
This mimics what is now the behaviour for edit bones as well.
See e6151bc4c1
.
And it also matches what we do in the viewport when selecting bones.
1344 lines
39 KiB
C
1344 lines
39 KiB
C
/*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2004 Blender Foundation.
|
|
* All rights reserved.
|
|
*/
|
|
|
|
/** \file
|
|
* \ingroup spoutliner
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "DNA_armature_types.h"
|
|
#include "DNA_collection_types.h"
|
|
#include "DNA_light_types.h"
|
|
#include "DNA_material_types.h"
|
|
#include "DNA_object_types.h"
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_sequence_types.h"
|
|
#include "DNA_world_types.h"
|
|
#include "DNA_gpencil_types.h"
|
|
|
|
#include "BLI_utildefines.h"
|
|
#include "BLI_listbase.h"
|
|
|
|
#include "BKE_armature.h"
|
|
#include "BKE_collection.h"
|
|
#include "BKE_context.h"
|
|
#include "BKE_gpencil.h"
|
|
#include "BKE_layer.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_object.h"
|
|
#include "BKE_paint.h"
|
|
#include "BKE_scene.h"
|
|
#include "BKE_sequencer.h"
|
|
#include "BKE_workspace.h"
|
|
|
|
#include "DEG_depsgraph.h"
|
|
|
|
#include "ED_armature.h"
|
|
#include "ED_object.h"
|
|
#include "ED_screen.h"
|
|
#include "ED_select_utils.h"
|
|
#include "ED_sequencer.h"
|
|
#include "ED_undo.h"
|
|
#include "ED_gpencil.h"
|
|
|
|
#include "WM_api.h"
|
|
#include "WM_types.h"
|
|
|
|
|
|
#include "UI_interface.h"
|
|
#include "UI_view2d.h"
|
|
|
|
#include "RNA_access.h"
|
|
#include "RNA_define.h"
|
|
|
|
#include "outliner_intern.h"
|
|
|
|
static bool do_outliner_activate_common(
|
|
bContext *C,
|
|
Main *bmain,
|
|
Depsgraph *depsgraph,
|
|
Scene *scene,
|
|
ViewLayer *view_layer,
|
|
Base *base,
|
|
const bool extend,
|
|
const bool do_exit)
|
|
{
|
|
bool use_all = false;
|
|
|
|
if (do_exit) {
|
|
FOREACH_OBJECT_BEGIN(view_layer, ob_iter)
|
|
{
|
|
ED_object_mode_generic_exit(bmain, depsgraph, scene, ob_iter);
|
|
}
|
|
FOREACH_OBJECT_END;
|
|
}
|
|
|
|
/* Just like clicking in the object changes the active object,
|
|
* clicking on the object data should change it as well. */
|
|
ED_object_base_activate(C, base);
|
|
|
|
if (extend) {
|
|
use_all = true;
|
|
}
|
|
else {
|
|
ED_object_base_deselect_all(view_layer, NULL, SEL_DESELECT);
|
|
}
|
|
|
|
return use_all;
|
|
}
|
|
|
|
/**
|
|
* Bring the newly selected object into edit mode.
|
|
*
|
|
* If extend is used, we try to have the other compatible selected objects in the new mode as well.
|
|
* Otherwise only the new object will be active, selected and in the edit mode.
|
|
*/
|
|
static void do_outliner_activate_obdata(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Depsgraph *depsgraph = CTX_data_depsgraph(C);
|
|
Object *obact = OBACT(view_layer);
|
|
Object *ob = base->object;
|
|
bool use_all = false;
|
|
|
|
if (obact == NULL) {
|
|
ED_object_base_activate(C, base);
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
obact = ob;
|
|
use_all = true;
|
|
}
|
|
else if (obact->data == ob->data) {
|
|
use_all = true;
|
|
}
|
|
else if (obact->mode == OB_MODE_OBJECT) {
|
|
use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, false);
|
|
}
|
|
else if ((ob->type != obact->type) ||
|
|
((obact->mode & OB_MODE_EDIT) == 0) ||
|
|
((obact->mode & OB_MODE_POSE) && ELEM(OB_ARMATURE, ob->type, obact->type)) ||
|
|
!extend)
|
|
{
|
|
use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, true);
|
|
}
|
|
|
|
if (use_all) {
|
|
WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
}
|
|
else {
|
|
bool ok;
|
|
if (BKE_object_is_in_editmode(ob)) {
|
|
ok = ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA);
|
|
}
|
|
else {
|
|
ok = ED_object_editmode_enter_ex(CTX_data_main(C), scene, ob, EM_NO_CONTEXT);
|
|
}
|
|
if (ok) {
|
|
ED_object_base_select(base, (ob->mode & OB_MODE_EDIT) ? BA_SELECT : BA_DESELECT);
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void do_outliner_activate_pose(bContext *C, Scene *scene, ViewLayer *view_layer, Base *base, const bool extend)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Depsgraph *depsgraph = CTX_data_depsgraph(C);
|
|
Object *obact = OBACT(view_layer);
|
|
Object *ob = base->object;
|
|
bool use_all = false;
|
|
|
|
if (obact == NULL) {
|
|
ED_object_base_activate(C, base);
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
obact = ob;
|
|
use_all = true;
|
|
}
|
|
else if (obact->data == ob->data) {
|
|
use_all = true;
|
|
}
|
|
else if (obact->mode == OB_MODE_OBJECT) {
|
|
use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, false);
|
|
}
|
|
else if ((!ELEM(ob->type, obact->type)) ||
|
|
((obact->mode & OB_MODE_EDIT) && ELEM(OB_ARMATURE, ob->type, obact->type)))
|
|
{
|
|
use_all = do_outliner_activate_common(C, bmain, depsgraph, scene, view_layer, base, extend, true);
|
|
}
|
|
|
|
if (use_all) {
|
|
WM_operator_name_call(C, "OBJECT_OT_posemode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
}
|
|
else {
|
|
bool ok = false;
|
|
if (ob->mode & OB_MODE_POSE) {
|
|
ok = ED_object_posemode_exit_ex(bmain, ob);
|
|
}
|
|
else {
|
|
ok = ED_object_posemode_enter_ex(bmain, ob);
|
|
}
|
|
if (ok) {
|
|
ED_object_base_select(base, (ob->mode & OB_MODE_POSE) ? BA_SELECT : BA_DESELECT);
|
|
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_MODE_OBJECT, NULL);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* For draw callback to run mode switching */
|
|
void outliner_object_mode_toggle(
|
|
bContext *C, Scene *scene, ViewLayer *view_layer,
|
|
Base *base)
|
|
{
|
|
Object *obact = OBACT(view_layer);
|
|
if (obact->mode & OB_MODE_EDIT) {
|
|
do_outliner_activate_obdata(C, scene, view_layer, base, true);
|
|
}
|
|
else if (obact->mode & OB_MODE_POSE) {
|
|
do_outliner_activate_pose(C, scene, view_layer, base, true);
|
|
}
|
|
}
|
|
|
|
/* ****************************************************** */
|
|
/* Outliner Element Selection/Activation on Click */
|
|
|
|
static eOLDrawState active_viewlayer(
|
|
bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *te, const eOLSetState set)
|
|
{
|
|
/* paranoia check */
|
|
if (te->idcode != ID_SCE) {
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
ViewLayer *view_layer = te->directdata;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
wmWindow *win = CTX_wm_window(C);
|
|
Scene *scene = WM_window_get_active_scene(win);
|
|
|
|
if (BLI_findindex(&scene->view_layers, view_layer) != -1) {
|
|
WM_window_set_active_view_layer(win, view_layer);
|
|
WM_event_add_notifier(C, NC_SCREEN | ND_LAYER, NULL);
|
|
}
|
|
}
|
|
else {
|
|
return CTX_data_view_layer(C) == view_layer;
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/**
|
|
* Select object tree:
|
|
* CTRL+LMB: Select/Deselect object and all children.
|
|
* CTRL+SHIFT+LMB: Add/Remove object and all children.
|
|
*/
|
|
static void do_outliner_object_select_recursive(ViewLayer *view_layer, Object *ob_parent, bool select)
|
|
{
|
|
Base *base;
|
|
|
|
for (base = FIRSTBASE(view_layer); base; base = base->next) {
|
|
Object *ob = base->object;
|
|
if ((((base->flag & BASE_VISIBLE) != 0) && BKE_object_is_child_recursive(ob_parent, ob))) {
|
|
ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void do_outliner_bone_select_recursive(bArmature *arm, Bone *bone_parent, bool select)
|
|
{
|
|
Bone *bone;
|
|
for (bone = bone_parent->childbase.first; bone; bone = bone->next) {
|
|
if (select && PBONE_SELECTABLE(arm, bone)) {
|
|
bone->flag |= BONE_SELECTED;
|
|
}
|
|
else {
|
|
bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
|
|
}
|
|
do_outliner_bone_select_recursive(arm, bone, select);
|
|
}
|
|
}
|
|
|
|
static void do_outliner_ebone_select_recursive(bArmature *arm, EditBone *ebone_parent, bool select)
|
|
{
|
|
EditBone *ebone;
|
|
for (ebone = ebone_parent->next; ebone; ebone = ebone->next) {
|
|
if (ED_armature_ebone_is_child_recursive(ebone_parent, ebone)) {
|
|
if (select && EBONE_SELECTABLE(arm, ebone)) {
|
|
ebone->flag |= BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL;
|
|
}
|
|
else {
|
|
ebone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static eOLDrawState tree_element_set_active_object(
|
|
bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops,
|
|
TreeElement *te, const eOLSetState set, bool recursive)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
Scene *sce;
|
|
Base *base;
|
|
Object *ob = NULL;
|
|
|
|
/* if id is not object, we search back */
|
|
if (te->idcode == ID_OB) {
|
|
ob = (Object *)tselem->id;
|
|
}
|
|
else {
|
|
ob = (Object *)outliner_search_back(soops, te, ID_OB);
|
|
if (ob == OBACT(view_layer)) {
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
}
|
|
if (ob == NULL) {
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
sce = (Scene *)outliner_search_back(soops, te, ID_SCE);
|
|
if (sce && scene != sce) {
|
|
WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
|
|
scene = sce;
|
|
}
|
|
|
|
/* find associated base in current scene */
|
|
base = BKE_view_layer_base_find(view_layer, ob);
|
|
|
|
if (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) {
|
|
if (base != NULL) {
|
|
Object *obact = OBACT(view_layer);
|
|
const eObjectMode object_mode = obact ? obact->mode : OB_MODE_OBJECT;
|
|
if (base && !BKE_object_is_mode_compat(base->object, object_mode)) {
|
|
if (object_mode == OB_MODE_OBJECT) {
|
|
struct Main *bmain = CTX_data_main(C);
|
|
Depsgraph *depsgraph = CTX_data_depsgraph(C);
|
|
ED_object_mode_generic_exit(bmain, depsgraph, scene, base->object);
|
|
}
|
|
if (!BKE_object_is_mode_compat(base->object, object_mode)) {
|
|
base = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (base) {
|
|
if (set == OL_SETSEL_EXTEND) {
|
|
/* swap select */
|
|
if (base->flag & BASE_SELECTED) {
|
|
ED_object_base_select(base, BA_DESELECT);
|
|
}
|
|
else {
|
|
ED_object_base_select(base, BA_SELECT);
|
|
}
|
|
}
|
|
else {
|
|
/* deleselect all */
|
|
|
|
/* Only in object mode so we can switch the active object,
|
|
* keeping all objects in the current 'mode' selected, useful for multi-pose/edit mode.
|
|
* This keeps the convention that all objects in the current mode are also selected.
|
|
* see T55246. */
|
|
if ((scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) ? (ob->mode == OB_MODE_OBJECT) : true) {
|
|
BKE_view_layer_base_deselect_all(view_layer);
|
|
}
|
|
ED_object_base_select(base, BA_SELECT);
|
|
}
|
|
|
|
if (recursive) {
|
|
/* Recursive select/deselect for Object hierarchies */
|
|
do_outliner_object_select_recursive(view_layer, ob, (base->flag & BASE_SELECTED) != 0);
|
|
}
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
ED_object_base_activate(C, base); /* adds notifier */
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
}
|
|
|
|
if (ob != OBEDIT_FROM_VIEW_LAYER(view_layer)) {
|
|
ED_object_editmode_exit(C, EM_FREEDATA);
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_material(
|
|
bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOutliner *soops,
|
|
TreeElement *te, const eOLSetState set)
|
|
{
|
|
TreeElement *tes;
|
|
Object *ob;
|
|
|
|
/* we search for the object parent */
|
|
ob = (Object *)outliner_search_back(soops, te, ID_OB);
|
|
// note: ob->matbits can be NULL when a local object points to a library mesh.
|
|
if (ob == NULL || ob != OBACT(view_layer) || ob->matbits == NULL) {
|
|
return OL_DRAWSEL_NONE; /* just paranoia */
|
|
}
|
|
|
|
/* searching in ob mat array? */
|
|
tes = te->parent;
|
|
if (tes->idcode == ID_OB) {
|
|
if (set != OL_SETSEL_NONE) {
|
|
ob->actcol = te->index + 1;
|
|
ob->matbits[te->index] = 1; // make ob material active too
|
|
}
|
|
else {
|
|
if (ob->actcol == te->index + 1) {
|
|
if (ob->matbits[te->index]) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* or we search for obdata material */
|
|
else {
|
|
if (set != OL_SETSEL_NONE) {
|
|
ob->actcol = te->index + 1;
|
|
ob->matbits[te->index] = 0; // make obdata material active too
|
|
}
|
|
else {
|
|
if (ob->actcol == te->index + 1) {
|
|
if (ob->matbits[te->index] == 0) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (set != OL_SETSEL_NONE) {
|
|
/* Tagging object for update seems a bit stupid here, but looks like we have to do it
|
|
* for render views to update. See T42973.
|
|
* Note that RNA material update does it too, see e.g. rna_MaterialSlot_update(). */
|
|
DEG_id_tag_update((ID *)ob, ID_RECALC_TRANSFORM);
|
|
WM_event_add_notifier(C, NC_MATERIAL | ND_SHADING_LINKS, NULL);
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_light(
|
|
bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOutliner *soops,
|
|
TreeElement *te, const eOLSetState set)
|
|
{
|
|
Object *ob;
|
|
|
|
/* we search for the object parent */
|
|
ob = (Object *)outliner_search_back(soops, te, ID_OB);
|
|
if (ob == NULL || ob != OBACT(view_layer)) {
|
|
/* just paranoia */
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
// XXX extern_set_butspace(F5KEY, 0);
|
|
}
|
|
else {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_camera(
|
|
bContext *UNUSED(C), Scene *scene, ViewLayer *UNUSED(sl), SpaceOutliner *soops,
|
|
TreeElement *te, const eOLSetState set)
|
|
{
|
|
Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
return scene->camera == ob;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_world(
|
|
bContext *C, Scene *scene, ViewLayer *UNUSED(sl), SpaceOutliner *UNUSED(soops),
|
|
TreeElement *te, const eOLSetState set)
|
|
{
|
|
TreeElement *tep;
|
|
TreeStoreElem *tselem = NULL;
|
|
Scene *sce = NULL;
|
|
|
|
tep = te->parent;
|
|
if (tep) {
|
|
tselem = TREESTORE(tep);
|
|
if (tselem->type == 0) {
|
|
sce = (Scene *)tselem->id;
|
|
}
|
|
}
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
/* make new scene active */
|
|
if (sce && scene != sce) {
|
|
WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), sce);
|
|
}
|
|
}
|
|
|
|
if (tep == NULL || tselem->id == (ID *)scene) {
|
|
if (set != OL_SETSEL_NONE) {
|
|
// XXX extern_set_butspace(F8KEY, 0);
|
|
}
|
|
else {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_defgroup(
|
|
bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
|
|
{
|
|
Object *ob;
|
|
|
|
/* id in tselem is object */
|
|
ob = (Object *)tselem->id;
|
|
if (set != OL_SETSEL_NONE) {
|
|
BLI_assert(te->index + 1 >= 0);
|
|
ob->actdef = te->index + 1;
|
|
|
|
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, ob);
|
|
}
|
|
else {
|
|
if (ob == OBACT(view_layer))
|
|
if (ob->actdef == te->index + 1) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_gplayer(
|
|
bContext *C, Scene *UNUSED(scene), TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
|
|
{
|
|
bGPdata *gpd = (bGPdata *)tselem->id;
|
|
bGPDlayer *gpl = te->directdata;
|
|
|
|
/* We can only have a single "active" layer at a time
|
|
* and there must always be an active layer...
|
|
*/
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (gpl) {
|
|
BKE_gpencil_layer_setactive(gpd, gpl);
|
|
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, gpd);
|
|
}
|
|
}
|
|
else {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_posegroup(
|
|
bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set)
|
|
{
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (ob->pose) {
|
|
ob->pose->active_group = te->index + 1;
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
|
|
}
|
|
}
|
|
else {
|
|
if (ob == OBACT(view_layer) && ob->pose) {
|
|
if (ob->pose->active_group == te->index + 1) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_posechannel(
|
|
bContext *C, Scene *UNUSED(scene), ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
|
|
{
|
|
Object *ob = (Object *)tselem->id;
|
|
bArmature *arm = ob->data;
|
|
bPoseChannel *pchan = te->directdata;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (!(pchan->bone->flag & BONE_HIDDEN_P)) {
|
|
|
|
if (set != OL_SETSEL_EXTEND) {
|
|
/* Single select forces all other bones to get unselected. */
|
|
uint objects_len = 0;
|
|
Object **objects = BKE_view_layer_array_from_objects_in_mode_unique_data(view_layer, NULL, &objects_len, OB_MODE_POSE);
|
|
for (uint object_index = 0; object_index < objects_len; object_index++) {
|
|
Object *ob_iter = BKE_object_pose_armature_get(objects[object_index]);
|
|
|
|
/* Sanity checks. */
|
|
if (ELEM(NULL, ob_iter, ob_iter->pose, ob_iter->data)) {
|
|
continue;
|
|
}
|
|
|
|
bPoseChannel *pchannel;
|
|
for (pchannel = ob_iter->pose->chanbase.first; pchannel; pchannel = pchannel->next) {
|
|
pchannel->bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
|
|
}
|
|
|
|
if (ob != ob_iter) {
|
|
DEG_id_tag_update(ob_iter->data, ID_RECALC_SELECT);
|
|
}
|
|
}
|
|
MEM_freeN(objects);
|
|
}
|
|
|
|
if ((set == OL_SETSEL_EXTEND) && (pchan->bone->flag & BONE_SELECTED)) {
|
|
pchan->bone->flag &= ~BONE_SELECTED;
|
|
}
|
|
else {
|
|
pchan->bone->flag |= BONE_SELECTED;
|
|
arm->act_bone = pchan->bone;
|
|
}
|
|
|
|
if (recursive) {
|
|
/* Recursive select/deselect */
|
|
do_outliner_bone_select_recursive(arm, pchan->bone, (pchan->bone->flag & BONE_SELECTED) != 0);
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
|
|
DEG_id_tag_update(&arm->id, ID_RECALC_SELECT);
|
|
}
|
|
}
|
|
else {
|
|
if (ob == OBACT(view_layer) && ob->pose) {
|
|
if (pchan->bone->flag & BONE_SELECTED) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_bone(
|
|
bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
|
|
{
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
Bone *bone = te->directdata;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (!(bone->flag & BONE_HIDDEN_P)) {
|
|
Object *ob = OBACT(view_layer);
|
|
if (ob) {
|
|
if (set != OL_SETSEL_EXTEND) {
|
|
/* single select forces all other bones to get unselected */
|
|
for (Bone *bone_iter = arm->bonebase.first; bone_iter != NULL; bone_iter = bone_iter->next) {
|
|
bone_iter->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
|
|
do_outliner_bone_select_recursive(arm, bone_iter, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (set == OL_SETSEL_EXTEND && (bone->flag & BONE_SELECTED)) {
|
|
bone->flag &= ~BONE_SELECTED;
|
|
}
|
|
else {
|
|
bone->flag |= BONE_SELECTED;
|
|
arm->act_bone = bone;
|
|
}
|
|
|
|
if (recursive) {
|
|
/* Recursive select/deselect */
|
|
do_outliner_bone_select_recursive(arm, bone, (bone->flag & BONE_SELECTED) != 0);
|
|
}
|
|
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, ob);
|
|
}
|
|
}
|
|
else {
|
|
Object *ob = OBACT(view_layer);
|
|
|
|
if (ob && ob->data == arm) {
|
|
if (bone->flag & BONE_SELECTED) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
|
|
/* ebones only draw in editmode armature */
|
|
static void tree_element_active_ebone__sel(bContext *C, bArmature *arm, EditBone *ebone, short sel)
|
|
{
|
|
if (sel) {
|
|
ebone->flag |= BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL;
|
|
arm->act_edbone = ebone;
|
|
// flush to parent?
|
|
if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
|
|
ebone->parent->flag |= BONE_TIPSEL;
|
|
}
|
|
}
|
|
else {
|
|
ebone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL);
|
|
// flush to parent?
|
|
if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
|
|
ebone->parent->flag &= ~BONE_TIPSEL;
|
|
}
|
|
}
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_ACTIVE, CTX_data_edit_object(C));
|
|
}
|
|
static eOLDrawState tree_element_active_ebone(
|
|
bContext *C, ViewLayer *view_layer, TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
|
|
{
|
|
bArmature *arm = (bArmature *)tselem->id;
|
|
EditBone *ebone = te->directdata;
|
|
eOLDrawState status = OL_DRAWSEL_NONE;
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
if (set == OL_SETSEL_NORMAL) {
|
|
if (!(ebone->flag & BONE_HIDDEN_A)) {
|
|
uint bases_len = 0;
|
|
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(view_layer, NULL, &bases_len);
|
|
ED_armature_edit_deselect_all_multi_ex(bases, bases_len);
|
|
MEM_freeN(bases);
|
|
|
|
tree_element_active_ebone__sel(C, arm, ebone, true);
|
|
status = OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
else if (set == OL_SETSEL_EXTEND) {
|
|
if (!(ebone->flag & BONE_HIDDEN_A)) {
|
|
if (!(ebone->flag & BONE_SELECTED)) {
|
|
tree_element_active_ebone__sel(C, arm, ebone, true);
|
|
status = OL_DRAWSEL_NORMAL;
|
|
}
|
|
else {
|
|
/* entirely selected, so de-select */
|
|
tree_element_active_ebone__sel(C, arm, ebone, false);
|
|
status = OL_DRAWSEL_NONE;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (recursive) {
|
|
/* Recursive select/deselect */
|
|
do_outliner_ebone_select_recursive(arm, ebone, (ebone->flag & BONE_SELECTED) != 0);
|
|
}
|
|
}
|
|
else if (ebone->flag & BONE_SELECTED) {
|
|
status = OL_DRAWSEL_NORMAL;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_modifier(
|
|
bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
|
|
{
|
|
if (set != OL_SETSEL_NONE) {
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
|
|
|
|
// XXX extern_set_butspace(F9KEY, 0);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_psys(
|
|
bContext *C, Scene *UNUSED(scene), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
|
|
{
|
|
if (set != OL_SETSEL_NONE) {
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_PARTICLE | NA_EDITED, ob);
|
|
|
|
// XXX extern_set_butspace(F7KEY, 0);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static int tree_element_active_constraint(
|
|
bContext *C, Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
|
|
{
|
|
if (set != OL_SETSEL_NONE) {
|
|
Object *ob = (Object *)tselem->id;
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT, ob);
|
|
// XXX extern_set_butspace(F7KEY, 0);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_text(
|
|
bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *UNUSED(sl), SpaceOutliner *UNUSED(soops),
|
|
TreeElement *UNUSED(te), int UNUSED(set))
|
|
{
|
|
// XXX removed
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_pose(
|
|
bContext *C, Scene *scene, ViewLayer *view_layer, TreeElement *UNUSED(te), TreeStoreElem *tselem, const eOLSetState set)
|
|
{
|
|
Object *ob = (Object *)tselem->id;
|
|
Base *base = BKE_view_layer_base_find(view_layer, ob);
|
|
|
|
if (base == NULL) {
|
|
/* Armature not instantiated in current scene (e.g. inside an appended group...). */
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
do_outliner_activate_pose(C, scene, view_layer, base, (set == OL_SETSEL_EXTEND));
|
|
}
|
|
else {
|
|
if (ob->mode & OB_MODE_POSE) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_sequence(
|
|
bContext *C, Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set)
|
|
{
|
|
Sequence *seq = (Sequence *) te->directdata;
|
|
Editing *ed = BKE_sequencer_editing_get(scene, false);
|
|
|
|
if (set != OL_SETSEL_NONE) {
|
|
/* only check on setting */
|
|
if (BLI_findindex(ed->seqbasep, seq) != -1) {
|
|
if (set == OL_SETSEL_EXTEND) {
|
|
BKE_sequencer_active_set(scene, NULL);
|
|
}
|
|
ED_sequencer_deselect_all(scene);
|
|
|
|
if ((set == OL_SETSEL_EXTEND) && seq->flag & SELECT) {
|
|
seq->flag &= ~SELECT;
|
|
}
|
|
else {
|
|
seq->flag |= SELECT;
|
|
BKE_sequencer_active_set(scene, seq);
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER | NA_SELECTED, scene);
|
|
}
|
|
else {
|
|
if (ed->act_seq == seq && seq->flag & SELECT) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_sequence_dup(
|
|
Scene *scene, TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set)
|
|
{
|
|
Sequence *seq, *p;
|
|
Editing *ed = BKE_sequencer_editing_get(scene, false);
|
|
|
|
seq = (Sequence *)te->directdata;
|
|
if (set == OL_SETSEL_NONE) {
|
|
if (seq->flag & SELECT) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
// XXX select_single_seq(seq, 1);
|
|
p = ed->seqbasep->first;
|
|
while (p) {
|
|
if ((!p->strip) || (!p->strip->stripdata) || (p->strip->stripdata->name[0] == '\0')) {
|
|
p = p->next;
|
|
continue;
|
|
}
|
|
|
|
// if (STREQ(p->strip->stripdata->name, seq->strip->stripdata->name))
|
|
// XXX select_single_seq(p, 0);
|
|
p = p->next;
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_keymap_item(
|
|
bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *UNUSED(sl), TreeElement *te, TreeStoreElem *UNUSED(tselem), const eOLSetState set)
|
|
{
|
|
wmKeyMapItem *kmi = te->directdata;
|
|
|
|
if (set == OL_SETSEL_NONE) {
|
|
if (kmi->flag & KMI_INACTIVE) {
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
else {
|
|
kmi->flag ^= KMI_INACTIVE;
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_master_collection(
|
|
bContext *C, TreeElement *UNUSED(te), const eOLSetState set)
|
|
{
|
|
if (set == OL_SETSEL_NONE) {
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
LayerCollection *active = CTX_data_layer_collection(C);
|
|
|
|
if (active == view_layer->layer_collections.first) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
else {
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
LayerCollection *layer_collection = view_layer->layer_collections.first;
|
|
BKE_layer_collection_activate(view_layer, layer_collection);
|
|
WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
static eOLDrawState tree_element_active_layer_collection(
|
|
bContext *C, TreeElement *te, const eOLSetState set)
|
|
{
|
|
if (set == OL_SETSEL_NONE) {
|
|
LayerCollection *active = CTX_data_layer_collection(C);
|
|
|
|
if (active == te->directdata) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
}
|
|
else {
|
|
Scene *scene = CTX_data_scene(C);
|
|
LayerCollection *layer_collection = te->directdata;
|
|
ViewLayer *view_layer = BKE_view_layer_find_from_collection(scene, layer_collection);
|
|
BKE_layer_collection_activate(view_layer, layer_collection);
|
|
WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
|
|
}
|
|
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/* ---------------------------------------------- */
|
|
|
|
/* generic call for ID data check or make/check active in UI */
|
|
eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops, TreeElement *te,
|
|
const eOLSetState set, const bool handle_all_types)
|
|
{
|
|
switch (te->idcode) {
|
|
/* Note: ID_OB only if handle_all_type is true, else objects are handled specially to allow multiple
|
|
* selection. See do_outliner_item_activate. */
|
|
case ID_OB:
|
|
if (handle_all_types) {
|
|
return tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
|
|
}
|
|
break;
|
|
case ID_MA:
|
|
return tree_element_active_material(C, scene, view_layer, soops, te, set);
|
|
case ID_WO:
|
|
return tree_element_active_world(C, scene, view_layer, soops, te, set);
|
|
case ID_LA:
|
|
return tree_element_active_light(C, scene, view_layer, soops, te, set);
|
|
case ID_TXT:
|
|
return tree_element_active_text(C, scene, view_layer, soops, te, set);
|
|
case ID_CA:
|
|
return tree_element_active_camera(C, scene, view_layer, soops, te, set);
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/**
|
|
* Generic call for non-id data to make/check active in UI
|
|
*/
|
|
eOLDrawState tree_element_type_active(
|
|
bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops,
|
|
TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive)
|
|
{
|
|
switch (tselem->type) {
|
|
case TSE_DEFGROUP:
|
|
return tree_element_active_defgroup(C, view_layer, te, tselem, set);
|
|
case TSE_BONE:
|
|
return tree_element_active_bone(C, view_layer, te, tselem, set, recursive);
|
|
case TSE_EBONE:
|
|
return tree_element_active_ebone(C, view_layer, te, tselem, set, recursive);
|
|
case TSE_MODIFIER:
|
|
return tree_element_active_modifier(C, scene, view_layer, te, tselem, set);
|
|
case TSE_LINKED_OB:
|
|
if (set != OL_SETSEL_NONE) {
|
|
tree_element_set_active_object(C, scene, view_layer, soops, te, set, false);
|
|
}
|
|
else if (tselem->id == (ID *)OBACT(view_layer)) {
|
|
return OL_DRAWSEL_NORMAL;
|
|
}
|
|
break;
|
|
case TSE_LINKED_PSYS:
|
|
return tree_element_active_psys(C, scene, te, tselem, set);
|
|
case TSE_POSE_BASE:
|
|
return tree_element_active_pose(C, scene, view_layer, te, tselem, set);
|
|
case TSE_POSE_CHANNEL:
|
|
return tree_element_active_posechannel(C, scene, view_layer, te, tselem, set, recursive);
|
|
case TSE_CONSTRAINT:
|
|
return tree_element_active_constraint(C, scene, view_layer, te, tselem, set);
|
|
case TSE_R_LAYER:
|
|
return active_viewlayer(C, scene, view_layer, te, set);
|
|
case TSE_POSEGRP:
|
|
return tree_element_active_posegroup(C, scene, view_layer, te, tselem, set);
|
|
case TSE_SEQUENCE:
|
|
return tree_element_active_sequence(C, scene, te, tselem, set);
|
|
case TSE_SEQUENCE_DUP:
|
|
return tree_element_active_sequence_dup(scene, te, tselem, set);
|
|
case TSE_KEYMAP_ITEM:
|
|
return tree_element_active_keymap_item(C, scene, view_layer, te, tselem, set);
|
|
case TSE_GP_LAYER:
|
|
return tree_element_active_gplayer(C, scene, te, tselem, set);
|
|
break;
|
|
case TSE_VIEW_COLLECTION_BASE:
|
|
return tree_element_active_master_collection(C, te, set);
|
|
case TSE_LAYER_COLLECTION:
|
|
return tree_element_active_layer_collection(C, te, set);
|
|
}
|
|
return OL_DRAWSEL_NONE;
|
|
}
|
|
|
|
/* ================================================ */
|
|
|
|
/**
|
|
* Action when clicking to activate an item (typically under the mouse cursor),
|
|
* but don't do any cursor intersection checks.
|
|
*
|
|
* Needed to run from operators accessed from a menu.
|
|
*/
|
|
static void do_outliner_item_activate_tree_element(
|
|
bContext *C, Scene *scene, ViewLayer *view_layer, SpaceOutliner *soops,
|
|
TreeElement *te, TreeStoreElem *tselem,
|
|
const bool extend, const bool recursive)
|
|
{
|
|
/* Always makes active object, except for some specific types. */
|
|
if (ELEM(tselem->type, TSE_SEQUENCE, TSE_SEQ_STRIP, TSE_SEQUENCE_DUP, TSE_EBONE, TSE_LAYER_COLLECTION)) {
|
|
/* Note about TSE_EBONE: In case of a same ID_AR datablock shared among several objects, we do not want
|
|
* to switch out of edit mode (see T48328 for details). */
|
|
}
|
|
else if (tselem->id && OB_DATA_SUPPORT_EDITMODE(te->idcode)) {
|
|
/* Support edit-mode toggle, keeping the active object as is. */
|
|
}
|
|
else if (tselem->type == TSE_POSE_BASE) {
|
|
/* Support pose mode toggle, keeping the active object as is. */
|
|
}
|
|
else {
|
|
tree_element_set_active_object(
|
|
C, scene, view_layer, soops, te,
|
|
(extend && tselem->type == 0) ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
|
|
recursive && tselem->type == 0);
|
|
}
|
|
|
|
if (tselem->type == 0) { // the lib blocks
|
|
/* editmode? */
|
|
if (te->idcode == ID_SCE) {
|
|
if (scene != (Scene *)tselem->id) {
|
|
WM_window_set_active_scene(CTX_data_main(C), C, CTX_wm_window(C), (Scene *)tselem->id);
|
|
}
|
|
}
|
|
else if (te->idcode == ID_GR) {
|
|
Collection *gr = (Collection *)tselem->id;
|
|
|
|
if (extend) {
|
|
int sel = BA_SELECT;
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object)
|
|
{
|
|
Base *base = BKE_view_layer_base_find(view_layer, object);
|
|
if (base && (base->flag & BASE_SELECTED)) {
|
|
sel = BA_DESELECT;
|
|
break;
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object)
|
|
{
|
|
Base *base = BKE_view_layer_base_find(view_layer, object);
|
|
if (base) {
|
|
ED_object_base_select(base, sel);
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
else {
|
|
BKE_view_layer_base_deselect_all(view_layer);
|
|
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_BEGIN(gr, object)
|
|
{
|
|
Base *base = BKE_view_layer_base_find(view_layer, object);
|
|
/* Object may not be in this scene */
|
|
if (base != NULL) {
|
|
if ((base->flag & BASE_SELECTED) == 0) {
|
|
ED_object_base_select(base, BA_SELECT);
|
|
}
|
|
}
|
|
}
|
|
FOREACH_COLLECTION_OBJECT_RECURSIVE_END;
|
|
}
|
|
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
}
|
|
else if (OB_DATA_SUPPORT_EDITMODE(te->idcode)) {
|
|
Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
|
|
if ((ob != NULL) && (ob->data == tselem->id)) {
|
|
Base *base = BKE_view_layer_base_find(view_layer, ob);
|
|
if ((base != NULL) && (base->flag & BASE_VISIBLE)) {
|
|
do_outliner_activate_obdata(C, scene, view_layer, base, extend);
|
|
}
|
|
}
|
|
}
|
|
else if (ELEM(te->idcode, ID_GD)) {
|
|
/* set grease pencil to object mode */
|
|
WM_operator_name_call(C, "GPENCIL_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
|
|
}
|
|
else { // rest of types
|
|
tree_element_active(C, scene, view_layer, soops, te, OL_SETSEL_NORMAL, false);
|
|
}
|
|
|
|
}
|
|
else {
|
|
tree_element_type_active(C, scene, view_layer, soops, te, tselem,
|
|
extend ? OL_SETSEL_EXTEND : OL_SETSEL_NORMAL,
|
|
recursive);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \param extend: Don't deselect other items, only modify \a te.
|
|
* \param toggle: Select \a te when not selected, deselect when selected.
|
|
*/
|
|
void outliner_item_select(SpaceOutliner *soops, const TreeElement *te, const bool extend, const bool toggle)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
const short new_flag = toggle ? (tselem->flag ^ TSE_SELECTED) : (tselem->flag | TSE_SELECTED);
|
|
|
|
if (extend == false) {
|
|
outliner_flag_set(&soops->tree, TSE_SELECTED, false);
|
|
}
|
|
tselem->flag = new_flag;
|
|
}
|
|
|
|
static void outliner_item_toggle_closed(TreeElement *te, const bool toggle_children)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
if (toggle_children) {
|
|
tselem->flag &= ~TSE_CLOSED;
|
|
|
|
const bool all_opened = !outliner_flag_is_any_test(&te->subtree, TSE_CLOSED, 1);
|
|
outliner_flag_set(&te->subtree, TSE_CLOSED, all_opened);
|
|
}
|
|
else {
|
|
tselem->flag ^= TSE_CLOSED;
|
|
}
|
|
}
|
|
|
|
static bool outliner_item_is_co_within_close_toggle(TreeElement *te, float view_co_x)
|
|
{
|
|
return ((te->flag & TE_ICONROW) == 0) && (view_co_x > te->xs) && (view_co_x < te->xs + UI_UNIT_X);
|
|
}
|
|
|
|
static bool outliner_is_co_within_restrict_columns(const SpaceOutliner *soops, const ARegion *ar, float view_co_x)
|
|
{
|
|
return ((soops->outlinevis != SO_DATA_API) &&
|
|
!(soops->flag & SO_HIDE_RESTRICTCOLS) &&
|
|
(view_co_x > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX));
|
|
}
|
|
|
|
/**
|
|
* A version of #outliner_item_do_acticate_from_cursor that takes the tree element directly.
|
|
* and doesn't depend on the pointer position.
|
|
*
|
|
* This allows us to simulate clicking on an item without dealing with the mouse cursor.
|
|
*/
|
|
void outliner_item_do_activate_from_tree_element(
|
|
bContext *C, TreeElement *te, TreeStoreElem *tselem,
|
|
bool extend, bool recursive)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
SpaceOutliner *soops = CTX_wm_space_outliner(C);
|
|
|
|
do_outliner_item_activate_tree_element(
|
|
C, scene, view_layer, soops,
|
|
te, tselem,
|
|
extend, recursive);
|
|
}
|
|
|
|
/**
|
|
* Action to run when clicking in the outliner,
|
|
*
|
|
* May expend/collapse branches or activate items.
|
|
* */
|
|
int outliner_item_do_activate_from_cursor(
|
|
bContext *C, const int mval[2],
|
|
bool extend, bool recursive)
|
|
{
|
|
ARegion *ar = CTX_wm_region(C);
|
|
SpaceOutliner *soops = CTX_wm_space_outliner(C);
|
|
TreeElement *te;
|
|
float view_mval[2];
|
|
bool changed = false, rebuild_tree = false;
|
|
|
|
UI_view2d_region_to_view(&ar->v2d, mval[0], mval[1], &view_mval[0], &view_mval[1]);
|
|
|
|
if (outliner_is_co_within_restrict_columns(soops, ar, view_mval[0])) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (!(te = outliner_find_item_at_y(soops, &soops->tree, view_mval[1]))) {
|
|
/* skip */
|
|
}
|
|
else if (outliner_item_is_co_within_close_toggle(te, view_mval[0])) {
|
|
outliner_item_toggle_closed(te, extend);
|
|
changed = true;
|
|
rebuild_tree = true;
|
|
}
|
|
else {
|
|
Scene *scene = CTX_data_scene(C);
|
|
ViewLayer *view_layer = CTX_data_view_layer(C);
|
|
/* the row may also contain children, if one is hovered we want this instead of current te */
|
|
TreeElement *activate_te = outliner_find_item_at_x_in_row(soops, te, view_mval[0]);
|
|
TreeStoreElem *activate_tselem = TREESTORE(activate_te);
|
|
|
|
outliner_item_select(soops, activate_te, extend, extend);
|
|
do_outliner_item_activate_tree_element(C, scene, view_layer, soops, activate_te, activate_tselem, extend, recursive);
|
|
changed = true;
|
|
}
|
|
|
|
if (changed) {
|
|
if (rebuild_tree) {
|
|
ED_region_tag_redraw(ar);
|
|
}
|
|
else {
|
|
ED_region_tag_redraw_no_rebuild(ar);
|
|
}
|
|
ED_undo_push(C, "Outliner selection change");
|
|
}
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
/* event can enterkey, then it opens/closes */
|
|
static int outliner_item_activate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
|
{
|
|
bool extend = RNA_boolean_get(op->ptr, "extend");
|
|
bool recursive = RNA_boolean_get(op->ptr, "recursive");
|
|
return outliner_item_do_activate_from_cursor(C, event->mval, extend, recursive);
|
|
}
|
|
|
|
void OUTLINER_OT_item_activate(wmOperatorType *ot)
|
|
{
|
|
ot->name = "Select";
|
|
ot->idname = "OUTLINER_OT_item_activate";
|
|
ot->description = "Handle mouse clicks to select and activate items";
|
|
|
|
ot->invoke = outliner_item_activate_invoke;
|
|
|
|
ot->poll = ED_operator_outliner_active;
|
|
|
|
RNA_def_boolean(ot->srna, "extend", true, "Extend", "Extend selection for activation");
|
|
RNA_def_boolean(ot->srna, "recursive", false, "Recursive", "Select Objects and their children");
|
|
}
|
|
|
|
/* ****************************************************** */
|
|
|
|
/* **************** Box Select Tool ****************** */
|
|
static void outliner_item_box_select(SpaceOutliner *soops, Scene *scene, rctf *rectf, TreeElement *te, bool select)
|
|
{
|
|
TreeStoreElem *tselem = TREESTORE(te);
|
|
|
|
if (te->ys <= rectf->ymax && te->ys + UI_UNIT_Y >= rectf->ymin) {
|
|
if (select) {
|
|
tselem->flag |= TSE_SELECTED;
|
|
}
|
|
else {
|
|
tselem->flag &= ~TSE_SELECTED;
|
|
}
|
|
}
|
|
|
|
/* Look at its children. */
|
|
if (TSELEM_OPEN(tselem, soops)) {
|
|
for (te = te->subtree.first; te; te = te->next) {
|
|
outliner_item_box_select(soops, scene, rectf, te, select);
|
|
}
|
|
}
|
|
}
|
|
|
|
static int outliner_box_select_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
SpaceOutliner *soops = CTX_wm_space_outliner(C);
|
|
ARegion *ar = CTX_wm_region(C);
|
|
rctf rectf;
|
|
|
|
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
|
|
const bool select = (sel_op != SEL_OP_SUB);
|
|
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
|
|
outliner_flag_set(&soops->tree, TSE_SELECTED, 0);
|
|
}
|
|
|
|
WM_operator_properties_border_to_rctf(op, &rectf);
|
|
UI_view2d_region_to_view_rctf(&ar->v2d, &rectf, &rectf);
|
|
|
|
for (TreeElement *te = soops->tree.first; te; te = te->next) {
|
|
outliner_item_box_select(soops, scene, &rectf, te, select);
|
|
}
|
|
|
|
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
|
|
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
|
|
ED_region_tag_redraw(ar);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void OUTLINER_OT_select_box(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Box Select";
|
|
ot->idname = "OUTLINER_OT_select_box";
|
|
ot->description = "Use box selection to select tree elements";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = WM_gesture_box_invoke;
|
|
ot->exec = outliner_box_select_exec;
|
|
ot->modal = WM_gesture_box_modal;
|
|
ot->cancel = WM_gesture_box_cancel;
|
|
|
|
ot->poll = ED_operator_outliner_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
WM_operator_properties_gesture_box(ot);
|
|
WM_operator_properties_select_operation_simple(ot);
|
|
}
|
|
|
|
/* ****************************************************** */
|