#ifdef HAVE_CONFIG_H #include <config.h> #endif added to these files. Kent -- mein@cs.umn.edu
		
			
				
	
	
		
			148 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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|  * 'And' together all inputs
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|  *
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|  * $Id$
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|  *
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|  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version. The Blender
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|  * Foundation also sells licenses for use in proprietary software under
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|  * the Blender License.  See http://www.blender.org/BL/ for information
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|  * about this.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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|  *
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|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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|  * All rights reserved.
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|  *
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|  * The Original Code is: all of this file.
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|  *
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|  * Contributor(s): none yet.
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|  *
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|  * ***** END GPL/BL DUAL LICENSE BLOCK *****
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|  */
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| 
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| #include "SCA_ANDController.h"
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| #include "SCA_ISensor.h"
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| #include "SCA_LogicManager.h"
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| #include "BoolValue.h"
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| 
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| #ifdef HAVE_CONFIG_H
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| #include <config.h>
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| #endif
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| 
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| /* ------------------------------------------------------------------------- */
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| /* Native functions                                                          */
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| /* ------------------------------------------------------------------------- */
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| 
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| SCA_ANDController::SCA_ANDController(SCA_IObject* gameobj,
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| 									 PyTypeObject* T)
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| 	:
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| 	SCA_IController(gameobj,T)
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| {
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| }
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| 
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| 
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| 
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| SCA_ANDController::~SCA_ANDController()
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| {
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| }
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| 
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| 
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| 
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| void SCA_ANDController::Trigger(SCA_LogicManager* logicmgr)
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| {
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| 
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| 	bool sensorresult = true;
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| 
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| 	for (vector<SCA_ISensor*>::const_iterator is=m_linkedsensors.begin();
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| 	!(is==m_linkedsensors.end());is++)
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| 	{
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| 		SCA_ISensor* sensor = *is;
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| 		if (!sensor->IsPositiveTrigger())
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| 		{
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| 			sensorresult = false;
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| 			break;
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| 		}
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| 	}
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| 	
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| 	CValue* newevent = new CBoolValue(sensorresult);
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| 
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| 	for (vector<SCA_IActuator*>::const_iterator i=m_linkedactuators.begin();
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| 	!(i==m_linkedactuators.end());i++)
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| 	{
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| 		SCA_IActuator* actua = *i;//m_linkedactuators.at(i);
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| 		logicmgr->AddActiveActuator(actua,newevent);
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| 	}
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| 
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| 	// every actuator that needs the event, has a it's own reference to it now so
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| 	// release it (so to be clear: if there is no actuator, it's deleted right now)
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| 	newevent->Release();
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| 
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| }
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| 
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| 
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| 
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| CValue* SCA_ANDController::GetReplica()
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| {
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| 	CValue* replica = new SCA_ANDController(*this);
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| 	// this will copy properties and so on...
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| 	CValue::AddDataToReplica(replica);
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| 
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| 	return replica;
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| }
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| 
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| 
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| 
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| /* ------------------------------------------------------------------------- */
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| /* Python functions                                                          */
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| /* ------------------------------------------------------------------------- */
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| 
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| /* Integration hooks ------------------------------------------------------- */
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| PyTypeObject SCA_ANDController::Type = {
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| 	PyObject_HEAD_INIT(&PyType_Type)
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| 	0,
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| 	"SCA_ANDController",
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| 	sizeof(SCA_ANDController),
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| 	0,
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| 	PyDestructor,
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| 	0,
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| 	__getattr,
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| 	__setattr,
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| 	0, //&MyPyCompare,
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| 	__repr,
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| 	0, //&cvalue_as_number,
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| 	0,
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| 	0,
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| 	0,
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| 	0
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| };
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| 
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| PyParentObject SCA_ANDController::Parents[] = {
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| 	&SCA_ANDController::Type,
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| 	&SCA_IController::Type,
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| 	&SCA_ILogicBrick::Type,
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| 	&CValue::Type,
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| 	NULL
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| };
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| 
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| PyMethodDef SCA_ANDController::Methods[] = {
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| 	{NULL,NULL} //Sentinel
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| };
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| 
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| PyObject* SCA_ANDController::_getattr(char* attr) {
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| 	_getattr_up(SCA_IController);
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| }
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| 
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| /* eof */
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