Free code should not handle ID refcounting at all. This has to be done at higher level, since in some case we want to free (temp) data that actually did not refcount at all its IDs. This change seems to be working OK, but as usual in that area, only lots of testing in real-case situation will say whether there are some hidden bugs or not.
304 lines
9.7 KiB
C
304 lines
9.7 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2011 by Bastien Montagne.
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* All rights reserved.
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*
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* Contributor(s): None yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_weightvgedit.c
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* \ingroup modifiers
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*/
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_listbase.h"
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#include "BLI_rand.h"
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#include "DNA_color_types.h" /* CurveMapping. */
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_types.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_colortools.h" /* CurveMapping. */
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#include "BKE_deform.h"
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#include "BKE_library.h"
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#include "BKE_library_query.h"
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#include "BKE_modifier.h"
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#include "BKE_texture.h" /* Texture masking. */
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#include "depsgraph_private.h"
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#include "DEG_depsgraph_build.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_weightvg_util.h"
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#include "MOD_modifiertypes.h"
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/**************************************
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* Modifiers functions. *
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**************************************/
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static void initData(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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wmd->edit_flags = 0;
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wmd->falloff_type = MOD_WVG_MAPPING_NONE;
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wmd->default_weight = 0.0f;
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wmd->cmap_curve = curvemapping_add(1, 0.0, 0.0, 1.0, 1.0);
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curvemapping_initialize(wmd->cmap_curve);
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wmd->rem_threshold = 0.01f;
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wmd->add_threshold = 0.01f;
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wmd->mask_constant = 1.0f;
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wmd->mask_tex_use_channel = MOD_WVG_MASK_TEX_USE_INT; /* Use intensity by default. */
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wmd->mask_tex_mapping = MOD_DISP_MAP_LOCAL;
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}
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static void freeData(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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curvemapping_free(wmd->cmap_curve);
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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WeightVGEditModifierData *twmd = (WeightVGEditModifierData *) target;
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modifier_copyData_generic(md, target);
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twmd->cmap_curve = curvemapping_copy(wmd->cmap_curve);
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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CustomDataMask dataMask = 0;
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/* We need vertex groups! */
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dataMask |= CD_MASK_MDEFORMVERT;
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/* Ask for UV coordinates if we need them. */
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if (wmd->mask_tex_mapping == MOD_DISP_MAP_UV)
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dataMask |= CD_MASK_MTFACE;
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/* No need to ask for CD_PREVIEW_MLOOPCOL... */
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return dataMask;
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}
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static bool dependsOnTime(ModifierData *md)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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if (wmd->mask_texture)
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return BKE_texture_dependsOnTime(wmd->mask_texture);
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return false;
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}
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static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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walk(userData, ob, &wmd->mask_tex_map_obj, IDWALK_CB_NOP);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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walk(userData, ob, (ID **)&wmd->mask_texture, IDWALK_CB_USER);
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foreachObjectLink(md, ob, (ObjectWalkFunc)walk, userData);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "mask_texture");
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}
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static void updateDepgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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DagNode *curNode;
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if (wmd->mask_tex_map_obj && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
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curNode = dag_get_node(ctx->forest, wmd->mask_tex_map_obj);
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dag_add_relation(ctx->forest, curNode, ctx->obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA,
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"WeightVGEdit Modifier");
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}
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if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL)
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dag_add_relation(ctx->forest, ctx->obNode, ctx->obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA,
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"WeightVGEdit Modifier");
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *)md;
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if (wmd->mask_tex_map_obj != NULL && wmd->mask_tex_mapping == MOD_DISP_MAP_OBJECT) {
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DEG_add_object_relation(ctx->node, wmd->mask_tex_map_obj, DEG_OB_COMP_TRANSFORM, "WeightVGEdit Modifier");
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}
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if (wmd->mask_tex_mapping == MOD_DISP_MAP_GLOBAL) {
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DEG_add_object_relation(ctx->node, ctx->object, DEG_OB_COMP_TRANSFORM, "WeightVGEdit Modifier");
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}
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}
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static bool isDisabled(ModifierData *md, int UNUSED(useRenderParams))
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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/* If no vertex group, bypass. */
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return (wmd->defgrp_name[0] == '\0');
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}
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static DerivedMesh *applyModifier(ModifierData *md, Object *ob, DerivedMesh *derivedData,
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ModifierApplyFlag UNUSED(flag))
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{
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WeightVGEditModifierData *wmd = (WeightVGEditModifierData *) md;
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DerivedMesh *dm = derivedData;
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MDeformVert *dvert = NULL;
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MDeformWeight **dw = NULL;
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float *org_w; /* Array original weights. */
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float *new_w; /* Array new weights. */
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int numVerts;
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int defgrp_index;
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int i;
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/* Flags. */
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const bool do_add = (wmd->edit_flags & MOD_WVG_EDIT_ADD2VG) != 0;
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const bool do_rem = (wmd->edit_flags & MOD_WVG_EDIT_REMFVG) != 0;
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/* Only do weight-preview in Object, Sculpt and Pose modes! */
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#if 0
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const bool do_prev = (wmd->modifier.mode & eModifierMode_DoWeightPreview);
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#endif
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/* Get number of verts. */
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numVerts = dm->getNumVerts(dm);
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/* Check if we can just return the original mesh.
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* Must have verts and therefore verts assigned to vgroups to do anything useful!
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*/
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if ((numVerts == 0) || BLI_listbase_is_empty(&ob->defbase))
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return dm;
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/* Get vgroup idx from its name. */
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defgrp_index = defgroup_name_index(ob, wmd->defgrp_name);
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if (defgrp_index == -1)
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return dm;
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dvert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MDEFORMVERT, numVerts);
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/* If no vertices were ever added to an object's vgroup, dvert might be NULL. */
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if (!dvert) {
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/* If this modifier is not allowed to add vertices, just return. */
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if (!do_add)
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return dm;
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/* Else, add a valid data layer! */
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dvert = CustomData_add_layer(&dm->vertData, CD_MDEFORMVERT, CD_CALLOC, NULL, numVerts);
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/* Ultimate security check. */
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if (!dvert)
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return dm;
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}
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/* Get org weights, assuming 0.0 for vertices not in given vgroup. */
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org_w = MEM_malloc_arrayN(numVerts, sizeof(float), "WeightVGEdit Modifier, org_w");
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new_w = MEM_malloc_arrayN(numVerts, sizeof(float), "WeightVGEdit Modifier, new_w");
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dw = MEM_malloc_arrayN(numVerts, sizeof(MDeformWeight *), "WeightVGEdit Modifier, dw");
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for (i = 0; i < numVerts; i++) {
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dw[i] = defvert_find_index(&dvert[i], defgrp_index);
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if (dw[i]) {
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org_w[i] = new_w[i] = dw[i]->weight;
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}
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else {
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org_w[i] = new_w[i] = wmd->default_weight;
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}
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}
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/* Do mapping. */
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if (wmd->falloff_type != MOD_WVG_MAPPING_NONE) {
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RNG *rng = NULL;
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if (wmd->falloff_type == MOD_WVG_MAPPING_RANDOM)
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rng = BLI_rng_new_srandom(BLI_ghashutil_strhash(ob->id.name + 2));
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weightvg_do_map(numVerts, new_w, wmd->falloff_type, wmd->cmap_curve, rng);
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if (rng)
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BLI_rng_free(rng);
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}
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/* Do masking. */
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weightvg_do_mask(numVerts, NULL, org_w, new_w, ob, dm, wmd->mask_constant,
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wmd->mask_defgrp_name, wmd->modifier.scene, wmd->mask_texture,
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wmd->mask_tex_use_channel, wmd->mask_tex_mapping,
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wmd->mask_tex_map_obj, wmd->mask_tex_uvlayer_name);
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/* Update/add/remove from vgroup. */
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weightvg_update_vg(dvert, defgrp_index, dw, numVerts, NULL, org_w, do_add, wmd->add_threshold,
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do_rem, wmd->rem_threshold);
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/* If weight preview enabled... */
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#if 0 /* XXX Currently done in mod stack :/ */
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if (do_prev)
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DM_update_weight_mcol(ob, dm, 0, org_w, 0, NULL);
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#endif
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/* Freeing stuff. */
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MEM_freeN(org_w);
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MEM_freeN(new_w);
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MEM_freeN(dw);
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/* Return the vgroup-modified mesh. */
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return dm;
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}
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ModifierTypeInfo modifierType_WeightVGEdit = {
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/* name */ "VertexWeightEdit",
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/* structName */ "WeightVGEditModifierData",
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/* structSize */ sizeof(WeightVGEditModifierData),
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/* type */ eModifierTypeType_NonGeometrical,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_SupportsMapping |
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eModifierTypeFlag_SupportsEditmode |
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eModifierTypeFlag_UsesPreview,
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/* copyData */ copyData,
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/* deformVerts */ NULL,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ applyModifier,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ isDisabled,
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/* updateDepgraph */ updateDepgraph,
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/* updateDepsgraph */ updateDepsgraph,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ foreachIDLink,
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/* foreachTexLink */ foreachTexLink,
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};
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