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blender-archive/source/blender/quicktime/apple/quicktime_import.c
Rob Haarsma 706ccc0401 Added Quicktime support for OSX and Windows.
This code allows you to load Quicktime images and movies as textures
and render animations to Quicktime movies.
Note that the selected output codec is *not* saved in the blendfile.

To enable Quicktime functionality you need the SDK from Apple:
OSX: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Mac.hqx
Win: ftp://ftp.apple.com/developer/Development_Kits/QT6SDK_Win.hqx
Add the \QTDevWin\CIncludes and \QTDevWin\Libraries directories
from this SDK to your build environment.

Enable the WITH_QUICKTIME compile flag in the following directories:
bf\blender\source\blender\imbuf
bf\blender\source\blender\src
bf\blender\source\blender\render
bf\blender\source\creator
2003-04-28 02:15:46 +00:00

653 lines
16 KiB
C

/**
* $Id$
*
* quicktime_import.c
*
* Code to use Quicktime to load images/movies as texture.
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*
* The Original Code is written by Rob Haarsma (phase)
*
* Contributor(s): Stefan Gartner (sgefant)
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifdef WITH_QUICKTIME
#if defined(_WIN32) || defined(__APPLE__)
#include "IMB_anim.h"
#include "BLO_sys_types.h"
#include <Movies.h>
#ifdef _WIN32
#include <QTML.h>
#include <TextUtils.h>
#endif /* _WIN32 */
//#ifdef __APPLE__
#include <QuickTimeComponents.h>
//#endif /* __APPLE__ */
#include "quicktime_import.h"
#define RECT_WIDTH(r) (r.right-r.left)
#define RECT_HEIGHT(r) (r.bottom-r.top)
#define QTIME_DEBUG 0
int anim_is_quicktime (char *name)
{
FSSpec theFSSpec;
Str255 dst;
char theFullPath[255];
Boolean isMovieFile = false;
AliasHandle myAlias = NULL;
Component myImporter = NULL;
#ifdef __APPLE__
FInfo myFinderInfo;
FSRef myRef;
#endif
OSErr err = noErr;
// dont let quicktime movie import handle these
if( BLI_testextensie(name, ".swf") ||
BLI_testextensie(name, ".txt") ||
BLI_testextensie(name, ".mpg") ||
BLI_testextensie(name, ".avi") || // wouldnt be appropriate ;)
BLI_testextensie(name, ".wav") ||
BLI_testextensie(name, ".zip") ||
BLI_testextensie(name, ".mp3")) return 0;
if(QTIME_DEBUG) printf("qt: checking as movie %s\n");
sprintf(theFullPath, "%s", name);
#ifdef __APPLE__
err = FSPathMakeRef(theFullPath, &myRef, 0);
err = FSGetCatalogInfo(&myRef, kFSCatInfoNone, NULL, NULL, &theFSSpec, NULL);
#else
CopyCStringToPascal(theFullPath, dst);
err = FSMakeFSSpec(0, 0L, dst, &theFSSpec);
#endif
#ifdef __APPLE__
// see whether the file type is MovieFileType; to do this, get the Finder information
err = FSpGetFInfo(&theFSSpec, &myFinderInfo);
if (err == noErr) {
if (myFinderInfo.fdType == kQTFileTypeMovie) {
return(true);
}
}
#endif
/* on mac os x this results in using quicktime for other formats as well
* not sure whether this is intended
*/
// if it isn't a movie file, see whether the file can be imported as a movie
err = QTNewAlias(&theFSSpec, &myAlias, true);
if (err == noErr) {
if (myAlias != NULL) {
err = GetMovieImporterForDataRef(rAliasType, (Handle)myAlias, kGetMovieImporterDontConsiderGraphicsImporters, &myImporter);
DisposeHandle((Handle)myAlias);
}
}
if ((err == noErr) && (myImporter != NULL)) { // this file is a movie file
isMovieFile = true;
}
return(isMovieFile);
}
void free_anim_quicktime (struct anim *anim) {
if (anim == NULL) return;
if (anim->qtime == NULL) return;
UnlockPixels(anim->qtime->offscreenPixMap);
if(anim->qtime->have_gw)
DisposeGWorld( anim->qtime->offscreenGWorld );
if(anim->qtime->ibuf)
IMB_freeImBuf(anim->qtime->ibuf);
DisposeMovie( anim->qtime->movie );
CloseMovieFile( anim->qtime->movieRefNum );
if(anim->qtime->frameIndex) MEM_freeN (anim->qtime->frameIndex);
if(anim->qtime) MEM_freeN (anim->qtime);
anim->qtime = NULL;
anim->duration = 0;
}
OSErr QT_get_frameIndexes(struct anim *anim)
{
int i;
OSErr anErr = noErr;
OSType media = VideoMediaType;
TimeValue nextTime = 0;
TimeValue startPoint;
TimeValue tmpstartPoint;
startPoint = -1;
GetMovieNextInterestingTime(anim->qtime->movie, nextTimeMediaSample+nextTimeEdgeOK, (TimeValue)1, &media, 0,
1, &startPoint, NULL);
tmpstartPoint = startPoint;
anim->qtime->framecount = 0;
while(tmpstartPoint != -1) {
nextTime = 0;
GetMovieNextInterestingTime(anim->qtime->movie, nextTimeMediaSample, 1, &media, tmpstartPoint, 0, &nextTime, NULL);
tmpstartPoint = nextTime;
anim->qtime->framecount ++;
}
anim->qtime->frameIndex = (TimeValue *) MEM_callocN(sizeof(TimeValue) * anim->qtime->framecount, "qtframeindex");
//rewind
GetMovieNextInterestingTime(anim->qtime->movie, nextTimeMediaSample, 1, &media, (TimeValue)1, 0, &tmpstartPoint, NULL);
anim->qtime->frameIndex[0] = startPoint;
for(i = 1; i < anim->qtime->framecount; i++) {
nextTime = 0;
GetMovieNextInterestingTime(anim->qtime->movie, nextTimeMediaSample, 1, &media, startPoint, 0, &nextTime, NULL);
startPoint = nextTime;
anim->qtime->frameIndex[i] = nextTime;
}
anErr = GetMoviesError();
return anErr;
}
ImBuf * qtime_fetchibuf (struct anim *anim, int position)
{
PixMapHandle myPixMap = NULL;
Ptr myPtr;
register int index;
register int boxsize;
register uint32_t *readPos;
register uint32_t *changePos;
ImBuf *ibuf = NULL;
unsigned int *rect;
unsigned char *crect;
if (anim == NULL) {
return (NULL);
}
ibuf = IMB_allocImBuf (anim->x, anim->y, 32, IB_rect, 0);
rect = ibuf->rect;
SetMovieTimeValue(anim->qtime->movie, anim->qtime->frameIndex[position]);
UpdateMovie(anim->qtime->movie);
MoviesTask(anim->qtime->movie, 0);
myPixMap = GetGWorldPixMap(anim->qtime->offscreenGWorld);
myPtr = GetPixBaseAddr(myPixMap);
if (myPtr == NULL) {
printf ("Error reading frame from Quicktime");
IMB_freeImBuf (ibuf);
return NULL;
}
boxsize = anim->x * anim->y;
readPos = (uint32_t *) myPtr;
changePos = (uint32_t *) rect; //textureIMBuf *THE* data pointerrr
#ifdef __APPLE__
// Swap alpha byte to the end, so ARGB become RGBA; note this is
// big endian-centric.
for( index = 0; index < boxsize; index++, changePos++, readPos++ )
*( changePos ) = ( ( *readPos & 0xFFFFFF ) << 8 ) |
( ( *readPos >> 24 ) & 0xFF );
#endif
#ifdef _WIN32
for( index = 0; index < boxsize; index++, changePos++, readPos++ )
*( changePos ) = *(readPos );
if(anim->qtime->depth < 32) {
//add alpha to ibuf
boxsize = anim->x * anim->y * 4;
crect = (unsigned char *) rect;
for( index = 0; index < boxsize; index+=4, crect+=4 )
crect[3] = 0xFF;
}
#endif
IMB_flipy(ibuf);
return ibuf;
}
// following two functions only here to get movie pixeldepth
int GetFirstVideoMedia(struct anim *anim)
{
long numTracks;
OSType mediaType;
numTracks = GetMovieTrackCount(anim->qtime->movie);
for (anim->qtime->trackIndex=1; anim->qtime->trackIndex<=numTracks; (anim->qtime->trackIndex)++) {
anim->qtime->theTrack = GetMovieIndTrack(anim->qtime->movie, anim->qtime->trackIndex);
if (anim->qtime->theTrack)
anim->qtime->theMedia = GetTrackMedia(anim->qtime->theTrack);
if (anim->qtime->theMedia)
GetMediaHandlerDescription(anim->qtime->theMedia,&mediaType, nil, nil);
if (mediaType = VideoMediaType) return 1;
}
anim->qtime->trackIndex = 0; // trackIndex can't be 0
return 0; // went through all tracks and no video
}
short GetFirstVideoTrackPixelDepth(struct anim *anim)
{
SampleDescriptionHandle imageDescH = (SampleDescriptionHandle)NewHandle(sizeof(Handle));
long trackIndex = 0;
if(!GetFirstVideoMedia(anim))
return -1;
if (!anim->qtime->trackIndex || !anim->qtime->theMedia) return -1; // we need both
GetMediaSampleDescription(anim->qtime->theMedia, anim->qtime->trackIndex, imageDescH);
return (*(ImageDescriptionHandle)imageDescH)->depth;
}
int startquicktime (struct anim *anim)
{
FSSpec theFSSpec;
OSErr err = noErr;
Str255 dst;
char theFullPath[255];
#ifdef __APPLE__
FSRef myRef;
#endif
anim->qtime = MEM_callocN (sizeof(QuicktimeMovie),"animqt");
anim->qtime->have_gw = FALSE;
if (anim->qtime == NULL) {
if(QTIME_DEBUG) printf("Can't alloc qtime: %s\n", anim->name);
return -1;
}
if(QTIME_DEBUG) printf("qt: attempting to load as movie %s\n", anim->name);
sprintf(theFullPath, "%s", anim->name);
#ifdef __APPLE__
err = FSPathMakeRef(theFullPath, &myRef, 0);
err = FSGetCatalogInfo(&myRef, kFSCatInfoNone, NULL, NULL, &theFSSpec, NULL);
#else
CopyCStringToPascal(theFullPath, dst);
FSMakeFSSpec(0, 0L, dst, &theFSSpec);
#endif
err = OpenMovieFile(&theFSSpec, &anim->qtime->movieRefNum, fsRdPerm);
if (err == noErr) {
if(QTIME_DEBUG) printf("qt: movie opened\n");
err = NewMovieFromFile(&anim->qtime->movie,
anim->qtime->movieRefNum,
&anim->qtime->movieResId, NULL, newMovieActive, NULL);
}
if (err) {
if(QTIME_DEBUG) printf("qt: bad movie\n", anim->name);
if (anim->qtime->movie) {
DisposeMovie(anim->qtime->movie);
MEM_freeN(anim->qtime);
if(QTIME_DEBUG) printf("qt: can't load %s\n", anim->name);
return -1;
}
}
GetMovieBox(anim->qtime->movie, &anim->qtime->movieBounds);
anim->x = anim->qtime->movWidth = RECT_WIDTH(anim->qtime->movieBounds);
anim->y = anim->qtime->movHeight = RECT_HEIGHT(anim->qtime->movieBounds);
if(QTIME_DEBUG) printf("qt: got bounds\n", anim->name);
if(anim->x == 0 && anim->y == 0) {
if(QTIME_DEBUG) printf("qt: error, no dimensions\n");
free_anim_quicktime(anim);
return -1;
}
anim->qtime->ibuf = IMB_allocImBuf (anim->x, anim->y, 32, IB_rect, 0);
#ifdef _WIN32
err = NewGWorldFromPtr(&anim->qtime->offscreenGWorld,
k32RGBAPixelFormat,
&anim->qtime->movieBounds,
NULL, NULL, 0,
(unsigned char *)anim->qtime->ibuf->rect,
anim->x * 4);
#else
err = NewGWorldFromPtr(&anim->qtime->offscreenGWorld,
k32ARGBPixelFormat,
&anim->qtime->movieBounds,
NULL, NULL, 0,
(unsigned char *)anim->qtime->ibuf->rect,
anim->x * 4);
#endif /* _WIN32 */
if(err == noErr) {
anim->qtime->have_gw = TRUE;
SetMovieGWorld(anim->qtime->movie,
anim->qtime->offscreenGWorld,
GetGWorldDevice(anim->qtime->offscreenGWorld));
QT_get_frameIndexes(anim);
}
anim->qtime->offscreenPixMap = GetGWorldPixMap(anim->qtime->offscreenGWorld);
LockPixels(anim->qtime->offscreenPixMap);
//fill blender's anim struct
anim->qtime->depth = GetFirstVideoTrackPixelDepth(anim);
anim->duration = anim->qtime->framecount;
anim->params = 0;
anim->interlacing = 0;
anim->orientation = 0;
anim->framesize = anim->x * anim->y * 4;
anim->curposition = 0;
if(QTIME_DEBUG) printf("qt: load %s %dx%dx%d frames %d\n", anim->name, anim->qtime->movWidth,
anim->qtime->movHeight, anim->qtime->depth, anim->qtime->framecount);
return 0;
}
int imb_is_a_quicktime (char *name)
{
GraphicsImportComponent theImporter = NULL;
FSSpec theFSSpec;
Str255 dst;
char theFullPath[255];
Boolean isMovieFile = false;
AliasHandle myAlias = NULL;
Component myImporter = NULL;
#ifdef __APPLE__
FInfo myFinderInfo;
FSRef myRef;
#endif
OSErr err = noErr;
if(QTIME_DEBUG) printf("qt: checking as image %s\n", name);
// dont let quicktime image import handle these
if( BLI_testextensie(name, ".swf") ||
BLI_testextensie(name, ".txt") ||
BLI_testextensie(name, ".mpg") ||
BLI_testextensie(name, ".wav") ||
BLI_testextensie(name, ".mov") || // not as image, doesn't work
BLI_testextensie(name, ".avi") ||
BLI_testextensie(name, ".mp3")) return 0;
sprintf(theFullPath, "%s", name);
#ifdef __APPLE__
err = FSPathMakeRef(theFullPath, &myRef, 0);
err = FSGetCatalogInfo(&myRef, kFSCatInfoNone, NULL, NULL, &theFSSpec, NULL);
#else
CopyCStringToPascal(theFullPath, dst);
err = FSMakeFSSpec(0, 0L, dst, &theFSSpec);
#endif
GetGraphicsImporterForFile(&theFSSpec, &theImporter);
if (theImporter != NULL) {
if(QTIME_DEBUG) printf("qt: %s valid\n", name);
CloseComponent(theImporter);
return 1;
}
return 0;
}
ImBuf *imb_quicktime_decode(unsigned char *mem, int size, int flags)
{
Rect myRect;
OSErr err = noErr;
GraphicsImportComponent gImporter = NULL;
ImageDescriptionHandle desc;
ComponentInstance dataHandler;
PointerDataRef dataref = (PointerDataRef)NewHandle(sizeof(PointerDataRefRecord));
int x, y, depth;
int have_gw = FALSE;
ImBuf *ibuf = NULL;
ImBuf *imbuf = NULL;
GWorldPtr offGWorld;
PixMapHandle myPixMap = NULL;
#ifdef __APPLE__
Ptr myPtr;
register int index;
register int boxsize;
register uint32_t *readPos;
register uint32_t *changePos;
ImBuf *wbuf = NULL;
unsigned int *rect;
#endif
if (mem == NULL)
goto bail;
if(QTIME_DEBUG) printf("qt: attempt to load mem as image\n");
(**dataref).data = mem;
(**dataref).dataLength = size;
err = OpenADataHandler(dataref,
PointerDataHandlerSubType,
nil,
(OSType)0,
nil,
kDataHCanRead,
&dataHandler);
if (err != noErr) {
if(QTIME_DEBUG) printf("no datahandler\n");
goto bail;
}
err = GetGraphicsImporterForDataRef(dataref, PointerDataHandlerSubType, &gImporter);
if (err != noErr) {
if(QTIME_DEBUG) printf("no graphimport\n");
goto bail;
}
err = GraphicsImportGetNaturalBounds(gImporter, &myRect);
if (err != noErr) {
if(QTIME_DEBUG) printf("no bounds\n");
goto bail;
}
err = GraphicsImportGetImageDescription (gImporter, &desc );
if (err != noErr) {
if(QTIME_DEBUG) printf("no imagedescription\n");
goto bail;
}
x = RECT_WIDTH(myRect);
y = RECT_HEIGHT(myRect);
depth = (**desc).depth;
if (flags & IB_test) {
ibuf = IMB_allocImBuf(x, y, depth, 0, 0);
ibuf->ftype = QUICKTIME;
DisposeHandle((Handle)dataref);
if (gImporter != NULL) CloseComponent(gImporter);
return ibuf;
}
#ifdef __APPLE__
ibuf = IMB_allocImBuf (x, y, 32, IB_rect, 0);
wbuf = IMB_allocImBuf (x, y, 32, IB_rect, 0);
err = NewGWorldFromPtr(&offGWorld,
k32ARGBPixelFormat,
&myRect, NULL, NULL, 0,
(unsigned char *)wbuf->rect, x * 4);
#else
ibuf = IMB_allocImBuf (x, y, 32, IB_rect, 0);
err = NewGWorldFromPtr(&offGWorld,
k32RGBAPixelFormat,
&myRect, NULL, NULL, 0,
(unsigned char *)ibuf->rect, x * 4);
#endif
if (err != noErr) {
if(QTIME_DEBUG) printf("no newgworld\n");
goto bail;
} else {
have_gw = TRUE;
}
GraphicsImportSetGWorld(gImporter, offGWorld, NULL);
GraphicsImportDraw(gImporter);
#ifdef __APPLE__
rect = ibuf->rect;
myPixMap = GetGWorldPixMap(offGWorld);
LockPixels(myPixMap);
myPtr = GetPixBaseAddr(myPixMap);
if (myPtr == NULL) {
printf ("Error reading frame from Quicktime");
IMB_freeImBuf (ibuf);
return NULL;
}
boxsize = x * y;
readPos = (uint32_t *) myPtr;
changePos = (uint32_t *) rect;
for( index = 0; index < boxsize; index++, changePos++, readPos++ )
*( changePos ) = ( ( *readPos & 0xFFFFFF ) << 8 ) |
( ( *readPos >> 24 ) & 0xFF );
#endif
bail:
DisposeHandle((Handle)dataref);
UnlockPixels(myPixMap);
if(have_gw) DisposeGWorld(offGWorld);
#ifdef __APPLE__
if (wbuf) {
IMB_freeImBuf (wbuf);
wbuf = NULL;
}
#endif
if (gImporter != NULL) CloseComponent(gImporter);
if (err != noErr) {
if(QTIME_DEBUG) printf("quicktime import unsuccesfull\n");
if (ibuf) {
IMB_freeImBuf (ibuf);
ibuf = NULL;
}
}
if(ibuf) {
#ifdef _WIN32
// add alpha layer, might also be nescessary for OSX
int i;
int box = x * y;
unsigned char *arect = (unsigned char *) ibuf->rect;
if(depth < 32)
for(i = 0; i < box; i++, arect+=4)
arect[3] = 0xFF;
#endif
IMB_flipy(ibuf);
ibuf->ftype = QUICKTIME;
}
return ibuf;
}
#endif /* _WIN32 || __APPLE__ */
#endif /* WITH_QUICKTIME */
#if 0
struct ImageDescription {
long idSize;
CodecType cType;
long resvd1;
short resvd2;
short dataRefIndex;
short version;
short revisionLevel;
long vendor;
CodecQ temporalQuality;
CodecQ spatialQuality;
short width;
short height;
Fixed hRes;
Fixed vRes;
long dataSize;
short frameCount;
Str31 name;
short depth;
short clutID;
};
#endif // 0