
|
|
|
|
static void ui_set_screendump_bbox(uiBlock *block)
|
|
{
|
|
if(block) {
|
|
scr_x= block->minx;
|
|
scr_y= block->miny;
|
|
scr_sizex= block->maxx - block->minx;
|
|
scr_sizey= block->maxy - block->miny;
|
|
}
|
|
else {
|
|
scr_sizex= scr_sizey= 0;
|
|
}
|
|
}
|
|
|
|
/* used for making screenshots for menus, called in screendump.c */
|
|
int uiIsMenu(int *x, int *y, int *sizex, int *sizey)
|
|
{
|
|
if(scr_sizex!=0 && scr_sizey!=0) {
|
|
*x= scr_x;
|
|
*y= scr_y;
|
|
*sizex= scr_sizex;
|
|
*sizey= scr_sizey;
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
/* *********************** data get/set ***********************
|
|
* this either works with the pointed to data, or can work with
|
|
* an edit override pointer while dragging for example */
|
|
|
|
/* for buttons pointing to color for example */
|
|
void ui_get_but_vectorf(uiBut *but, float *vec)
|
|
{
|
|
void *poin;
|
|
int pointype;
|
|
|
|
poin= (but->editvec)? (void*)but->editvec: but->poin;
|
|
pointype= (but->editvec)? FLO: but->pointype;
|
|
|
|
if(!but->editvec && pointype == CHA) {
|
|
char *cp= (char *)poin;
|
|
vec[0]= ((float)cp[0])/255.0;
|
|
vec[1]= ((float)cp[1])/255.0;
|
|
vec[2]= ((float)cp[2])/255.0;
|
|
}
|
|
else if(pointype == FLO) {
|
|
float *fp= (float *)poin;
|
|
VECCOPY(vec, fp);
|
|
}
|
|
}
|
|
|
|
/* for buttons pointing to color for example */
|
|
void ui_set_but_vectorf(uiBut *but, float *vec)
|
|
{
|
|
void *poin;
|
|
int pointype;
|
|
|
|
poin= (but->editvec)? (void*)but->editvec: but->poin;
|
|
pointype= (but->editvec)? FLO: but->pointype;
|
|
|
|
if(!but->editvec && but->pointype == CHA) {
|
|
char *cp= (char *)poin;
|
|
cp[0]= (char)(0.5 +vec[0]*255.0);
|
|
cp[1]= (char)(0.5 +vec[1]*255.0);
|
|
cp[2]= (char)(0.5 +vec[2]*255.0);
|
|
}
|
|
else if( but->pointype == FLO ) {
|
|
float *fp= (float *)poin;
|
|
VECCOPY(fp, vec);
|
|
}
|
|
}
|
|
|
|
int ui_is_but_float(uiBut *but)
|
|
{
|
|
if(but->pointype==FLO && but->poin)
|
|
return 1;
|
|
|
|
if(but->rnaprop && RNA_property_type(&but->rnapoin, but->rnaprop) == PROP_FLOAT)
|
|
return 1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
double ui_get_but_val(uiBut *but)
|
|
{
|
|
PropertyRNA *prop;
|
|
double value = 0.0;
|
|
|
|
if(but->editval) { return *(but->editval); }
|
|
if(but->poin==NULL && but->rnapoin.data==NULL) return 0.0;
|
|
|
|
if(but->rnaprop) {
|
|
prop= but->rnaprop;
|
|
|
|
switch(RNA_property_type(&but->rnapoin, prop)) {
|
|
case PROP_BOOLEAN:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
value= RNA_property_boolean_get_array(&but->rnapoin, prop, but->rnaindex);
|
|
else
|
|
value= RNA_property_boolean_get(&but->rnapoin, prop);
|
|
break;
|
|
case PROP_INT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
value= RNA_property_int_get_array(&but->rnapoin, prop, but->rnaindex);
|
|
else
|
|
value= RNA_property_int_get(&but->rnapoin, prop);
|
|
break;
|
|
case PROP_FLOAT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
value= RNA_property_float_get_array(&but->rnapoin, prop, but->rnaindex);
|
|
else
|
|
value= RNA_property_float_get(&but->rnapoin, prop);
|
|
break;
|
|
case PROP_ENUM:
|
|
value= RNA_property_enum_get(&but->rnapoin, prop);
|
|
break;
|
|
default:
|
|
value= 0.0;
|
|
break;
|
|
}
|
|
}
|
|
else if(but->type== HSVSLI) {
|
|
float h, s, v, *fp;
|
|
|
|
fp= (but->editvec)? but->editvec: (float *)but->poin;
|
|
rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
|
|
|
|
switch(but->str[0]) {
|
|
case 'H': value= h; break;
|
|
case 'S': value= s; break;
|
|
case 'V': value= v; break;
|
|
}
|
|
}
|
|
else if( but->pointype == CHA ) {
|
|
value= *(char *)but->poin;
|
|
}
|
|
else if( but->pointype == SHO ) {
|
|
value= *(short *)but->poin;
|
|
}
|
|
else if( but->pointype == INT ) {
|
|
value= *(int *)but->poin;
|
|
}
|
|
else if( but->pointype == FLO ) {
|
|
value= *(float *)but->poin;
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
void ui_set_but_val(uiBut *but, double value)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* value is a hsv value: convert to rgb */
|
|
if(but->rnaprop) {
|
|
prop= but->rnaprop;
|
|
|
|
if(RNA_property_editable(&but->rnapoin, prop)) {
|
|
switch(RNA_property_type(&but->rnapoin, prop)) {
|
|
case PROP_BOOLEAN:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
RNA_property_boolean_set_array(&but->rnapoin, prop, but->rnaindex, value);
|
|
else
|
|
RNA_property_boolean_set(&but->rnapoin, prop, value);
|
|
break;
|
|
case PROP_INT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
RNA_property_int_set_array(&but->rnapoin, prop, but->rnaindex, value);
|
|
else
|
|
RNA_property_int_set(&but->rnapoin, prop, value);
|
|
break;
|
|
case PROP_FLOAT:
|
|
if(RNA_property_array_length(&but->rnapoin, prop))
|
|
RNA_property_float_set_array(&but->rnapoin, prop, but->rnaindex, value);
|
|
else
|
|
RNA_property_float_set(&but->rnapoin, prop, value);
|
|
break;
|
|
case PROP_ENUM:
|
|
RNA_property_enum_set(&but->rnapoin, prop, value);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else if(but->pointype==0);
|
|
else if(but->type==HSVSLI ) {
|
|
float h, s, v, *fp;
|
|
|
|
fp= (but->editvec)? but->editvec: (float *)but->poin;
|
|
rgb_to_hsv(fp[0], fp[1], fp[2], &h, &s, &v);
|
|
|
|
switch(but->str[0]) {
|
|
case 'H': h= value; break;
|
|
case 'S': s= value; break;
|
|
case 'V': v= value; break;
|
|
}
|
|
|
|
hsv_to_rgb(h, s, v, fp, fp+1, fp+2);
|
|
|
|
}
|
|
else {
|
|
/* first do rounding */
|
|
if(but->pointype==CHA)
|
|
value= (char)floor(value+0.5);
|
|
else if(but->pointype==SHO ) {
|
|
/* gcc 3.2.1 seems to have problems
|
|
* casting a double like 32772.0 to
|
|
* a short so we cast to an int, then
|
|
to a short */
|
|
int gcckludge;
|
|
gcckludge = (int) floor(value+0.5);
|
|
value= (short)gcckludge;
|
|
}
|
|
else if(but->pointype==INT )
|
|
value= (int)floor(value+0.5);
|
|
else if(but->pointype==FLO ) {
|
|
float fval= (float)value;
|
|
if(fval>= -0.00001f && fval<= 0.00001f) fval= 0.0f; /* prevent negative zero */
|
|
value= fval;
|
|
}
|
|
|
|
/* then set value with possible edit override */
|
|
if(but->editval)
|
|
*but->editval= value;
|
|
else if(but->pointype==CHA)
|
|
*((char *)but->poin)= (char)value;
|
|
else if(but->pointype==SHO)
|
|
*((short *)but->poin)= (short)value;
|
|
else if(but->pointype==INT)
|
|
*((int *)but->poin)= (int)value;
|
|
else if(but->pointype==FLO)
|
|
*((float *)but->poin)= (float)value;
|
|
}
|
|
|
|
/* update select flag */
|
|
ui_is_but_sel(but);
|
|
}
|
|
|
|
void ui_get_but_string(uiBut *but, char *str, int maxlen)
|
|
{
|
|
if(but->rnaprop) {
|
|
char *buf;
|
|
|
|
buf= RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, str, maxlen);
|
|
|
|
if(buf != str) {
|
|
/* string was too long, we have to truncate */
|
|
BLI_strncpy(str, buf, maxlen);
|
|
MEM_freeN(buf);
|
|
}
|
|
}
|
|
else
|
|
BLI_strncpy(str, but->poin, maxlen);
|
|
|
|
}
|
|
|
|
void ui_set_but_string(uiBut *but, const char *str)
|
|
{
|
|
if(but->rnaprop) {
|
|
if(RNA_property_editable(&but->rnapoin, but->rnaprop))
|
|
RNA_property_string_set(&but->rnapoin, but->rnaprop, str);
|
|
}
|
|
else
|
|
BLI_strncpy(but->poin, str, but->max);
|
|
}
|
|
|
|
/* ******************* Font ********************/
|
|
|
|
static void ui_set_ftf_font(float aspect)
|
|
{
|
|
#ifdef INTERNATIONAL
|
|
if(aspect<1.15) {
|
|
FTF_SetFontSize('l');
|
|
}
|
|
else if(aspect<1.59) {
|
|
FTF_SetFontSize('m');
|
|
}
|
|
else {
|
|
FTF_SetFontSize('s');
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void uiSetCurFont(uiBlock *block, int index)
|
|
{
|
|
ui_set_ftf_font(block->aspect);
|
|
|
|
if(block->aspect<0.60) {
|
|
block->curfont= UIfont[index].xl;
|
|
}
|
|
else if(block->aspect<1.15) {
|
|
block->curfont= UIfont[index].large;
|
|
}
|
|
else if(block->aspect<1.59) {
|
|
block->curfont= UIfont[index].medium;
|
|
}
|
|
else {
|
|
block->curfont= UIfont[index].small;
|
|
}
|
|
|
|
if(block->curfont==NULL) block->curfont= UIfont[index].large;
|
|
if(block->curfont==NULL) block->curfont= UIfont[index].medium;
|
|
if(block->curfont==NULL) printf("error block no font %s\n", block->name);
|
|
|
|
}
|
|
|
|
/* called by node editor */
|
|
void *uiSetCurFont_ext(float aspect)
|
|
{
|
|
void *curfont;
|
|
|
|
ui_set_ftf_font(aspect);
|
|
|
|
if(aspect<0.60) {
|
|
curfont= UIfont[0].xl;
|
|
}
|
|
else if(aspect<1.15) {
|
|
curfont= UIfont[0].large;
|
|
}
|
|
else if(aspect<1.59) {
|
|
curfont= UIfont[0].medium;
|
|
}
|
|
else {
|
|
curfont= UIfont[0].small;
|
|
}
|
|
|
|
if(curfont==NULL) curfont= UIfont[0].large;
|
|
if(curfont==NULL) curfont= UIfont[0].medium;
|
|
|
|
return curfont;
|
|
}
|
|
|
|
void uiDefFont(unsigned int index, void *xl, void *large, void *medium, void *small)
|
|
{
|
|
if(index>=UI_ARRAY) return;
|
|
|
|
UIfont[index].xl= xl;
|
|
UIfont[index].large= large;
|
|
UIfont[index].medium= medium;
|
|
UIfont[index].small= small;
|
|
}
|
|
|
|
/* ******************* Free ********************/
|
|
|
|
static void ui_free_link(uiLink *link)
|
|
{
|
|
if(link) {
|
|
BLI_freelistN(&link->lines);
|
|
MEM_freeN(link);
|
|
}
|
|
}
|
|
|
|
static void ui_free_but(const bContext *C, uiBut *but)
|
|
{
|
|
if(but->active) ui_button_active_cancel(C, but);
|
|
if(but->str && but->str != but->strdata) MEM_freeN(but->str);
|
|
ui_free_link(but->link);
|
|
|
|
MEM_freeN(but);
|
|
}
|
|
|
|
void uiFreeBlock(const bContext *C, uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
|
|
while( (but= block->buttons.first) ) {
|
|
BLI_remlink(&block->buttons, but);
|
|
ui_free_but(C, but);
|
|
}
|
|
|
|
if(block->panel) block->panel->active= 0;
|
|
BLI_freelistN(&block->saferct);
|
|
|
|
|
|
MEM_freeN(block);
|
|
}
|
|
|
|
void uiFreeBlocks(const bContext *C, ListBase *lb)
|
|
{
|
|
uiBlock *block;
|
|
|
|
while( (block= lb->first) ) {
|
|
BLI_remlink(lb, block);
|
|
uiFreeBlock(C, block);
|
|
}
|
|
}
|
|
|
|
uiBlock *uiBeginBlock(const bContext *C, ARegion *region, char *name, short dt, short font)
|
|
{
|
|
ListBase *lb;
|
|
uiBlock *block, *oldblock= NULL;
|
|
wmWindow *window;
|
|
int getsizex, getsizey;
|
|
|
|
window= C->window;
|
|
lb= ®ion->uiblocks;
|
|
|
|
/* each listbase only has one block with this name, free block
|
|
* if is already there so it can be rebuilt from scratch */
|
|
if(lb) {
|
|
for (oldblock= lb->first; oldblock; oldblock= oldblock->next)
|
|
if (BLI_streq(oldblock->name, name))
|
|
break;
|
|
|
|
if (oldblock)
|
|
BLI_remlink(lb, oldblock);
|
|
}
|
|
|
|
block= MEM_callocN(sizeof(uiBlock), "uiBlock");
|
|
block->oldblock= oldblock;
|
|
|
|
/* at the beginning of the list! for dynamical menus/blocks */
|
|
if(lb)
|
|
BLI_addhead(lb, block);
|
|
|
|
BLI_strncpy(block->name, name, sizeof(block->name));
|
|
|
|
#if 0
|
|
/* draw win */
|
|
block->win= win;
|
|
/* window where queue event should be added, pretty weak this way!
|
|
this is because the 'mainwin' pup menu's */
|
|
block->winq= mywinget();
|
|
#endif
|
|
|
|
block->dt= dt;
|
|
block->themecol= TH_AUTO;
|
|
|
|
/* window matrix and aspect */
|
|
if(region->swinid) {
|
|
wm_subwindow_getmatrix(window, region->swinid, block->winmat);
|
|
wm_subwindow_getsize(window, region->swinid, &getsizex, &getsizey);
|
|
|
|
/* TODO - investigate why block->winmat[0][0] is negative
|
|
* in the image view when viewRedrawForce is called */
|
|
block->aspect= 2.0/fabs( (getsizex)*block->winmat[0][0]);
|
|
}
|
|
else {
|
|
/* no subwindow created yet, for menus for example, so we
|
|
* use the main window instead, since buttons are created
|
|
* there anyway */
|
|
wm_subwindow_getmatrix(window, window->winid, block->winmat);
|
|
wm_subwindow_getsize(window, window->winid, &getsizex, &getsizey);
|
|
|
|
block->aspect= 2.0/fabs(getsizex*block->winmat[0][0]);
|
|
block->auto_open= 2;
|
|
}
|
|
|
|
uiSetCurFont(block, font);
|
|
|
|
return block;
|
|
}
|
|
|
|
uiBlock *uiGetBlock(char *name, ARegion *ar)
|
|
{
|
|
uiBlock *block= ar->uiblocks.first;
|
|
|
|
while(block) {
|
|
if( strcmp(name, block->name)==0 ) return block;
|
|
block= block->next;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void ui_check_but(uiBut *but)
|
|
{
|
|
/* if something changed in the button */
|
|
ID *id;
|
|
double value;
|
|
float okwidth;
|
|
int transopts= ui_translate_buttons();
|
|
short pos;
|
|
|
|
ui_is_but_sel(but);
|
|
|
|
if(but->type==TEX || but->type==IDPOIN) transopts= 0;
|
|
|
|
/* test for min and max, icon sliders, etc */
|
|
switch( but->type ) {
|
|
case NUM:
|
|
case SLI:
|
|
case SCROLL:
|
|
case NUMSLI:
|
|
case HSVSLI:
|
|
value= ui_get_but_val(but);
|
|
if(value < but->min) ui_set_but_val(but, but->min);
|
|
else if(value > but->max) ui_set_but_val(but, but->max);
|
|
break;
|
|
|
|
case NUMABS:
|
|
value= fabs( ui_get_but_val(but) );
|
|
if(value < but->min) ui_set_but_val(but, but->min);
|
|
else if(value > but->max) ui_set_but_val(but, but->max);
|
|
break;
|
|
|
|
case ICONTOG:
|
|
case ICONTOGN:
|
|
if(but->flag & UI_SELECT) but->iconadd= 1;
|
|
else but->iconadd= 0;
|
|
break;
|
|
|
|
case ICONROW:
|
|
value= ui_get_but_val(but);
|
|
but->iconadd= (int)value- (int)(but->min);
|
|
break;
|
|
|
|
case ICONTEXTROW:
|
|
value= ui_get_but_val(but);
|
|
but->iconadd= (int)value- (int)(but->min);
|
|
break;
|
|
}
|
|
|
|
|
|
/* safety is 4 to enable small number buttons (like 'users') */
|
|
if(but->type==NUMSLI || but->type==HSVSLI)
|
|
okwidth= -4 + (but->x2 - but->x1)/2.0;
|
|
else
|
|
okwidth= -4 + (but->x2 - but->x1);
|
|
|
|
/* name: */
|
|
switch( but->type ) {
|
|
|
|
case MENU:
|
|
case ICONTEXTROW:
|
|
|
|
if(but->x2 - but->x1 > 24) {
|
|
value= ui_get_but_val(but);
|
|
ui_set_name_menu(but, (int)value);
|
|
}
|
|
break;
|
|
|
|
case NUM:
|
|
case NUMSLI:
|
|
case HSVSLI:
|
|
case NUMABS:
|
|
|
|
value= ui_get_but_val(but);
|
|
|
|
if(ui_is_but_float(but)) {
|
|
if(value == FLT_MAX) sprintf(but->drawstr, "%sFLT_MAX", but->str);
|
|
else if(value == -FLT_MAX) sprintf(but->drawstr, "%s-FLT_MAX", but->str);
|
|
else if(but->a2) { /* amount of digits defined */
|
|
if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
|
|
else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
else if(but->a2==3) sprintf(but->drawstr, "%s%.3f", but->str, value);
|
|
else sprintf(but->drawstr, "%s%.4f", but->str, value);
|
|
}
|
|
else {
|
|
if(but->max<10.001) sprintf(but->drawstr, "%s%.3f", but->str, value);
|
|
else sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
}
|
|
}
|
|
else {
|
|
sprintf(but->drawstr, "%s%d", but->str, (int)value);
|
|
}
|
|
break;
|
|
|
|
case LABEL:
|
|
if(ui_is_but_float(but)) {
|
|
value= ui_get_but_val(but);
|
|
if(but->a2) { /* amount of digits defined */
|
|
if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
|
|
else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
else if(but->a2==3) sprintf(but->drawstr, "%s%.3f", but->str, value);
|
|
else sprintf(but->drawstr, "%s%.4f", but->str, value);
|
|
}
|
|
else {
|
|
sprintf(but->drawstr, "%s%.2f", but->str, value);
|
|
}
|
|
}
|
|
else strcpy(but->drawstr, but->str);
|
|
|
|
break;
|
|
|
|
case IDPOIN:
|
|
id= *(but->idpoin_idpp);
|
|
strcpy(but->drawstr, but->str);
|
|
if(id) strcat(but->drawstr, id->name+2);
|
|
break;
|
|
|
|
case TEX:
|
|
if(!but->editstr) {
|
|
char str[UI_MAX_DRAW_STR];
|
|
|
|
ui_get_but_string(but, str, UI_MAX_DRAW_STR-strlen(but->str));
|
|
|
|
strcpy(but->drawstr, but->str);
|
|
strcat(but->drawstr, str);
|
|
}
|
|
break;
|
|
|
|
case KEYEVT:
|
|
strcpy(but->drawstr, but->str);
|
|
if (but->flag & UI_SELECT) {
|
|
strcat(but->drawstr, "Press a key");
|
|
} else {
|
|
strcat(but->drawstr, WM_key_event_string((short) ui_get_but_val(but)));
|
|
}
|
|
break;
|
|
|
|
case BUT_TOGDUAL:
|
|
/* trying to get the dual-icon to left of text... not very nice */
|
|
if(but->str[0]) {
|
|
strcpy(but->drawstr, " ");
|
|
strcpy(but->drawstr+2, but->str);
|
|
}
|
|
break;
|
|
default:
|
|
strcpy(but->drawstr, but->str);
|
|
|
|
}
|
|
|
|
/* if we are doing text editing, this will override the drawstr */
|
|
if(but->editstr) {
|
|
strcpy(but->drawstr, but->str);
|
|
strcat(but->drawstr, but->editstr);
|
|
}
|
|
|
|
if(but->drawstr[0]) {
|
|
but->strwidth= but->aspect*UI_GetStringWidth(but->font, but->drawstr, transopts);
|
|
// here should be check for less space for icon offsets...
|
|
if(but->type==MENU) okwidth -= 15;
|
|
}
|
|
else
|
|
but->strwidth= 0;
|
|
|
|
/* automatic width */
|
|
if(but->x2==0.0f && but->x1 > 0.0f) {
|
|
but->x2= (but->x1+but->strwidth+6);
|
|
}
|
|
|
|
if(but->strwidth==0) but->drawstr[0]= 0;
|
|
else if(but->type==BUTM || but->type==BLOCK); // no clip string, uiTextBoundsBlock is used (hack!)
|
|
else {
|
|
|
|
/* calc but->ofs, to draw the string shorter if too long */
|
|
but->ofs= 0;
|
|
|
|
while(but->strwidth > (int)okwidth ) {
|
|
|
|
if ELEM3(but->type, NUM, NUMABS, TEX) { // only these cut off left
|
|
but->ofs++;
|
|
but->strwidth= but->aspect*UI_GetStringWidth(but->font, but->drawstr+but->ofs, transopts);
|
|
|
|
/* textbut exception */
|
|
if(but->editstr && but->pos != -1) {
|
|
pos= but->pos+strlen(but->str);
|
|
if(pos-1 < but->ofs) {
|
|
pos= but->ofs-pos+1;
|
|
but->ofs -= pos;
|
|
if(but->ofs<0) {
|
|
but->ofs= 0;
|
|
pos--;
|
|
}
|
|
but->drawstr[ strlen(but->drawstr)-pos ]= 0;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
but->drawstr[ strlen(but->drawstr)-1 ]= 0;
|
|
but->strwidth= but->aspect*UI_GetStringWidth(but->font, but->drawstr, transopts);
|
|
}
|
|
|
|
if(but->strwidth < 10) break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static int ui_auto_themecol(uiBut *but)
|
|
{
|
|
|
|
switch(but->type) {
|
|
case BUT:
|
|
return TH_BUT_ACTION;
|
|
case ROW:
|
|
case TOG:
|
|
case TOG3:
|
|
case TOGR:
|
|
case TOGN:
|
|
case BUT_TOGDUAL:
|
|
return TH_BUT_SETTING;
|
|
case SLI:
|
|
case NUM:
|
|
case NUMSLI:
|
|
case NUMABS:
|
|
case HSVSLI:
|
|
return TH_BUT_NUM;
|
|
case TEX:
|
|
return TH_BUT_TEXTFIELD;
|
|
case PULLDOWN:
|
|
case BLOCK:
|
|
case MENU:
|
|
case BUTM:
|
|
// (weak!) detect if it is a blockloop
|
|
if(but->block->dt == UI_EMBOSSP) return TH_MENU_ITEM;
|
|
return TH_BUT_POPUP;
|
|
case ROUNDBOX:
|
|
return TH_PANEL;
|
|
default:
|
|
return TH_BUT_NEUTRAL;
|
|
}
|
|
}
|
|
|
|
void uiBlockBeginAlign(uiBlock *block)
|
|
{
|
|
/* if other align was active, end it */
|
|
if(block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
|
|
|
|
block->flag |= UI_BUT_ALIGN_DOWN;
|
|
/* buttons declared after this call will this align flag */
|
|
}
|
|
|
|
static int buts_are_horiz(uiBut *but1, uiBut *but2)
|
|
{
|
|
float dx, dy;
|
|
|
|
dx= fabs( but1->x2 - but2->x1);
|
|
dy= fabs( but1->y1 - but2->y2);
|
|
|
|
if(dx > dy) return 0;
|
|
return 1;
|
|
}
|
|
|
|
void uiBlockEndAlign(uiBlock *block)
|
|
{
|
|
uiBut *prev, *but=NULL, *next;
|
|
int flag= 0, cols=0, rows=0;
|
|
int theme= UI_GetThemeValue(TH_BUT_DRAWTYPE);
|
|
|
|
if ( !(ELEM3(theme, TH_MINIMAL, TH_SHADED, TH_ROUNDED)) ) {
|
|
block->flag &= ~UI_BUT_ALIGN; // all 4 flags
|
|
return;
|
|
}
|
|
|
|
/* auto align:
|
|
- go back to first button of align start (ALIGN_DOWN)
|
|
- compare triples, and define flags
|
|
*/
|
|
prev= block->buttons.last;
|
|
while(prev) {
|
|
if( (prev->flag & UI_BUT_ALIGN_DOWN)) but= prev;
|
|
else break;
|
|
|
|
if(but && but->next) {
|
|
if(buts_are_horiz(but, but->next)) cols++;
|
|
else rows++;
|
|
}
|
|
|
|
prev= prev->prev;
|
|
}
|
|
if(but==NULL) return;
|
|
|
|
/* rows==0: 1 row, cols==0: 1 collumn */
|
|
|
|
/* note; how it uses 'flag' in loop below (either set it, or OR it) is confusing */
|
|
prev= NULL;
|
|
while(but) {
|
|
next= but->next;
|
|
|
|
/* clear old flag */
|
|
but->flag &= ~UI_BUT_ALIGN_DOWN;
|
|
|
|
if(flag==0) { /* first case */
|
|
if(next) {
|
|
if(buts_are_horiz(but, next)) {
|
|
if(rows==0)
|
|
flag= UI_BUT_ALIGN_RIGHT;
|
|
else
|
|
flag= UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_RIGHT;
|
|
}
|
|
else {
|
|
flag= UI_BUT_ALIGN_DOWN;
|
|
}
|
|
}
|
|
}
|
|
else if(next==NULL) { /* last case */
|
|
if(prev) {
|
|
if(buts_are_horiz(prev, but)) {
|
|
if(rows==0)
|
|
flag= UI_BUT_ALIGN_LEFT;
|
|
else
|
|
flag= UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_LEFT;
|
|
}
|
|
else flag= UI_BUT_ALIGN_TOP;
|
|
}
|
|
}
|
|
else if(buts_are_horiz(but, next)) {
|
|
/* check if this is already second row */
|
|
if( prev && buts_are_horiz(prev, but)==0) {
|
|
flag |= UI_BUT_ALIGN_TOP;
|
|
/* exception case: bottom row */
|
|
if(rows>0) {
|
|
uiBut *bt= but;
|
|
while(bt) {
|
|
if(bt->next && buts_are_horiz(bt, bt->next)==0 ) break;
|
|
bt= bt->next;
|
|
}
|
|
if(bt==0) flag= UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_RIGHT;
|
|
}
|
|
}
|
|
else flag |= UI_BUT_ALIGN_LEFT;
|
|
}
|
|
else {
|
|
if(cols==0) {
|
|
flag |= UI_BUT_ALIGN_TOP;
|
|
}
|
|
else { /* next button switches to new row */
|
|
if( (flag & UI_BUT_ALIGN_TOP)==0) { /* stil top row */
|
|
if(prev)
|
|
flag= UI_BUT_ALIGN_DOWN|UI_BUT_ALIGN_LEFT;
|
|
else
|
|
flag |= UI_BUT_ALIGN_DOWN;
|
|
}
|
|
else
|
|
flag |= UI_BUT_ALIGN_TOP;
|
|
}
|
|
}
|
|
|
|
but->flag |= flag;
|
|
|
|
/* merge coordinates */
|
|
if(prev) {
|
|
// simple cases
|
|
if(rows==0) {
|
|
but->x1= (prev->x2+but->x1)/2.0;
|
|
prev->x2= but->x1;
|
|
}
|
|
else if(cols==0) {
|
|
but->y2= (prev->y1+but->y2)/2.0;
|
|
prev->y1= but->y2;
|
|
}
|
|
else {
|
|
if(buts_are_horiz(prev, but)) {
|
|
but->x1= (prev->x2+but->x1)/2.0;
|
|
prev->x2= but->x1;
|
|
/* copy height too */
|
|
but->y2= prev->y2;
|
|
}
|
|
else if(prev->prev && buts_are_horiz(prev->prev, prev)==0) {
|
|
/* the previous button is a single one in its row */
|
|
but->y2= (prev->y1+but->y2)/2.0;
|
|
prev->y1= but->y2;
|
|
}
|
|
else {
|
|
/* the previous button is not a single one in its row */
|
|
but->y2= prev->y1;
|
|
}
|
|
}
|
|
}
|
|
|
|
prev= but;
|
|
but= next;
|
|
}
|
|
|
|
block->flag &= ~UI_BUT_ALIGN; // all 4 flags
|
|
}
|
|
|
|
#if 0
|
|
static void uiBlockEndAligno(uiBlock *block)
|
|
{
|
|
uiBut *but;
|
|
|
|
/* correct last defined button */
|
|
but= block->buttons.last;
|
|
if(but) {
|
|
/* vertical align case */
|
|
if( (block->flag & UI_BUT_ALIGN) == (UI_BUT_ALIGN_TOP|UI_BUT_ALIGN_DOWN) ) {
|
|
but->flag &= ~UI_BUT_ALIGN_DOWN;
|
|
}
|
|
/* horizontal align case */
|
|
if( (block->flag & UI_BUT_ALIGN) == (UI_BUT_ALIGN_LEFT|UI_BUT_ALIGN_RIGHT) ) {
|
|
but->flag &= ~UI_BUT_ALIGN_RIGHT;
|
|
}
|
|
/* else do nothing, manually provided flags */
|
|
}
|
|
block->flag &= ~UI_BUT_ALIGN; // all 4 flags
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
ui_def_but is the function that draws many button types
|
|
|
|
for float buttons:
|
|
"a1" Click Step (how much to change the value each click)
|
|
"a2" Number of decimal point values to display. 0 defaults to 3 (0.000) 1,2,3, and a maximum of 4,
|
|
all greater values will be clamped to 4.
|
|
|
|
*/
|
|
static uiBut *ui_def_but(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
uiBut *but;
|
|
short slen;
|
|
|
|
if(type & BUTPOIN) { /* a pointer is required */
|
|
if(poin==NULL) {
|
|
/* if pointer is zero, button is removed and not drawn */
|
|
UI_ThemeColor(block->themecol);
|
|
glRects(x1, y1, x1+x2, y1+y2);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
but= MEM_callocN(sizeof(uiBut), "uiBut");
|
|
|
|
but->type= type & BUTTYPE;
|
|
but->pointype= type & BUTPOIN;
|
|
but->bit= type & BIT;
|
|
but->bitnr= type & 31;
|
|
but->icon = 0;
|
|
|
|
BLI_addtail(&block->buttons, but);
|
|
|
|
but->retval= retval;
|
|
if( strlen(str)>=UI_MAX_NAME_STR-1 ) {
|
|
but->str= MEM_callocN( strlen(str)+2, "uiDefBut");
|
|
strcpy(but->str, str);
|
|
}
|
|
else {
|
|
but->str= but->strdata;
|
|
strcpy(but->str, str);
|
|
}
|
|
but->x1= x1;
|
|
but->y1= y1;
|
|
if(block->autofill) {
|
|
but->x2= x2;
|
|
but->y2= y2;
|
|
}
|
|
else {
|
|
but->x2= (x1+x2);
|
|
but->y2= (y1+y2);
|
|
}
|
|
but->poin= poin;
|
|
but->min= min;
|
|
but->max= max;
|
|
but->a1= a1;
|
|
but->a2= a2;
|
|
but->tip= tip;
|
|
|
|
but->font= block->curfont;
|
|
|
|
but->lock= block->lock;
|
|
but->lockstr= block->lockstr;
|
|
|
|
but->aspect= block->aspect;
|
|
but->win= block->win;
|
|
but->block= block; // pointer back, used for frontbuffer status, and picker
|
|
|
|
if(block->themecol==TH_AUTO) but->themecol= ui_auto_themecol(but);
|
|
else but->themecol= block->themecol;
|
|
|
|
if(but->type != BUTM) {
|
|
but->func= block->func;
|
|
but->func_arg1= block->func_arg1;
|
|
but->func_arg2= block->func_arg2;
|
|
}
|
|
|
|
ui_set_embossfunc(but, block->dt);
|
|
|
|
but->pos= -1; /* cursor invisible */
|
|
|
|
if(ELEM(but->type, NUM, NUMABS)) { /* add a space to name */
|
|
slen= strlen(but->str);
|
|
if(slen>0 && slen<UI_MAX_NAME_STR-2) {
|
|
if(but->str[slen-1]!=' ') {
|
|
but->str[slen]= ' ';
|
|
but->str[slen+1]= 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(but->type==HSVCUBE) { /* hsv buttons temp storage */
|
|
float rgb[3];
|
|
ui_get_but_vectorf(but, rgb);
|
|
rgb_to_hsv(rgb[0], rgb[1], rgb[2], but->hsv, but->hsv+1, but->hsv+2);
|
|
}
|
|
|
|
if ELEM8(but->type, HSVSLI , NUMSLI, MENU, TEX, LABEL, IDPOIN, BLOCK, BUTM) {
|
|
but->flag |= UI_TEXT_LEFT;
|
|
}
|
|
|
|
if(but->type==BUT_TOGDUAL) {
|
|
but->flag |= UI_ICON_LEFT;
|
|
}
|
|
|
|
if(but->type==ROUNDBOX)
|
|
but->flag |= UI_NO_HILITE;
|
|
|
|
but->flag |= (block->flag & UI_BUT_ALIGN);
|
|
if(block->flag & UI_BLOCK_NO_HILITE)
|
|
but->flag |= UI_NO_HILITE;
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefBut(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* if _x_ is a power of two (only one bit) return the power,
|
|
* otherwise return -1.
|
|
* (1<<findBitIndex(x))==x for powers of two.
|
|
*/
|
|
static int findBitIndex(unsigned int x) {
|
|
if (!x || (x&(x-1))!=0) { /* x&(x-1) strips lowest bit */
|
|
return -1;
|
|
} else {
|
|
int idx= 0;
|
|
|
|
if (x&0xFFFF0000) idx+=16, x>>=16;
|
|
if (x&0xFF00) idx+=8, x>>=8;
|
|
if (x&0xF0) idx+=4, x>>=4;
|
|
if (x&0xC) idx+=2, x>>=2;
|
|
if (x&0x2) idx+=1;
|
|
|
|
return idx;
|
|
}
|
|
}
|
|
|
|
/* autocomplete helper functions */
|
|
struct AutoComplete {
|
|
int maxlen;
|
|
char *truncate;
|
|
char *startname;
|
|
};
|
|
|
|
AutoComplete *autocomplete_begin(char *startname, int maxlen)
|
|
{
|
|
AutoComplete *autocpl;
|
|
|
|
autocpl= MEM_callocN(sizeof(AutoComplete), "AutoComplete");
|
|
autocpl->maxlen= maxlen;
|
|
autocpl->truncate= MEM_callocN(sizeof(char)*maxlen, "AutoCompleteTruncate");
|
|
autocpl->startname= startname;
|
|
|
|
return autocpl;
|
|
}
|
|
|
|
void autocomplete_do_name(AutoComplete *autocpl, const char *name)
|
|
{
|
|
char *truncate= autocpl->truncate;
|
|
char *startname= autocpl->startname;
|
|
int a;
|
|
|
|
for(a=0; a<autocpl->maxlen-1; a++) {
|
|
if(startname[a]==0 || startname[a]!=name[a])
|
|
break;
|
|
}
|
|
/* found a match */
|
|
if(startname[a]==0) {
|
|
/* first match */
|
|
if(truncate[0]==0)
|
|
BLI_strncpy(truncate, name, autocpl->maxlen);
|
|
else {
|
|
/* remove from truncate what is not in bone->name */
|
|
for(a=0; a<autocpl->maxlen-1; a++) {
|
|
if(truncate[a]!=name[a])
|
|
truncate[a]= 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void autocomplete_end(AutoComplete *autocpl, char *autoname)
|
|
{
|
|
if(autocpl->truncate[0])
|
|
BLI_strncpy(autoname, autocpl->truncate, autocpl->maxlen);
|
|
else
|
|
BLI_strncpy(autoname, autocpl->startname, autocpl->maxlen);
|
|
|
|
MEM_freeN(autocpl->truncate);
|
|
MEM_freeN(autocpl);
|
|
}
|
|
|
|
/* autocomplete callback for ID buttons */
|
|
static void autocomplete_id(bContext *C, char *str, void *arg_v)
|
|
{
|
|
int blocktype= (intptr_t)arg_v;
|
|
ListBase *listb= wich_libbase(G.main, blocktype); /* XXX */
|
|
|
|
if(listb==NULL) return;
|
|
|
|
/* search if str matches the beginning of an ID struct */
|
|
if(str[0]) {
|
|
AutoComplete *autocpl= autocomplete_begin(str, 22);
|
|
ID *id;
|
|
|
|
for(id= listb->first; id; id= id->next)
|
|
autocomplete_do_name(autocpl, id->name+2);
|
|
|
|
autocomplete_end(autocpl, str);
|
|
}
|
|
}
|
|
|
|
static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
int bitIdx= findBitIndex(bit);
|
|
if (bitIdx==-1) {
|
|
return NULL;
|
|
} else {
|
|
return uiDefBut(block, type|BIT|bitIdx, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
}
|
|
}
|
|
uiBut *uiDefButF(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefBut(block, type|FLO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefButBit(block, type|FLO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButI(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefBut(block, type|INT, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefButBit(block, type|INT, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButS(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefBut(block, type|SHO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefButBit(block, type|SHO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButC(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefBut(block, type|CHA, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefButBit(block, type|CHA, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
|
|
uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, type, retval, "", x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
int bitIdx= findBitIndex(bit);
|
|
if (bitIdx==-1) {
|
|
return NULL;
|
|
} else {
|
|
return uiDefIconBut(block, type|BIT|bitIdx, retval, icon, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
}
|
|
}
|
|
|
|
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|FLO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|FLO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|INT, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|INT, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|SHO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|SHO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconBut(block, type|CHA, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconButBit(block, type|CHA, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
|
|
/* Button containing both string label and icon */
|
|
uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
but->flag|= UI_ICON_LEFT;
|
|
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
int bitIdx= findBitIndex(bit);
|
|
if (bitIdx==-1) {
|
|
return NULL;
|
|
} else {
|
|
return uiDefIconTextBut(block, type|BIT|bitIdx, retval, icon, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
|
|
}
|
|
}
|
|
|
|
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|FLO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|FLO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|INT, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|INT, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|SHO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|SHO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextBut(block, type|CHA, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip)
|
|
{
|
|
return uiDefIconTextButBit(block, type|CHA, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
|
|
}
|
|
|
|
uiBut *uiDefRNABut(uiBlock *block, int retval, PointerRNA *ptr, PropertyRNA *prop, int index, short x1, short y1, short x2, short y2)
|
|
{
|
|
uiBut *but;
|
|
|
|
switch(RNA_property_type(ptr, prop)) {
|
|
case PROP_BOOLEAN: {
|
|
int value, length;
|
|
|
|
length= RNA_property_array_length(ptr, prop);
|
|
|
|
if(length)
|
|
value= RNA_property_boolean_get_array(ptr, prop, index);
|
|
else
|
|
value= RNA_property_boolean_get(ptr, prop);
|
|
|
|
but= ui_def_but(block, TOG, 0, (value)? "True": "False", x1, y1, x2, y2, NULL, 0, 0, 0, 0, (char*)RNA_property_ui_description(ptr, prop));
|
|
break;
|
|
}
|
|
case PROP_INT: {
|
|
int softmin, softmax, step;
|
|
|
|
RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
|
|
but= ui_def_but(block, NUM, 0, "", x1, y1, x2, y2, NULL, softmin, softmax, step, 0, (char*)RNA_property_ui_description(ptr, prop));
|
|
break;
|
|
}
|
|
case PROP_FLOAT: {
|
|
float softmin, softmax, step, precision;
|
|
|
|
RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision);
|
|
but= ui_def_but(block, NUM, 0, "", x1, y1, x2, y2, NULL, softmin, softmax, step, precision, (char*)RNA_property_ui_description(ptr, prop));
|
|
break;
|
|
}
|
|
case PROP_ENUM: {
|
|
const EnumPropertyItem *item;
|
|
DynStr *dynstr;
|
|
char *menu;
|
|
int i, totitem;
|
|
|
|
RNA_property_enum_items(ptr, prop, &item, &totitem);
|
|
|
|
dynstr= BLI_dynstr_new();
|
|
BLI_dynstr_appendf(dynstr, "%s%%t", RNA_property_ui_name(ptr, prop));
|
|
for(i=0; i<totitem; i++)
|
|
BLI_dynstr_appendf(dynstr, "|%s %%x%d", item[i].name, item[i].value);
|
|
menu= BLI_dynstr_get_cstring(dynstr);
|
|
BLI_dynstr_free(dynstr);
|
|
|
|
but= ui_def_but(block, MENU, 0, menu, x1, y1, x2, y2, NULL, 0, 0, 0, 0, (char*)RNA_property_ui_description(ptr, prop));
|
|
MEM_freeN(menu);
|
|
break;
|
|
}
|
|
case PROP_STRING: {
|
|
int maxlength;
|
|
|
|
maxlength= RNA_property_string_maxlength(ptr, prop);
|
|
if(maxlength == 0)
|
|
/* interface code should ideally support unlimited length */
|
|
maxlength= UI_MAX_DRAW_STR;
|
|
|
|
but= ui_def_but(block, TEX, 0, "", x1, y1, x2, y2, NULL, 0, maxlength, 0, 0, (char*)RNA_property_ui_description(ptr, prop));
|
|
break;
|
|
}
|
|
case PROP_POINTER: {
|
|
PointerRNA pptr;
|
|
PropertyRNA *nameprop;
|
|
char name[256]= "", *nameptr= name;
|
|
|
|
RNA_property_pointer_get(ptr, prop, &pptr);
|
|
|
|
if(pptr.data) {
|
|
nameprop= RNA_struct_name_property(&pptr);
|
|
if(pptr.type && nameprop)
|
|
nameptr= RNA_property_string_get_alloc(&pptr, nameprop, name, sizeof(name));
|
|
else
|
|
strcpy(nameptr, "->");
|
|
}
|
|
|
|
but= ui_def_but(block, BUT, 0, nameptr, x1, y1, x2, y2, NULL, 0, 0, 0, 0, (char*)RNA_property_ui_description(ptr, prop));
|
|
but->flag |= UI_TEXT_LEFT;
|
|
|
|
if(nameptr != name)
|
|
MEM_freeN(nameptr);
|
|
|
|
break;
|
|
}
|
|
default:
|
|
but= NULL;
|
|
break;
|
|
}
|
|
|
|
if(but) {
|
|
but->rnapoin= *ptr;
|
|
but->rnaprop= prop;
|
|
but->rnaindex= index;
|
|
|
|
ui_check_but(but);
|
|
}
|
|
|
|
return but;
|
|
}
|
|
|
|
/* END Button containing both string label and icon */
|
|
|
|
void uiAutoBlock(uiBlock *block, float minx, float miny, float sizex, float sizey, int flag)
|
|
{
|
|
block->minx= minx;
|
|
block->maxx= minx+sizex;
|
|
block->miny= miny;
|
|
block->maxy= miny+sizey;
|
|
|
|
block->autofill= flag; /* also check for if it has to be done */
|
|
|
|
}
|
|
|
|
void uiSetButLink(uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to)
|
|
{
|
|
uiLink *link;
|
|
|
|
link= but->link= MEM_callocN(sizeof(uiLink), "new uilink");
|
|
|
|
link->poin= poin;
|
|
link->ppoin= ppoin;
|
|
link->totlink= tot;
|
|
link->fromcode= from;
|
|
link->tocode= to;
|
|
}
|
|
|
|
/* cruft to make uiBlock and uiBut private */
|
|
|
|
int uiBlocksGetYMin(ListBase *lb)
|
|
{
|
|
uiBlock *block;
|
|
int min= 0;
|
|
|
|
for (block= lb->first; block; block= block->next)
|
|
if (block==lb->first || block->miny<min)
|
|
min= block->miny;
|
|
|
|
return min;
|
|
}
|
|
|
|
int uiBlockGetCol(uiBlock *block)
|
|
{
|
|
return block->themecol;
|
|
}
|
|
void uiBlockSetCol(uiBlock *block, int col)
|
|
{
|
|
block->themecol= col;
|
|
}
|
|
void uiBlockSetEmboss(uiBlock *block, int emboss)
|
|
{
|
|
block->dt= emboss;
|
|
}
|
|
void uiBlockSetDirection(uiBlock *block, int direction)
|
|
{
|
|
block->direction= direction;
|
|
}
|
|
|
|
/* this call escapes if there's alignment flags */
|
|
void uiBlockFlipOrder(uiBlock *block)
|
|
{
|
|
ListBase lb;
|
|
uiBut *but, *next;
|
|
float centy, miny=10000, maxy= -10000;
|
|
|
|
// if(U.uiflag & USER_PLAINMENUS)
|
|
// return;
|
|
|
|
for(but= block->buttons.first; but; but= but->next) {
|
|
if(but->flag & UI_BUT_ALIGN) return;
|
|
if(but->y1 < miny) miny= but->y1;
|
|
if(but->y2 > maxy) maxy= but->y2;
|
|
}
|
|
/* mirror trick */
|
|
centy= (miny+maxy)/2.0;
|
|
for(but= block->buttons.first; but; but= but->next) {
|
|
but->y1 = centy-(but->y1-centy);
|
|
but->y2 = centy-(but->y2-centy);
|
|
SWAP(float, but->y1, but->y2);
|
|
}
|
|
|
|
/* also flip order in block itself, for example for arrowkey */
|
|
lb.first= lb.last= NULL;
|
|
but= block->buttons.first;
|
|
while(but) {
|
|
next= but->next;
|
|
BLI_remlink(&block->buttons, but);
|
|
BLI_addtail(&lb, but);
|
|
but= next;
|
|
}
|
|
block->buttons= lb;
|
|
}
|
|
|
|
|
|
void uiBlockSetFlag(uiBlock *block, int flag)
|
|
{
|
|
block->flag= flag;
|
|
}
|
|
void uiBlockSetXOfs(uiBlock *block, int xofs)
|
|
{
|
|
block->xofs= xofs;
|
|
}
|
|
void* uiBlockGetCurFont(uiBlock *block)
|
|
{
|
|
return block->curfont;
|
|
}
|
|
|
|
void uiButSetFlag(uiBut *but, int flag)
|
|
{
|
|
but->flag|= flag;
|
|
}
|
|
void uiButClearFlag(uiBut *but, int flag)
|
|
{
|
|
but->flag&= ~flag;
|
|
}
|
|
|
|
int uiButGetRetVal(uiBut *but)
|
|
{
|
|
return but->retval;
|
|
}
|
|
|
|
void uiBlockSetHandleFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg, int event), void *arg)
|
|
{
|
|
block->handle_func= func;
|
|
block->handle_func_arg= arg;
|
|
}
|
|
|
|
void uiBlockSetButmFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg, int but_a2), void *arg)
|
|
{
|
|
block->butm_func= func;
|
|
block->butm_func_arg= arg;
|
|
}
|
|
|
|
void uiBlockSetFunc(uiBlock *block, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2)
|
|
{
|
|
block->func= func;
|
|
block->func_arg1= arg1;
|
|
block->func_arg2= arg2;
|
|
}
|
|
|
|
void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)())
|
|
{
|
|
block->drawextra= func;
|
|
}
|
|
|
|
void uiButSetFunc(uiBut *but, void (*func)(struct bContext *C, void *arg1, void *arg2), void *arg1, void *arg2)
|
|
{
|
|
but->func= func;
|
|
but->func_arg1= arg1;
|
|
but->func_arg2= arg2;
|
|
}
|
|
|
|
void uiButSetCompleteFunc(uiBut *but, void (*func)(struct bContext *C, char *str, void *arg), void *arg)
|
|
{
|
|
but->autocomplete_func= func;
|
|
but->autofunc_arg= arg;
|
|
}
|
|
|
|
uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, char *str, short x1, short y1, short x2, short y2, void *idpp, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, IDPOIN, retval, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->idpoin_func= func;
|
|
but->idpoin_idpp= (ID**) idpp;
|
|
ui_check_but(but);
|
|
|
|
if(blocktype)
|
|
uiButSetCompleteFunc(but, autocomplete_id, (void *)(intptr_t)blocktype);
|
|
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, char *str, short x1, short y1, short x2, short y2, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_func= func;
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockFuncFP func, void *arg, char *str, short x1, short y1, short x2, short y2, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
but->block_func= func;
|
|
ui_check_but(but);
|
|
return but;
|
|
}
|
|
|
|
/* Block button containing both string label and icon */
|
|
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
but->flag|= UI_ICON_LEFT;
|
|
but->flag|= UI_ICON_RIGHT;
|
|
|
|
but->block_func= func;
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
/* Block button containing icon */
|
|
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, BLOCK, retval, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
|
|
|
|
but->icon= (BIFIconID) icon;
|
|
but->flag|= UI_HAS_ICON;
|
|
|
|
but->flag|= UI_ICON_LEFT;
|
|
but->flag|= UI_ICON_RIGHT;
|
|
|
|
but->block_func= func;
|
|
ui_check_but(but);
|
|
|
|
return but;
|
|
}
|
|
|
|
void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip)
|
|
{
|
|
uiBut *but= ui_def_but(block, KEYEVT|SHO, retval, str, x1, y1, x2, y2, spoin, 0.0, 0.0, 0.0, 0.0, tip);
|
|
ui_check_but(but);
|
|
}
|
|
|
|
/* Program Init/Exit */
|
|
|
|
void UI_init(void)
|
|
{
|
|
uiDefFont(UI_HELVB,
|
|
BMF_GetFont(BMF_kHelveticaBold14),
|
|
BMF_GetFont(BMF_kHelveticaBold12),
|
|
BMF_GetFont(BMF_kHelveticaBold10),
|
|
BMF_GetFont(BMF_kHelveticaBold8));
|
|
uiDefFont(UI_HELV,
|
|
BMF_GetFont(BMF_kHelvetica12),
|
|
BMF_GetFont(BMF_kHelvetica12),
|
|
BMF_GetFont(BMF_kHelvetica10),
|
|
BMF_GetFont(BMF_kHelveticaBold8));
|
|
|
|
ui_resources_init();
|
|
}
|
|
|
|
void UI_init_userdef()
|
|
{
|
|
ui_text_init_userdef();
|
|
ui_theme_init_userdef();
|
|
}
|
|
|
|
void UI_exit(void)
|
|
{
|
|
ui_resources_free();
|
|
}
|
|
|