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blender-archive/source/gameengine
Ben Batt 12a732fc20 Added a VGroup input to the Armature modifier. This allows the user to specify
a vertex group which will modulate the influence of all bones in the armature.

This commit also tidies up the height of the modifier panels; they should all
have the same size margin now.
2006-08-28 21:56:58 +00:00
..
2006-02-07 21:24:36 +00:00
2006-02-07 21:24:36 +00:00
2006-02-04 14:15:10 +00:00