The fix is to simply check if the final index is the same as the start index and not call the "reorder" callback in that case.
		
			
				
	
	
		
			2685 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2685 lines
		
	
	
		
			84 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * This program is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU General Public License
 | |
|  * as published by the Free Software Foundation; either version 2
 | |
|  * of the License, or (at your option) any later version.
 | |
|  *
 | |
|  * This program is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | |
|  * GNU General Public License for more details.
 | |
|  *
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program; if not, write to the Free Software Foundation,
 | |
|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | |
|  *
 | |
|  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | |
|  * All rights reserved.
 | |
|  */
 | |
| 
 | |
| /** \file
 | |
|  * \ingroup edinterface
 | |
|  */
 | |
| 
 | |
| /* a full doc with API notes can be found in
 | |
|  * bf-blender/trunk/blender/doc/guides/interface_API.txt */
 | |
| 
 | |
| #include <ctype.h>
 | |
| #include <math.h>
 | |
| #include <stdlib.h>
 | |
| #include <string.h>
 | |
| 
 | |
| #include "MEM_guardedalloc.h"
 | |
| 
 | |
| #include "PIL_time.h"
 | |
| 
 | |
| #include "BLI_blenlib.h"
 | |
| #include "BLI_math.h"
 | |
| #include "BLI_utildefines.h"
 | |
| 
 | |
| #include "BLT_translation.h"
 | |
| 
 | |
| #include "DNA_screen_types.h"
 | |
| #include "DNA_userdef_types.h"
 | |
| 
 | |
| #include "BKE_context.h"
 | |
| #include "BKE_screen.h"
 | |
| 
 | |
| #include "RNA_access.h"
 | |
| 
 | |
| #include "BLF_api.h"
 | |
| 
 | |
| #include "WM_api.h"
 | |
| #include "WM_types.h"
 | |
| 
 | |
| #include "ED_screen.h"
 | |
| 
 | |
| #include "UI_interface.h"
 | |
| #include "UI_interface_icons.h"
 | |
| #include "UI_resources.h"
 | |
| #include "UI_view2d.h"
 | |
| 
 | |
| #include "GPU_batch_presets.h"
 | |
| #include "GPU_immediate.h"
 | |
| #include "GPU_matrix.h"
 | |
| #include "GPU_state.h"
 | |
| 
 | |
| #include "interface_intern.h"
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Defines & Structs
 | |
|  * \{ */
 | |
| 
 | |
| #define ANIMATION_TIME 0.30
 | |
| #define ANIMATION_INTERVAL 0.02
 | |
| 
 | |
| typedef enum uiPanelRuntimeFlag {
 | |
|   PANEL_LAST_ADDED = (1 << 0),
 | |
|   PANEL_ACTIVE = (1 << 2),
 | |
|   PANEL_WAS_ACTIVE = (1 << 3),
 | |
|   PANEL_ANIM_ALIGN = (1 << 4),
 | |
|   PANEL_NEW_ADDED = (1 << 5),
 | |
|   PANEL_SEARCH_FILTER_MATCH = (1 << 7),
 | |
|   /**
 | |
|    * Use the status set by property search (#PANEL_SEARCH_FILTER_MATCH)
 | |
|    * instead of #PNL_CLOSED. Set to true on every property search update.
 | |
|    */
 | |
|   PANEL_USE_CLOSED_FROM_SEARCH = (1 << 8),
 | |
|   /** The Panel was before the start of the current / latest layout pass. */
 | |
|   PANEL_WAS_CLOSED = (1 << 9),
 | |
|   /**
 | |
|    * Set when the panel is being dragged and while it animates back to its aligned
 | |
|    * position. Unlike #PANEL_STATE_ANIMATION, this is applied to sub-panels as well.
 | |
|    */
 | |
|   PANEL_IS_DRAG_DROP = (1 << 10),
 | |
|   /** Draw a border with the active color around the panel. */
 | |
|   PANEL_ACTIVE_BORDER = (1 << 11),
 | |
| } uiPanelRuntimeFlag;
 | |
| 
 | |
| /* The state of the mouse position relative to the panel. */
 | |
| typedef enum uiPanelMouseState {
 | |
|   PANEL_MOUSE_OUTSIDE,        /** Mouse is not in the panel. */
 | |
|   PANEL_MOUSE_INSIDE_CONTENT, /** Mouse is in the actual panel content. */
 | |
|   PANEL_MOUSE_INSIDE_HEADER,  /** Mouse is in the panel header. */
 | |
| } uiPanelMouseState;
 | |
| 
 | |
| typedef enum uiHandlePanelState {
 | |
|   PANEL_STATE_DRAG,
 | |
|   PANEL_STATE_ANIMATION,
 | |
|   PANEL_STATE_EXIT,
 | |
| } uiHandlePanelState;
 | |
| 
 | |
| typedef struct uiHandlePanelData {
 | |
|   uiHandlePanelState state;
 | |
| 
 | |
|   /* Animation. */
 | |
|   wmTimer *animtimer;
 | |
|   double starttime;
 | |
| 
 | |
|   /* Dragging. */
 | |
|   int startx, starty;
 | |
|   int startofsx, startofsy;
 | |
|   float start_cur_xmin, start_cur_ymin;
 | |
| } uiHandlePanelData;
 | |
| 
 | |
| typedef struct PanelSort {
 | |
|   Panel *panel;
 | |
|   int new_offset_x;
 | |
|   int new_offset_y;
 | |
| } PanelSort;
 | |
| 
 | |
| static void panel_set_expansion_from_list_data(const bContext *C, Panel *panel);
 | |
| static int get_panel_real_size_y(const Panel *panel);
 | |
| static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state);
 | |
| static int compare_panel(const void *a, const void *b);
 | |
| static bool panel_type_context_poll(ARegion *region,
 | |
|                                     const PanelType *panel_type,
 | |
|                                     const char *context);
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Local Functions
 | |
|  * \{ */
 | |
| 
 | |
| static bool panel_active_animation_changed(ListBase *lb,
 | |
|                                            Panel **r_panel_animation,
 | |
|                                            bool *r_no_animation)
 | |
| {
 | |
|   LISTBASE_FOREACH (Panel *, panel, lb) {
 | |
|     /* Detect panel active flag changes. */
 | |
|     if (!(panel->type && panel->type->parent)) {
 | |
|       if ((panel->runtime_flag & PANEL_WAS_ACTIVE) && !(panel->runtime_flag & PANEL_ACTIVE)) {
 | |
|         return true;
 | |
|       }
 | |
|       if (!(panel->runtime_flag & PANEL_WAS_ACTIVE) && (panel->runtime_flag & PANEL_ACTIVE)) {
 | |
|         return true;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* Detect changes in panel expansions. */
 | |
|     if ((bool)(panel->runtime_flag & PANEL_WAS_CLOSED) != UI_panel_is_closed(panel)) {
 | |
|       *r_panel_animation = panel;
 | |
|       return false;
 | |
|     }
 | |
| 
 | |
|     if ((panel->runtime_flag & PANEL_ACTIVE) && !UI_panel_is_closed(panel)) {
 | |
|       if (panel_active_animation_changed(&panel->children, r_panel_animation, r_no_animation)) {
 | |
|         return true;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     /* Detect animation. */
 | |
|     if (panel->activedata) {
 | |
|       uiHandlePanelData *data = panel->activedata;
 | |
|       if (data->state == PANEL_STATE_ANIMATION) {
 | |
|         *r_panel_animation = panel;
 | |
|       }
 | |
|       else {
 | |
|         /* Don't animate while handling other interaction. */
 | |
|         *r_no_animation = true;
 | |
|       }
 | |
|     }
 | |
|     if ((panel->runtime_flag & PANEL_ANIM_ALIGN) && !(*r_panel_animation)) {
 | |
|       *r_panel_animation = panel;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \return True if the properties editor switch tabs since the last layout pass.
 | |
|  */
 | |
| static bool properties_space_needs_realign(const ScrArea *area, const ARegion *region)
 | |
| {
 | |
|   if (area->spacetype == SPACE_PROPERTIES && region->regiontype == RGN_TYPE_WINDOW) {
 | |
|     SpaceProperties *sbuts = area->spacedata.first;
 | |
| 
 | |
|     if (sbuts->mainbo != sbuts->mainb) {
 | |
|       return true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| static bool panels_need_realign(const ScrArea *area, ARegion *region, Panel **r_panel_animation)
 | |
| {
 | |
|   *r_panel_animation = NULL;
 | |
| 
 | |
|   if (properties_space_needs_realign(area, region)) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   /* Detect if a panel was added or removed. */
 | |
|   Panel *panel_animation = NULL;
 | |
|   bool no_animation = false;
 | |
|   if (panel_active_animation_changed(®ion->panels, &panel_animation, &no_animation)) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   /* Detect panel marked for animation, if we're not already animating. */
 | |
|   if (panel_animation) {
 | |
|     if (!no_animation) {
 | |
|       *r_panel_animation = panel_animation;
 | |
|     }
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Functions for Instanced Panels
 | |
|  * \{ */
 | |
| 
 | |
| static Panel *panel_add_instanced(ARegion *region,
 | |
|                                   ListBase *panels,
 | |
|                                   PanelType *panel_type,
 | |
|                                   PointerRNA *custom_data)
 | |
| {
 | |
|   Panel *panel = MEM_callocN(sizeof(Panel), __func__);
 | |
|   panel->type = panel_type;
 | |
|   BLI_strncpy(panel->panelname, panel_type->idname, sizeof(panel->panelname));
 | |
| 
 | |
|   panel->runtime.custom_data_ptr = custom_data;
 | |
|   panel->runtime_flag |= PANEL_NEW_ADDED;
 | |
| 
 | |
|   /* Add the panel's children too. Although they aren't instanced panels, we can still use this
 | |
|    * function to create them, as UI_panel_begin does other things we don't need to do. */
 | |
|   LISTBASE_FOREACH (LinkData *, child, &panel_type->children) {
 | |
|     PanelType *child_type = child->data;
 | |
|     panel_add_instanced(region, &panel->children, child_type, custom_data);
 | |
|   }
 | |
| 
 | |
|   /* Make sure the panel is added to the end of the display-order as well. This is needed for
 | |
|    * loading existing files.
 | |
|    *
 | |
|    * Note: We could use special behavior to place it after the panel that starts the list of
 | |
|    * instanced panels, but that would add complexity that isn't needed for now. */
 | |
|   int max_sortorder = 0;
 | |
|   LISTBASE_FOREACH (Panel *, existing_panel, panels) {
 | |
|     if (existing_panel->sortorder > max_sortorder) {
 | |
|       max_sortorder = existing_panel->sortorder;
 | |
|     }
 | |
|   }
 | |
|   panel->sortorder = max_sortorder + 1;
 | |
| 
 | |
|   BLI_addtail(panels, panel);
 | |
| 
 | |
|   return panel;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Called in situations where panels need to be added dynamically rather than
 | |
|  * having only one panel corresponding to each #PanelType.
 | |
|  */
 | |
| Panel *UI_panel_add_instanced(const bContext *C,
 | |
|                               ARegion *region,
 | |
|                               ListBase *panels,
 | |
|                               const char *panel_idname,
 | |
|                               PointerRNA *custom_data)
 | |
| {
 | |
|   ARegionType *region_type = region->type;
 | |
| 
 | |
|   PanelType *panel_type = BLI_findstring(
 | |
|       ®ion_type->paneltypes, panel_idname, offsetof(PanelType, idname));
 | |
| 
 | |
|   if (panel_type == NULL) {
 | |
|     printf("Panel type '%s' not found.\n", panel_idname);
 | |
|     return NULL;
 | |
|   }
 | |
| 
 | |
|   Panel *new_panel = panel_add_instanced(region, panels, panel_type, custom_data);
 | |
| 
 | |
|   /* Do this after #panel_add_instatnced so all sub-panels are added. */
 | |
|   panel_set_expansion_from_list_data(C, new_panel);
 | |
| 
 | |
|   return new_panel;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Find a unique key to append to the #PanelType.idname for the lookup to the panel's #uiBlock.
 | |
|  * Needed for instanced panels, where there can be multiple with the same type and identifier.
 | |
|  */
 | |
| void UI_list_panel_unique_str(Panel *panel, char *r_name)
 | |
| {
 | |
|   /* The panel sort-order will be unique for a specific panel type because the instanced
 | |
|    * panel list is regenerated for every change in the data order / length. */
 | |
|   snprintf(r_name, INSTANCED_PANEL_UNIQUE_STR_LEN, "%d", panel->sortorder);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Free a panel and its children. Custom data is shared by the panel and its children
 | |
|  * and is freed by #UI_panels_free_instanced.
 | |
|  *
 | |
|  * \note The only panels that should need to be deleted at runtime are panels with the
 | |
|  * #PANEL_TYPE_INSTANCED flag set.
 | |
|  */
 | |
| static void panel_delete(const bContext *C, ARegion *region, ListBase *panels, Panel *panel)
 | |
| {
 | |
|   /* Recursively delete children. */
 | |
|   LISTBASE_FOREACH_MUTABLE (Panel *, child, &panel->children) {
 | |
|     panel_delete(C, region, &panel->children, child);
 | |
|   }
 | |
|   BLI_freelistN(&panel->children);
 | |
| 
 | |
|   BLI_remlink(panels, panel);
 | |
|   if (panel->activedata) {
 | |
|     MEM_freeN(panel->activedata);
 | |
|   }
 | |
|   MEM_freeN(panel);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Remove instanced panels from the region's panel list.
 | |
|  *
 | |
|  * \note Can be called with NULL \a C, but it should be avoided because
 | |
|  * handlers might not be removed.
 | |
|  */
 | |
| void UI_panels_free_instanced(const bContext *C, ARegion *region)
 | |
| {
 | |
|   /* Delete panels with the instanced flag. */
 | |
|   LISTBASE_FOREACH_MUTABLE (Panel *, panel, ®ion->panels) {
 | |
|     if ((panel->type != NULL) && (panel->type->flag & PANEL_TYPE_INSTANCED)) {
 | |
|       /* Make sure the panel's handler is removed before deleting it. */
 | |
|       if (C != NULL && panel->activedata != NULL) {
 | |
|         panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
|       }
 | |
| 
 | |
|       /* Free panel's custom data. */
 | |
|       if (panel->runtime.custom_data_ptr != NULL) {
 | |
|         MEM_freeN(panel->runtime.custom_data_ptr);
 | |
|       }
 | |
| 
 | |
|       /* Free the panel and its sub-panels. */
 | |
|       panel_delete(C, region, ®ion->panels, panel);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Check if the instanced panels in the region's panels correspond to the list of data the panels
 | |
|  * represent. Returns false if the panels have been reordered or if the types from the list data
 | |
|  * don't match in any way.
 | |
|  *
 | |
|  * \param data: The list of data to check against the instanced panels.
 | |
|  * \param panel_idname_func: Function to find the #PanelType.idname for each item in the data list.
 | |
|  * For a readability and generality, this lookup happens separately for each type of panel list.
 | |
|  */
 | |
| bool UI_panel_list_matches_data(ARegion *region,
 | |
|                                 ListBase *data,
 | |
|                                 uiListPanelIDFromDataFunc panel_idname_func)
 | |
| {
 | |
|   /* Check for NULL data. */
 | |
|   int data_len = 0;
 | |
|   Link *data_link = NULL;
 | |
|   if (data == NULL) {
 | |
|     data_len = 0;
 | |
|     data_link = NULL;
 | |
|   }
 | |
|   else {
 | |
|     data_len = BLI_listbase_count(data);
 | |
|     data_link = data->first;
 | |
|   }
 | |
| 
 | |
|   int i = 0;
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->type != NULL && panel->type->flag & PANEL_TYPE_INSTANCED) {
 | |
|       /* The panels were reordered by drag and drop. */
 | |
|       if (panel->flag & PNL_INSTANCED_LIST_ORDER_CHANGED) {
 | |
|         return false;
 | |
|       }
 | |
| 
 | |
|       /* We reached the last data item before the last instanced panel. */
 | |
|       if (data_link == NULL) {
 | |
|         return false;
 | |
|       }
 | |
| 
 | |
|       /* Check if the panel type matches the panel type from the data item. */
 | |
|       char panel_idname[MAX_NAME];
 | |
|       panel_idname_func(data_link, panel_idname);
 | |
|       if (!STREQ(panel_idname, panel->type->idname)) {
 | |
|         return false;
 | |
|       }
 | |
| 
 | |
|       data_link = data_link->next;
 | |
|       i++;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* If we didn't make it to the last list item, the panel list isn't complete. */
 | |
|   if (i != data_len) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   return true;
 | |
| }
 | |
| 
 | |
| static void reorder_instanced_panel_list(bContext *C, ARegion *region, Panel *drag_panel)
 | |
| {
 | |
|   /* Without a type we cannot access the reorder callback. */
 | |
|   if (drag_panel->type == NULL) {
 | |
|     return;
 | |
|   }
 | |
|   /* Don't reorder if this instanced panel doesn't support drag and drop reordering. */
 | |
|   if (drag_panel->type->reorder == NULL) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   char *context = NULL;
 | |
|   if (!UI_panel_category_is_visible(region)) {
 | |
|     context = drag_panel->type->context;
 | |
|   }
 | |
| 
 | |
|   /* Find how many instanced panels with this context string. */
 | |
|   int list_panels_len = 0;
 | |
|   int start_index = -1;
 | |
|   LISTBASE_FOREACH (const Panel *, panel, ®ion->panels) {
 | |
|     if (panel->type) {
 | |
|       if (panel->type->flag & PANEL_TYPE_INSTANCED) {
 | |
|         if (panel_type_context_poll(region, panel->type, context)) {
 | |
|           if (panel == drag_panel) {
 | |
|             BLI_assert(start_index == -1); /* This panel should only appear once. */
 | |
|             start_index = list_panels_len;
 | |
|           }
 | |
|           list_panels_len++;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   BLI_assert(start_index != -1); /* The drag panel should definitely be in the list. */
 | |
| 
 | |
|   /* Sort the matching instanced panels by their display order. */
 | |
|   PanelSort *panel_sort = MEM_callocN(list_panels_len * sizeof(*panel_sort), __func__);
 | |
|   PanelSort *sort_index = panel_sort;
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->type) {
 | |
|       if (panel->type->flag & PANEL_TYPE_INSTANCED) {
 | |
|         if (panel_type_context_poll(region, panel->type, context)) {
 | |
|           sort_index->panel = panel;
 | |
|           sort_index++;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   qsort(panel_sort, list_panels_len, sizeof(*panel_sort), compare_panel);
 | |
| 
 | |
|   /* Find how many of those panels are above this panel. */
 | |
|   int move_to_index = 0;
 | |
|   for (; move_to_index < list_panels_len; move_to_index++) {
 | |
|     if (panel_sort[move_to_index].panel == drag_panel) {
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   MEM_freeN(panel_sort);
 | |
| 
 | |
|   if (move_to_index == start_index) {
 | |
|     /* In this case, the reorder was not changed, so don't do any updates or call the callback. */
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   /* Set the bit to tell the interface to instanced the list. */
 | |
|   drag_panel->flag |= PNL_INSTANCED_LIST_ORDER_CHANGED;
 | |
| 
 | |
|   /* Finally, move this panel's list item to the new index in its list. */
 | |
|   drag_panel->type->reorder(C, drag_panel, move_to_index);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Recursive implementation for #panel_set_expansion_from_list_data.
 | |
|  *
 | |
|  * \return Whether the closed flag for the panel or any sub-panels changed.
 | |
|  */
 | |
| static bool panel_set_expand_from_list_data_recursive(Panel *panel, short flag, short *flag_index)
 | |
| {
 | |
|   const bool open = (flag & (1 << *flag_index));
 | |
|   bool changed = (open == UI_panel_is_closed(panel));
 | |
| 
 | |
|   SET_FLAG_FROM_TEST(panel->flag, !open, PNL_CLOSED);
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, child, &panel->children) {
 | |
|     *flag_index = *flag_index + 1;
 | |
|     changed |= panel_set_expand_from_list_data_recursive(child, flag, flag_index);
 | |
|   }
 | |
|   return changed;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Set the expansion of the panel and its sub-panels from the flag stored in the
 | |
|  * corresponding list data. The flag has expansion stored in each bit in depth first order.
 | |
|  */
 | |
| static void panel_set_expansion_from_list_data(const bContext *C, Panel *panel)
 | |
| {
 | |
|   BLI_assert(panel->type != NULL);
 | |
|   BLI_assert(panel->type->flag & PANEL_TYPE_INSTANCED);
 | |
|   if (panel->type->get_list_data_expand_flag == NULL) {
 | |
|     /* Instanced panel doesn't support loading expansion. */
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   const short expand_flag = panel->type->get_list_data_expand_flag(C, panel);
 | |
|   short flag_index = 0;
 | |
| 
 | |
|   /* Start panel animation if the open state was changed. */
 | |
|   if (panel_set_expand_from_list_data_recursive(panel, expand_flag, &flag_index)) {
 | |
|     panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Set expansion based on the data for instanced panels.
 | |
|  */
 | |
| static void region_panels_set_expansion_from_list_data(const bContext *C, ARegion *region)
 | |
| {
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       PanelType *panel_type = panel->type;
 | |
|       if (panel_type != NULL && panel->type->flag & PANEL_TYPE_INSTANCED) {
 | |
|         panel_set_expansion_from_list_data(C, panel);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Recursive implementation for #set_panels_list_data_expand_flag.
 | |
|  */
 | |
| static void get_panel_expand_flag(const Panel *panel, short *flag, short *flag_index)
 | |
| {
 | |
|   const bool open = !(panel->flag & PNL_CLOSED);
 | |
|   SET_FLAG_FROM_TEST(*flag, open, (1 << *flag_index));
 | |
| 
 | |
|   LISTBASE_FOREACH (const Panel *, child, &panel->children) {
 | |
|     *flag_index = *flag_index + 1;
 | |
|     get_panel_expand_flag(child, flag, flag_index);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Call the callback to store the panel and sub-panel expansion settings in the list item that
 | |
|  * corresponds to each instanced panel.
 | |
|  *
 | |
|  * \note This needs to iterate through all of the region's panels because the panel with changed
 | |
|  * expansion might have been the sub-panel of an instanced panel, meaning it might not know
 | |
|  * which list item it corresponds to.
 | |
|  */
 | |
| static void set_panels_list_data_expand_flag(const bContext *C, const ARegion *region)
 | |
| {
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     PanelType *panel_type = panel->type;
 | |
|     if (panel_type == NULL) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     /* Check for #PANEL_ACTIVE so we only set the expand flag for active panels. */
 | |
|     if (panel_type->flag & PANEL_TYPE_INSTANCED && panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       short expand_flag;
 | |
|       short flag_index = 0;
 | |
|       get_panel_expand_flag(panel, &expand_flag, &flag_index);
 | |
|       if (panel->type->set_list_data_expand_flag) {
 | |
|         panel->type->set_list_data_expand_flag(C, panel, expand_flag);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Panels
 | |
|  * \{ */
 | |
| 
 | |
| static bool panel_custom_data_active_get(const Panel *panel)
 | |
| {
 | |
|   /* The caller should make sure the panel is active and has a type. */
 | |
|   BLI_assert(UI_panel_is_active(panel));
 | |
|   BLI_assert(panel->type != NULL);
 | |
| 
 | |
|   if (panel->type->active_property[0] != '\0') {
 | |
|     PointerRNA *ptr = UI_panel_custom_data_get(panel);
 | |
|     if (ptr != NULL && !RNA_pointer_is_null(ptr)) {
 | |
|       return RNA_boolean_get(ptr, panel->type->active_property);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| static void panel_custom_data_active_set(Panel *panel)
 | |
| {
 | |
|   /* Since the panel is interacted with, it should be active and have a type. */
 | |
|   BLI_assert(UI_panel_is_active(panel));
 | |
|   BLI_assert(panel->type != NULL);
 | |
| 
 | |
|   if (panel->type->active_property[0] != '\0') {
 | |
|     PointerRNA *ptr = UI_panel_custom_data_get(panel);
 | |
|     BLI_assert(RNA_struct_find_property(ptr, panel->type->active_property) != NULL);
 | |
|     if (ptr != NULL && !RNA_pointer_is_null(ptr)) {
 | |
|       RNA_boolean_set(ptr, panel->type->active_property, true);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Set flag state for a panel and its sub-panels.
 | |
|  */
 | |
| static void panel_set_flag_recursive(Panel *panel, short flag, bool value)
 | |
| {
 | |
|   SET_FLAG_FROM_TEST(panel->flag, value, flag);
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, child, &panel->children) {
 | |
|     panel_set_flag_recursive(child, flag, value);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Set runtime flag state for a panel and its sub-panels.
 | |
|  */
 | |
| static void panel_set_runtime_flag_recursive(Panel *panel, short flag, bool value)
 | |
| {
 | |
|   SET_FLAG_FROM_TEST(panel->runtime_flag, value, flag);
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, sub_panel, &panel->children) {
 | |
|     panel_set_runtime_flag_recursive(sub_panel, flag, value);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void panels_collapse_all(ARegion *region, const Panel *from_panel)
 | |
| {
 | |
|   const bool has_category_tabs = UI_panel_category_is_visible(region);
 | |
|   const char *category = has_category_tabs ? UI_panel_category_active_get(region, false) : NULL;
 | |
|   const PanelType *from_pt = from_panel->type;
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     PanelType *pt = panel->type;
 | |
| 
 | |
|     /* Close panels with headers in the same context. */
 | |
|     if (pt && from_pt && !(pt->flag & PANEL_TYPE_NO_HEADER)) {
 | |
|       if (!pt->context[0] || !from_pt->context[0] || STREQ(pt->context, from_pt->context)) {
 | |
|         if ((panel->flag & PNL_PIN) || !category || !pt->category[0] ||
 | |
|             STREQ(pt->category, category)) {
 | |
|           panel->flag |= PNL_CLOSED;
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| static bool panel_type_context_poll(ARegion *region,
 | |
|                                     const PanelType *panel_type,
 | |
|                                     const char *context)
 | |
| {
 | |
|   if (UI_panel_category_is_visible(region)) {
 | |
|     return STREQ(panel_type->category, UI_panel_category_active_get(region, false));
 | |
|   }
 | |
| 
 | |
|   if (panel_type->context[0] && STREQ(panel_type->context, context)) {
 | |
|     return true;
 | |
|   }
 | |
| 
 | |
|   return false;
 | |
| }
 | |
| 
 | |
| Panel *UI_panel_find_by_type(ListBase *lb, const PanelType *pt)
 | |
| {
 | |
|   const char *idname = pt->idname;
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, panel, lb) {
 | |
|     if (STREQLEN(panel->panelname, idname, sizeof(panel->panelname))) {
 | |
|       return panel;
 | |
|     }
 | |
|   }
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \note \a panel should be return value from #UI_panel_find_by_type and can be NULL.
 | |
|  */
 | |
| Panel *UI_panel_begin(
 | |
|     ARegion *region, ListBase *lb, uiBlock *block, PanelType *pt, Panel *panel, bool *r_open)
 | |
| {
 | |
|   Panel *panel_last;
 | |
|   const char *drawname = CTX_IFACE_(pt->translation_context, pt->label);
 | |
|   const char *idname = pt->idname;
 | |
|   const bool newpanel = (panel == NULL);
 | |
| 
 | |
|   if (newpanel) {
 | |
|     panel = MEM_callocN(sizeof(Panel), __func__);
 | |
|     panel->type = pt;
 | |
|     BLI_strncpy(panel->panelname, idname, sizeof(panel->panelname));
 | |
| 
 | |
|     if (pt->flag & PANEL_TYPE_DEFAULT_CLOSED) {
 | |
|       panel->flag |= PNL_CLOSED;
 | |
|       panel->runtime_flag |= PANEL_WAS_CLOSED;
 | |
|     }
 | |
| 
 | |
|     panel->ofsx = 0;
 | |
|     panel->ofsy = 0;
 | |
|     panel->sizex = 0;
 | |
|     panel->sizey = 0;
 | |
|     panel->blocksizex = 0;
 | |
|     panel->blocksizey = 0;
 | |
|     panel->runtime_flag |= PANEL_NEW_ADDED;
 | |
| 
 | |
|     BLI_addtail(lb, panel);
 | |
|   }
 | |
|   else {
 | |
|     /* Panel already exists. */
 | |
|     panel->type = pt;
 | |
|   }
 | |
| 
 | |
|   panel->runtime.block = block;
 | |
| 
 | |
|   BLI_strncpy(panel->drawname, drawname, sizeof(panel->drawname));
 | |
| 
 | |
|   /* If a new panel is added, we insert it right after the panel that was last added.
 | |
|    * This way new panels are inserted in the right place between versions. */
 | |
|   for (panel_last = lb->first; panel_last; panel_last = panel_last->next) {
 | |
|     if (panel_last->runtime_flag & PANEL_LAST_ADDED) {
 | |
|       BLI_remlink(lb, panel);
 | |
|       BLI_insertlinkafter(lb, panel_last, panel);
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (newpanel) {
 | |
|     panel->sortorder = (panel_last) ? panel_last->sortorder + 1 : 0;
 | |
| 
 | |
|     LISTBASE_FOREACH (Panel *, panel_next, lb) {
 | |
|       if (panel_next != panel && panel_next->sortorder >= panel->sortorder) {
 | |
|         panel_next->sortorder++;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (panel_last) {
 | |
|     panel_last->runtime_flag &= ~PANEL_LAST_ADDED;
 | |
|   }
 | |
| 
 | |
|   /* Assign the new panel to the block. */
 | |
|   block->panel = panel;
 | |
|   panel->runtime_flag |= PANEL_ACTIVE | PANEL_LAST_ADDED;
 | |
|   if (region->alignment == RGN_ALIGN_FLOAT) {
 | |
|     UI_block_theme_style_set(block, UI_BLOCK_THEME_STYLE_POPUP);
 | |
|   }
 | |
| 
 | |
|   *r_open = false;
 | |
| 
 | |
|   if (UI_panel_is_closed(panel)) {
 | |
|     return panel;
 | |
|   }
 | |
| 
 | |
|   *r_open = true;
 | |
| 
 | |
|   return panel;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Create the panel header button group, used to mark which buttons are part of
 | |
|  * panel headers for the panel search process that happens later. This Should be
 | |
|  * called before adding buttons for the panel's header layout.
 | |
|  */
 | |
| void UI_panel_header_buttons_begin(Panel *panel)
 | |
| {
 | |
|   uiBlock *block = panel->runtime.block;
 | |
| 
 | |
|   ui_block_new_button_group(block, UI_BUTTON_GROUP_LOCK | UI_BUTTON_GROUP_PANEL_HEADER);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Finish the button group for the panel header to avoid putting panel body buttons in it.
 | |
|  */
 | |
| void UI_panel_header_buttons_end(Panel *panel)
 | |
| {
 | |
|   uiBlock *block = panel->runtime.block;
 | |
| 
 | |
|   /* A button group should always be created in #UI_panel_header_buttons_begin. */
 | |
|   BLI_assert(!BLI_listbase_is_empty(&block->button_groups));
 | |
| 
 | |
|   uiButtonGroup *button_group = block->button_groups.last;
 | |
| 
 | |
|   button_group->flag &= ~UI_BUTTON_GROUP_LOCK;
 | |
| 
 | |
|   /* Repurpose the first header button group if it is empty, in case the first button added to
 | |
|    * the panel doesn't add a new group (if the button is created directly rather than through an
 | |
|    * interface layout call). */
 | |
|   if (BLI_listbase_is_single(&block->button_groups) &&
 | |
|       BLI_listbase_is_empty(&button_group->buttons)) {
 | |
|     button_group->flag &= ~UI_BUTTON_GROUP_PANEL_HEADER;
 | |
|   }
 | |
|   else {
 | |
|     /* Always add a new button group. Although this may result in many empty groups, without it,
 | |
|      * new buttons in the panel body not protected with a #ui_block_new_button_group call would
 | |
|      * end up in the panel header group. */
 | |
|     ui_block_new_button_group(block, 0);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static float panel_region_offset_x_get(const ARegion *region)
 | |
| {
 | |
|   if (UI_panel_category_is_visible(region)) {
 | |
|     if (RGN_ALIGN_ENUM_FROM_MASK(region->alignment) != RGN_ALIGN_RIGHT) {
 | |
|       return UI_PANEL_CATEGORY_MARGIN_WIDTH;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return 0.0f;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Starting from the "block size" set in #UI_panel_end, calculate the full size
 | |
|  * of the panel including the sub-panel headers and buttons.
 | |
|  */
 | |
| static void panel_calculate_size_recursive(ARegion *region, Panel *panel)
 | |
| {
 | |
|   int width = panel->blocksizex;
 | |
|   int height = panel->blocksizey;
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
 | |
|     if (child_panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       panel_calculate_size_recursive(region, child_panel);
 | |
|       width = max_ii(width, child_panel->sizex);
 | |
|       height += get_panel_real_size_y(child_panel);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Update total panel size. */
 | |
|   if (panel->runtime_flag & PANEL_NEW_ADDED) {
 | |
|     panel->runtime_flag &= ~PANEL_NEW_ADDED;
 | |
|     panel->sizex = width;
 | |
|     panel->sizey = height;
 | |
|   }
 | |
|   else {
 | |
|     const int old_sizex = panel->sizex, old_sizey = panel->sizey;
 | |
|     const int old_region_ofsx = panel->runtime.region_ofsx;
 | |
| 
 | |
|     /* Update width/height if non-zero. */
 | |
|     if (width != 0) {
 | |
|       panel->sizex = width;
 | |
|     }
 | |
|     if (height != 0 || !UI_panel_is_closed(panel)) {
 | |
|       panel->sizey = height;
 | |
|     }
 | |
| 
 | |
|     /* Check if we need to do an animation. */
 | |
|     if (panel->sizex != old_sizex || panel->sizey != old_sizey) {
 | |
|       panel->runtime_flag |= PANEL_ANIM_ALIGN;
 | |
|       panel->ofsy += old_sizey - panel->sizey;
 | |
|     }
 | |
| 
 | |
|     panel->runtime.region_ofsx = panel_region_offset_x_get(region);
 | |
|     if (old_region_ofsx != panel->runtime.region_ofsx) {
 | |
|       panel->runtime_flag |= PANEL_ANIM_ALIGN;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panel_end(Panel *panel, int width, int height)
 | |
| {
 | |
|   /* Store the size of the buttons layout in the panel. The actual panel size
 | |
|    * (including sub-panels) is calculated in #UI_panels_end. */
 | |
|   panel->blocksizex = width;
 | |
|   panel->blocksizey = height;
 | |
| }
 | |
| 
 | |
| static void ui_offset_panel_block(uiBlock *block)
 | |
| {
 | |
|   const uiStyle *style = UI_style_get_dpi();
 | |
| 
 | |
|   /* Compute bounds and offset. */
 | |
|   ui_block_bounds_calc(block);
 | |
| 
 | |
|   const int ofsy = block->panel->sizey - style->panelspace;
 | |
| 
 | |
|   LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
 | |
|     but->rect.ymin += ofsy;
 | |
|     but->rect.ymax += ofsy;
 | |
|   }
 | |
| 
 | |
|   block->rect.xmax = block->panel->sizex;
 | |
|   block->rect.ymax = block->panel->sizey;
 | |
|   block->rect.xmin = block->rect.ymin = 0.0;
 | |
| }
 | |
| 
 | |
| void ui_panel_tag_search_filter_match(Panel *panel)
 | |
| {
 | |
|   panel->runtime_flag |= PANEL_SEARCH_FILTER_MATCH;
 | |
| }
 | |
| 
 | |
| static void panel_matches_search_filter_recursive(const Panel *panel, bool *filter_matches)
 | |
| {
 | |
|   *filter_matches |= panel->runtime_flag & PANEL_SEARCH_FILTER_MATCH;
 | |
| 
 | |
|   /* If the panel has no match we need to make sure that its children are too. */
 | |
|   if (!*filter_matches) {
 | |
|     LISTBASE_FOREACH (const Panel *, child_panel, &panel->children) {
 | |
|       panel_matches_search_filter_recursive(child_panel, filter_matches);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Find whether a panel or any of its sub-panels contain a property that matches the search filter,
 | |
|  * depending on the search process running in #UI_block_apply_search_filter earlier.
 | |
|  */
 | |
| bool UI_panel_matches_search_filter(const Panel *panel)
 | |
| {
 | |
|   bool search_filter_matches = false;
 | |
|   panel_matches_search_filter_recursive(panel, &search_filter_matches);
 | |
|   return search_filter_matches;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Set the flag telling the panel to use its search result status for its expansion.
 | |
|  */
 | |
| static void panel_set_expansion_from_search_filter_recursive(const bContext *C,
 | |
|                                                              Panel *panel,
 | |
|                                                              const bool use_search_closed)
 | |
| {
 | |
|   /* This has to run on inactive panels that may not have a type,
 | |
|    * but we can prevent running on header-less panels in some cases. */
 | |
|   if (panel->type == NULL || !(panel->type->flag & PANEL_TYPE_NO_HEADER)) {
 | |
|     SET_FLAG_FROM_TEST(panel->runtime_flag, use_search_closed, PANEL_USE_CLOSED_FROM_SEARCH);
 | |
|   }
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
 | |
|     /* Don't check if the sub-panel is active, otherwise the
 | |
|      * expansion won't be reset when the parent is closed. */
 | |
|     panel_set_expansion_from_search_filter_recursive(C, child_panel, use_search_closed);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Set the flag telling every panel to override its expansion with its search result status.
 | |
|  */
 | |
| static void region_panels_set_expansion_from_search_filter(const bContext *C,
 | |
|                                                            ARegion *region,
 | |
|                                                            const bool use_search_closed)
 | |
| {
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     /* Don't check if the panel is active, otherwise the expansion won't
 | |
|      * be correct when switching back to tab after exiting search. */
 | |
|     panel_set_expansion_from_search_filter_recursive(C, panel, use_search_closed);
 | |
|   }
 | |
|   set_panels_list_data_expand_flag(C, region);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Hide buttons in invisible layouts, which are created because buttons must be
 | |
|  * added for all panels in order to search, even panels that will end up closed.
 | |
|  */
 | |
| static void panel_remove_invisible_layouts_recursive(Panel *panel, const Panel *parent_panel)
 | |
| {
 | |
|   uiBlock *block = panel->runtime.block;
 | |
|   BLI_assert(block != NULL);
 | |
|   BLI_assert(block->active);
 | |
|   if (parent_panel != NULL && UI_panel_is_closed(parent_panel)) {
 | |
|     /* The parent panel is closed, so this panel can be completely removed. */
 | |
|     UI_block_set_search_only(block, true);
 | |
|     LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
 | |
|       but->flag |= UI_HIDDEN;
 | |
|     }
 | |
|   }
 | |
|   else if (UI_panel_is_closed(panel)) {
 | |
|     /* If sub-panels have no search results but the parent panel does, then the parent panel open
 | |
|      * and the sub-panels will close. In that case there must be a way to hide the buttons in the
 | |
|      * panel but keep the header buttons. */
 | |
|     LISTBASE_FOREACH (uiButtonGroup *, button_group, &block->button_groups) {
 | |
|       if (button_group->flag & UI_BUTTON_GROUP_PANEL_HEADER) {
 | |
|         continue;
 | |
|       }
 | |
|       LISTBASE_FOREACH (LinkData *, link, &button_group->buttons) {
 | |
|         uiBut *but = link->data;
 | |
|         but->flag |= UI_HIDDEN;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
 | |
|     if (child_panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       BLI_assert(child_panel->runtime.block != NULL);
 | |
|       panel_remove_invisible_layouts_recursive(child_panel, panel);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void region_panels_remove_invisible_layouts(ARegion *region)
 | |
| {
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       BLI_assert(panel->runtime.block != NULL);
 | |
|       panel_remove_invisible_layouts_recursive(panel, NULL);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Get the panel's expansion state, taking into account
 | |
|  * expansion set from property search if it applies.
 | |
|  */
 | |
| bool UI_panel_is_closed(const Panel *panel)
 | |
| {
 | |
|   /* Header-less panels can never be closed, otherwise they could disappear. */
 | |
|   if (panel->type && panel->type->flag & PANEL_TYPE_NO_HEADER) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   if (panel->runtime_flag & PANEL_USE_CLOSED_FROM_SEARCH) {
 | |
|     return !UI_panel_matches_search_filter(panel);
 | |
|   }
 | |
| 
 | |
|   return panel->flag & PNL_CLOSED;
 | |
| }
 | |
| 
 | |
| bool UI_panel_is_active(const Panel *panel)
 | |
| {
 | |
|   return panel->runtime_flag & PANEL_ACTIVE;
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Drawing
 | |
|  * \{ */
 | |
| 
 | |
| /**
 | |
|  * Draw panels, selected (panels currently being dragged) on top.
 | |
|  */
 | |
| void UI_panels_draw(const bContext *C, ARegion *region)
 | |
| {
 | |
|   /* Draw in reverse order, because #uiBlocks are added in reverse order
 | |
|    * and we need child panels to draw on top. */
 | |
|   LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->active && block->panel && !UI_panel_is_dragging(block->panel) &&
 | |
|         !UI_block_is_search_only(block)) {
 | |
|       UI_block_draw(C, block);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   LISTBASE_FOREACH_BACKWARD (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->active && block->panel && UI_panel_is_dragging(block->panel) &&
 | |
|         !UI_block_is_search_only(block)) {
 | |
|       UI_block_draw(C, block);
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| #define PNL_ICON UI_UNIT_X /* Could be UI_UNIT_Y too. */
 | |
| 
 | |
| /* For button layout next to label. */
 | |
| void UI_panel_label_offset(const uiBlock *block, int *r_x, int *r_y)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   const bool is_subpanel = (panel->type && panel->type->parent);
 | |
| 
 | |
|   *r_x = UI_UNIT_X * 1.0f;
 | |
|   *r_y = UI_UNIT_Y * 1.5f;
 | |
| 
 | |
|   if (is_subpanel) {
 | |
|     *r_x += (0.7f * UI_UNIT_X);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void panel_title_color_get(const Panel *panel,
 | |
|                                   const bool show_background,
 | |
|                                   const bool region_search_filter_active,
 | |
|                                   uchar r_color[4])
 | |
| {
 | |
|   if (!show_background) {
 | |
|     /* Use menu colors for floating panels. */
 | |
|     bTheme *btheme = UI_GetTheme();
 | |
|     const uiWidgetColors *wcol = &btheme->tui.wcol_menu_back;
 | |
|     copy_v4_v4_uchar(r_color, (const uchar *)wcol->text);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   const bool search_match = UI_panel_matches_search_filter(panel);
 | |
| 
 | |
|   UI_GetThemeColor4ubv(TH_TITLE, r_color);
 | |
|   if (region_search_filter_active && !search_match) {
 | |
|     r_color[0] *= 0.5;
 | |
|     r_color[1] *= 0.5;
 | |
|     r_color[2] *= 0.5;
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void panel_draw_highlight_border(const Panel *panel,
 | |
|                                         const rcti *rect,
 | |
|                                         const rcti *header_rect)
 | |
| {
 | |
|   const bool draw_box_style = panel->type->flag & PANEL_TYPE_DRAW_BOX;
 | |
|   const bool is_subpanel = panel->type->parent != NULL;
 | |
|   if (is_subpanel) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   float radius;
 | |
|   if (draw_box_style) {
 | |
|     /* Use the theme for box widgets. */
 | |
|     const uiWidgetColors *box_wcol = &UI_GetTheme()->tui.wcol_box;
 | |
|     UI_draw_roundbox_corner_set(UI_CNR_ALL);
 | |
|     radius = box_wcol->roundness * U.widget_unit;
 | |
|   }
 | |
|   else {
 | |
|     UI_draw_roundbox_corner_set(UI_CNR_NONE);
 | |
|     radius = 0.0f;
 | |
|   }
 | |
| 
 | |
|   float color[4];
 | |
|   UI_GetThemeColor4fv(TH_SELECT_ACTIVE, color);
 | |
|   UI_draw_roundbox_4fv(
 | |
|       &(const rctf){
 | |
|           .xmin = rect->xmin,
 | |
|           .xmax = rect->xmax,
 | |
|           .ymin = UI_panel_is_closed(panel) ? header_rect->ymin : rect->ymin,
 | |
|           .ymax = header_rect->ymax,
 | |
|       },
 | |
|       false,
 | |
|       radius,
 | |
|       color);
 | |
| }
 | |
| 
 | |
| static void panel_draw_aligned_widgets(const uiStyle *style,
 | |
|                                        const Panel *panel,
 | |
|                                        const rcti *header_rect,
 | |
|                                        const float aspect,
 | |
|                                        const bool show_pin,
 | |
|                                        const bool show_background,
 | |
|                                        const bool region_search_filter_active)
 | |
| {
 | |
|   const bool is_subpanel = panel->type->parent != NULL;
 | |
|   const uiFontStyle *fontstyle = (is_subpanel) ? &style->widgetlabel : &style->paneltitle;
 | |
| 
 | |
|   const int header_height = BLI_rcti_size_y(header_rect);
 | |
|   const int scaled_unit = round_fl_to_int(UI_UNIT_X / aspect);
 | |
| 
 | |
|   /* Offset triangle and text to the right for subpanels. */
 | |
|   const rcti widget_rect = {
 | |
|       .xmin = header_rect->xmin + (is_subpanel ? scaled_unit * 0.7f : 0),
 | |
|       .xmax = header_rect->xmax,
 | |
|       .ymin = header_rect->ymin,
 | |
|       .ymax = header_rect->ymax,
 | |
|   };
 | |
| 
 | |
|   uchar title_color[4];
 | |
|   panel_title_color_get(panel, show_background, region_search_filter_active, title_color);
 | |
|   title_color[3] = 255;
 | |
| 
 | |
|   /* Draw collapse icon. */
 | |
|   {
 | |
|     rctf collapse_rect = {
 | |
|         .xmin = widget_rect.xmin,
 | |
|         .xmax = widget_rect.xmin + header_height,
 | |
|         .ymin = widget_rect.ymin,
 | |
|         .ymax = widget_rect.ymax,
 | |
|     };
 | |
|     BLI_rctf_scale(&collapse_rect, 0.25f);
 | |
| 
 | |
|     float triangle_color[4];
 | |
|     rgba_uchar_to_float(triangle_color, title_color);
 | |
| 
 | |
|     ui_draw_anti_tria_rect(&collapse_rect, UI_panel_is_closed(panel) ? 'h' : 'v', triangle_color);
 | |
|   }
 | |
| 
 | |
|   /* Draw text label. */
 | |
|   if (panel->drawname[0] != '\0') {
 | |
|     /* + 0.001f to avoid flirting with float inaccuracy .*/
 | |
|     const rcti title_rect = {
 | |
|         .xmin = widget_rect.xmin + (panel->labelofs / aspect) + scaled_unit * 1.1f,
 | |
|         .xmax = widget_rect.xmax,
 | |
|         .ymin = widget_rect.ymin - 2.0f / aspect,
 | |
|         .ymax = widget_rect.ymax,
 | |
|     };
 | |
|     UI_fontstyle_draw(fontstyle,
 | |
|                       &title_rect,
 | |
|                       panel->drawname,
 | |
|                       title_color,
 | |
|                       &(struct uiFontStyleDraw_Params){
 | |
|                           .align = UI_STYLE_TEXT_LEFT,
 | |
|                       });
 | |
|   }
 | |
| 
 | |
|   /* Draw the pin icon. */
 | |
|   if (show_pin && (panel->flag & PNL_PIN)) {
 | |
|     GPU_blend(GPU_BLEND_ALPHA);
 | |
|     UI_icon_draw_ex(widget_rect.xmax - scaled_unit * 2.2f,
 | |
|                     widget_rect.ymin + 5.0f / aspect,
 | |
|                     ICON_PINNED,
 | |
|                     aspect * U.inv_dpi_fac,
 | |
|                     1.0f,
 | |
|                     0.0f,
 | |
|                     title_color,
 | |
|                     false);
 | |
|     GPU_blend(GPU_BLEND_NONE);
 | |
|   }
 | |
| 
 | |
|   /* Draw drag widget. */
 | |
|   if (!is_subpanel && show_background) {
 | |
|     const int drag_widget_size = header_height * 0.7f;
 | |
|     GPU_matrix_push();
 | |
|     /* The magic numbers here center the widget vertically and offset it to the left.
 | |
|      * Currently this depends on the height of the header, although it could be independent. */
 | |
|     GPU_matrix_translate_2f(widget_rect.xmax - scaled_unit * 1.15,
 | |
|                             widget_rect.ymin + (header_height - drag_widget_size) * 0.5f);
 | |
| 
 | |
|     const int col_tint = 84;
 | |
|     float color_high[4], color_dark[4];
 | |
|     UI_GetThemeColorShade4fv(TH_PANEL_HEADER, col_tint, color_high);
 | |
|     UI_GetThemeColorShade4fv(TH_PANEL_BACK, -col_tint, color_dark);
 | |
| 
 | |
|     GPUBatch *batch = GPU_batch_preset_panel_drag_widget(
 | |
|         U.pixelsize, color_high, color_dark, drag_widget_size);
 | |
|     GPU_batch_program_set_builtin(batch, GPU_SHADER_2D_FLAT_COLOR);
 | |
|     GPU_batch_draw(batch);
 | |
|     GPU_matrix_pop();
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void panel_draw_aligned_backdrop(const Panel *panel,
 | |
|                                         const rcti *rect,
 | |
|                                         const rcti *header_rect)
 | |
| {
 | |
|   const bool draw_box_style = panel->type->flag & PANEL_TYPE_DRAW_BOX;
 | |
|   const bool is_subpanel = panel->type->parent != NULL;
 | |
|   const bool is_open = !UI_panel_is_closed(panel);
 | |
| 
 | |
|   if (is_subpanel && !is_open) {
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   const uint pos = GPU_vertformat_attr_add(
 | |
|       immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
 | |
| 
 | |
|   /* Draw with an opaque box backdrop for box style panels. */
 | |
|   if (draw_box_style) {
 | |
|     /* Use the theme for box widgets. */
 | |
|     const uiWidgetColors *box_wcol = &UI_GetTheme()->tui.wcol_box;
 | |
| 
 | |
|     if (is_subpanel) {
 | |
|       /* Use rounded bottom corners for the last subpanel. */
 | |
|       if (panel->next == NULL) {
 | |
|         UI_draw_roundbox_corner_set(UI_CNR_BOTTOM_RIGHT | UI_CNR_BOTTOM_LEFT);
 | |
|         float color[4];
 | |
|         UI_GetThemeColor4fv(TH_PANEL_SUB_BACK, color);
 | |
|         /* Change the width a little bit to line up with sides. */
 | |
|         UI_draw_roundbox_aa(
 | |
|             &(const rctf){
 | |
|                 .xmin = rect->xmin + U.pixelsize,
 | |
|                 .xmax = rect->xmax - U.pixelsize,
 | |
|                 .ymin = rect->ymin + U.pixelsize,
 | |
|                 .ymax = rect->ymax,
 | |
|             },
 | |
|             true,
 | |
|             box_wcol->roundness * U.widget_unit,
 | |
|             color);
 | |
|       }
 | |
|       else {
 | |
|         immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|         immUniformThemeColor(TH_PANEL_SUB_BACK);
 | |
|         immRectf(pos, rect->xmin + U.pixelsize, rect->ymin, rect->xmax - U.pixelsize, rect->ymax);
 | |
|         immUnbindProgram();
 | |
|       }
 | |
|     }
 | |
|     else {
 | |
|       /* Expand the top a tiny bit to give header buttons equal size above and below. */
 | |
|       rcti box_rect = {
 | |
|           .xmin = rect->xmin,
 | |
|           .xmax = rect->xmax,
 | |
|           .ymin = is_open ? rect->ymin : header_rect->ymin,
 | |
|           .ymax = header_rect->ymax + U.pixelsize,
 | |
|       };
 | |
|       ui_draw_box_opaque(&box_rect, UI_CNR_ALL);
 | |
| 
 | |
|       /* Mimic the border between aligned box widgets for the bottom of the header. */
 | |
|       if (is_open) {
 | |
|         immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|         GPU_blend(GPU_BLEND_ALPHA);
 | |
| 
 | |
|         /* Top line. */
 | |
|         immUniformColor4ubv(box_wcol->outline);
 | |
|         immRectf(pos, rect->xmin, header_rect->ymin - U.pixelsize, rect->xmax, header_rect->ymin);
 | |
| 
 | |
|         /* Bottom "shadow" line. */
 | |
|         immUniformThemeColor(TH_WIDGET_EMBOSS);
 | |
|         immRectf(pos,
 | |
|                  rect->xmin,
 | |
|                  header_rect->ymin - U.pixelsize,
 | |
|                  rect->xmax,
 | |
|                  header_rect->ymin - U.pixelsize - 1);
 | |
| 
 | |
|         GPU_blend(GPU_BLEND_NONE);
 | |
|         immUnbindProgram();
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   else {
 | |
|     immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|     GPU_blend(GPU_BLEND_ALPHA);
 | |
| 
 | |
|     /* Panel backdrop. */
 | |
|     if (is_open || panel->type->flag & PANEL_TYPE_NO_HEADER) {
 | |
|       immUniformThemeColor(is_subpanel ? TH_PANEL_SUB_BACK : TH_PANEL_BACK);
 | |
|       immRectf(pos, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
 | |
|     }
 | |
| 
 | |
|     /* Panel header backdrops for non sub-panels. */
 | |
|     if (!is_subpanel) {
 | |
|       immUniformThemeColor(UI_panel_matches_search_filter(panel) ? TH_MATCH : TH_PANEL_HEADER);
 | |
|       immRectf(pos, rect->xmin, header_rect->ymin, rect->xmax, header_rect->ymax);
 | |
|     }
 | |
| 
 | |
|     GPU_blend(GPU_BLEND_NONE);
 | |
|     immUnbindProgram();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Draw a panel integrated in buttons-window, tool/property lists etc.
 | |
|  */
 | |
| void ui_draw_aligned_panel(const uiStyle *style,
 | |
|                            const uiBlock *block,
 | |
|                            const rcti *rect,
 | |
|                            const bool show_pin,
 | |
|                            const bool show_background,
 | |
|                            const bool region_search_filter_active)
 | |
| {
 | |
|   const Panel *panel = block->panel;
 | |
| 
 | |
|   /* Add 0.001f to prevent flicker from float inaccuracy. */
 | |
|   const rcti header_rect = {
 | |
|       rect->xmin,
 | |
|       rect->xmax,
 | |
|       rect->ymax,
 | |
|       rect->ymax + floor(PNL_HEADER / block->aspect + 0.001f),
 | |
|   };
 | |
| 
 | |
|   if (show_background) {
 | |
|     panel_draw_aligned_backdrop(panel, rect, &header_rect);
 | |
|   }
 | |
| 
 | |
|   /* Draw the widgets and text in the panel header. */
 | |
|   if (!(panel->type->flag & PANEL_TYPE_NO_HEADER)) {
 | |
|     panel_draw_aligned_widgets(style,
 | |
|                                panel,
 | |
|                                &header_rect,
 | |
|                                block->aspect,
 | |
|                                show_pin,
 | |
|                                show_background,
 | |
|                                region_search_filter_active);
 | |
|   }
 | |
| 
 | |
|   if (panel_custom_data_active_get(panel)) {
 | |
|     panel_draw_highlight_border(panel, rect, &header_rect);
 | |
|   }
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Category Drawing (Tabs)
 | |
|  * \{ */
 | |
| 
 | |
| #define TABS_PADDING_BETWEEN_FACTOR 4.0f
 | |
| #define TABS_PADDING_TEXT_FACTOR 6.0f
 | |
| 
 | |
| /**
 | |
|  * Draw vertical tabs on the left side of the region, one tab per category.
 | |
|  */
 | |
| void UI_panel_category_draw_all(ARegion *region, const char *category_id_active)
 | |
| {
 | |
|   // #define USE_FLAT_INACTIVE
 | |
|   const bool is_left = RGN_ALIGN_ENUM_FROM_MASK(region->alignment != RGN_ALIGN_RIGHT);
 | |
|   View2D *v2d = ®ion->v2d;
 | |
|   const uiStyle *style = UI_style_get();
 | |
|   const uiFontStyle *fstyle = &style->widget;
 | |
|   const int fontid = fstyle->uifont_id;
 | |
|   short fstyle_points = fstyle->points;
 | |
|   const float aspect = ((uiBlock *)region->uiblocks.first)->aspect;
 | |
|   const float zoom = 1.0f / aspect;
 | |
|   const int px = U.pixelsize;
 | |
|   const int category_tabs_width = round_fl_to_int(UI_PANEL_CATEGORY_MARGIN_WIDTH * zoom);
 | |
|   const float dpi_fac = UI_DPI_FAC;
 | |
|   /* Padding of tabs around text. */
 | |
|   const int tab_v_pad_text = round_fl_to_int(TABS_PADDING_TEXT_FACTOR * dpi_fac * zoom) + 2 * px;
 | |
|   /* Padding between tabs. */
 | |
|   const int tab_v_pad = round_fl_to_int(TABS_PADDING_BETWEEN_FACTOR * dpi_fac * zoom);
 | |
|   bTheme *btheme = UI_GetTheme();
 | |
|   const float tab_curve_radius = btheme->tui.wcol_tab.roundness * U.widget_unit * zoom;
 | |
|   const int roundboxtype = is_left ? (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT) :
 | |
|                                      (UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
 | |
|   bool is_alpha;
 | |
|   bool do_scaletabs = false;
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|   bool is_active_prev = false;
 | |
| #endif
 | |
|   float scaletabs = 1.0f;
 | |
|   /* Same for all tabs. */
 | |
|   /* Intentionally don't scale by 'px'. */
 | |
|   const int rct_xmin = is_left ? v2d->mask.xmin + 3 : (v2d->mask.xmax - category_tabs_width);
 | |
|   const int rct_xmax = is_left ? v2d->mask.xmin + category_tabs_width : (v2d->mask.xmax - 3);
 | |
|   const int text_v_ofs = (rct_xmax - rct_xmin) * 0.3f;
 | |
| 
 | |
|   int y_ofs = tab_v_pad;
 | |
| 
 | |
|   /* Primary theme colors. */
 | |
|   uchar theme_col_back[4];
 | |
|   uchar theme_col_text[3];
 | |
|   uchar theme_col_text_hi[3];
 | |
| 
 | |
|   /* Tab colors. */
 | |
|   uchar theme_col_tab_bg[4];
 | |
|   float theme_col_tab_active[4];
 | |
|   float theme_col_tab_inactive[4];
 | |
|   float theme_col_tab_outline[4];
 | |
| 
 | |
|   UI_GetThemeColor4ubv(TH_BACK, theme_col_back);
 | |
|   UI_GetThemeColor3ubv(TH_TEXT, theme_col_text);
 | |
|   UI_GetThemeColor3ubv(TH_TEXT_HI, theme_col_text_hi);
 | |
| 
 | |
|   UI_GetThemeColor4ubv(TH_TAB_BACK, theme_col_tab_bg);
 | |
|   UI_GetThemeColor4fv(TH_TAB_ACTIVE, theme_col_tab_active);
 | |
|   UI_GetThemeColor4fv(TH_TAB_INACTIVE, theme_col_tab_inactive);
 | |
|   UI_GetThemeColor4fv(TH_TAB_OUTLINE, theme_col_tab_outline);
 | |
| 
 | |
|   is_alpha = (region->overlap && (theme_col_back[3] != 255));
 | |
| 
 | |
|   if (fstyle->kerning == 1) {
 | |
|     BLF_enable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
|   }
 | |
| 
 | |
|   BLF_enable(fontid, BLF_ROTATION);
 | |
|   BLF_rotation(fontid, M_PI_2);
 | |
|   // UI_fontstyle_set(&style->widget);
 | |
|   ui_fontscale(&fstyle_points, aspect / (U.pixelsize * 1.1f));
 | |
|   BLF_size(fontid, fstyle_points, U.dpi);
 | |
| 
 | |
|   /* Check the region type supports categories to avoid an assert
 | |
|    * for showing 3D view panels in the properties space. */
 | |
|   if ((1 << region->regiontype) & RGN_TYPE_HAS_CATEGORY_MASK) {
 | |
|     BLI_assert(UI_panel_category_is_visible(region));
 | |
|   }
 | |
| 
 | |
|   /* Calculate tab rectangle and check if we need to scale down. */
 | |
|   LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
 | |
|     rcti *rct = &pc_dyn->rect;
 | |
|     const char *category_id = pc_dyn->idname;
 | |
|     const char *category_id_draw = IFACE_(category_id);
 | |
|     const int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
 | |
| 
 | |
|     rct->xmin = rct_xmin;
 | |
|     rct->xmax = rct_xmax;
 | |
| 
 | |
|     rct->ymin = v2d->mask.ymax - (y_ofs + category_width + (tab_v_pad_text * 2));
 | |
|     rct->ymax = v2d->mask.ymax - (y_ofs);
 | |
| 
 | |
|     y_ofs += category_width + tab_v_pad + (tab_v_pad_text * 2);
 | |
|   }
 | |
| 
 | |
|   if (y_ofs > BLI_rcti_size_y(&v2d->mask)) {
 | |
|     scaletabs = (float)BLI_rcti_size_y(&v2d->mask) / (float)y_ofs;
 | |
| 
 | |
|     LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
 | |
|       rcti *rct = &pc_dyn->rect;
 | |
|       rct->ymin = ((rct->ymin - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
 | |
|       rct->ymax = ((rct->ymax - v2d->mask.ymax) * scaletabs) + v2d->mask.ymax;
 | |
|     }
 | |
| 
 | |
|     do_scaletabs = true;
 | |
|   }
 | |
| 
 | |
|   /* Begin drawing. */
 | |
|   GPU_line_smooth(true);
 | |
| 
 | |
|   uint pos = GPU_vertformat_attr_add(
 | |
|       immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|   immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|   /* Draw the background. */
 | |
|   if (is_alpha) {
 | |
|     GPU_blend(GPU_BLEND_ALPHA);
 | |
|     immUniformColor4ubv(theme_col_tab_bg);
 | |
|   }
 | |
|   else {
 | |
|     immUniformColor3ubv(theme_col_tab_bg);
 | |
|   }
 | |
| 
 | |
|   if (is_left) {
 | |
|     immRecti(
 | |
|         pos, v2d->mask.xmin, v2d->mask.ymin, v2d->mask.xmin + category_tabs_width, v2d->mask.ymax);
 | |
|   }
 | |
|   else {
 | |
|     immRecti(
 | |
|         pos, v2d->mask.xmax - category_tabs_width, v2d->mask.ymin, v2d->mask.xmax, v2d->mask.ymax);
 | |
|   }
 | |
| 
 | |
|   if (is_alpha) {
 | |
|     GPU_blend(GPU_BLEND_NONE);
 | |
|   }
 | |
| 
 | |
|   immUnbindProgram();
 | |
| 
 | |
|   LISTBASE_FOREACH (PanelCategoryDyn *, pc_dyn, ®ion->panels_category) {
 | |
|     const rcti *rct = &pc_dyn->rect;
 | |
|     const char *category_id = pc_dyn->idname;
 | |
|     const char *category_id_draw = IFACE_(category_id);
 | |
|     const int category_width = BLI_rcti_size_y(rct) - (tab_v_pad_text * 2);
 | |
|     size_t category_draw_len = BLF_DRAW_STR_DUMMY_MAX;
 | |
| #if 0
 | |
|     int category_width = BLF_width(fontid, category_id_draw, BLF_DRAW_STR_DUMMY_MAX);
 | |
| #endif
 | |
| 
 | |
|     const bool is_active = STREQ(category_id, category_id_active);
 | |
| 
 | |
|     GPU_blend(GPU_BLEND_ALPHA);
 | |
| 
 | |
| #ifdef USE_FLAT_INACTIVE
 | |
|     /* Draw line between inactive tabs. */
 | |
|     if (is_active == false && is_active_prev == false && pc_dyn->prev) {
 | |
|       pos = GPU_vertformat_attr_add(
 | |
|           immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|       immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
|       immUniformColor3fvAlpha(theme_col_tab_outline, 0.3f);
 | |
|       immRecti(pos,
 | |
|                is_left ? v2d->mask.xmin + (category_tabs_width / 5) :
 | |
|                          v2d->mask.xmax - (category_tabs_width / 5),
 | |
|                rct->ymax + px,
 | |
|                is_left ? (v2d->mask.xmin + category_tabs_width) - (category_tabs_width / 5) :
 | |
|                          (v2d->mask.xmax - category_tabs_width) + (category_tabs_width / 5),
 | |
|                rct->ymax + (px * 3));
 | |
|       immUnbindProgram();
 | |
|     }
 | |
| 
 | |
|     is_active_prev = is_active;
 | |
| 
 | |
|     if (is_active)
 | |
| #endif
 | |
|     {
 | |
|       /* Draw filled rectangle and outline for tab. */
 | |
|       UI_draw_roundbox_corner_set(roundboxtype);
 | |
|       UI_draw_roundbox_4fv(
 | |
|           &(const rctf){
 | |
|               .xmin = rct->xmin,
 | |
|               .xmax = rct->xmax,
 | |
|               .ymin = rct->ymin,
 | |
|               .ymax = rct->ymax,
 | |
|           },
 | |
|           true,
 | |
|           tab_curve_radius,
 | |
|           is_active ? theme_col_tab_active : theme_col_tab_inactive);
 | |
|       UI_draw_roundbox_4fv(
 | |
|           &(const rctf){
 | |
|               .xmin = rct->xmin,
 | |
|               .xmax = rct->xmax,
 | |
|               .ymin = rct->ymin,
 | |
|               .ymax = rct->ymax,
 | |
|           },
 | |
|           false,
 | |
|           tab_curve_radius,
 | |
|           theme_col_tab_outline);
 | |
| 
 | |
|       /* Disguise the outline on one side to join the tab to the panel. */
 | |
|       pos = GPU_vertformat_attr_add(
 | |
|           immVertexFormat(), "pos", GPU_COMP_I32, 2, GPU_FETCH_INT_TO_FLOAT);
 | |
|       immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
 | |
| 
 | |
|       immUniformColor4fv(is_active ? theme_col_tab_active : theme_col_tab_inactive);
 | |
|       immRecti(pos,
 | |
|                is_left ? rct->xmax - px : rct->xmin,
 | |
|                rct->ymin + px,
 | |
|                is_left ? rct->xmax : rct->xmin + px,
 | |
|                rct->ymax - px);
 | |
|       immUnbindProgram();
 | |
|     }
 | |
| 
 | |
|     /* Tab titles. */
 | |
| 
 | |
|     if (do_scaletabs) {
 | |
|       category_draw_len = BLF_width_to_strlen(
 | |
|           fontid, category_id_draw, category_draw_len, category_width, NULL);
 | |
|     }
 | |
| 
 | |
|     BLF_position(fontid, rct->xmax - text_v_ofs, rct->ymin + tab_v_pad_text, 0.0f);
 | |
|     BLF_color3ubv(fontid, theme_col_text);
 | |
|     BLF_draw(fontid, category_id_draw, category_draw_len);
 | |
| 
 | |
|     GPU_blend(GPU_BLEND_NONE);
 | |
| 
 | |
|     /* Not essential, but allows events to be handled right up to the region edge (T38171). */
 | |
|     if (is_left) {
 | |
|       pc_dyn->rect.xmin = v2d->mask.xmin;
 | |
|     }
 | |
|     else {
 | |
|       pc_dyn->rect.xmax = v2d->mask.xmax;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   GPU_line_smooth(false);
 | |
| 
 | |
|   BLF_disable(fontid, BLF_ROTATION);
 | |
| 
 | |
|   if (fstyle->kerning == 1) {
 | |
|     BLF_disable(fstyle->uifont_id, BLF_KERNING_DEFAULT);
 | |
|   }
 | |
| }
 | |
| 
 | |
| #undef TABS_PADDING_BETWEEN_FACTOR
 | |
| #undef TABS_PADDING_TEXT_FACTOR
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Panel Alignment
 | |
|  * \{ */
 | |
| 
 | |
| static int get_panel_size_y(const Panel *panel)
 | |
| {
 | |
|   if (panel->type && (panel->type->flag & PANEL_TYPE_NO_HEADER)) {
 | |
|     return panel->sizey;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER + panel->sizey;
 | |
| }
 | |
| 
 | |
| static int get_panel_real_size_y(const Panel *panel)
 | |
| {
 | |
|   const int sizey = UI_panel_is_closed(panel) ? 0 : panel->sizey;
 | |
| 
 | |
|   if (panel->type && (panel->type->flag & PANEL_TYPE_NO_HEADER)) {
 | |
|     return sizey;
 | |
|   }
 | |
| 
 | |
|   return PNL_HEADER + sizey;
 | |
| }
 | |
| 
 | |
| int UI_panel_size_y(const Panel *panel)
 | |
| {
 | |
|   return get_panel_real_size_y(panel);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * This function is needed because #uiBlock and Panel itself don't
 | |
|  * change #Panel.sizey or location when closed.
 | |
|  */
 | |
| static int get_panel_real_ofsy(Panel *panel)
 | |
| {
 | |
|   if (UI_panel_is_closed(panel)) {
 | |
|     return panel->ofsy + panel->sizey;
 | |
|   }
 | |
|   return panel->ofsy;
 | |
| }
 | |
| 
 | |
| bool UI_panel_is_dragging(const Panel *panel)
 | |
| {
 | |
|   return panel->runtime_flag & PANEL_IS_DRAG_DROP;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * \note about sorting:
 | |
|  * The #Panel.sortorder has a lower value for new panels being added.
 | |
|  * however, that only works to insert a single panel, when more new panels get
 | |
|  * added the coordinates of existing panels and the previously stored to-be-inserted
 | |
|  * panels do not match for sorting.
 | |
|  */
 | |
| 
 | |
| static int find_highest_panel(const void *a, const void *b)
 | |
| {
 | |
|   const Panel *panel_a = ((PanelSort *)a)->panel;
 | |
|   const Panel *panel_b = ((PanelSort *)b)->panel;
 | |
| 
 | |
|   /* Stick uppermost header-less panels to the top of the region -
 | |
|    * prevent them from being sorted (multiple header-less panels have to be sorted though). */
 | |
|   if (panel_a->type->flag & PANEL_TYPE_NO_HEADER && panel_b->type->flag & PANEL_TYPE_NO_HEADER) {
 | |
|     /* Pass the no-header checks and check for `ofsy` and #Panel.sortorder below. */
 | |
|   }
 | |
|   else if (panel_a->type->flag & PANEL_TYPE_NO_HEADER) {
 | |
|     return -1;
 | |
|   }
 | |
|   else if (panel_b->type->flag & PANEL_TYPE_NO_HEADER) {
 | |
|     return 1;
 | |
|   }
 | |
| 
 | |
|   if (panel_a->ofsy + panel_a->sizey < panel_b->ofsy + panel_b->sizey) {
 | |
|     return 1;
 | |
|   }
 | |
|   if (panel_a->ofsy + panel_a->sizey > panel_b->ofsy + panel_b->sizey) {
 | |
|     return -1;
 | |
|   }
 | |
|   if (panel_a->sortorder > panel_b->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   if (panel_a->sortorder < panel_b->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static int compare_panel(const void *a, const void *b)
 | |
| {
 | |
|   const Panel *panel_a = ((PanelSort *)a)->panel;
 | |
|   const Panel *panel_b = ((PanelSort *)b)->panel;
 | |
| 
 | |
|   if (panel_a->sortorder > panel_b->sortorder) {
 | |
|     return 1;
 | |
|   }
 | |
|   if (panel_a->sortorder < panel_b->sortorder) {
 | |
|     return -1;
 | |
|   }
 | |
| 
 | |
|   return 0;
 | |
| }
 | |
| 
 | |
| static void align_sub_panels(Panel *panel)
 | |
| {
 | |
|   /* Position sub panels. */
 | |
|   int ofsy = panel->ofsy + panel->sizey - panel->blocksizey;
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, pachild, &panel->children) {
 | |
|     if (pachild->runtime_flag & PANEL_ACTIVE) {
 | |
|       pachild->ofsx = panel->ofsx;
 | |
|       pachild->ofsy = ofsy - get_panel_size_y(pachild);
 | |
|       ofsy -= get_panel_real_size_y(pachild);
 | |
| 
 | |
|       if (pachild->children.first) {
 | |
|         align_sub_panels(pachild);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Calculate the position and order of panels as they are opened, closed, and dragged.
 | |
|  */
 | |
| static bool uiAlignPanelStep(ARegion *region, const float factor, const bool drag)
 | |
| {
 | |
|   /* Count active panels. */
 | |
|   int active_panels_len = 0;
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       /* These panels should have types since they are currently displayed to the user. */
 | |
|       BLI_assert(panel->type != NULL);
 | |
|       active_panels_len++;
 | |
|     }
 | |
|   }
 | |
|   if (active_panels_len == 0) {
 | |
|     return false;
 | |
|   }
 | |
| 
 | |
|   /* Sort panels. */
 | |
|   PanelSort *panel_sort = MEM_mallocN(sizeof(PanelSort) * active_panels_len, __func__);
 | |
|   {
 | |
|     PanelSort *ps = panel_sort;
 | |
|     LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|       if (panel->runtime_flag & PANEL_ACTIVE) {
 | |
|         ps->panel = panel;
 | |
|         ps++;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (drag) {
 | |
|     /* While dragging, sort based on location and update #Panel.sortorder. */
 | |
|     qsort(panel_sort, active_panels_len, sizeof(PanelSort), find_highest_panel);
 | |
|     for (int i = 0; i < active_panels_len; i++) {
 | |
|       panel_sort[i].panel->sortorder = i;
 | |
|     }
 | |
|   }
 | |
|   else {
 | |
|     /* Otherwise use #Panel.sortorder. */
 | |
|     qsort(panel_sort, active_panels_len, sizeof(PanelSort), compare_panel);
 | |
|   }
 | |
| 
 | |
|   /* X offset. */
 | |
|   const int region_offset_x = panel_region_offset_x_get(region);
 | |
|   for (int i = 0; i < active_panels_len; i++) {
 | |
|     PanelSort *ps = &panel_sort[i];
 | |
|     const bool use_box = ps->panel->type->flag & PANEL_TYPE_DRAW_BOX;
 | |
|     ps->panel->runtime.region_ofsx = region_offset_x;
 | |
|     ps->new_offset_x = region_offset_x + ((use_box) ? UI_PANEL_BOX_STYLE_MARGIN : 0);
 | |
|   }
 | |
| 
 | |
|   /* Y offset. */
 | |
|   for (int i = 0, y = 0; i < active_panels_len; i++) {
 | |
|     PanelSort *ps = &panel_sort[i];
 | |
|     y -= get_panel_real_size_y(ps->panel);
 | |
| 
 | |
|     const bool use_box = ps->panel->type->flag & PANEL_TYPE_DRAW_BOX;
 | |
|     if (use_box) {
 | |
|       y -= UI_PANEL_BOX_STYLE_MARGIN;
 | |
|     }
 | |
|     ps->new_offset_y = y;
 | |
|     /* The header still draws offset by the size of closed panels, so apply the offset here. */
 | |
|     if (UI_panel_is_closed(ps->panel)) {
 | |
|       panel_sort[i].new_offset_y -= ps->panel->sizey;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Interpolate based on the input factor. */
 | |
|   bool changed = false;
 | |
|   for (int i = 0; i < active_panels_len; i++) {
 | |
|     PanelSort *ps = &panel_sort[i];
 | |
|     if (ps->panel->flag & PNL_SELECT) {
 | |
|       continue;
 | |
|     }
 | |
| 
 | |
|     if (ps->new_offset_x != ps->panel->ofsx) {
 | |
|       const float x = interpf((float)ps->new_offset_x, (float)ps->panel->ofsx, factor);
 | |
|       ps->panel->ofsx = round_fl_to_int(x);
 | |
|       changed = true;
 | |
|     }
 | |
|     if (ps->new_offset_y != ps->panel->ofsy) {
 | |
|       const float y = interpf((float)ps->new_offset_y, (float)ps->panel->ofsy, factor);
 | |
|       ps->panel->ofsy = round_fl_to_int(y);
 | |
|       changed = true;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Set locations for tabbed and sub panels. */
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       if (panel->children.first) {
 | |
|         align_sub_panels(panel);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   MEM_freeN(panel_sort);
 | |
| 
 | |
|   return changed;
 | |
| }
 | |
| 
 | |
| static void ui_panels_size(ARegion *region, int *r_x, int *r_y)
 | |
| {
 | |
|   int sizex = 0;
 | |
|   int sizey = 0;
 | |
| 
 | |
|   /* Compute size taken up by panels, for setting in view2d. */
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       const int pa_sizex = panel->ofsx + panel->sizex;
 | |
|       const int pa_sizey = get_panel_real_ofsy(panel);
 | |
| 
 | |
|       sizex = max_ii(sizex, pa_sizex);
 | |
|       sizey = min_ii(sizey, pa_sizey);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (sizex == 0) {
 | |
|     sizex = UI_PANEL_WIDTH;
 | |
|   }
 | |
|   if (sizey == 0) {
 | |
|     sizey = -UI_PANEL_WIDTH;
 | |
|   }
 | |
| 
 | |
|   *r_x = sizex;
 | |
|   *r_y = sizey;
 | |
| }
 | |
| 
 | |
| static void ui_do_animate(bContext *C, Panel *panel)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
| 
 | |
|   float fac = (PIL_check_seconds_timer() - data->starttime) / ANIMATION_TIME;
 | |
|   fac = min_ff(sqrtf(fac), 1.0f);
 | |
| 
 | |
|   if (uiAlignPanelStep(region, fac, false)) {
 | |
|     ED_region_tag_redraw(region);
 | |
|   }
 | |
|   else {
 | |
|     if (UI_panel_is_dragging(panel)) {
 | |
|       /* Note: doing this in #panel_activate_state would require
 | |
|        * removing `const` for context in many other places. */
 | |
|       reorder_instanced_panel_list(C, region, panel);
 | |
|     }
 | |
| 
 | |
|     panel_activate_state(C, panel, PANEL_STATE_EXIT);
 | |
|   }
 | |
| }
 | |
| 
 | |
| static void panels_layout_begin_clear_flags(ListBase *lb)
 | |
| {
 | |
|   LISTBASE_FOREACH (Panel *, panel, lb) {
 | |
|     /* Flags to copy over to the next layout pass. */
 | |
|     const short flag_copy = PANEL_USE_CLOSED_FROM_SEARCH | PANEL_IS_DRAG_DROP;
 | |
| 
 | |
|     const bool was_active = panel->runtime_flag & PANEL_ACTIVE;
 | |
|     const bool was_closed = UI_panel_is_closed(panel);
 | |
|     panel->runtime_flag &= flag_copy;
 | |
|     SET_FLAG_FROM_TEST(panel->runtime_flag, was_active, PANEL_WAS_ACTIVE);
 | |
|     SET_FLAG_FROM_TEST(panel->runtime_flag, was_closed, PANEL_WAS_CLOSED);
 | |
| 
 | |
|     panels_layout_begin_clear_flags(&panel->children);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panels_begin(const bContext *UNUSED(C), ARegion *region)
 | |
| {
 | |
|   /* Set all panels as inactive, so that at the end we know which ones were used. Also
 | |
|    * clear other flags so we know later that their values were set for the current redraw. */
 | |
|   panels_layout_begin_clear_flags(®ion->panels);
 | |
| }
 | |
| 
 | |
| void UI_panels_end(const bContext *C, ARegion *region, int *r_x, int *r_y)
 | |
| {
 | |
|   ScrArea *area = CTX_wm_area(C);
 | |
| 
 | |
|   region_panels_set_expansion_from_list_data(C, region);
 | |
| 
 | |
|   const bool region_search_filter_active = region->flag & RGN_FLAG_SEARCH_FILTER_ACTIVE;
 | |
| 
 | |
|   if (properties_space_needs_realign(area, region)) {
 | |
|     region_panels_set_expansion_from_search_filter(C, region, region_search_filter_active);
 | |
|   }
 | |
|   else if (region->flag & RGN_FLAG_SEARCH_FILTER_UPDATE) {
 | |
|     region_panels_set_expansion_from_search_filter(C, region, region_search_filter_active);
 | |
|   }
 | |
| 
 | |
|   if (region->flag & RGN_FLAG_SEARCH_FILTER_ACTIVE) {
 | |
|     /* Clean up the extra panels and buttons created for searching. */
 | |
|     region_panels_remove_invisible_layouts(region);
 | |
|   }
 | |
| 
 | |
|   LISTBASE_FOREACH (Panel *, panel, ®ion->panels) {
 | |
|     if (panel->runtime_flag & PANEL_ACTIVE) {
 | |
|       BLI_assert(panel->runtime.block != NULL);
 | |
|       panel_calculate_size_recursive(region, panel);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Offset contents. */
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     if (block->active && block->panel) {
 | |
|       ui_offset_panel_block(block);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Re-align, possibly with animation. */
 | |
|   Panel *panel;
 | |
|   if (panels_need_realign(area, region, &panel)) {
 | |
|     if (panel) {
 | |
|       panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|     }
 | |
|     else {
 | |
|       uiAlignPanelStep(region, 1.0, false);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Compute size taken up by panels. */
 | |
|   ui_panels_size(region, r_x, r_y);
 | |
| }
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Panel Dragging
 | |
|  * \{ */
 | |
| 
 | |
| #define DRAG_REGION_PAD (PNL_HEADER * 0.5)
 | |
| static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
 | |
| {
 | |
|   uiHandlePanelData *data = panel->activedata;
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
| 
 | |
|   /* Keep the drag position in the region with a small pad to keep the panel visible. */
 | |
|   const int y = clamp_i(event->y, region->winrct.ymin, region->winrct.ymax + DRAG_REGION_PAD);
 | |
| 
 | |
|   float dy = (float)(y - data->starty);
 | |
| 
 | |
|   /* Adjust for region zoom. */
 | |
|   dy *= BLI_rctf_size_y(®ion->v2d.cur) / (float)BLI_rcti_size_y(®ion->winrct);
 | |
| 
 | |
|   /* Add the movement of the view due to edge scrolling while dragging. */
 | |
|   dy += ((float)region->v2d.cur.ymin - data->start_cur_ymin);
 | |
| 
 | |
|   panel->ofsy = data->startofsy + round_fl_to_int(dy);
 | |
| 
 | |
|   uiAlignPanelStep(region, 0.2f, true);
 | |
| 
 | |
|   ED_region_tag_redraw(region);
 | |
| }
 | |
| #undef DRAG_REGION_PAD
 | |
| 
 | |
| /** \} */
 | |
| 
 | |
| /* -------------------------------------------------------------------- */
 | |
| /** \name Region Level Panel Interaction
 | |
|  * \{ */
 | |
| 
 | |
| static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block,
 | |
|                                                   const Panel *panel,
 | |
|                                                   const int mx,
 | |
|                                                   const int my)
 | |
| {
 | |
|   if (!IN_RANGE((float)mx, block->rect.xmin, block->rect.xmax)) {
 | |
|     return PANEL_MOUSE_OUTSIDE;
 | |
|   }
 | |
| 
 | |
|   if (IN_RANGE((float)my, block->rect.ymax, block->rect.ymax + PNL_HEADER)) {
 | |
|     return PANEL_MOUSE_INSIDE_HEADER;
 | |
|   }
 | |
| 
 | |
|   if (!UI_panel_is_closed(panel)) {
 | |
|     if (IN_RANGE((float)my, block->rect.ymin, block->rect.ymax + PNL_HEADER)) {
 | |
|       return PANEL_MOUSE_INSIDE_CONTENT;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return PANEL_MOUSE_OUTSIDE;
 | |
| }
 | |
| 
 | |
| typedef struct uiPanelDragCollapseHandle {
 | |
|   bool was_first_open;
 | |
|   int xy_init[2];
 | |
| } uiPanelDragCollapseHandle;
 | |
| 
 | |
| static void ui_panel_drag_collapse_handler_remove(bContext *UNUSED(C), void *userdata)
 | |
| {
 | |
|   uiPanelDragCollapseHandle *dragcol_data = userdata;
 | |
|   MEM_freeN(dragcol_data);
 | |
| }
 | |
| 
 | |
| static void ui_panel_drag_collapse(const bContext *C,
 | |
|                                    const uiPanelDragCollapseHandle *dragcol_data,
 | |
|                                    const int xy_dst[2])
 | |
| {
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
| 
 | |
|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
 | |
|     float xy_a_block[2] = {UNPACK2(dragcol_data->xy_init)};
 | |
|     float xy_b_block[2] = {UNPACK2(xy_dst)};
 | |
|     Panel *panel = block->panel;
 | |
| 
 | |
|     if (panel == NULL || (panel->type && (panel->type->flag & PANEL_TYPE_NO_HEADER))) {
 | |
|       continue;
 | |
|     }
 | |
|     const int oldflag = panel->flag;
 | |
| 
 | |
|     /* Lock axis. */
 | |
|     xy_b_block[0] = dragcol_data->xy_init[0];
 | |
| 
 | |
|     /* Use cursor coords in block space. */
 | |
|     ui_window_to_block_fl(region, block, &xy_a_block[0], &xy_a_block[1]);
 | |
|     ui_window_to_block_fl(region, block, &xy_b_block[0], &xy_b_block[1]);
 | |
| 
 | |
|     /* Set up `rect` to match header size. */
 | |
|     rctf rect = block->rect;
 | |
|     rect.ymin = rect.ymax;
 | |
|     rect.ymax = rect.ymin + PNL_HEADER;
 | |
| 
 | |
|     /* Touch all panels between last mouse coordinate and the current one. */
 | |
|     if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
 | |
|       /* Force panel to open or close. */
 | |
|       panel->runtime_flag &= ~PANEL_USE_CLOSED_FROM_SEARCH;
 | |
|       SET_FLAG_FROM_TEST(panel->flag, dragcol_data->was_first_open, PNL_CLOSED);
 | |
| 
 | |
|       /* If panel->flag has changed this means a panel was opened/closed here. */
 | |
|       if (panel->flag != oldflag) {
 | |
|         panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   /* Update the instanced panel data expand flags with the changes made here. */
 | |
|   set_panels_list_data_expand_flag(C, region);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Panel drag-collapse (modal handler).
 | |
|  * Clicking and dragging over panels toggles their collapse state based on the panel
 | |
|  * that was first dragged over. If it was open all affected panels including the initial
 | |
|  * one are closed and vice versa.
 | |
|  */
 | |
| static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
 | |
| {
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   uiPanelDragCollapseHandle *dragcol_data = userdata;
 | |
|   short retval = WM_UI_HANDLER_CONTINUE;
 | |
| 
 | |
|   switch (event->type) {
 | |
|     case MOUSEMOVE:
 | |
|       ui_panel_drag_collapse(C, dragcol_data, &event->x);
 | |
| 
 | |
|       retval = WM_UI_HANDLER_BREAK;
 | |
|       break;
 | |
|     case LEFTMOUSE:
 | |
|       if (event->val == KM_RELEASE) {
 | |
|         /* Done! */
 | |
|         WM_event_remove_ui_handler(&win->modalhandlers,
 | |
|                                    ui_panel_drag_collapse_handler,
 | |
|                                    ui_panel_drag_collapse_handler_remove,
 | |
|                                    dragcol_data,
 | |
|                                    true);
 | |
|         ui_panel_drag_collapse_handler_remove(C, dragcol_data);
 | |
|       }
 | |
|       /* Don't let any left-mouse event fall through! */
 | |
|       retval = WM_UI_HANDLER_BREAK;
 | |
|       break;
 | |
|   }
 | |
| 
 | |
|   return retval;
 | |
| }
 | |
| 
 | |
| static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was_open)
 | |
| {
 | |
|   wmWindow *win = CTX_wm_window(C);
 | |
|   const wmEvent *event = win->eventstate;
 | |
|   uiPanelDragCollapseHandle *dragcol_data = MEM_mallocN(sizeof(*dragcol_data), __func__);
 | |
| 
 | |
|   dragcol_data->was_first_open = was_open;
 | |
|   copy_v2_v2_int(dragcol_data->xy_init, &event->x);
 | |
| 
 | |
|   WM_event_add_ui_handler(C,
 | |
|                           &win->modalhandlers,
 | |
|                           ui_panel_drag_collapse_handler,
 | |
|                           ui_panel_drag_collapse_handler_remove,
 | |
|                           dragcol_data,
 | |
|                           0);
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Supposing the block has a panel and isn't a menu, handle opening, closing, pinning, etc.
 | |
|  * Code currently assumes layout style for location of widgets
 | |
|  *
 | |
|  * \param mx: The mouse x coordinate, in panel space.
 | |
|  */
 | |
| static void ui_handle_panel_header(const bContext *C,
 | |
|                                    const uiBlock *block,
 | |
|                                    const int mx,
 | |
|                                    const int event_type,
 | |
|                                    const short ctrl,
 | |
|                                    const short shift)
 | |
| {
 | |
|   Panel *panel = block->panel;
 | |
|   ARegion *region = CTX_wm_region(C);
 | |
| 
 | |
|   BLI_assert(panel->type != NULL);
 | |
|   BLI_assert(!(panel->type->flag & PANEL_TYPE_NO_HEADER));
 | |
| 
 | |
|   const bool is_subpanel = (panel->type->parent != NULL);
 | |
|   const bool use_pin = UI_panel_category_is_visible(region) && !is_subpanel;
 | |
|   const bool show_pin = use_pin && (panel->flag & PNL_PIN);
 | |
|   const bool show_drag = !is_subpanel;
 | |
| 
 | |
|   /* Handle panel pinning. */
 | |
|   if (use_pin && ELEM(event_type, EVT_RETKEY, EVT_PADENTER, LEFTMOUSE) && shift) {
 | |
|     panel->flag ^= PNL_PIN;
 | |
|     ED_region_tag_redraw(region);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   float expansion_area_xmax = block->rect.xmax;
 | |
|   if (show_drag) {
 | |
|     expansion_area_xmax -= (PNL_ICON * 1.5f);
 | |
|   }
 | |
|   if (show_pin) {
 | |
|     expansion_area_xmax -= PNL_ICON;
 | |
|   }
 | |
| 
 | |
|   /* Collapse and expand panels. */
 | |
|   if (ELEM(event_type, EVT_RETKEY, EVT_PADENTER, EVT_AKEY) || mx < expansion_area_xmax) {
 | |
|     if (ctrl && !is_subpanel) {
 | |
|       /* For parent panels, collapse all other panels or toggle children. */
 | |
|       if (UI_panel_is_closed(panel) || BLI_listbase_is_empty(&panel->children)) {
 | |
|         panels_collapse_all(region, panel);
 | |
| 
 | |
|         /* Reset the view - we don't want to display a view without content. */
 | |
|         UI_view2d_offset(®ion->v2d, 0.0f, 1.0f);
 | |
|       }
 | |
|       else {
 | |
|         /* If a panel has sub-panels and it's open, toggle the expansion
 | |
|          * of the sub-panels (based on the expansion of the first sub-panel). */
 | |
|         Panel *first_child = panel->children.first;
 | |
|         BLI_assert(first_child != NULL);
 | |
|         panel_set_flag_recursive(panel, PNL_CLOSED, !UI_panel_is_closed(first_child));
 | |
|         panel->flag |= PNL_CLOSED;
 | |
|       }
 | |
|     }
 | |
| 
 | |
|     SET_FLAG_FROM_TEST(panel->flag, !UI_panel_is_closed(panel), PNL_CLOSED);
 | |
| 
 | |
|     if (event_type == LEFTMOUSE) {
 | |
|       ui_panel_drag_collapse_handler_add(C, UI_panel_is_closed(panel));
 | |
|     }
 | |
| 
 | |
|     /* Set panel custom data (modifier) active when expanding subpanels, but not top-level
 | |
|      * panels to allow collapsing and expanding without setting the active element. */
 | |
|     if (is_subpanel) {
 | |
|       panel_custom_data_active_set(panel);
 | |
|     }
 | |
| 
 | |
|     set_panels_list_data_expand_flag(C, region);
 | |
|     panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   /* Handle panel dragging. For now don't allow dragging in floating regions. */
 | |
|   if (show_drag && !(region->alignment == RGN_ALIGN_FLOAT)) {
 | |
|     const float drag_area_xmin = block->rect.xmax - (PNL_ICON * 1.5f);
 | |
|     const float drag_area_xmax = block->rect.xmax;
 | |
|     if (IN_RANGE(mx, drag_area_xmin, drag_area_xmax)) {
 | |
|       panel_activate_state(C, panel, PANEL_STATE_DRAG);
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   /* Handle panel unpinning. */
 | |
|   if (show_pin) {
 | |
|     const float pin_area_xmin = expansion_area_xmax;
 | |
|     const float pin_area_xmax = pin_area_xmin + PNL_ICON;
 | |
|     if (IN_RANGE(mx, pin_area_xmin, pin_area_xmax)) {
 | |
|       panel->flag ^= PNL_PIN;
 | |
|       ED_region_tag_redraw(region);
 | |
|       return;
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| bool UI_panel_category_is_visible(const ARegion *region)
 | |
| {
 | |
|   /* Check for more than one category. */
 | |
|   return region->panels_category.first &&
 | |
|          region->panels_category.first != region->panels_category.last;
 | |
| }
 | |
| 
 | |
| PanelCategoryDyn *UI_panel_category_find(const ARegion *region, const char *idname)
 | |
| {
 | |
|   return BLI_findstring(®ion->panels_category, idname, offsetof(PanelCategoryDyn, idname));
 | |
| }
 | |
| 
 | |
| PanelCategoryStack *UI_panel_category_active_find(ARegion *region, const char *idname)
 | |
| {
 | |
|   return BLI_findstring(
 | |
|       ®ion->panels_category_active, idname, offsetof(PanelCategoryStack, idname));
 | |
| }
 | |
| 
 | |
| static void ui_panel_category_active_set(ARegion *region, const char *idname, bool fallback)
 | |
| {
 | |
|   ListBase *lb = ®ion->panels_category_active;
 | |
|   PanelCategoryStack *pc_act = UI_panel_category_active_find(region, idname);
 | |
| 
 | |
|   if (pc_act) {
 | |
|     BLI_remlink(lb, pc_act);
 | |
|   }
 | |
|   else {
 | |
|     pc_act = MEM_callocN(sizeof(PanelCategoryStack), __func__);
 | |
|     BLI_strncpy(pc_act->idname, idname, sizeof(pc_act->idname));
 | |
|   }
 | |
| 
 | |
|   if (fallback) {
 | |
|     /* For fall-backs, add at the end so explicitly chosen categories have priority. */
 | |
|     BLI_addtail(lb, pc_act);
 | |
|   }
 | |
|   else {
 | |
|     BLI_addhead(lb, pc_act);
 | |
|   }
 | |
| 
 | |
|   /* Validate all active panels. We could do this on load, they are harmless -
 | |
|    * but we should remove them somewhere.
 | |
|    * (Add-ons could define panels and gather cruft over time). */
 | |
|   {
 | |
|     PanelCategoryStack *pc_act_next;
 | |
|     /* intentionally skip first */
 | |
|     pc_act_next = pc_act->next;
 | |
|     while ((pc_act = pc_act_next)) {
 | |
|       pc_act_next = pc_act->next;
 | |
|       if (!BLI_findstring(
 | |
|               ®ion->type->paneltypes, pc_act->idname, offsetof(PanelType, category))) {
 | |
|         BLI_remlink(lb, pc_act);
 | |
|         MEM_freeN(pc_act);
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void UI_panel_category_active_set(ARegion *region, const char *idname)
 | |
| {
 | |
|   ui_panel_category_active_set(region, idname, false);
 | |
| }
 | |
| 
 | |
| void UI_panel_category_active_set_default(ARegion *region, const char *idname)
 | |
| {
 | |
|   if (!UI_panel_category_active_find(region, idname)) {
 | |
|     ui_panel_category_active_set(region, idname, true);
 | |
|   }
 | |
| }
 | |
| 
 | |
| const char *UI_panel_category_active_get(ARegion *region, bool set_fallback)
 | |
| {
 | |
|   LISTBASE_FOREACH (PanelCategoryStack *, pc_act, ®ion->panels_category_active) {
 | |
|     if (UI_panel_category_find(region, pc_act->idname)) {
 | |
|       return pc_act->idname;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (set_fallback) {
 | |
|     PanelCategoryDyn *pc_dyn = region->panels_category.first;
 | |
|     if (pc_dyn) {
 | |
|       ui_panel_category_active_set(region, pc_dyn->idname, true);
 | |
|       return pc_dyn->idname;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| static PanelCategoryDyn *panel_categories_find_mouse_over(ARegion *region, const wmEvent *event)
 | |
| {
 | |
|   LISTBASE_FOREACH (PanelCategoryDyn *, ptd, ®ion->panels_category) {
 | |
|     if (BLI_rcti_isect_pt(&ptd->rect, event->mval[0], event->mval[1])) {
 | |
|       return ptd;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return NULL;
 | |
| }
 | |
| 
 | |
| void UI_panel_category_add(ARegion *region, const char *name)
 | |
| {
 | |
|   PanelCategoryDyn *pc_dyn = MEM_callocN(sizeof(*pc_dyn), __func__);
 | |
|   BLI_addtail(®ion->panels_category, pc_dyn);
 | |
| 
 | |
|   BLI_strncpy(pc_dyn->idname, name, sizeof(pc_dyn->idname));
 | |
| 
 | |
|   /* 'pc_dyn->rect' must be set on draw. */
 | |
| }
 | |
| 
 | |
| void UI_panel_category_clear_all(ARegion *region)
 | |
| {
 | |
|   BLI_freelistN(®ion->panels_category);
 | |
| }
 | |
| 
 | |
| static int ui_handle_panel_category_cycling(const wmEvent *event,
 | |
|                                             ARegion *region,
 | |
|                                             const uiBut *active_but)
 | |
| {
 | |
|   const bool is_mousewheel = ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE);
 | |
|   const bool inside_tabregion =
 | |
|       ((RGN_ALIGN_ENUM_FROM_MASK(region->alignment) != RGN_ALIGN_RIGHT) ?
 | |
|            (event->mval[0] < ((PanelCategoryDyn *)region->panels_category.first)->rect.xmax) :
 | |
|            (event->mval[0] > ((PanelCategoryDyn *)region->panels_category.first)->rect.xmin));
 | |
| 
 | |
|   /* If mouse is inside non-tab region, ctrl key is required. */
 | |
|   if (is_mousewheel && !event->ctrl && !inside_tabregion) {
 | |
|     return WM_UI_HANDLER_CONTINUE;
 | |
|   }
 | |
| 
 | |
|   if (active_but && ui_but_supports_cycling(active_but)) {
 | |
|     /* Skip - exception to make cycling buttons using ctrl+mousewheel work in tabbed regions. */
 | |
|   }
 | |
|   else {
 | |
|     const char *category = UI_panel_category_active_get(region, false);
 | |
|     if (LIKELY(category)) {
 | |
|       PanelCategoryDyn *pc_dyn = UI_panel_category_find(region, category);
 | |
|       if (LIKELY(pc_dyn)) {
 | |
|         if (is_mousewheel) {
 | |
|           /* We can probably get rid of this and only allow Ctrl-Tabbing. */
 | |
|           pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
 | |
|         }
 | |
|         else {
 | |
|           const bool backwards = event->shift;
 | |
|           pc_dyn = backwards ? pc_dyn->prev : pc_dyn->next;
 | |
|           if (!pc_dyn) {
 | |
|             /* Proper cyclic behavior, back to first/last category (only used for ctrl+tab). */
 | |
|             pc_dyn = backwards ? region->panels_category.last : region->panels_category.first;
 | |
|           }
 | |
|         }
 | |
| 
 | |
|         if (pc_dyn) {
 | |
|           /* Intentionally don't reset scroll in this case,
 | |
|            * allowing for quick browsing between tabs. */
 | |
|           UI_panel_category_active_set(region, pc_dyn->idname);
 | |
|           ED_region_tag_redraw(region);
 | |
|         }
 | |
|       }
 | |
|     }
 | |
|     return WM_UI_HANDLER_BREAK;
 | |
|   }
 | |
| 
 | |
|   return WM_UI_HANDLER_CONTINUE;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * Handle region panel events like opening and closing panels, changing categories, etc.
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|  *
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|  * \note Could become a modal key-map.
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|  */
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| int ui_handler_panel_region(bContext *C,
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|                             const wmEvent *event,
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|                             ARegion *region,
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|                             const uiBut *active_but)
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| {
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|   /* Mouse-move events are handled by separate handlers for dragging and drag collapsing. */
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|   if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
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|     return WM_UI_HANDLER_CONTINUE;
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|   }
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| 
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|   /* We only use KM_PRESS events in this function, so it's simpler to return early. */
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|   if (event->val != KM_PRESS) {
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|     return WM_UI_HANDLER_CONTINUE;
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|   }
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| 
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|   /* Scroll-bars can overlap panels now, they have handling priority. */
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|   if (UI_view2d_mouse_in_scrollers(region, ®ion->v2d, event->x, event->y)) {
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|     return WM_UI_HANDLER_CONTINUE;
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|   }
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| 
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|   int retval = WM_UI_HANDLER_CONTINUE;
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| 
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|   /* Handle category tabs. */
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|   if (UI_panel_category_is_visible(region)) {
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|     if (event->type == LEFTMOUSE) {
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|       PanelCategoryDyn *pc_dyn = panel_categories_find_mouse_over(region, event);
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|       if (pc_dyn) {
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|         UI_panel_category_active_set(region, pc_dyn->idname);
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|         ED_region_tag_redraw(region);
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| 
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|         /* Reset scroll to the top (T38348). */
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|         UI_view2d_offset(®ion->v2d, -1.0f, 1.0f);
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| 
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|         retval = WM_UI_HANDLER_BREAK;
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|       }
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|     }
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|     else if ((event->type == EVT_TABKEY && event->ctrl) ||
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|              ELEM(event->type, WHEELUPMOUSE, WHEELDOWNMOUSE)) {
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|       /* Cycle tabs. */
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|       retval = ui_handle_panel_category_cycling(event, region, active_but);
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|     }
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|   }
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| 
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|   if (retval == WM_UI_HANDLER_BREAK) {
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|     return retval;
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|   }
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| 
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|   const bool region_has_active_button = (ui_region_find_active_but(region) != NULL);
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| 
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|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
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|     Panel *panel = block->panel;
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|     if (panel == NULL || panel->type == NULL) {
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|       continue;
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|     }
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|     /* We can't expand or collapse panels without headers, they would disappear. */
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|     if (panel->type->flag & PANEL_TYPE_NO_HEADER) {
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|       continue;
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|     }
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| 
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|     int mx = event->x;
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|     int my = event->y;
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|     ui_window_to_block(region, block, &mx, &my);
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| 
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|     const uiPanelMouseState mouse_state = ui_panel_mouse_state_get(block, panel, mx, my);
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| 
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|     if (mouse_state != PANEL_MOUSE_OUTSIDE) {
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|       /* Mark panels that have been interacted with so their expansion
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|        * doesn't reset when property search finishes. */
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|       SET_FLAG_FROM_TEST(panel->flag, UI_panel_is_closed(panel), PNL_CLOSED);
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|       panel->runtime_flag &= ~PANEL_USE_CLOSED_FROM_SEARCH;
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| 
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|       /* The panel collapse / expand key "A" is special as it takes priority over
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|        * active button handling. */
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|       if (event->type == EVT_AKEY && !IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
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|         retval = WM_UI_HANDLER_BREAK;
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|         ui_handle_panel_header(C, block, mx, event->type, event->ctrl, event->shift);
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|         break;
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|       }
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|     }
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| 
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|     /* Don't do any other panel handling with an active button. */
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|     if (region_has_active_button) {
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|       continue;
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|     }
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| 
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|     if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
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|       /* All mouse clicks inside panel headers should return in break. */
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|       if (ELEM(event->type, EVT_RETKEY, EVT_PADENTER, LEFTMOUSE)) {
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|         retval = WM_UI_HANDLER_BREAK;
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|         ui_handle_panel_header(C, block, mx, event->type, event->ctrl, event->shift);
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|       }
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|       else if (event->type == RIGHTMOUSE) {
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|         retval = WM_UI_HANDLER_BREAK;
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|         ui_popup_context_menu_for_panel(C, region, block->panel);
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|       }
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|       break;
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|     }
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|   }
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| 
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|   return retval;
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| }
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| 
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| static void ui_panel_custom_data_set_recursive(Panel *panel, PointerRNA *custom_data)
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| {
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|   panel->runtime.custom_data_ptr = custom_data;
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| 
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|   LISTBASE_FOREACH (Panel *, child_panel, &panel->children) {
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|     ui_panel_custom_data_set_recursive(child_panel, custom_data);
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|   }
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| }
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| 
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| void UI_panel_custom_data_set(Panel *panel, PointerRNA *custom_data)
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| {
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|   BLI_assert(panel->type != NULL);
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| 
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|   /* Free the old custom data, which should be shared among all of the panel's sub-panels. */
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|   if (panel->runtime.custom_data_ptr != NULL) {
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|     MEM_freeN(panel->runtime.custom_data_ptr);
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|   }
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| 
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|   ui_panel_custom_data_set_recursive(panel, custom_data);
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| }
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| 
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| PointerRNA *UI_panel_custom_data_get(const Panel *panel)
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| {
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|   return panel->runtime.custom_data_ptr;
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| }
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| 
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| PointerRNA *UI_region_panel_custom_data_under_cursor(const bContext *C, const wmEvent *event)
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| {
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|   ARegion *region = CTX_wm_region(C);
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| 
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|   LISTBASE_FOREACH (uiBlock *, block, ®ion->uiblocks) {
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|     Panel *panel = block->panel;
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|     if (panel == NULL) {
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|       continue;
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|     }
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| 
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|     int mx = event->x;
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|     int my = event->y;
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|     ui_window_to_block(region, block, &mx, &my);
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|     const int mouse_state = ui_panel_mouse_state_get(block, panel, mx, my);
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|     if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
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|       return UI_panel_custom_data_get(panel);
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|     }
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|   }
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| 
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|   return NULL;
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| }
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| 
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| /** \} */
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| 
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| /* -------------------------------------------------------------------- */
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| /** \name Window Level Modal Panel Interaction
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|  * \{ */
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| 
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| /* Note, this is modal handler and should not swallow events for animation. */
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| static int ui_handler_panel(bContext *C, const wmEvent *event, void *userdata)
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| {
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|   Panel *panel = userdata;
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|   uiHandlePanelData *data = panel->activedata;
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| 
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|   /* Verify if we can stop. */
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|   if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
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|     panel_activate_state(C, panel, PANEL_STATE_ANIMATION);
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|   }
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|   else if (event->type == MOUSEMOVE) {
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|     if (data->state == PANEL_STATE_DRAG) {
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|       ui_do_drag(C, event, panel);
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|     }
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|   }
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|   else if (event->type == TIMER && event->customdata == data->animtimer) {
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|     if (data->state == PANEL_STATE_ANIMATION) {
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|       ui_do_animate(C, panel);
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|     }
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|     else if (data->state == PANEL_STATE_DRAG) {
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|       ui_do_drag(C, event, panel);
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|     }
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|   }
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| 
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|   data = panel->activedata;
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| 
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|   if (data && data->state == PANEL_STATE_ANIMATION) {
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|     return WM_UI_HANDLER_CONTINUE;
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|   }
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|   return WM_UI_HANDLER_BREAK;
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| }
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| 
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| static void ui_handler_remove_panel(bContext *C, void *userdata)
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| {
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|   Panel *panel = userdata;
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| 
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|   panel_activate_state(C, panel, PANEL_STATE_EXIT);
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| }
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| 
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| static void panel_handle_data_ensure(const bContext *C,
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|                                      wmWindow *win,
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|                                      const ARegion *region,
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|                                      Panel *panel,
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|                                      const uiHandlePanelState state)
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| {
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|   if (panel->activedata == NULL) {
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|     panel->activedata = MEM_callocN(sizeof(uiHandlePanelData), __func__);
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|     WM_event_add_ui_handler(
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|         C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, panel, 0);
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|   }
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| 
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|   uiHandlePanelData *data = panel->activedata;
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| 
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|   data->animtimer = WM_event_add_timer(CTX_wm_manager(C), win, TIMER, ANIMATION_INTERVAL);
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| 
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|   data->state = state;
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|   data->startx = win->eventstate->x;
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|   data->starty = win->eventstate->y;
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|   data->startofsx = panel->ofsx;
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|   data->startofsy = panel->ofsy;
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|   data->start_cur_xmin = region->v2d.cur.xmin;
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|   data->start_cur_ymin = region->v2d.cur.ymin;
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|   data->starttime = PIL_check_seconds_timer();
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| }
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| 
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| /**
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|  * \note "select" and "drag drop" flags: First, the panel is "picked up" and both flags are set.
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|  * Then when the mouse releases and the panel starts animating to its aligned position, PNL_SELECT
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|  * is unset. When the animation finishes, PANEL_IS_DRAG_DROP is cleared.
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|  */
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| static void panel_activate_state(const bContext *C, Panel *panel, const uiHandlePanelState state)
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| {
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|   uiHandlePanelData *data = panel->activedata;
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|   wmWindow *win = CTX_wm_window(C);
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|   ARegion *region = CTX_wm_region(C);
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| 
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|   if (data != NULL && data->state == state) {
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|     return;
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|   }
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| 
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|   if (state == PANEL_STATE_DRAG) {
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|     panel_custom_data_active_set(panel);
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| 
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|     panel_set_flag_recursive(panel, PNL_SELECT, true);
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|     panel_set_runtime_flag_recursive(panel, PANEL_IS_DRAG_DROP, true);
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| 
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|     panel_handle_data_ensure(C, win, region, panel, state);
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| 
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|     /* Initiate edge panning during drags for scrolling beyond the initial region view. */
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|     wmOperatorType *ot = WM_operatortype_find("VIEW2D_OT_edge_pan", true);
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|     ui_handle_afterfunc_add_operator(ot, WM_OP_INVOKE_DEFAULT, true);
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|   }
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|   else if (state == PANEL_STATE_ANIMATION) {
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|     panel_set_flag_recursive(panel, PNL_SELECT, false);
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| 
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|     panel_handle_data_ensure(C, win, region, panel, state);
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|   }
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|   else if (state == PANEL_STATE_EXIT) {
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|     panel_set_runtime_flag_recursive(panel, PANEL_IS_DRAG_DROP, false);
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| 
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|     BLI_assert(data != NULL);
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| 
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|     if (data->animtimer) {
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|       WM_event_remove_timer(CTX_wm_manager(C), win, data->animtimer);
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|       data->animtimer = NULL;
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|     }
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| 
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|     MEM_freeN(data);
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|     panel->activedata = NULL;
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| 
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|     WM_event_remove_ui_handler(
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|         &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, panel, false);
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|   }
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| 
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|   ED_region_tag_redraw(region);
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| }
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| 
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| /** \} */
 |