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blender-archive/source/blender/blenkernel/BKE_crazyspace.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

86 lines
3.4 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2008 Blender Foundation. All rights reserved. */
/** \file
* \ingroup bke
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct BMEditMesh;
struct Depsgraph;
struct Mesh;
struct Object;
struct ReportList;
struct Scene;
/* crazyspace.c */
/**
* Disable subdivision-surface temporal, get mapped coordinates, and enable it.
*/
float (*BKE_crazyspace_get_mapped_editverts(struct Depsgraph *depsgraph,
struct Object *obedit))[3];
void BKE_crazyspace_set_quats_editmesh(struct BMEditMesh *em,
float (*origcos)[3],
float (*mappedcos)[3],
float (*quats)[4],
bool use_select);
void BKE_crazyspace_set_quats_mesh(struct Mesh *me,
float (*origcos)[3],
float (*mappedcos)[3],
float (*quats)[4]);
/**
* Returns an array of deform matrices for crazy-space correction,
* and the number of modifiers left.
*/
int BKE_crazyspace_get_first_deform_matrices_editbmesh(struct Depsgraph *depsgraph,
struct Scene *,
struct Object *,
struct BMEditMesh *em,
float (**deformmats)[3][3],
float (**deformcos)[3]);
int BKE_sculpt_get_first_deform_matrices(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
float (**deformmats)[3][3],
float (**deformcos)[3]);
void BKE_crazyspace_build_sculpt(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob,
float (**deformmats)[3][3],
float (**deformcos)[3]);
/* -------------------------------------------------------------------- */
/** \name Crazy-Space API
* \{ */
void BKE_crazyspace_api_eval(struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *object,
struct ReportList *reports);
void BKE_crazyspace_api_displacement_to_deformed(struct Object *object,
struct ReportList *reports,
int vertex_index,
float displacement[3],
float r_displacement_deformed[3]);
void BKE_crazyspace_api_displacement_to_original(struct Object *object,
struct ReportList *reports,
int vertex_index,
float displacement_deformed[3],
float r_displacement[3]);
void BKE_crazyspace_api_eval_clear(struct Object *object);
/** \} */
#ifdef __cplusplus
}
#endif