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blender-archive/source/blender/avi/intern/avi_rgb32.c

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C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file blender/avi/intern/avi_rgb32.c
* \ingroup avi
*
* This is external code. Converts between rgb32 and avi.
*/
#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "AVI_avi.h"
#include "avi_rgb32.h"
void *avi_converter_from_rgb32(AviMovie *movie, int stream, unsigned char *buffer, int *size)
{
int y, x, rowstridea, rowstrideb;
unsigned char *buf;
(void)stream; /* unused */
buf = MEM_mallocN(movie->header->Height * movie->header->Width * 3, "fromrgb32buf");
*size = movie->header->Height * movie->header->Width * 3;
rowstridea = movie->header->Width * 3;
rowstrideb = movie->header->Width * 4;
for (y = 0; y < movie->header->Height; y++) {
for (x = 0; x < movie->header->Width; x++) {
buf[y * rowstridea + x * 3 + 0] = buffer[y * rowstrideb + x * 4 + 3];
buf[y * rowstridea + x * 3 + 1] = buffer[y * rowstrideb + x * 4 + 2];
buf[y * rowstridea + x * 3 + 2] = buffer[y * rowstrideb + x * 4 + 1];
}
}
MEM_freeN(buffer);
return buf;
}
void *avi_converter_to_rgb32(AviMovie *movie, int stream, unsigned char *buffer, int *size)
{
int i;
unsigned char *buf;
unsigned char *to, *from;
(void)stream; /* unused */
*size = movie->header->Height * movie->header->Width * 4;
buf = MEM_mallocN(*size, "torgb32buf");
memset(buf, 255, *size);
to = buf; from = buffer;
i = movie->header->Height * movie->header->Width;
while (i--) {
memcpy(to, from, 3);
to += 4; from += 3;
}
MEM_freeN(buffer);
return buf;
}