(The last time there was some files missing due to failed connection to svn server while merging.. thats why this stuff of reverting last merge and redoing it) svn merge -r 16231:16608 https://svn.blender.org/svnroot/bf-blender/trunk/blender
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * blenlib/BKE_texture.h (mar-2001 nzc)
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 *	
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 * $Id$ 
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 *
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 */
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#ifndef BKE_TEXTURE_H
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#define BKE_TEXTURE_H
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struct Tex;
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struct MTex;
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struct PluginTex;
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struct LampRen;
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struct ColorBand;
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struct HaloRen;
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struct TexMapping;
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struct EnvMap;
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/*  in ColorBand struct */
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#define MAXCOLORBAND 32
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void free_texture(struct Tex *t); 
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int test_dlerr(const char *name,  const char *symbol);
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void open_plugin_tex(struct PluginTex *pit);
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struct PluginTex *add_plugin_tex(char *str);
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void free_plugin_tex(struct PluginTex *pit);
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void init_colorband(struct ColorBand *coba, int rangetype);
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struct ColorBand *add_colorband(int rangetype);
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int do_colorband(struct ColorBand *coba, float in, float out[4]);
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void colorband_table_RGBA(struct ColorBand *coba, float **array, int *size);
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void default_tex(struct Tex *tex);
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struct Tex *add_texture(char *name);
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void default_mtex(struct MTex *mtex);
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struct MTex *add_mtex(void);
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struct Tex *copy_texture(struct Tex *tex);
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void make_local_texture(struct Tex *tex);
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void autotexname(struct Tex *tex);
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struct Tex *give_current_texture(struct Object *ob, int act);
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struct Tex *give_current_world_texture(void);
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struct TexMapping *add_mapping(void);
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void init_mapping(struct TexMapping *texmap);
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void    BKE_free_envmapdata(struct EnvMap *env);
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void    BKE_free_envmap(struct EnvMap *env);
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struct EnvMap *BKE_add_envmap(void);
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struct EnvMap *BKE_copy_envmap(struct EnvMap *env);
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int     BKE_texture_dependsOnTime(const struct Tex *texture);
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#endif
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