106 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* 
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef __BKE_DISPLIST_H__
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#define __BKE_DISPLIST_H__
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/** \file BKE_displist.h
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 *  \ingroup bke
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 *  \brief display list (or rather multi purpose list) stuff.
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 */
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#include "DNA_customdata_types.h"
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#include "BKE_customdata.h"
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/* dl->type */
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#define DL_POLY                 0
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#define DL_SEGM                 1
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#define DL_SURF                 2
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#define DL_INDEX3               4
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#define DL_INDEX4               5
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#define DL_VERTCOL              6
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#define DL_VERTS                7
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/* dl->flag */
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#define DL_CYCL_U       1
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#define DL_CYCL_V       2
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#define DL_FRONT_CURVE  4
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#define DL_BACK_CURVE   8
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/* prototypes */
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struct Base;
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struct Scene;
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struct Object;
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struct Curve;
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struct ListBase;
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struct Material;
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struct Bone;
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struct Mesh;
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struct DerivedMesh;
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/* used for curves, nurbs, mball, importing */
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typedef struct DispList {
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	struct DispList *next, *prev;
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	short type, flag;
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	int parts, nr;
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	short col, rt;              /* rt used by initrenderNurbs */
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	float *verts, *nors;
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	int *index;
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	unsigned int *col1, *col2;
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	int charidx;
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	int totindex;               /* indexed array drawing surfaces */
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	unsigned int *bevelSplitFlag;
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} DispList;
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void BKE_displist_copy(struct ListBase *lbn, struct ListBase *lb);
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void BKE_displist_elem_free(DispList *dl);
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DispList *BKE_displist_find_or_create(struct ListBase *lb, int type);
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DispList *BKE_displist_find(struct ListBase *lb, int type);
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void BKE_displist_normals_add(struct ListBase *lb);
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void BKE_displist_count(struct ListBase *lb, int *totvert, int *totface);
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void BKE_displist_free(struct ListBase *lb);
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int BKE_displist_has_faces(struct ListBase *lb);
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void BKE_displist_make_surf(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forRender, int forOrco);
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void BKE_displist_make_curveTypes(struct Scene *scene, struct Object *ob, int forOrco);
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void BKE_displist_make_curveTypes_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase, struct DerivedMesh **derivedFinal, int forOrco);
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void BKE_displist_make_curveTypes_forOrco(struct Scene *scene, struct Object *ob, struct ListBase *dispbase);
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void BKE_displist_make_mball(struct Scene *scene, struct Object *ob);
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void BKE_displist_make_mball_forRender(struct Scene *scene, struct Object *ob, struct ListBase *dispbase);
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int BKE_displist_surfindex_get(DispList *dl, int a, int *b, int *p1, int *p2, int *p3, int *p4);
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void BKE_displist_fill(struct ListBase *dispbase, struct ListBase *to, int flipnormal);
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float BKE_displist_calc_taper(struct Scene *scene, struct Object *taperobj, int cur, int tot);
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/* add Orco layer to the displist object which has got derived mesh and return orco */
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float *BKE_displist_make_orco(struct Scene *scene, struct Object *ob, struct DerivedMesh *derivedFinal, int forRender);
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#endif
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