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blender-archive/source/gameengine/Rasterizer
Brecht Van Lommel c3c44f8736 Cycles: don't use glsl in textured draw mode, to keep things simpler and faster
there for now. Also add viewport color setting for materials for solid draw mode.
2011-10-12 15:48:26 +00:00
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2011-09-03 02:15:49 +00:00