52 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
| #
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| #  Filename : multiple_parameterization.py
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| #  Author   : Stephane Grabli
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| #  Date     : 04/08/2005
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| #  Purpose  : The thickness and the color of the strokes vary continuously 
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| #             independently from occlusions although only
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| #             visible lines are actually drawn. This is equivalent
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| #             to assigning the thickness using a parameterization covering
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| #             the complete silhouette (visible+invisible) and drawing
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| #             the strokes using a second parameterization that only
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| #             covers the visible portions.
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| #
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| #############################################################################  
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| #
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| #  Copyright (C) : Please refer to the COPYRIGHT file distributed 
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| #  with this source distribution. 
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| #
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| #  This program is free software; you can redistribute it and/or
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| #  modify it under the terms of the GNU General Public License
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| #  as published by the Free Software Foundation; either version 2
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| #  of the License, or (at your option) any later version.
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| #
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| #  This program is distributed in the hope that it will be useful,
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| #  but WITHOUT ANY WARRANTY; without even the implied warranty of
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| #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| #  GNU General Public License for more details.
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| #
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| #  You should have received a copy of the GNU General Public License
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| #  along with this program; if not, write to the Free Software
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| #  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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| #
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| #############################################################################
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| 
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| from freestyle_init import *
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| from logical_operators import *
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| from ChainingIterators import *
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| from shaders import *
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| 
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| Operators.select(QuantitativeInvisibilityUP1D(0))
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| ## Chain following the same nature, but without the restriction
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| ## of staying inside the selection (0).
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| Operators.bidirectionalChain(ChainSilhouetteIterator(0))
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| shaders_list = 	[
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| 		SamplingShader(20),
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| 		IncreasingThicknessShader(1.5, 30), 
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| 		ConstantColorShader(0.0,0.0,0.0),
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| 		IncreasingColorShader(1,0,0,1,0,1,0,1),
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| 		TextureAssignerShader(-1),
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| 		pyHLRShader() ## this shader draws only visible portions
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| 		]
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| Operators.create(TrueUP1D(), shaders_list)
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