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blender-archive/source/blender/modifiers/intern/MOD_uvproject.cc
Hans Goudey cb62ab5b28 Cleanup: Access mesh edges, faces, and loops with spans
Using spans instead of raw pointers helps to differentiate ararys from
pointers to single elements, gives bounds checking in debug builds, and
conveniently stores the number of elements in the same variable.

Also make variable naming consistent. For example, use `loops` instead
of `mloop`. The plural helps to clarify that the variable is an array.

I didn't change positions because there is a type mismatch between
C and C++ code that is ugly to manage. All remaining code can be
converted to C++, then that change will be simpler.

Pull Request #105138
2023-02-23 17:14:03 +01:00

378 lines
11 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2005 Blender Foundation. All rights reserved. */
/** \file
* \ingroup modifiers
*/
/* UV Project modifier: Generates UVs projected from an object */
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "BLI_uvproject.h"
#include "BLT_translation.h"
#include "DNA_camera_types.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_lib_query.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
#include "MEM_guardedalloc.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
static void initData(ModifierData *md)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(umd, modifier));
MEMCPY_STRUCT_AFTER(umd, DNA_struct_default_get(UVProjectModifierData), modifier);
}
static void requiredDataMask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
{
/* ask for UV coordinates */
r_cddata_masks->lmask |= CD_MASK_PROP_FLOAT2;
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
for (int i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; i++) {
walk(userData, ob, (ID **)&umd->projectors[i], IDWALK_CB_NOP);
}
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
UVProjectModifierData *umd = (UVProjectModifierData *)md;
bool do_add_own_transform = false;
for (int i = 0; i < umd->projectors_num; i++) {
if (umd->projectors[i] != nullptr) {
DEG_add_object_relation(
ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
do_add_own_transform = true;
}
}
if (do_add_own_transform) {
DEG_add_depends_on_transform_relation(ctx->node, "UV Project Modifier");
}
}
struct Projector {
Object *ob; /* object this projector is derived from */
float projmat[4][4]; /* projection matrix */
float normal[3]; /* projector normal in world space */
void *uci; /* optional uv-project info (panorama projection) */
};
static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
const ModifierEvalContext * /*ctx*/,
Object *ob,
Mesh *mesh)
{
float(*coords)[3], (*co)[3];
int i, verts_num;
Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
int projectors_num = 0;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
float aspx = umd->aspectx ? umd->aspectx : 1.0f;
float aspy = umd->aspecty ? umd->aspecty : 1.0f;
float scax = umd->scalex ? umd->scalex : 1.0f;
float scay = umd->scaley ? umd->scaley : 1.0f;
int free_uci = 0;
for (i = 0; i < umd->projectors_num; i++) {
if (umd->projectors[i] != nullptr) {
projectors[projectors_num++].ob = umd->projectors[i];
}
}
if (projectors_num == 0) {
return mesh;
}
/* Create a new layer if no UV Maps are available
* (e.g. if a preceding modifier could not preserve it). */
if (!CustomData_has_layer(&mesh->ldata, CD_PROP_FLOAT2)) {
CustomData_add_layer_named(
&mesh->ldata, CD_PROP_FLOAT2, CD_SET_DEFAULT, nullptr, mesh->totloop, umd->uvlayer_name);
}
/* make sure we're using an existing layer */
CustomData_validate_layer_name(&mesh->ldata, CD_PROP_FLOAT2, umd->uvlayer_name, uvname);
/* calculate a projection matrix and normal for each projector */
for (i = 0; i < projectors_num; i++) {
float tmpmat[4][4];
float offsetmat[4][4];
Camera *cam = nullptr;
/* calculate projection matrix */
invert_m4_m4(projectors[i].projmat, projectors[i].ob->object_to_world);
projectors[i].uci = nullptr;
if (projectors[i].ob->type == OB_CAMERA) {
cam = (Camera *)projectors[i].ob->data;
if (cam->type == CAM_PANO) {
projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, nullptr, aspx, aspy);
BLI_uvproject_camera_info_scale(
static_cast<ProjCameraInfo *>(projectors[i].uci), scax, scay);
free_uci = 1;
}
else {
CameraParams params;
/* setup parameters */
BKE_camera_params_init(&params);
BKE_camera_params_from_object(&params, projectors[i].ob);
/* Compute matrix, view-plane, etc. */
BKE_camera_params_compute_viewplane(&params, 1, 1, aspx, aspy);
/* scale the view-plane */
params.viewplane.xmin *= scax;
params.viewplane.xmax *= scax;
params.viewplane.ymin *= scay;
params.viewplane.ymax *= scay;
BKE_camera_params_compute_matrix(&params);
mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
}
}
else {
copy_m4_m4(tmpmat, projectors[i].projmat);
}
unit_m4(offsetmat);
mul_mat3_m4_fl(offsetmat, 0.5);
offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
/* Calculate world-space projector normal (for best projector test). */
projectors[i].normal[0] = 0;
projectors[i].normal[1] = 0;
projectors[i].normal[2] = 1;
mul_mat3_m4_v3(projectors[i].ob->object_to_world, projectors[i].normal);
}
const blender::Span<MPoly> polys = mesh->polys();
const blender::Span<MLoop> loops = mesh->loops();
float(*mloop_uv)[2] = static_cast<float(*)[2]>(
CustomData_get_layer_named_for_write(&mesh->ldata, CD_PROP_FLOAT2, uvname, loops.size()));
coords = BKE_mesh_vert_coords_alloc(mesh, &verts_num);
/* Convert coords to world-space. */
for (i = 0, co = coords; i < verts_num; i++, co++) {
mul_m4_v3(ob->object_to_world, *co);
}
/* if only one projector, project coords to UVs */
if (projectors_num == 1 && projectors[0].uci == nullptr) {
for (i = 0, co = coords; i < verts_num; i++, co++) {
mul_project_m4_v3(projectors[0].projmat, *co);
}
}
/* apply coords as UVs */
for (const int i : polys.index_range()) {
const MPoly &poly = polys[i];
if (projectors_num == 1) {
if (projectors[0].uci) {
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
BLI_uvproject_from_camera(
mloop_uv[lidx], coords[vidx], static_cast<ProjCameraInfo *>(projectors[0].uci));
} while (fidx--);
}
else {
/* apply transformed coords as UVs */
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
copy_v2_v2(mloop_uv[lidx], coords[vidx]);
} while (fidx--);
}
}
else {
/* multiple projectors, select the closest to face normal direction */
float face_no[3];
int j;
Projector *best_projector;
float best_dot;
/* get the untransformed face normal */
BKE_mesh_calc_poly_normal(&poly, &loops[poly.loopstart], (const float(*)[3])coords, face_no);
/* find the projector which the face points at most directly
* (projector normal with largest dot product is best)
*/
best_dot = dot_v3v3(projectors[0].normal, face_no);
best_projector = &projectors[0];
for (j = 1; j < projectors_num; j++) {
float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
if (tmp_dot > best_dot) {
best_dot = tmp_dot;
best_projector = &projectors[j];
}
}
if (best_projector->uci) {
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
BLI_uvproject_from_camera(
mloop_uv[lidx], coords[vidx], static_cast<ProjCameraInfo *>(best_projector->uci));
} while (fidx--);
}
else {
uint fidx = poly.totloop - 1;
do {
uint lidx = poly.loopstart + fidx;
uint vidx = loops[lidx].v;
mul_v2_project_m4_v3(mloop_uv[lidx], best_projector->projmat, coords[vidx]);
} while (fidx--);
}
}
}
MEM_freeN(coords);
if (free_uci) {
int j;
for (j = 0; j < projectors_num; j++) {
if (projectors[j].uci) {
MEM_freeN(projectors[j].uci);
}
}
}
mesh->runtime->is_original_bmesh = false;
return mesh;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
UVProjectModifierData *umd = (UVProjectModifierData *)md;
result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
return result;
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *sub;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
uiLayoutSetPropSep(layout, true);
uiItemPointerR(layout, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_NONE);
/* Aspect and Scale are only used for camera projectors. */
bool has_camera = false;
RNA_BEGIN (ptr, projector_ptr, "projectors") {
PointerRNA ob_projector = RNA_pointer_get(&projector_ptr, "object");
if (!RNA_pointer_is_null(&ob_projector) && RNA_enum_get(&ob_projector, "type") == OB_CAMERA) {
has_camera = true;
break;
}
}
RNA_END;
sub = uiLayoutColumn(layout, true);
uiLayoutSetActive(sub, has_camera);
uiItemR(sub, ptr, "aspect_x", 0, nullptr, ICON_NONE);
uiItemR(sub, ptr, "aspect_y", 0, IFACE_("Y"), ICON_NONE);
sub = uiLayoutColumn(layout, true);
uiLayoutSetActive(sub, has_camera);
uiItemR(sub, ptr, "scale_x", 0, nullptr, ICON_NONE);
uiItemR(sub, ptr, "scale_y", 0, IFACE_("Y"), ICON_NONE);
uiItemR(layout, ptr, "projector_count", 0, IFACE_("Projectors"), ICON_NONE);
RNA_BEGIN (ptr, projector_ptr, "projectors") {
uiItemR(layout, &projector_ptr, "object", 0, nullptr, ICON_NONE);
}
RNA_END;
modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_UVProject, panel_draw);
}
ModifierTypeInfo modifierType_UVProject = {
/*name*/ N_("UVProject"),
/*structName*/ "UVProjectModifierData",
/*structSize*/ sizeof(UVProjectModifierData),
/*srna*/ &RNA_UVProjectModifier,
/*type*/ eModifierTypeType_NonGeometrical,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
/*icon*/ ICON_MOD_UVPROJECT,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ nullptr,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ nullptr,
/*isDisabled*/ nullptr,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ nullptr,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};