d5ccd35f4c
current depgraph... that's when an object has multiple "parents", which have different relation types. (one parent moves Object, the other deforms). In that case the result was undefined. Solved it nicely with the DAG building code, resulting in quicker flushing of changes even. Also noted a bug in the drawview.c 'object_handle_update' call, which should not check for layers. The DAG flushing clears recalc flags for invisible layers, if possible. Now need to write that @#!# doc!