* Sequencer data is now animateable. Was missing a 'path' setting. For now, sequencer data is animated under scene, since SequenceEditor is not an ID block. * Fixed some buggy insert-keyframe code.
1649 lines
48 KiB
C
1649 lines
48 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2009 Blender Foundation, Joshua Leung
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Joshua Leung (full recode)
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <stdio.h>
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#include <stddef.h>
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#include <string.h>
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#include <math.h>
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#include <float.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#include "BLI_dynstr.h"
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#include "DNA_anim_types.h"
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#include "DNA_action_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_key_types.h"
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#include "DNA_object_types.h"
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#include "DNA_material_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_userdef_types.h"
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#include "DNA_windowmanager_types.h"
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#include "BKE_animsys.h"
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#include "BKE_action.h"
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#include "BKE_constraint.h"
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#include "BKE_fcurve.h"
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#include "BKE_nla.h"
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#include "BKE_global.h"
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#include "BKE_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_report.h"
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#include "BKE_key.h"
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#include "BKE_material.h"
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#include "ED_anim_api.h"
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#include "ED_keyframing.h"
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#include "ED_keyframes_edit.h"
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#include "ED_screen.h"
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#include "ED_util.h"
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#include "UI_interface.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "RNA_types.h"
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#include "anim_intern.h"
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/* ******************************************* */
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/* Animation Data Validation */
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/* Get (or add relevant data to be able to do so) the Active Action for the given
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* Animation Data block, given an ID block where the Animation Data should reside.
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*/
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bAction *verify_adt_action (ID *id, short add)
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{
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AnimData *adt;
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/* init animdata if none available yet */
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adt= BKE_animdata_from_id(id);
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if ((adt == NULL) && (add))
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adt= BKE_id_add_animdata(id);
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if (adt == NULL) {
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/* if still none (as not allowed to add, or ID doesn't have animdata for some reason) */
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printf("ERROR: Couldn't add AnimData (ID = %s) \n", (id) ? (id->name) : "<None>");
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return NULL;
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}
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/* init action if none available yet */
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// TODO: need some wizardry to handle NLA stuff correct
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if ((adt->action == NULL) && (add))
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adt->action= add_empty_action("Action");
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/* return the action */
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return adt->action;
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}
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/* Get (or add relevant data to be able to do so) F-Curve from the Active Action,
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* for the given Animation Data block. This assumes that all the destinations are valid.
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*/
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FCurve *verify_fcurve (bAction *act, const char group[], const char rna_path[], const int array_index, short add)
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{
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bActionGroup *grp;
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FCurve *fcu;
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/* sanity checks */
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if ELEM(NULL, act, rna_path)
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return NULL;
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/* try to find f-curve matching for this setting
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* - add if not found and allowed to add one
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* TODO: add auto-grouping support? how this works will need to be resolved
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*/
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if (act)
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fcu= list_find_fcurve(&act->curves, rna_path, array_index);
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else
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fcu= NULL;
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if ((fcu == NULL) && (add)) {
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/* use default settings to make a F-Curve */
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fcu= MEM_callocN(sizeof(FCurve), "FCurve");
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fcu->flag = (FCURVE_VISIBLE|FCURVE_AUTO_HANDLES|FCURVE_SELECTED);
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if (act->curves.first==NULL)
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fcu->flag |= FCURVE_ACTIVE; /* first one added active */
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/* store path - make copy, and store that */
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fcu->rna_path= BLI_strdupn(rna_path, strlen(rna_path));
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fcu->array_index= array_index;
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/* if a group name has been provided, try to add or find a group, then add F-Curve to it */
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if (group) {
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/* try to find group */
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grp= action_groups_find_named(act, group);
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/* no matching groups, so add one */
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if (grp == NULL) {
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/* Add a new group, and make it active */
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grp= MEM_callocN(sizeof(bActionGroup), "bActionGroup");
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grp->flag = AGRP_SELECTED;
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BLI_snprintf(grp->name, 64, group);
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BLI_addtail(&act->groups, grp);
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BLI_uniquename(&act->groups, grp, "Group", '.', offsetof(bActionGroup, name), 64);
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}
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/* add F-Curve to group */
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action_groups_add_channel(act, grp, fcu);
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}
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else {
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/* just add F-Curve to end of Action's list */
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BLI_addtail(&act->curves, fcu);
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}
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}
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/* return the F-Curve */
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return fcu;
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}
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/* ************************************************** */
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/* KEYFRAME INSERTION */
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/* -------------- BezTriple Insertion -------------------- */
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/* threshold for inserting keyframes - threshold here should be good enough for now, but should become userpref */
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#define BEZT_INSERT_THRESH 0.00001f
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/* Binary search algorithm for finding where to insert BezTriple. (for use by insert_bezt_icu)
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* Returns the index to insert at (data already at that index will be offset if replace is 0)
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*/
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static int binarysearch_bezt_index (BezTriple array[], float frame, int arraylen, short *replace)
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{
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int start=0, end=arraylen;
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int loopbreaker= 0, maxloop= arraylen * 2;
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/* initialise replace-flag first */
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*replace= 0;
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/* sneaky optimisations (don't go through searching process if...):
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* - keyframe to be added is to be added out of current bounds
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* - keyframe to be added would replace one of the existing ones on bounds
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*/
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if ((arraylen <= 0) || (array == NULL)) {
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printf("Warning: binarysearch_bezt_index() encountered invalid array \n");
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return 0;
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}
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else {
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/* check whether to add before/after/on */
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float framenum;
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/* 'First' Keyframe (when only one keyframe, this case is used) */
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framenum= array[0].vec[1][0];
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if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
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*replace = 1;
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return 0;
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}
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else if (frame < framenum)
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return 0;
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/* 'Last' Keyframe */
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framenum= array[(arraylen-1)].vec[1][0];
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if (IS_EQT(frame, framenum, BEZT_INSERT_THRESH)) {
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*replace= 1;
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return (arraylen - 1);
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}
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else if (frame > framenum)
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return arraylen;
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}
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/* most of the time, this loop is just to find where to put it
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* 'loopbreaker' is just here to prevent infinite loops
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*/
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for (loopbreaker=0; (start <= end) && (loopbreaker < maxloop); loopbreaker++) {
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/* compute and get midpoint */
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int mid = start + ((end - start) / 2); /* we calculate the midpoint this way to avoid int overflows... */
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float midfra= array[mid].vec[1][0];
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/* check if exactly equal to midpoint */
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if (IS_EQT(frame, midfra, BEZT_INSERT_THRESH)) {
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*replace = 1;
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return mid;
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}
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/* repeat in upper/lower half */
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if (frame > midfra)
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start= mid + 1;
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else if (frame < midfra)
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end= mid - 1;
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}
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/* print error if loop-limit exceeded */
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if (loopbreaker == (maxloop-1)) {
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printf("Error: binarysearch_bezt_index() was taking too long \n");
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// include debug info
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printf("\tround = %d: start = %d, end = %d, arraylen = %d \n", loopbreaker, start, end, arraylen);
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}
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/* not found, so return where to place it */
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return start;
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}
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/* This function adds a given BezTriple to an F-Curve. It will allocate
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* memory for the array if needed, and will insert the BezTriple into a
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* suitable place in chronological order.
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*
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* NOTE: any recalculate of the F-Curve that needs to be done will need to
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* be done by the caller.
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*/
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int insert_bezt_fcurve (FCurve *fcu, BezTriple *bezt, short flag)
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{
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int i= 0;
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if (fcu->bezt) {
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short replace = -1;
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i = binarysearch_bezt_index(fcu->bezt, bezt->vec[1][0], fcu->totvert, &replace);
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if (replace) {
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/* sanity check: 'i' may in rare cases exceed arraylen */
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if ((i >= 0) && (i < fcu->totvert)) {
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/* take care with the handletypes and other info if the replacement flags are set */
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if (flag & INSERTKEY_REPLACE) {
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BezTriple *dst= (fcu->bezt + i);
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float dy= bezt->vec[1][1] - dst->vec[1][1];
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/* just apply delta value change to the handle values */
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dst->vec[0][1] += dy;
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dst->vec[1][1] += dy;
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dst->vec[2][1] += dy;
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// TODO: perform some other operations?
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}
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else {
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/* just brutally replace the values */
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*(fcu->bezt + i) = *bezt;
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}
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}
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}
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else if ((flag & INSERTKEY_REPLACE) == 0) {
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/* insert new - if we're not restricted to replacing keyframes only */
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BezTriple *newb= MEM_callocN((fcu->totvert+1)*sizeof(BezTriple), "beztriple");
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/* add the beztriples that should occur before the beztriple to be pasted (originally in ei->icu) */
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if (i > 0)
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memcpy(newb, fcu->bezt, i*sizeof(BezTriple));
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/* add beztriple to paste at index i */
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*(newb + i)= *bezt;
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/* add the beztriples that occur after the beztriple to be pasted (originally in icu) */
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if (i < fcu->totvert)
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memcpy(newb+i+1, fcu->bezt+i, (fcu->totvert-i)*sizeof(BezTriple));
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/* replace (+ free) old with new, only if necessary to do so */
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MEM_freeN(fcu->bezt);
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fcu->bezt= newb;
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fcu->totvert++;
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}
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}
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else {
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// TODO: need to check for old sample-data now...
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fcu->bezt= MEM_callocN(sizeof(BezTriple), "beztriple");
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*(fcu->bezt)= *bezt;
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fcu->totvert= 1;
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}
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/* we need to return the index, so that some tools which do post-processing can
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* detect where we added the BezTriple in the array
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*/
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return i;
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}
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/* This function is a wrapper for insert_bezt_fcurve_internal(), and should be used when
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* adding a new keyframe to a curve, when the keyframe doesn't exist anywhere else yet.
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* It returns the index at which the keyframe was added.
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*/
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int insert_vert_fcurve (FCurve *fcu, float x, float y, short flag)
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{
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BezTriple beztr;
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int a;
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/* set all three points, for nicer start position */
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memset(&beztr, 0, sizeof(BezTriple));
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beztr.vec[0][0]= x;
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beztr.vec[0][1]= y;
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beztr.vec[1][0]= x;
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beztr.vec[1][1]= y;
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beztr.vec[2][0]= x;
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beztr.vec[2][1]= y;
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beztr.ipo= U.ipo_new; /* use default interpolation mode here... */
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beztr.f1= beztr.f2= beztr.f3= SELECT;
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beztr.h1= beztr.h2= HD_AUTO; // XXX what about when we replace an old one?
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/* add temp beztriple to keyframes */
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a= insert_bezt_fcurve(fcu, &beztr, flag);
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/* what if 'a' is a negative index?
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* for now, just exit to prevent any segfaults
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*/
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if (a < 0) return -1;
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/* don't recalculate handles if fast is set
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* - this is a hack to make importers faster
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* - we may calculate twice (due to autohandle needing to be calculated twice)
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*/
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if ((flag & INSERTKEY_FAST) == 0)
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calchandles_fcurve(fcu);
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/* set handletype and interpolation */
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if ((fcu->totvert > 2) && (flag & INSERTKEY_REPLACE)==0) {
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BezTriple *bezt= (fcu->bezt + a);
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char h1, h2;
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/* set handles (autohandles by default) */
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h1= h2= HD_AUTO;
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if (a > 0) h1= (bezt-1)->h2;
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if (a < fcu->totvert-1) h2= (bezt+1)->h1;
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bezt->h1= h1;
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bezt->h2= h2;
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/* set interpolation from previous (if available) */
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if (a > 0) bezt->ipo= (bezt-1)->ipo;
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else if (a < fcu->totvert-1) bezt->ipo= (bezt+1)->ipo;
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/* don't recalculate handles if fast is set
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* - this is a hack to make importers faster
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* - we may calculate twice (due to autohandle needing to be calculated twice)
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*/
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if ((flag & INSERTKEY_FAST) == 0)
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calchandles_fcurve(fcu);
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}
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|
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/* return the index at which the keyframe was added */
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return a;
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}
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|
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/* -------------- 'Smarter' Keyframing Functions -------------------- */
|
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/* return codes for new_key_needed */
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enum {
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KEYNEEDED_DONTADD = 0,
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KEYNEEDED_JUSTADD,
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KEYNEEDED_DELPREV,
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KEYNEEDED_DELNEXT
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} eKeyNeededStatus;
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|
|
/* This helper function determines whether a new keyframe is needed */
|
|
/* Cases where keyframes should not be added:
|
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* 1. Keyframe to be added bewteen two keyframes with similar values
|
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* 2. Keyframe to be added on frame where two keyframes are already situated
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* 3. Keyframe lies at point that intersects the linear line between two keyframes
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*/
|
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static short new_key_needed (FCurve *fcu, float cFrame, float nValue)
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{
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BezTriple *bezt=NULL, *prev=NULL;
|
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int totCount, i;
|
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float valA = 0.0f, valB = 0.0f;
|
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|
|
/* safety checking */
|
|
if (fcu == NULL) return KEYNEEDED_JUSTADD;
|
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totCount= fcu->totvert;
|
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if (totCount == 0) return KEYNEEDED_JUSTADD;
|
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|
|
/* loop through checking if any are the same */
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bezt= fcu->bezt;
|
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for (i=0; i<totCount; i++) {
|
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float prevPosi=0.0f, prevVal=0.0f;
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|
float beztPosi=0.0f, beztVal=0.0f;
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|
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/* get current time+value */
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beztPosi= bezt->vec[1][0];
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beztVal= bezt->vec[1][1];
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|
|
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if (prev) {
|
|
/* there is a keyframe before the one currently being examined */
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|
|
/* get previous time+value */
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prevPosi= prev->vec[1][0];
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prevVal= prev->vec[1][1];
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|
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/* keyframe to be added at point where there are already two similar points? */
|
|
if (IS_EQ(prevPosi, cFrame) && IS_EQ(beztPosi, cFrame) && IS_EQ(beztPosi, prevPosi)) {
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return KEYNEEDED_DONTADD;
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|
}
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|
|
/* keyframe between prev+current points ? */
|
|
if ((prevPosi <= cFrame) && (cFrame <= beztPosi)) {
|
|
/* is the value of keyframe to be added the same as keyframes on either side ? */
|
|
if (IS_EQ(prevVal, nValue) && IS_EQ(beztVal, nValue) && IS_EQ(prevVal, beztVal)) {
|
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return KEYNEEDED_DONTADD;
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}
|
|
else {
|
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float realVal;
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|
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/* get real value of curve at that point */
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realVal= evaluate_fcurve(fcu, cFrame);
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|
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/* compare whether it's the same as proposed */
|
|
if (IS_EQ(realVal, nValue))
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return KEYNEEDED_DONTADD;
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else
|
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return KEYNEEDED_JUSTADD;
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}
|
|
}
|
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|
|
/* new keyframe before prev beztriple? */
|
|
if (cFrame < prevPosi) {
|
|
/* A new keyframe will be added. However, whether the previous beztriple
|
|
* stays around or not depends on whether the values of previous/current
|
|
* beztriples and new keyframe are the same.
|
|
*/
|
|
if (IS_EQ(prevVal, nValue) && IS_EQ(beztVal, nValue) && IS_EQ(prevVal, beztVal))
|
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return KEYNEEDED_DELNEXT;
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else
|
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return KEYNEEDED_JUSTADD;
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}
|
|
}
|
|
else {
|
|
/* just add a keyframe if there's only one keyframe
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|
* and the new one occurs before the exisiting one does.
|
|
*/
|
|
if ((cFrame < beztPosi) && (totCount==1))
|
|
return KEYNEEDED_JUSTADD;
|
|
}
|
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|
|
/* continue. frame to do not yet passed (or other conditions not met) */
|
|
if (i < (totCount-1)) {
|
|
prev= bezt;
|
|
bezt++;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
|
|
/* Frame in which to add a new-keyframe occurs after all other keys
|
|
* -> If there are at least two existing keyframes, then if the values of the
|
|
* last two keyframes and the new-keyframe match, the last existing keyframe
|
|
* gets deleted as it is no longer required.
|
|
* -> Otherwise, a keyframe is just added. 1.0 is added so that fake-2nd-to-last
|
|
* keyframe is not equal to last keyframe.
|
|
*/
|
|
bezt= (fcu->bezt + (fcu->totvert - 1));
|
|
valA= bezt->vec[1][1];
|
|
|
|
if (prev)
|
|
valB= prev->vec[1][1];
|
|
else
|
|
valB= bezt->vec[1][1] + 1.0f;
|
|
|
|
if (IS_EQ(valA, nValue) && IS_EQ(valA, valB))
|
|
return KEYNEEDED_DELPREV;
|
|
else
|
|
return KEYNEEDED_JUSTADD;
|
|
}
|
|
|
|
/* ------------------ RNA Data-Access Functions ------------------ */
|
|
|
|
/* Try to read value using RNA-properties obtained already */
|
|
static float setting_get_rna_value (PointerRNA *ptr, PropertyRNA *prop, int index)
|
|
{
|
|
float value= 0.0f;
|
|
|
|
switch (RNA_property_type(prop)) {
|
|
case PROP_BOOLEAN:
|
|
if (RNA_property_array_length(ptr, prop))
|
|
value= (float)RNA_property_boolean_get_index(ptr, prop, index);
|
|
else
|
|
value= (float)RNA_property_boolean_get(ptr, prop);
|
|
break;
|
|
case PROP_INT:
|
|
if (RNA_property_array_length(ptr, prop))
|
|
value= (float)RNA_property_int_get_index(ptr, prop, index);
|
|
else
|
|
value= (float)RNA_property_int_get(ptr, prop);
|
|
break;
|
|
case PROP_FLOAT:
|
|
if (RNA_property_array_length(ptr, prop))
|
|
value= RNA_property_float_get_index(ptr, prop, index);
|
|
else
|
|
value= RNA_property_float_get(ptr, prop);
|
|
break;
|
|
case PROP_ENUM:
|
|
value= (float)RNA_property_enum_get(ptr, prop);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return value;
|
|
}
|
|
|
|
/* ------------------ 'Visual' Keyframing Functions ------------------ */
|
|
|
|
/* internal status codes for visualkey_can_use */
|
|
enum {
|
|
VISUALKEY_NONE = 0,
|
|
VISUALKEY_LOC,
|
|
VISUALKEY_ROT,
|
|
};
|
|
|
|
/* This helper function determines if visual-keyframing should be used when
|
|
* inserting keyframes for the given channel. As visual-keyframing only works
|
|
* on Object and Pose-Channel blocks, this should only get called for those
|
|
* blocktypes, when using "standard" keying but 'Visual Keying' option in Auto-Keying
|
|
* settings is on.
|
|
*/
|
|
static short visualkey_can_use (PointerRNA *ptr, PropertyRNA *prop)
|
|
{
|
|
bConstraint *con= NULL;
|
|
short searchtype= VISUALKEY_NONE;
|
|
char *identifier= NULL;
|
|
|
|
/* validate data */
|
|
// TODO: this check is probably not needed, but it won't hurt
|
|
if (ELEM3(NULL, ptr, ptr->data, prop))
|
|
return 0;
|
|
|
|
/* get first constraint and determine type of keyframe constraints to check for
|
|
* - constraints can be on either Objects or PoseChannels, so we only check if the
|
|
* ptr->type is RNA_Object or RNA_PoseChannel, which are the RNA wrapping-info for
|
|
* those structs, allowing us to identify the owner of the data
|
|
*/
|
|
if (ptr->type == &RNA_Object) {
|
|
/* Object */
|
|
Object *ob= (Object *)ptr->data;
|
|
|
|
con= ob->constraints.first;
|
|
identifier= (char *)RNA_property_identifier(prop);
|
|
}
|
|
else if (ptr->type == &RNA_PoseChannel) {
|
|
/* Pose Channel */
|
|
bPoseChannel *pchan= (bPoseChannel *)ptr->data;
|
|
|
|
con= pchan->constraints.first;
|
|
identifier= (char *)RNA_property_identifier(prop);
|
|
}
|
|
|
|
/* check if any data to search using */
|
|
if (ELEM(NULL, con, identifier))
|
|
return 0;
|
|
|
|
/* location or rotation identifiers only... */
|
|
if (strstr(identifier, "location"))
|
|
searchtype= VISUALKEY_LOC;
|
|
else if (strstr(identifier, "rotation"))
|
|
searchtype= VISUALKEY_ROT;
|
|
else {
|
|
printf("visualkey_can_use() failed: identifier - '%s' \n", identifier);
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* only search if a searchtype and initial constraint are available */
|
|
if (searchtype && con) {
|
|
for (; con; con= con->next) {
|
|
/* only consider constraint if it is not disabled, and has influence */
|
|
if (con->flag & CONSTRAINT_DISABLE) continue;
|
|
if (con->enforce == 0.0f) continue;
|
|
|
|
/* some constraints may alter these transforms */
|
|
switch (con->type) {
|
|
/* multi-transform constraints */
|
|
case CONSTRAINT_TYPE_CHILDOF:
|
|
return 1;
|
|
case CONSTRAINT_TYPE_TRANSFORM:
|
|
return 1;
|
|
case CONSTRAINT_TYPE_FOLLOWPATH:
|
|
return 1;
|
|
case CONSTRAINT_TYPE_KINEMATIC:
|
|
return 1;
|
|
|
|
/* single-transform constraits */
|
|
case CONSTRAINT_TYPE_TRACKTO:
|
|
if (searchtype==VISUALKEY_ROT) return 1;
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIMIT:
|
|
if (searchtype==VISUALKEY_ROT) return 1;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIMIT:
|
|
if (searchtype==VISUALKEY_LOC) return 1;
|
|
break;
|
|
case CONSTRAINT_TYPE_ROTLIKE:
|
|
if (searchtype==VISUALKEY_ROT) return 1;
|
|
break;
|
|
case CONSTRAINT_TYPE_DISTLIMIT:
|
|
if (searchtype==VISUALKEY_LOC) return 1;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCLIKE:
|
|
if (searchtype==VISUALKEY_LOC) return 1;
|
|
break;
|
|
case CONSTRAINT_TYPE_LOCKTRACK:
|
|
if (searchtype==VISUALKEY_ROT) return 1;
|
|
break;
|
|
case CONSTRAINT_TYPE_MINMAX:
|
|
if (searchtype==VISUALKEY_LOC) return 1;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* when some condition is met, this function returns, so here it can be 0 */
|
|
return 0;
|
|
}
|
|
|
|
/* This helper function extracts the value to use for visual-keyframing
|
|
* In the event that it is not possible to perform visual keying, try to fall-back
|
|
* to using the default method. Assumes that all data it has been passed is valid.
|
|
*/
|
|
static float visualkey_get_value (PointerRNA *ptr, PropertyRNA *prop, int array_index)
|
|
{
|
|
char *identifier= (char *)RNA_property_identifier(prop);
|
|
|
|
/* handle for Objects or PoseChannels only
|
|
* - constraints can be on either Objects or PoseChannels, so we only check if the
|
|
* ptr->type is RNA_Object or RNA_PoseChannel, which are the RNA wrapping-info for
|
|
* those structs, allowing us to identify the owner of the data
|
|
* - assume that array_index will be sane
|
|
*/
|
|
if (ptr->type == &RNA_Object) {
|
|
Object *ob= (Object *)ptr->data;
|
|
|
|
/* parented objects are not supported, as the effects of the parent
|
|
* are included in the matrix, which kindof beats the point
|
|
*/
|
|
if (ob->parent == NULL) {
|
|
/* only Location or Rotation keyframes are supported now */
|
|
if (strstr(identifier, "location")) {
|
|
return ob->obmat[3][array_index];
|
|
}
|
|
else if (strstr(identifier, "rotation")) {
|
|
float eul[3];
|
|
|
|
Mat4ToEul(ob->obmat, eul);
|
|
return eul[array_index];
|
|
}
|
|
}
|
|
}
|
|
else if (ptr->type == &RNA_PoseChannel) {
|
|
Object *ob= (Object *)ptr->id.data; /* we assume that this is always set, and is an object */
|
|
bPoseChannel *pchan= (bPoseChannel *)ptr->data;
|
|
float tmat[4][4];
|
|
|
|
/* Although it is not strictly required for this particular space conversion,
|
|
* arg1 must not be null, as there is a null check for the other conversions to
|
|
* be safe. Therefore, the active object is passed here, and in many cases, this
|
|
* will be what owns the pose-channel that is getting this anyway.
|
|
*/
|
|
Mat4CpyMat4(tmat, pchan->pose_mat);
|
|
constraint_mat_convertspace(ob, pchan, tmat, CONSTRAINT_SPACE_POSE, CONSTRAINT_SPACE_LOCAL);
|
|
|
|
/* Loc, Rot/Quat keyframes are supported... */
|
|
if (strstr(identifier, "location")) {
|
|
/* only use for non-connected bones */
|
|
if ((pchan->bone->parent) && !(pchan->bone->flag & BONE_CONNECTED))
|
|
return tmat[3][array_index];
|
|
else if (pchan->bone->parent == NULL)
|
|
return tmat[3][array_index];
|
|
}
|
|
else if (strstr(identifier, "euler_rotation")) {
|
|
float eul[3];
|
|
|
|
/* euler-rotation test before standard rotation, as standard rotation does quats */
|
|
Mat4ToEulO(tmat, eul, pchan->rotmode);
|
|
return eul[array_index];
|
|
}
|
|
else if (strstr(identifier, "rotation")) {
|
|
float trimat[3][3], quat[4];
|
|
|
|
Mat3CpyMat4(trimat, tmat);
|
|
Mat3ToQuat_is_ok(trimat, quat);
|
|
|
|
return quat[array_index];
|
|
}
|
|
}
|
|
|
|
/* as the function hasn't returned yet, read value from system in the default way */
|
|
return setting_get_rna_value(ptr, prop, array_index);
|
|
}
|
|
|
|
/* ------------------------- Insert Key API ------------------------- */
|
|
|
|
/* Secondary Keyframing API call:
|
|
* Use this when validation of necessary animation data is not necessary, since an RNA-pointer to the necessary
|
|
* data being keyframed, and a pointer to the F-Curve to use have both been provided.
|
|
*
|
|
* The flag argument is used for special settings that alter the behaviour of
|
|
* the keyframe insertion. These include the 'visual' keyframing modes, quick refresh,
|
|
* and extra keyframe filtering.
|
|
*/
|
|
short insert_keyframe_direct (PointerRNA ptr, PropertyRNA *prop, FCurve *fcu, float cfra, short flag)
|
|
{
|
|
float curval= 0.0f;
|
|
|
|
/* no F-Curve to add keyframe to? */
|
|
if (fcu == NULL) {
|
|
printf("ERROR: no F-Curve to add keyframes to \n");
|
|
return 0;
|
|
}
|
|
/* F-Curve not editable? */
|
|
if ( (fcu->flag & FCURVE_PROTECTED) || ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) ) {
|
|
if (G.f & G_DEBUG)
|
|
printf("WARNING: not inserting keyframe for locked F-Curve \n");
|
|
return 0;
|
|
}
|
|
|
|
/* if no property given yet, try to validate from F-Curve info */
|
|
if ((ptr.id.data == NULL) && (ptr.data==NULL)) {
|
|
printf("ERROR: no RNA-pointer available to retrieve values for keyframing from\n");
|
|
return 0;
|
|
}
|
|
if (prop == NULL) {
|
|
PointerRNA tmp_ptr;
|
|
|
|
/* try to get property we should be affecting */
|
|
if ((RNA_path_resolve(&ptr, fcu->rna_path, &tmp_ptr, &prop) == 0) || (prop == NULL)) {
|
|
/* property not found... */
|
|
char *idname= (ptr.id.data) ? ((ID *)ptr.id.data)->name : "<No ID-Pointer>";
|
|
|
|
printf("Insert Key: Could not insert keyframe, as RNA Path is invalid for the given ID (ID = %s, Path = %s)\n", idname, fcu->rna_path);
|
|
return 0;
|
|
}
|
|
else {
|
|
/* property found, so overwrite 'ptr' to make later code easier */
|
|
ptr= tmp_ptr;
|
|
}
|
|
}
|
|
|
|
/* set additional flags for the F-Curve (i.e. only integer values) */
|
|
fcu->flag &= ~(FCURVE_INT_VALUES|FCURVE_DISCRETE_VALUES);
|
|
switch (RNA_property_type(prop)) {
|
|
case PROP_FLOAT:
|
|
/* do nothing */
|
|
break;
|
|
case PROP_INT:
|
|
/* do integer (only 'whole' numbers) interpolation between all points */
|
|
fcu->flag |= FCURVE_INT_VALUES;
|
|
break;
|
|
default:
|
|
/* do 'discrete' (i.e. enum, boolean values which cannot take any intermediate
|
|
* values at all) interpolation between all points
|
|
* - however, we must also ensure that evaluated values are only integers still
|
|
*/
|
|
fcu->flag |= (FCURVE_DISCRETE_VALUES|FCURVE_INT_VALUES);
|
|
break;
|
|
}
|
|
|
|
/* obtain value to give keyframe */
|
|
if ( (flag & INSERTKEY_MATRIX) &&
|
|
(visualkey_can_use(&ptr, prop)) )
|
|
{
|
|
/* visual-keying is only available for object and pchan datablocks, as
|
|
* it works by keyframing using a value extracted from the final matrix
|
|
* instead of using the kt system to extract a value.
|
|
*/
|
|
curval= visualkey_get_value(&ptr, prop, fcu->array_index);
|
|
}
|
|
else {
|
|
/* read value from system */
|
|
curval= setting_get_rna_value(&ptr, prop, fcu->array_index);
|
|
}
|
|
|
|
/* only insert keyframes where they are needed */
|
|
if (flag & INSERTKEY_NEEDED) {
|
|
short insert_mode;
|
|
|
|
/* check whether this curve really needs a new keyframe */
|
|
insert_mode= new_key_needed(fcu, cfra, curval);
|
|
|
|
/* insert new keyframe at current frame */
|
|
if (insert_mode)
|
|
insert_vert_fcurve(fcu, cfra, curval, flag);
|
|
|
|
/* delete keyframe immediately before/after newly added */
|
|
switch (insert_mode) {
|
|
case KEYNEEDED_DELPREV:
|
|
delete_fcurve_key(fcu, fcu->totvert-2, 1);
|
|
break;
|
|
case KEYNEEDED_DELNEXT:
|
|
delete_fcurve_key(fcu, 1, 1);
|
|
break;
|
|
}
|
|
|
|
/* only return success if keyframe added */
|
|
if (insert_mode)
|
|
return 1;
|
|
}
|
|
else {
|
|
/* just insert keyframe */
|
|
insert_vert_fcurve(fcu, cfra, curval, flag);
|
|
|
|
/* return success */
|
|
return 1;
|
|
}
|
|
|
|
/* failed */
|
|
return 0;
|
|
}
|
|
|
|
/* Main Keyframing API call:
|
|
* Use this when validation of necessary animation data is necessary, since it may not exist yet.
|
|
*
|
|
* The flag argument is used for special settings that alter the behaviour of
|
|
* the keyframe insertion. These include the 'visual' keyframing modes, quick refresh,
|
|
* and extra keyframe filtering.
|
|
*/
|
|
short insert_keyframe (ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag)
|
|
{
|
|
PointerRNA id_ptr, ptr;
|
|
PropertyRNA *prop;
|
|
FCurve *fcu;
|
|
|
|
/* validate pointer first - exit if failure */
|
|
RNA_id_pointer_create(id, &id_ptr);
|
|
if ((RNA_path_resolve(&id_ptr, rna_path, &ptr, &prop) == 0) || (prop == NULL)) {
|
|
printf("Insert Key: Could not insert keyframe, as RNA Path is invalid for the given ID (ID = %s, Path = %s)\n", id->name, rna_path);
|
|
return 0;
|
|
}
|
|
|
|
/* get F-Curve - if no action is provided, keyframe to the default one attached to this ID-block */
|
|
if (act == NULL) {
|
|
AnimData *adt= BKE_animdata_from_id(id);
|
|
|
|
/* get action to add F-Curve+keyframe to */
|
|
act= verify_adt_action(id, 1);
|
|
|
|
/* apply NLA-mapping to frame to use (if applicable) */
|
|
cfra= BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
|
|
}
|
|
fcu= verify_fcurve(act, group, rna_path, array_index, 1);
|
|
|
|
/* apply special time tweaking */
|
|
// XXX check on this stuff...
|
|
if (GS(id->name) == ID_OB) {
|
|
//Object *ob= (Object *)id;
|
|
|
|
/* ancient time-offset cruft */
|
|
//if ( (ob->ipoflag & OB_OFFS_OB) && (give_timeoffset(ob)) ) {
|
|
// /* actually frametofloat calc again! */
|
|
// cfra-= give_timeoffset(ob)*scene->r.framelen;
|
|
//}
|
|
}
|
|
|
|
/* insert keyframe */
|
|
return insert_keyframe_direct(ptr, prop, fcu, cfra, flag);
|
|
}
|
|
|
|
/* ************************************************** */
|
|
/* KEYFRAME DELETION */
|
|
|
|
/* Main Keyframing API call:
|
|
* Use this when validation of necessary animation data isn't necessary as it
|
|
* already exists. It will delete a keyframe at the current frame.
|
|
*
|
|
* The flag argument is used for special settings that alter the behaviour of
|
|
* the keyframe deletion. These include the quick refresh options.
|
|
*/
|
|
short delete_keyframe (ID *id, bAction *act, const char group[], const char rna_path[], int array_index, float cfra, short flag)
|
|
{
|
|
FCurve *fcu = NULL;
|
|
|
|
/* get F-Curve
|
|
* Note: here is one of the places where we don't want new Action + F-Curve added!
|
|
* so 'add' var must be 0
|
|
*/
|
|
if (act == NULL) {
|
|
/* if no action is provided, use the default one attached to this ID-block */
|
|
AnimData *adt= BKE_animdata_from_id(id);
|
|
act= adt->action;
|
|
|
|
/* apply NLA-mapping to frame to use (if applicable) */
|
|
cfra= BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
|
|
}
|
|
/* we don't check the validity of the path here yet, but it should be ok... */
|
|
fcu= verify_fcurve(act, group, rna_path, array_index, 0);
|
|
|
|
/* check if F-Curve exists and/or whether it can be edited */
|
|
if ELEM(NULL, act, fcu) {
|
|
printf("ERROR: no F-Curve and/or Action to delete keyframe from \n");
|
|
return 0;
|
|
}
|
|
if ( (fcu->flag & FCURVE_PROTECTED) || ((fcu->grp) && (fcu->grp->flag & AGRP_PROTECTED)) ) {
|
|
if (G.f & G_DEBUG)
|
|
printf("WARNING: not inserting keyframe for locked F-Curve \n");
|
|
return 0;
|
|
}
|
|
|
|
/* it should be fine to continue now... */
|
|
{
|
|
short found = -1;
|
|
int i;
|
|
|
|
/* apply special time tweaking */
|
|
if (GS(id->name) == ID_OB) {
|
|
//Object *ob= (Object *)id;
|
|
|
|
/* ancient time-offset cruft */
|
|
//if ( (ob->ipoflag & OB_OFFS_OB) && (give_timeoffset(ob)) ) {
|
|
// /* actually frametofloat calc again! */
|
|
// cfra-= give_timeoffset(ob)*scene->r.framelen;
|
|
//}
|
|
}
|
|
|
|
/* try to find index of beztriple to get rid of */
|
|
i = binarysearch_bezt_index(fcu->bezt, cfra, fcu->totvert, &found);
|
|
if (found) {
|
|
/* delete the key at the index (will sanity check + do recalc afterwards) */
|
|
delete_fcurve_key(fcu, i, 1);
|
|
|
|
/* Only delete curve too if there are no points (we don't need to check for drivers, as they're kept separate) */
|
|
if (fcu->totvert == 0) {
|
|
BLI_remlink(&act->curves, fcu);
|
|
free_fcurve(fcu);
|
|
}
|
|
|
|
/* return success */
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
/* return failure */
|
|
return 0;
|
|
}
|
|
|
|
/* ******************************************* */
|
|
/* KEYFRAME MODIFICATION */
|
|
|
|
/* mode for commonkey_modifykey */
|
|
enum {
|
|
COMMONKEY_MODE_INSERT = 0,
|
|
COMMONKEY_MODE_DELETE,
|
|
} eCommonModifyKey_Modes;
|
|
|
|
/* Polling callback for use with ANIM_*_keyframe() operators
|
|
* This is based on the standard ED_operator_areaactive callback,
|
|
* except that it does special checks for a few spacetypes too...
|
|
*/
|
|
static int modify_key_op_poll(bContext *C)
|
|
{
|
|
ScrArea *sa= CTX_wm_area(C);
|
|
Scene *scene= CTX_data_scene(C);
|
|
SpaceOops *so= CTX_wm_space_outliner(C);
|
|
|
|
/* if no area or active scene */
|
|
if (ELEM(NULL, sa, scene))
|
|
return 0;
|
|
|
|
/* if Outliner, only allow in DataBlocks view */
|
|
if (so && (so->outlinevis != SO_DATABLOCKS))
|
|
return 0;
|
|
|
|
/* TODO: checks for other space types can be added here */
|
|
|
|
/* should be fine */
|
|
return 1;
|
|
}
|
|
|
|
/* Insert Key Operator ------------------------ */
|
|
|
|
static int insert_key_exec (bContext *C, wmOperator *op)
|
|
{
|
|
ListBase dsources = {NULL, NULL};
|
|
Scene *scene= CTX_data_scene(C);
|
|
KeyingSet *ks= NULL;
|
|
int type= RNA_int_get(op->ptr, "type");
|
|
float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
|
|
short success;
|
|
|
|
/* type is the Keying Set the user specified to use when calling the operator:
|
|
* - type == 0: use scene's active Keying Set
|
|
* - type > 0: use a user-defined Keying Set from the active scene
|
|
* - type < 0: use a builtin Keying Set
|
|
*/
|
|
if (type == 0)
|
|
type= scene->active_keyingset;
|
|
if (type > 0)
|
|
ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1);
|
|
else
|
|
ks= BLI_findlink(&builtin_keyingsets, -type-1);
|
|
|
|
/* report failures */
|
|
if (ks == NULL) {
|
|
BKE_report(op->reports, RPT_ERROR, "No active Keying Set");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
/* get context info for relative Keying Sets */
|
|
if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) {
|
|
/* exit if no suitable data obtained */
|
|
if (modifykey_get_context_data(C, &dsources, ks) == 0) {
|
|
BKE_report(op->reports, RPT_ERROR, "No suitable context info for active Keying Set");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
/* try to insert keyframes for the channels specified by KeyingSet */
|
|
success= modify_keyframes(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
|
|
printf("KeyingSet '%s' - Successfully added %d Keyframes \n", ks->name, success);
|
|
|
|
/* report failure? */
|
|
if (success == 0)
|
|
BKE_report(op->reports, RPT_WARNING, "Keying Set failed to insert any keyframes");
|
|
|
|
/* free temp context-data if available */
|
|
if (dsources.first) {
|
|
/* we assume that there is no extra data that needs to be freed from here... */
|
|
BLI_freelistN(&dsources);
|
|
}
|
|
|
|
/* send updates */
|
|
ED_anim_dag_flush_update(C);
|
|
|
|
/* for now, only send ND_KEYS for KeyingSets */
|
|
WM_event_add_notifier(C, ND_KEYS, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void ANIM_OT_insert_keyframe (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Insert Keyframe";
|
|
ot->idname= "ANIM_OT_insert_keyframe";
|
|
|
|
/* callbacks */
|
|
ot->exec= insert_key_exec;
|
|
ot->poll= modify_key_op_poll;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* settings */
|
|
RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1);
|
|
}
|
|
|
|
/* Insert Key Operator (With Menu) ------------------------ */
|
|
|
|
/* XXX
|
|
* This operator pops up a menu which sets gets the index of the keyingset to use,
|
|
* setting the global settings, and calling the insert-keyframe operator using these
|
|
* settings
|
|
*/
|
|
|
|
static int insert_key_menu_invoke (bContext *C, wmOperator *op, wmEvent *event)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
KeyingSet *ks;
|
|
uiPopupMenu *pup;
|
|
uiLayout *layout;
|
|
int i = 0;
|
|
|
|
pup= uiPupMenuBegin(C, "Insert Keyframe", 0);
|
|
layout= uiPupMenuLayout(pup);
|
|
|
|
/* active Keying Set
|
|
* - only include entry if it exists
|
|
*/
|
|
if (scene->active_keyingset) {
|
|
uiItemIntO(layout, "Active Keying Set", 0, "ANIM_OT_insert_keyframe_menu", "type", i++);
|
|
uiItemS(layout);
|
|
}
|
|
else
|
|
i++;
|
|
|
|
/* user-defined Keying Sets
|
|
* - these are listed in the order in which they were defined for the active scene
|
|
*/
|
|
if (scene->keyingsets.first) {
|
|
for (ks= scene->keyingsets.first; ks; ks= ks->next)
|
|
uiItemIntO(layout, ks->name, 0, "ANIM_OT_insert_keyframe_menu", "type", i++);
|
|
uiItemS(layout);
|
|
}
|
|
|
|
/* builtin Keying Sets */
|
|
// XXX polling the entire list may lag
|
|
i= -1;
|
|
for (ks= builtin_keyingsets.first; ks; ks= ks->next) {
|
|
/* only show KeyingSet if context is suitable */
|
|
if (keyingset_context_ok_poll(C, ks)) {
|
|
uiItemIntO(layout, ks->name, 0, "ANIM_OT_insert_keyframe_menu", "type", i--);
|
|
}
|
|
}
|
|
|
|
uiPupMenuEnd(C, pup);
|
|
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void ANIM_OT_insert_keyframe_menu (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Insert Keyframe Menu";
|
|
ot->idname= "ANIM_OT_insert_keyframe_menu";
|
|
|
|
/* callbacks */
|
|
ot->invoke= insert_key_menu_invoke;
|
|
ot->exec= insert_key_exec;
|
|
ot->poll= ED_operator_areaactive;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* properties
|
|
* - NOTE: here the type is int not enum, since many of the indicies here are determined dynamically
|
|
*/
|
|
RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1);
|
|
}
|
|
|
|
/* Delete Key Operator ------------------------ */
|
|
|
|
static int delete_key_exec (bContext *C, wmOperator *op)
|
|
{
|
|
ListBase dsources = {NULL, NULL};
|
|
Scene *scene= CTX_data_scene(C);
|
|
KeyingSet *ks= NULL;
|
|
int type= RNA_int_get(op->ptr, "type");
|
|
float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
|
|
short success;
|
|
|
|
/* type is the Keying Set the user specified to use when calling the operator:
|
|
* - type == 0: use scene's active Keying Set
|
|
* - type > 0: use a user-defined Keying Set from the active scene
|
|
* - type < 0: use a builtin Keying Set
|
|
*/
|
|
if (type == 0)
|
|
type= scene->active_keyingset;
|
|
if (type > 0)
|
|
ks= BLI_findlink(&scene->keyingsets, scene->active_keyingset-1);
|
|
else
|
|
ks= BLI_findlink(&builtin_keyingsets, -type-1);
|
|
|
|
/* report failure */
|
|
if (ks == NULL) {
|
|
BKE_report(op->reports, RPT_ERROR, "No active Keying Set");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
/* get context info for relative Keying Sets */
|
|
if ((ks->flag & KEYINGSET_ABSOLUTE) == 0) {
|
|
/* exit if no suitable data obtained */
|
|
if (modifykey_get_context_data(C, &dsources, ks) == 0) {
|
|
BKE_report(op->reports, RPT_ERROR, "No suitable context info for active Keying Set");
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
}
|
|
|
|
/* try to insert keyframes for the channels specified by KeyingSet */
|
|
success= modify_keyframes(C, &dsources, NULL, ks, MODIFYKEY_MODE_DELETE, cfra);
|
|
printf("KeyingSet '%s' - Successfully removed %d Keyframes \n", ks->name, success);
|
|
|
|
/* report failure? */
|
|
if (success == 0)
|
|
BKE_report(op->reports, RPT_WARNING, "Keying Set failed to remove any keyframes");
|
|
|
|
/* free temp context-data if available */
|
|
if (dsources.first) {
|
|
/* we assume that there is no extra data that needs to be freed from here... */
|
|
BLI_freelistN(&dsources);
|
|
}
|
|
|
|
/* send updates */
|
|
ED_anim_dag_flush_update(C);
|
|
|
|
/* for now, only send ND_KEYS for KeyingSets */
|
|
WM_event_add_notifier(C, ND_KEYS, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void ANIM_OT_delete_keyframe (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Delete Keyframe";
|
|
ot->idname= "ANIM_OT_delete_keyframe";
|
|
|
|
/* callbacks */
|
|
ot->exec= delete_key_exec;
|
|
ot->poll= modify_key_op_poll;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
/* properties
|
|
* - NOTE: here the type is int not enum, since many of the indicies here are determined dynamically
|
|
*/
|
|
RNA_def_int(ot->srna, "type", 0, INT_MIN, INT_MAX, "Keying Set Number", "Index (determined internally) of the Keying Set to use", 0, 1);
|
|
}
|
|
|
|
/* Delete Key Operator ------------------------ */
|
|
|
|
/* XXX WARNING:
|
|
* This is currently just a basic operator, which work in 3d-view context on objects only.
|
|
* Should this be kept? It does have advantages over a version which requires selecting a keyingset to use...
|
|
* -- Joshua Leung, Jan 2009
|
|
*/
|
|
|
|
static int delete_key_v3d_exec (bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
|
|
|
|
// XXX more comprehensive tests will be needed
|
|
CTX_DATA_BEGIN(C, Base*, base, selected_bases)
|
|
{
|
|
Object *ob= base->object;
|
|
ID *id= (ID *)ob;
|
|
FCurve *fcu, *fcn;
|
|
short success= 0;
|
|
|
|
/* loop through all curves in animdata and delete keys on this frame */
|
|
if (ob->adt) {
|
|
AnimData *adt= ob->adt;
|
|
bAction *act= adt->action;
|
|
|
|
for (fcu= act->curves.first; fcu; fcu= fcn) {
|
|
fcn= fcu->next;
|
|
success+= delete_keyframe(id, NULL, NULL, fcu->rna_path, fcu->array_index, cfra, 0);
|
|
}
|
|
}
|
|
|
|
printf("Ob '%s' - Successfully removed %d keyframes \n", id->name+2, success);
|
|
|
|
ob->recalc |= OB_RECALC_OB;
|
|
}
|
|
CTX_DATA_END;
|
|
|
|
/* send updates */
|
|
ED_anim_dag_flush_update(C);
|
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_KEYS, NULL);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void ANIM_OT_delete_keyframe_v3d (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Delete Keyframe";
|
|
ot->idname= "ANIM_OT_delete_keyframe_v3d";
|
|
|
|
/* callbacks */
|
|
ot->invoke= WM_operator_confirm;
|
|
ot->exec= delete_key_v3d_exec;
|
|
|
|
ot->poll= ED_operator_areaactive;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
}
|
|
|
|
|
|
/* Insert Key Button Operator ------------------------ */
|
|
|
|
static int insert_key_button_exec (bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
PointerRNA ptr;
|
|
PropertyRNA *prop= NULL;
|
|
char *path;
|
|
float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
|
|
short success= 0;
|
|
int a, index, length, all= RNA_boolean_get(op->ptr, "all");
|
|
short flag = 0;
|
|
|
|
/* flags for inserting keyframes */
|
|
if (IS_AUTOKEY_FLAG(AUTOMATKEY))
|
|
flag |= INSERTKEY_MATRIX;
|
|
if (IS_AUTOKEY_FLAG(INSERTNEEDED))
|
|
flag |= INSERTKEY_NEEDED;
|
|
if (IS_AUTOKEY_MODE(scene, EDITKEYS))
|
|
flag |= INSERTKEY_REPLACE;
|
|
|
|
/* try to insert keyframe using property retrieved from UI */
|
|
memset(&ptr, 0, sizeof(PointerRNA));
|
|
uiAnimContextProperty(C, &ptr, &prop, &index);
|
|
|
|
if ((ptr.data && prop) && RNA_property_animateable(&ptr, prop)) {
|
|
path= RNA_path_from_ID_to_property(&ptr, prop);
|
|
|
|
if (path) {
|
|
if (all) {
|
|
length= RNA_property_array_length(&ptr, prop);
|
|
|
|
if(length) index= 0;
|
|
else length= 1;
|
|
}
|
|
else
|
|
length= 1;
|
|
|
|
for (a=0; a<length; a++)
|
|
success+= insert_keyframe(ptr.id.data, NULL, NULL, path, index+a, cfra, flag);
|
|
|
|
MEM_freeN(path);
|
|
}
|
|
else if (ptr.type == &RNA_NlaStrip) {
|
|
/* handle special vars for NLA-strips */
|
|
NlaStrip *strip= (NlaStrip *)ptr.data;
|
|
FCurve *fcu= list_find_fcurve(&strip->fcurves, RNA_property_identifier(prop), flag);
|
|
|
|
success+= insert_keyframe_direct(ptr, prop, fcu, cfra, 0);
|
|
}
|
|
else {
|
|
if (G.f & G_DEBUG)
|
|
printf("Button Insert-Key: no path to property \n");
|
|
BKE_report(op->reports, RPT_WARNING, "Failed to resolve path to property. Try using a Keying Set instead.");
|
|
}
|
|
}
|
|
else if (G.f & G_DEBUG) {
|
|
printf("ptr.data = %p, prop = %p,", ptr.data, prop);
|
|
if(prop)
|
|
printf("animateable = %d \n", RNA_property_animateable(&ptr, prop));
|
|
else
|
|
printf("animateable = NULL \n");
|
|
}
|
|
|
|
if (success) {
|
|
/* send updates */
|
|
ED_anim_dag_flush_update(C);
|
|
|
|
/* for now, only send ND_KEYS for KeyingSets */
|
|
WM_event_add_notifier(C, ND_KEYS, NULL);
|
|
}
|
|
|
|
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void ANIM_OT_insert_keyframe_button (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Insert Keyframe (Buttons)";
|
|
ot->idname= "ANIM_OT_insert_keyframe_button";
|
|
|
|
/* callbacks */
|
|
ot->exec= insert_key_button_exec;
|
|
ot->poll= modify_key_op_poll;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
RNA_def_boolean(ot->srna, "all", 1, "All", "Insert a keyframe for all element of the array.");
|
|
}
|
|
|
|
/* Delete Key Button Operator ------------------------ */
|
|
|
|
static int delete_key_button_exec (bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene= CTX_data_scene(C);
|
|
PointerRNA ptr;
|
|
PropertyRNA *prop= NULL;
|
|
char *path;
|
|
float cfra= (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
|
|
short success= 0;
|
|
int a, index, length, all= RNA_boolean_get(op->ptr, "all");
|
|
|
|
/* try to insert keyframe using property retrieved from UI */
|
|
memset(&ptr, 0, sizeof(PointerRNA));
|
|
uiAnimContextProperty(C, &ptr, &prop, &index);
|
|
|
|
if (ptr.data && prop) {
|
|
path= RNA_path_from_ID_to_property(&ptr, prop);
|
|
|
|
if (path) {
|
|
if (all) {
|
|
length= RNA_property_array_length(&ptr, prop);
|
|
|
|
if(length) index= 0;
|
|
else length= 1;
|
|
}
|
|
else
|
|
length= 1;
|
|
|
|
for (a=0; a<length; a++)
|
|
success+= delete_keyframe(ptr.id.data, NULL, NULL, path, index+a, cfra, 0);
|
|
|
|
MEM_freeN(path);
|
|
}
|
|
else if (G.f & G_DEBUG)
|
|
printf("Button Delete-Key: no path to property \n");
|
|
}
|
|
else if (G.f & G_DEBUG) {
|
|
printf("ptr.data = %p, prop = %p \n", ptr.data, prop);
|
|
}
|
|
|
|
|
|
if(success) {
|
|
/* send updates */
|
|
ED_anim_dag_flush_update(C);
|
|
|
|
/* for now, only send ND_KEYS for KeyingSets */
|
|
WM_event_add_notifier(C, ND_KEYS, NULL);
|
|
}
|
|
|
|
return (success)? OPERATOR_FINISHED: OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void ANIM_OT_delete_keyframe_button (wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name= "Delete Keyframe (Buttons)";
|
|
ot->idname= "ANIM_OT_delete_keyframe_button";
|
|
|
|
/* callbacks */
|
|
ot->exec= delete_key_button_exec;
|
|
ot->poll= modify_key_op_poll;
|
|
|
|
/* flags */
|
|
ot->flag= OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
RNA_def_boolean(ot->srna, "all", 1, "All", "Delete keyfames from all elements of the array.");
|
|
}
|
|
|
|
/* ******************************************* */
|
|
/* AUTO KEYFRAME */
|
|
|
|
int autokeyframe_cfra_can_key(Scene *scene, ID *id)
|
|
{
|
|
float cfra= (float)CFRA; // XXX for now, this will do
|
|
|
|
/* only filter if auto-key mode requires this */
|
|
if (IS_AUTOKEY_ON(scene) == 0)
|
|
return 0;
|
|
|
|
if (IS_AUTOKEY_MODE(scene, NORMAL)) {
|
|
/* can insert anytime we like... */
|
|
return 1;
|
|
}
|
|
else /* REPLACE */ {
|
|
/* for whole block - only key if there's a keyframe on that frame already
|
|
* this is a valid assumption when we're blocking + tweaking
|
|
*/
|
|
return id_frame_has_keyframe(id, cfra, ANIMFILTER_KEYS_LOCAL);
|
|
}
|
|
}
|
|
|
|
/* ******************************************* */
|
|
/* KEYFRAME DETECTION */
|
|
|
|
/* --------------- API/Per-Datablock Handling ------------------- */
|
|
|
|
/* Checks if some F-Curve has a keyframe for a given frame */
|
|
short fcurve_frame_has_keyframe (FCurve *fcu, float frame, short filter)
|
|
{
|
|
/* quick sanity check */
|
|
if (fcu == NULL)
|
|
return 0;
|
|
|
|
/* we either include all regardless of muting, or only non-muted */
|
|
if ((filter & ANIMFILTER_KEYS_MUTED) || (fcu->flag & FCURVE_MUTED)==0) {
|
|
short replace = -1;
|
|
int i = binarysearch_bezt_index(fcu->bezt, frame, fcu->totvert, &replace);
|
|
|
|
/* binarysearch_bezt_index will set replace to be 0 or 1
|
|
* - obviously, 1 represents a match
|
|
*/
|
|
if (replace) {
|
|
/* sanity check: 'i' may in rare cases exceed arraylen */
|
|
if ((i >= 0) && (i < fcu->totvert))
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Checks whether an Action has a keyframe for a given frame
|
|
* Since we're only concerned whether a keyframe exists, we can simply loop until a match is found...
|
|
*/
|
|
short action_frame_has_keyframe (bAction *act, float frame, short filter)
|
|
{
|
|
FCurve *fcu;
|
|
|
|
/* can only find if there is data */
|
|
if (act == NULL)
|
|
return 0;
|
|
|
|
/* if only check non-muted, check if muted */
|
|
if ((filter & ANIMFILTER_KEYS_MUTED) || (act->flag & ACT_MUTED))
|
|
return 0;
|
|
|
|
/* loop over F-Curves, using binary-search to try to find matches
|
|
* - this assumes that keyframes are only beztriples
|
|
*/
|
|
for (fcu= act->curves.first; fcu; fcu= fcu->next) {
|
|
/* only check if there are keyframes (currently only of type BezTriple) */
|
|
if (fcu->bezt && fcu->totvert) {
|
|
if (fcurve_frame_has_keyframe(fcu, frame, filter))
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
/* nothing found */
|
|
return 0;
|
|
}
|
|
|
|
/* Checks whether an Object has a keyframe for a given frame */
|
|
short object_frame_has_keyframe (Object *ob, float frame, short filter)
|
|
{
|
|
/* error checking */
|
|
if (ob == NULL)
|
|
return 0;
|
|
|
|
/* check own animation data - specifically, the action it contains */
|
|
if ((ob->adt) && (ob->adt->action)) {
|
|
if (action_frame_has_keyframe(ob->adt->action, frame, filter))
|
|
return 1;
|
|
}
|
|
|
|
/* try shapekey keyframes (if available, and allowed by filter) */
|
|
if ( !(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOSKEY) ) {
|
|
Key *key= ob_get_key(ob);
|
|
|
|
/* shapekeys can have keyframes ('Relative Shape Keys')
|
|
* or depend on time (old 'Absolute Shape Keys')
|
|
*/
|
|
|
|
/* 1. test for relative (with keyframes) */
|
|
if (id_frame_has_keyframe((ID *)key, frame, filter))
|
|
return 1;
|
|
|
|
/* 2. test for time */
|
|
// TODO... yet to be implemented (this feature may evolve before then anyway)
|
|
}
|
|
|
|
/* try materials */
|
|
if ( !(filter & ANIMFILTER_KEYS_LOCAL) && !(filter & ANIMFILTER_KEYS_NOMAT) ) {
|
|
/* if only active, then we can skip a lot of looping */
|
|
if (filter & ANIMFILTER_KEYS_ACTIVE) {
|
|
Material *ma= give_current_material(ob, (ob->actcol + 1));
|
|
|
|
/* we only retrieve the active material... */
|
|
if (id_frame_has_keyframe((ID *)ma, frame, filter))
|
|
return 1;
|
|
}
|
|
else {
|
|
int a;
|
|
|
|
/* loop over materials */
|
|
for (a=0; a<ob->totcol; a++) {
|
|
Material *ma= give_current_material(ob, a+1);
|
|
|
|
if (id_frame_has_keyframe((ID *)ma, frame, filter))
|
|
return 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* nothing found */
|
|
return 0;
|
|
}
|
|
|
|
/* --------------- API ------------------- */
|
|
|
|
/* Checks whether a keyframe exists for the given ID-block one the given frame */
|
|
short id_frame_has_keyframe (ID *id, float frame, short filter)
|
|
{
|
|
/* sanity checks */
|
|
if (id == NULL)
|
|
return 0;
|
|
|
|
/* perform special checks for 'macro' types */
|
|
switch (GS(id->name)) {
|
|
case ID_OB: /* object */
|
|
return object_frame_has_keyframe((Object *)id, frame, filter);
|
|
break;
|
|
|
|
case ID_SCE: /* scene */
|
|
// XXX TODO... for now, just use 'normal' behaviour
|
|
// break;
|
|
|
|
default: /* 'normal type' */
|
|
{
|
|
AnimData *adt= BKE_animdata_from_id(id);
|
|
|
|
/* only check keyframes in active action */
|
|
if (adt)
|
|
return action_frame_has_keyframe(adt->action, frame, filter);
|
|
}
|
|
break;
|
|
}
|
|
|
|
|
|
/* no keyframe found */
|
|
return 0;
|
|
}
|
|
|
|
/* ************************************************** */
|