Official Documentation: http://www.blender.org/manual/render/workflows/multiview.html Implemented Features ==================== Builtin Stereo Camera * Convergence Mode * Interocular Distance * Convergence Distance * Pivot Mode Viewport * Cameras * Plane * Volume Compositor * View Switch Node * Image Node Multi-View OpenEXR support Sequencer * Image/Movie Strips 'Use Multiview' UV/Image Editor * Option to see Multi-View images in Stereo-3D or its individual images * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images I/O * Save/Open Multi-View (OpenEXR, Stereo3D, individual views) images Scene Render Views * Ability to have an arbitrary number of views in the scene Missing Bits ============ First rule of Multi-View bug report: If something is not working as it should *when Views is off* this is a severe bug, do mention this in the report. Second rule is, if something works *when Views is off* but doesn't (or crashes) when *Views is on*, this is a important bug. Do mention this in the report. Everything else is likely small todos, and may wait until we are sure none of the above is happening. Apart from that there are those known issues: * Compositor Image Node poorly working for Multi-View OpenEXR (this was working prefectly before the 'Use Multi-View' functionality) * Selecting camera from Multi-View when looking from camera is problematic * Animation Playback (ctrl+F11) doesn't support stereo formats * Wrong filepath when trying to play back animated scene * Viewport Rendering doesn't support Multi-View * Overscan Rendering * Fullscreen display modes need to warn the user * Object copy should be aware of views suffix Acknowledgments =============== * Francesco Siddi for the help with the original feature specs and design * Brecht Van Lommel for the original review of the code and design early on * Blender Foundation for the Development Fund to support the project wrap up Final patch reviewers: * Antony Riakiotakis (psy-fi) * Campbell Barton (ideasman42) * Julian Eisel (Severin) * Sergey Sharybin (nazgul) * Thomas Dinged (dingto) Code contributors of the original branch in github: * Alexey Akishin * Gabriel Caraballo
312 lines
9.7 KiB
C++
312 lines
9.7 KiB
C++
/*
|
|
* Copyright 2011, Blender Foundation.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* Contributor:
|
|
* Jeroen Bakker
|
|
* Monique Dewanchand
|
|
* Lukas Tönne
|
|
*/
|
|
|
|
#include "COM_OutputFileOperation.h"
|
|
#include <string.h>
|
|
#include "BLI_listbase.h"
|
|
#include "BLI_path_util.h"
|
|
#include "BLI_string.h"
|
|
#include "BKE_image.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_scene.h"
|
|
|
|
#include "DNA_color_types.h"
|
|
|
|
extern "C" {
|
|
# include "MEM_guardedalloc.h"
|
|
# include "IMB_imbuf.h"
|
|
# include "IMB_colormanagement.h"
|
|
# include "IMB_imbuf_types.h"
|
|
}
|
|
|
|
void add_exr_channels(void *exrhandle, const char *layerName, const DataType datatype, const char *viewName, const size_t width, float *buf)
|
|
{
|
|
/* create channels */
|
|
switch (datatype) {
|
|
case COM_DT_VALUE:
|
|
IMB_exr_add_channel(exrhandle, layerName, "V", viewName, 1, width, buf ? buf : NULL);
|
|
break;
|
|
case COM_DT_VECTOR:
|
|
IMB_exr_add_channel(exrhandle, layerName, "X", viewName, 3, 3 * width, buf ? buf : NULL);
|
|
IMB_exr_add_channel(exrhandle, layerName, "Y", viewName, 3, 3 * width, buf ? buf + 1 : NULL);
|
|
IMB_exr_add_channel(exrhandle, layerName, "Z", viewName, 3, 3 * width, buf ? buf + 2 : NULL);
|
|
break;
|
|
case COM_DT_COLOR:
|
|
IMB_exr_add_channel(exrhandle, layerName, "R", viewName, 4, 4 * width, buf ? buf : NULL);
|
|
IMB_exr_add_channel(exrhandle, layerName, "G", viewName, 4, 4 * width, buf ? buf + 1 : NULL);
|
|
IMB_exr_add_channel(exrhandle, layerName, "B", viewName, 4, 4 * width, buf ? buf + 2 : NULL);
|
|
IMB_exr_add_channel(exrhandle, layerName, "A", viewName, 4, 4 * width, buf ? buf + 3 : NULL);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void free_exr_channels(void *exrhandle, const RenderData *rd, const char *layerName, const DataType datatype)
|
|
{
|
|
SceneRenderView *srv;
|
|
|
|
/* check renderdata for amount of views */
|
|
for (srv = (SceneRenderView *) rd->views.first; srv; srv = srv->next) {
|
|
float *rect = NULL;
|
|
|
|
if (BKE_scene_multiview_is_render_view_active(rd, srv) == false)
|
|
continue;
|
|
|
|
/* the pointer is stored in the first channel of each datatype */
|
|
switch (datatype) {
|
|
case COM_DT_VALUE:
|
|
rect = IMB_exr_channel_rect(exrhandle, layerName, "V", srv->name);
|
|
break;
|
|
case COM_DT_VECTOR:
|
|
rect = IMB_exr_channel_rect(exrhandle, layerName, "X", srv->name);
|
|
break;
|
|
case COM_DT_COLOR:
|
|
rect = IMB_exr_channel_rect(exrhandle, layerName, "R", srv->name);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (rect)
|
|
MEM_freeN(rect);
|
|
}
|
|
}
|
|
|
|
int get_datatype_size(DataType datatype)
|
|
{
|
|
switch (datatype) {
|
|
case COM_DT_VALUE: return 1;
|
|
case COM_DT_VECTOR: return 3;
|
|
case COM_DT_COLOR: return 4;
|
|
default: return 0;
|
|
}
|
|
}
|
|
|
|
static float *init_buffer(unsigned int width, unsigned int height, DataType datatype)
|
|
{
|
|
// When initializing the tree during initial load the width and height can be zero.
|
|
if (width != 0 && height != 0) {
|
|
int size = get_datatype_size(datatype);
|
|
return (float *)MEM_callocN(width * height * size * sizeof(float), "OutputFile buffer");
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
static void write_buffer_rect(rcti *rect, const bNodeTree *tree,
|
|
SocketReader *reader, float *buffer, unsigned int width, DataType datatype)
|
|
{
|
|
float color[4];
|
|
int i, size = get_datatype_size(datatype);
|
|
|
|
if (!buffer) return;
|
|
int x1 = rect->xmin;
|
|
int y1 = rect->ymin;
|
|
int x2 = rect->xmax;
|
|
int y2 = rect->ymax;
|
|
int offset = (y1 * width + x1) * size;
|
|
int x;
|
|
int y;
|
|
bool breaked = false;
|
|
|
|
for (y = y1; y < y2 && (!breaked); y++) {
|
|
for (x = x1; x < x2 && (!breaked); x++) {
|
|
reader->readSampled(color, x, y, COM_PS_NEAREST);
|
|
|
|
for (i = 0; i < size; ++i)
|
|
buffer[offset + i] = color[i];
|
|
offset += size;
|
|
|
|
if (tree->test_break && tree->test_break(tree->tbh))
|
|
breaked = true;
|
|
}
|
|
offset += (width - (x2 - x1)) * size;
|
|
}
|
|
}
|
|
|
|
|
|
OutputSingleLayerOperation::OutputSingleLayerOperation(
|
|
const RenderData *rd, const bNodeTree *tree, DataType datatype, ImageFormatData *format, const char *path,
|
|
const ColorManagedViewSettings *viewSettings, const ColorManagedDisplaySettings *displaySettings, const char *viewName)
|
|
{
|
|
this->m_rd = rd;
|
|
this->m_tree = tree;
|
|
|
|
this->addInputSocket(datatype);
|
|
|
|
this->m_outputBuffer = NULL;
|
|
this->m_datatype = datatype;
|
|
this->m_imageInput = NULL;
|
|
|
|
this->m_format = format;
|
|
BLI_strncpy(this->m_path, path, sizeof(this->m_path));
|
|
|
|
this->m_viewSettings = viewSettings;
|
|
this->m_displaySettings = displaySettings;
|
|
this->m_viewName = viewName;
|
|
}
|
|
|
|
void OutputSingleLayerOperation::initExecution()
|
|
{
|
|
this->m_imageInput = getInputSocketReader(0);
|
|
this->m_outputBuffer = init_buffer(this->getWidth(), this->getHeight(), this->m_datatype);
|
|
}
|
|
|
|
void OutputSingleLayerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
|
|
{
|
|
write_buffer_rect(rect, this->m_tree, this->m_imageInput, this->m_outputBuffer, this->getWidth(), this->m_datatype);
|
|
}
|
|
|
|
void OutputSingleLayerOperation::deinitExecution()
|
|
{
|
|
if (this->getWidth() * this->getHeight() != 0) {
|
|
|
|
int size = get_datatype_size(this->m_datatype);
|
|
ImBuf *ibuf = IMB_allocImBuf(this->getWidth(), this->getHeight(), this->m_format->planes, 0);
|
|
Main *bmain = G.main; /* TODO, have this passed along */
|
|
char filename[FILE_MAX];
|
|
const char *suffix;
|
|
|
|
ibuf->channels = size;
|
|
ibuf->rect_float = this->m_outputBuffer;
|
|
ibuf->mall |= IB_rectfloat;
|
|
ibuf->dither = this->m_rd->dither_intensity;
|
|
|
|
IMB_colormanagement_imbuf_for_write(ibuf, true, false, m_viewSettings, m_displaySettings,
|
|
this->m_format);
|
|
|
|
suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
|
|
|
|
BKE_image_path_from_imformat(
|
|
filename, this->m_path, bmain->name, this->m_rd->cfra, this->m_format,
|
|
(this->m_rd->scemode & R_EXTENSION) != 0, true, suffix);
|
|
|
|
if (0 == BKE_imbuf_write(ibuf, filename, this->m_format))
|
|
printf("Cannot save Node File Output to %s\n", filename);
|
|
else
|
|
printf("Saved: %s\n", filename);
|
|
|
|
IMB_freeImBuf(ibuf);
|
|
}
|
|
this->m_outputBuffer = NULL;
|
|
this->m_imageInput = NULL;
|
|
}
|
|
|
|
/******************************* MultiLayer *******************************/
|
|
|
|
OutputOpenExrLayer::OutputOpenExrLayer(const char *name_, DataType datatype_, bool use_layer_)
|
|
{
|
|
BLI_strncpy(this->name, name_, sizeof(this->name));
|
|
this->datatype = datatype_;
|
|
this->use_layer = use_layer_;
|
|
|
|
/* these are created in initExecution */
|
|
this->outputBuffer = 0;
|
|
this->imageInput = 0;
|
|
}
|
|
|
|
OutputOpenExrMultiLayerOperation::OutputOpenExrMultiLayerOperation(
|
|
const RenderData *rd, const bNodeTree *tree, const char *path, char exr_codec, const char *viewName)
|
|
{
|
|
this->m_rd = rd;
|
|
this->m_tree = tree;
|
|
|
|
BLI_strncpy(this->m_path, path, sizeof(this->m_path));
|
|
this->m_exr_codec = exr_codec;
|
|
this->m_viewName = viewName;
|
|
}
|
|
|
|
void OutputOpenExrMultiLayerOperation::add_layer(const char *name, DataType datatype, bool use_layer)
|
|
{
|
|
this->addInputSocket(datatype);
|
|
this->m_layers.push_back(OutputOpenExrLayer(name, datatype, use_layer));
|
|
}
|
|
|
|
void OutputOpenExrMultiLayerOperation::initExecution()
|
|
{
|
|
for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
|
|
if (this->m_layers[i].use_layer) {
|
|
SocketReader *reader = getInputSocketReader(i);
|
|
this->m_layers[i].imageInput = reader;
|
|
this->m_layers[i].outputBuffer = init_buffer(this->getWidth(), this->getHeight(), this->m_layers[i].datatype);
|
|
}
|
|
}
|
|
}
|
|
|
|
void OutputOpenExrMultiLayerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
|
|
{
|
|
for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
|
|
OutputOpenExrLayer &layer = this->m_layers[i];
|
|
if (layer.imageInput)
|
|
write_buffer_rect(rect, this->m_tree, layer.imageInput, layer.outputBuffer, this->getWidth(), layer.datatype);
|
|
}
|
|
}
|
|
|
|
void OutputOpenExrMultiLayerOperation::deinitExecution()
|
|
{
|
|
unsigned int width = this->getWidth();
|
|
unsigned int height = this->getHeight();
|
|
if (width != 0 && height != 0) {
|
|
Main *bmain = G.main; /* TODO, have this passed along */
|
|
char filename[FILE_MAX];
|
|
const char *suffix;
|
|
void *exrhandle = IMB_exr_get_handle();
|
|
|
|
suffix = BKE_scene_multiview_view_suffix_get(this->m_rd, this->m_viewName);
|
|
BKE_image_path_from_imtype(
|
|
filename, this->m_path, bmain->name, this->m_rd->cfra, R_IMF_IMTYPE_MULTILAYER,
|
|
(this->m_rd->scemode & R_EXTENSION) != 0, true, suffix);
|
|
BLI_make_existing_file(filename);
|
|
|
|
for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
|
|
OutputOpenExrLayer &layer = this->m_layers[i];
|
|
if (!layer.imageInput)
|
|
continue; /* skip unconnected sockets */
|
|
|
|
add_exr_channels(exrhandle, this->m_layers[i].name, this->m_layers[i].datatype, "", width, this->m_layers[i].outputBuffer);
|
|
}
|
|
|
|
/* when the filename has no permissions, this can fail */
|
|
if (IMB_exr_begin_write(exrhandle, filename, width, height, this->m_exr_codec)) {
|
|
IMB_exr_write_channels(exrhandle);
|
|
}
|
|
else {
|
|
/* TODO, get the error from openexr's exception */
|
|
/* XXX nice way to do report? */
|
|
printf("Error Writing Render Result, see console\n");
|
|
}
|
|
|
|
IMB_exr_close(exrhandle);
|
|
for (unsigned int i = 0; i < this->m_layers.size(); ++i) {
|
|
if (this->m_layers[i].outputBuffer) {
|
|
MEM_freeN(this->m_layers[i].outputBuffer);
|
|
this->m_layers[i].outputBuffer = NULL;
|
|
}
|
|
|
|
this->m_layers[i].imageInput = NULL;
|
|
}
|
|
}
|
|
}
|
|
|