Using spans instead of raw pointers helps to differentiate ararys from pointers to single elements, gives bounds checking in debug builds, and conveniently stores the number of elements in the same variable. Also make variable naming consistent. For example, use `loops` instead of `mloop`. The plural helps to clarify that the variable is an array. I didn't change positions because there is a type mismatch between C and C++ code that is ugly to manage. All remaining code can be converted to C++, then that change will be simpler. Pull Request #105138
378 lines
11 KiB
C++
378 lines
11 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup modifiers
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*/
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/* UV Project modifier: Generates UVs projected from an object */
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLI_uvproject.h"
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#include "BLT_translation.h"
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#include "DNA_camera_types.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_camera.h"
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#include "BKE_context.h"
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#include "BKE_lib_query.h"
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#include "BKE_material.h"
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#include "BKE_mesh.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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#include "MEM_guardedalloc.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_build.h"
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#include "DEG_depsgraph_query.h"
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static void initData(ModifierData *md)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(umd, modifier));
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MEMCPY_STRUCT_AFTER(umd, DNA_struct_default_get(UVProjectModifierData), modifier);
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}
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static void requiredDataMask(ModifierData * /*md*/, CustomData_MeshMasks *r_cddata_masks)
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{
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/* ask for UV coordinates */
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r_cddata_masks->lmask |= CD_MASK_PROP_FLOAT2;
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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for (int i = 0; i < MOD_UVPROJECT_MAXPROJECTORS; i++) {
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walk(userData, ob, (ID **)&umd->projectors[i], IDWALK_CB_NOP);
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}
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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bool do_add_own_transform = false;
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for (int i = 0; i < umd->projectors_num; i++) {
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if (umd->projectors[i] != nullptr) {
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DEG_add_object_relation(
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ctx->node, umd->projectors[i], DEG_OB_COMP_TRANSFORM, "UV Project Modifier");
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do_add_own_transform = true;
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}
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}
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if (do_add_own_transform) {
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DEG_add_depends_on_transform_relation(ctx->node, "UV Project Modifier");
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}
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}
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struct Projector {
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Object *ob; /* object this projector is derived from */
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float projmat[4][4]; /* projection matrix */
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float normal[3]; /* projector normal in world space */
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void *uci; /* optional uv-project info (panorama projection) */
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};
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static Mesh *uvprojectModifier_do(UVProjectModifierData *umd,
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const ModifierEvalContext * /*ctx*/,
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Object *ob,
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Mesh *mesh)
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{
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float(*coords)[3], (*co)[3];
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int i, verts_num;
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Projector projectors[MOD_UVPROJECT_MAXPROJECTORS];
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int projectors_num = 0;
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char uvname[MAX_CUSTOMDATA_LAYER_NAME];
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float aspx = umd->aspectx ? umd->aspectx : 1.0f;
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float aspy = umd->aspecty ? umd->aspecty : 1.0f;
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float scax = umd->scalex ? umd->scalex : 1.0f;
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float scay = umd->scaley ? umd->scaley : 1.0f;
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int free_uci = 0;
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for (i = 0; i < umd->projectors_num; i++) {
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if (umd->projectors[i] != nullptr) {
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projectors[projectors_num++].ob = umd->projectors[i];
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}
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}
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if (projectors_num == 0) {
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return mesh;
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}
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/* Create a new layer if no UV Maps are available
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* (e.g. if a preceding modifier could not preserve it). */
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if (!CustomData_has_layer(&mesh->ldata, CD_PROP_FLOAT2)) {
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CustomData_add_layer_named(
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&mesh->ldata, CD_PROP_FLOAT2, CD_SET_DEFAULT, nullptr, mesh->totloop, umd->uvlayer_name);
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}
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/* make sure we're using an existing layer */
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CustomData_validate_layer_name(&mesh->ldata, CD_PROP_FLOAT2, umd->uvlayer_name, uvname);
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/* calculate a projection matrix and normal for each projector */
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for (i = 0; i < projectors_num; i++) {
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float tmpmat[4][4];
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float offsetmat[4][4];
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Camera *cam = nullptr;
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/* calculate projection matrix */
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invert_m4_m4(projectors[i].projmat, projectors[i].ob->object_to_world);
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projectors[i].uci = nullptr;
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if (projectors[i].ob->type == OB_CAMERA) {
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cam = (Camera *)projectors[i].ob->data;
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if (cam->type == CAM_PANO) {
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projectors[i].uci = BLI_uvproject_camera_info(projectors[i].ob, nullptr, aspx, aspy);
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BLI_uvproject_camera_info_scale(
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static_cast<ProjCameraInfo *>(projectors[i].uci), scax, scay);
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free_uci = 1;
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}
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else {
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CameraParams params;
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/* setup parameters */
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BKE_camera_params_init(¶ms);
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BKE_camera_params_from_object(¶ms, projectors[i].ob);
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/* Compute matrix, view-plane, etc. */
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BKE_camera_params_compute_viewplane(¶ms, 1, 1, aspx, aspy);
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/* scale the view-plane */
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params.viewplane.xmin *= scax;
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params.viewplane.xmax *= scax;
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params.viewplane.ymin *= scay;
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params.viewplane.ymax *= scay;
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BKE_camera_params_compute_matrix(¶ms);
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mul_m4_m4m4(tmpmat, params.winmat, projectors[i].projmat);
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}
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}
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else {
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copy_m4_m4(tmpmat, projectors[i].projmat);
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}
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unit_m4(offsetmat);
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mul_mat3_m4_fl(offsetmat, 0.5);
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offsetmat[3][0] = offsetmat[3][1] = offsetmat[3][2] = 0.5;
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mul_m4_m4m4(projectors[i].projmat, offsetmat, tmpmat);
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/* Calculate world-space projector normal (for best projector test). */
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projectors[i].normal[0] = 0;
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projectors[i].normal[1] = 0;
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projectors[i].normal[2] = 1;
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mul_mat3_m4_v3(projectors[i].ob->object_to_world, projectors[i].normal);
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}
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const blender::Span<MPoly> polys = mesh->polys();
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const blender::Span<MLoop> loops = mesh->loops();
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float(*mloop_uv)[2] = static_cast<float(*)[2]>(
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CustomData_get_layer_named_for_write(&mesh->ldata, CD_PROP_FLOAT2, uvname, loops.size()));
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coords = BKE_mesh_vert_coords_alloc(mesh, &verts_num);
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/* Convert coords to world-space. */
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for (i = 0, co = coords; i < verts_num; i++, co++) {
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mul_m4_v3(ob->object_to_world, *co);
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}
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/* if only one projector, project coords to UVs */
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if (projectors_num == 1 && projectors[0].uci == nullptr) {
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for (i = 0, co = coords; i < verts_num; i++, co++) {
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mul_project_m4_v3(projectors[0].projmat, *co);
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}
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}
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/* apply coords as UVs */
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for (const int i : polys.index_range()) {
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const MPoly &poly = polys[i];
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if (projectors_num == 1) {
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if (projectors[0].uci) {
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uint fidx = poly.totloop - 1;
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do {
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uint lidx = poly.loopstart + fidx;
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uint vidx = loops[lidx].v;
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BLI_uvproject_from_camera(
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mloop_uv[lidx], coords[vidx], static_cast<ProjCameraInfo *>(projectors[0].uci));
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} while (fidx--);
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}
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else {
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/* apply transformed coords as UVs */
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uint fidx = poly.totloop - 1;
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do {
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uint lidx = poly.loopstart + fidx;
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uint vidx = loops[lidx].v;
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copy_v2_v2(mloop_uv[lidx], coords[vidx]);
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} while (fidx--);
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}
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}
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else {
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/* multiple projectors, select the closest to face normal direction */
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float face_no[3];
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int j;
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Projector *best_projector;
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float best_dot;
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/* get the untransformed face normal */
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BKE_mesh_calc_poly_normal(&poly, &loops[poly.loopstart], (const float(*)[3])coords, face_no);
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/* find the projector which the face points at most directly
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* (projector normal with largest dot product is best)
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*/
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best_dot = dot_v3v3(projectors[0].normal, face_no);
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best_projector = &projectors[0];
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for (j = 1; j < projectors_num; j++) {
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float tmp_dot = dot_v3v3(projectors[j].normal, face_no);
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if (tmp_dot > best_dot) {
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best_dot = tmp_dot;
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best_projector = &projectors[j];
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}
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}
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if (best_projector->uci) {
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uint fidx = poly.totloop - 1;
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do {
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uint lidx = poly.loopstart + fidx;
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uint vidx = loops[lidx].v;
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BLI_uvproject_from_camera(
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mloop_uv[lidx], coords[vidx], static_cast<ProjCameraInfo *>(best_projector->uci));
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} while (fidx--);
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}
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else {
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uint fidx = poly.totloop - 1;
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do {
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uint lidx = poly.loopstart + fidx;
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uint vidx = loops[lidx].v;
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mul_v2_project_m4_v3(mloop_uv[lidx], best_projector->projmat, coords[vidx]);
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} while (fidx--);
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}
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}
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}
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MEM_freeN(coords);
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if (free_uci) {
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int j;
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for (j = 0; j < projectors_num; j++) {
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if (projectors[j].uci) {
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MEM_freeN(projectors[j].uci);
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}
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}
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}
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mesh->runtime->is_original_bmesh = false;
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return mesh;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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Mesh *result;
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UVProjectModifierData *umd = (UVProjectModifierData *)md;
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result = uvprojectModifier_do(umd, ctx, ctx->object, mesh);
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return result;
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}
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static void panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *sub;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
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uiLayoutSetPropSep(layout, true);
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uiItemPointerR(layout, ptr, "uv_layer", &obj_data_ptr, "uv_layers", nullptr, ICON_NONE);
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/* Aspect and Scale are only used for camera projectors. */
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bool has_camera = false;
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RNA_BEGIN (ptr, projector_ptr, "projectors") {
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PointerRNA ob_projector = RNA_pointer_get(&projector_ptr, "object");
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if (!RNA_pointer_is_null(&ob_projector) && RNA_enum_get(&ob_projector, "type") == OB_CAMERA) {
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has_camera = true;
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break;
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}
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}
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RNA_END;
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sub = uiLayoutColumn(layout, true);
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uiLayoutSetActive(sub, has_camera);
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uiItemR(sub, ptr, "aspect_x", 0, nullptr, ICON_NONE);
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uiItemR(sub, ptr, "aspect_y", 0, IFACE_("Y"), ICON_NONE);
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sub = uiLayoutColumn(layout, true);
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uiLayoutSetActive(sub, has_camera);
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uiItemR(sub, ptr, "scale_x", 0, nullptr, ICON_NONE);
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uiItemR(sub, ptr, "scale_y", 0, IFACE_("Y"), ICON_NONE);
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uiItemR(layout, ptr, "projector_count", 0, IFACE_("Projectors"), ICON_NONE);
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RNA_BEGIN (ptr, projector_ptr, "projectors") {
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uiItemR(layout, &projector_ptr, "object", 0, nullptr, ICON_NONE);
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}
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RNA_END;
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modifier_panel_end(layout, ptr);
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}
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static void panelRegister(ARegionType *region_type)
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{
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modifier_panel_register(region_type, eModifierType_UVProject, panel_draw);
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}
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ModifierTypeInfo modifierType_UVProject = {
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/*name*/ N_("UVProject"),
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/*structName*/ "UVProjectModifierData",
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/*structSize*/ sizeof(UVProjectModifierData),
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/*srna*/ &RNA_UVProjectModifier,
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/*type*/ eModifierTypeType_NonGeometrical,
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/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
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/*icon*/ ICON_MOD_UVPROJECT,
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/*copyData*/ BKE_modifier_copydata_generic,
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/*deformVerts*/ nullptr,
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/*deformMatrices*/ nullptr,
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/*deformVertsEM*/ nullptr,
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/*deformMatricesEM*/ nullptr,
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/*modifyMesh*/ modifyMesh,
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/*modifyGeometrySet*/ nullptr,
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/*initData*/ initData,
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/*requiredDataMask*/ requiredDataMask,
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/*freeData*/ nullptr,
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/*isDisabled*/ nullptr,
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/*updateDepsgraph*/ updateDepsgraph,
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/*dependsOnTime*/ nullptr,
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/*dependsOnNormals*/ nullptr,
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/*foreachIDLink*/ foreachIDLink,
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/*foreachTexLink*/ nullptr,
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/*freeRuntimeData*/ nullptr,
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/*panelRegister*/ panelRegister,
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/*blendWrite*/ nullptr,
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/*blendRead*/ nullptr,
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};
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