matrix inversion was changed in rB01c75c3765eb from own code to EIGEN for performance reasons. EIGEN would return a zero matrix on failure (resulting in the pivot always being at the object origin). This brings back the "old" matrix inversion code (which has the benifit of providing a partial solution which makes the local transform center appear correct) Reviewers: campbellbarton Maniphest Tasks: T57767 Differential Revision: https://developer.blender.org/D4804
		
			
				
	
	
		
			371 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			371 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: some of this file.
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 * */
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#ifndef __BLI_MATH_MATRIX_H__
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#define __BLI_MATH_MATRIX_H__
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/** \file
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 * \ingroup bli
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 */
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "BLI_compiler_attrs.h"
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/********************************* Init **************************************/
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void zero_m2(float R[2][2]);
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void zero_m3(float R[3][3]);
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void zero_m4(float R[4][4]);
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void unit_m2(float R[2][2]);
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void unit_m3(float R[3][3]);
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void unit_m4(float R[4][4]);
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void copy_m2_m2(float R[2][2], const float A[2][2]);
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void copy_m3_m3(float R[3][3], const float A[3][3]);
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void copy_m4_m4(float R[4][4], const float A[4][4]);
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void copy_m3_m4(float R[3][3], const float A[4][4]);
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void copy_m4_m3(float R[4][4], const float A[3][3]);
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/* double->float */
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void copy_m3_m3d(float R[3][3], const double A[3][3]);
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void swap_m3m3(float A[3][3], float B[3][3]);
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void swap_m4m4(float A[4][4], float B[4][4]);
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/******************************** Arithmetic *********************************/
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void add_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]);
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void add_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]);
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void madd_m3_m3m3fl(float R[3][3], const float A[3][3], const float B[3][3], const float f);
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void madd_m4_m4m4fl(float R[4][4], const float A[4][4], const float B[4][4], const float f);
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void sub_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]);
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void sub_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]);
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void mul_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3]);
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void mul_m4_m3m4(float R[4][4], const float A[3][3], const float B[4][4]);
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void mul_m4_m4m3(float R[4][4], const float A[4][4], const float B[3][3]);
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void mul_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4]);
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void mul_m3_m3m4(float R[3][3], const float A[3][3], const float B[4][4]);
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void mul_m3_m4m3(float R[3][3], const float A[4][4], const float B[3][3]);
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void mul_m3_m4m4(float R[3][3], const float A[4][4], const float B[4][4]);
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/* special matrix multiplies
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 * uniq: R <-- AB, R is neither A nor B
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 * pre:  R <-- AR
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 * post: R <-- RB
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 */
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void mul_m3_m3m3_uniq(float R[3][3], const float A[3][3], const float B[3][3]);
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void mul_m3_m3_pre(float R[3][3], const float A[3][3]);
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void mul_m3_m3_post(float R[3][3], const float B[3][3]);
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void mul_m4_m4m4_uniq(float R[4][4], const float A[4][4], const float B[4][4]);
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void mul_m4_m4_pre(float R[4][4], const float A[4][4]);
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void mul_m4_m4_post(float R[4][4], const float B[4][4]);
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/* mul_m3_series */
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void _va_mul_m3_series_3(float R[3][3], const float M1[3][3], const float M2[3][3]) ATTR_NONNULL();
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void _va_mul_m3_series_4(float R[3][3],
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                         const float M1[3][3],
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                         const float M2[3][3],
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                         const float M3[3][3]) ATTR_NONNULL();
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void _va_mul_m3_series_5(float R[3][3],
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                         const float M1[3][3],
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                         const float M2[3][3],
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                         const float M3[3][3],
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                         const float M4[3][3]) ATTR_NONNULL();
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void _va_mul_m3_series_6(float R[3][3],
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                         const float M1[3][3],
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                         const float M2[3][3],
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                         const float M3[3][3],
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                         const float M4[3][3],
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                         const float M5[3][3]) ATTR_NONNULL();
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void _va_mul_m3_series_7(float R[3][3],
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                         const float M1[3][3],
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                         const float M2[3][3],
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                         const float M3[3][3],
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                         const float M4[3][3],
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                         const float M5[3][3],
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                         const float M6[3][3]) ATTR_NONNULL();
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void _va_mul_m3_series_8(float R[3][3],
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                         const float M1[3][3],
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                         const float M2[3][3],
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                         const float M3[3][3],
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                         const float M4[3][3],
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                         const float M5[3][3],
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                         const float M6[3][3],
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                         const float M7[3][3]) ATTR_NONNULL();
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void _va_mul_m3_series_9(float R[3][3],
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                         const float M1[3][3],
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                         const float M2[3][3],
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                         const float M3[3][3],
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                         const float M4[3][3],
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                         const float M5[3][3],
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                         const float M6[3][3],
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                         const float M7[3][3],
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                         const float M8[3][3]) ATTR_NONNULL();
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/* mul_m4_series */
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void _va_mul_m4_series_3(float R[4][4], const float M1[4][4], const float M2[4][4]) ATTR_NONNULL();
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void _va_mul_m4_series_4(float R[4][4],
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                         const float M1[4][4],
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                         const float M2[4][4],
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                         const float M3[4][4]) ATTR_NONNULL();
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void _va_mul_m4_series_5(float R[4][4],
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                         const float M1[4][4],
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                         const float M2[4][4],
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                         const float M3[4][4],
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                         const float M4[4][4]) ATTR_NONNULL();
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void _va_mul_m4_series_6(float R[4][4],
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                         const float M1[4][4],
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                         const float M2[4][4],
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                         const float M3[4][4],
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                         const float M4[4][4],
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                         const float M5[4][4]) ATTR_NONNULL();
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void _va_mul_m4_series_7(float R[4][4],
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                         const float M1[4][4],
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                         const float M2[4][4],
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                         const float M3[4][4],
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                         const float M4[4][4],
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                         const float M5[4][4],
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                         const float M6[4][4]) ATTR_NONNULL();
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void _va_mul_m4_series_8(float R[4][4],
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                         const float M1[4][4],
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                         const float M2[4][4],
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                         const float M3[4][4],
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                         const float M4[4][4],
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                         const float M5[4][4],
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                         const float M6[4][4],
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                         const float M7[4][4]) ATTR_NONNULL();
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void _va_mul_m4_series_9(float R[4][4],
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                         const float M1[4][4],
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                         const float M2[4][4],
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                         const float M3[4][4],
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                         const float M4[4][4],
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                         const float M5[4][4],
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                         const float M6[4][4],
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                         const float M7[4][4],
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                         const float M8[4][4]) ATTR_NONNULL();
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#define mul_m3_series(...) VA_NARGS_CALL_OVERLOAD(_va_mul_m3_series_, __VA_ARGS__)
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#define mul_m4_series(...) VA_NARGS_CALL_OVERLOAD(_va_mul_m4_series_, __VA_ARGS__)
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void mul_m4_v3(const float M[4][4], float r[3]);
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void mul_v3_m4v3(float r[3], const float M[4][4], const float v[3]);
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void mul_v2_m4v3(float r[2], const float M[4][4], const float v[3]);
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void mul_v2_m2v2(float r[2], const float M[2][2], const float v[2]);
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void mul_m2v2(const float M[2][2], float v[2]);
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void mul_mat3_m4_v3(const float M[4][4], float r[3]);
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void mul_v3_mat3_m4v3(float r[3], const float M[4][4], const float v[3]);
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void mul_m4_v4(const float M[4][4], float r[4]);
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void mul_v4_m4v4(float r[4], const float M[4][4], const float v[4]);
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void mul_v4_m4v3(float r[4], const float M[4][4], const float v[3]); /* v has implicit w = 1.0f */
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void mul_project_m4_v3(const float M[4][4], float vec[3]);
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void mul_v3_project_m4_v3(float r[3], const float mat[4][4], const float vec[3]);
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void mul_v2_project_m4_v3(float r[2], const float M[4][4], const float vec[3]);
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void mul_m3_v2(const float m[3][3], float r[2]);
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void mul_v2_m3v2(float r[2], const float m[3][3], const float v[2]);
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void mul_m3_v3(const float M[3][3], float r[3]);
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void mul_v3_m3v3(float r[3], const float M[3][3], const float a[3]);
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void mul_v2_m3v3(float r[2], const float M[3][3], const float a[3]);
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void mul_transposed_m3_v3(const float M[3][3], float r[3]);
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void mul_transposed_mat3_m4_v3(const float M[4][4], float r[3]);
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void mul_m3_v3_double(const float M[3][3], double r[3]);
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void mul_m3_fl(float R[3][3], float f);
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void mul_m4_fl(float R[4][4], float f);
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void mul_mat3_m4_fl(float R[4][4], float f);
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void negate_m3(float R[3][3]);
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void negate_mat3_m4(float R[4][4]);
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void negate_m4(float R[4][4]);
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bool invert_m3_ex(float m[3][3], const float epsilon);
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bool invert_m3_m3_ex(float m1[3][3], const float m2[3][3], const float epsilon);
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bool invert_m3(float R[3][3]);
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bool invert_m3_m3(float R[3][3], const float A[3][3]);
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bool invert_m4(float R[4][4]);
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bool invert_m4_m4(float R[4][4], const float A[4][4]);
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bool invert_m4_m4_fallback(float R[4][4], const float A[4][4]);
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/* double arithmetic (mixed float/double) */
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void mul_m4_v4d(const float M[4][4], double r[4]);
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void mul_v4d_m4v4d(double r[4], const float M[4][4], const double v[4]);
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/* double matrix functions (no mixing types) */
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void mul_v3_m3v3_db(double r[3], const double M[3][3], const double a[3]);
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void mul_m3_v3_db(const double M[3][3], double r[3]);
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/****************************** Linear Algebra *******************************/
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void transpose_m3(float R[3][3]);
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void transpose_m3_m3(float R[3][3], const float A[3][3]);
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void transpose_m3_m4(float R[3][3], const float A[4][4]);
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void transpose_m4(float R[4][4]);
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void transpose_m4_m4(float R[4][4], const float A[4][4]);
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int compare_m4m4(const float mat1[4][4], const float mat2[4][4], float limit);
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void normalize_m3_ex(float R[3][3], float r_scale[3]) ATTR_NONNULL();
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void normalize_m3(float R[3][3]) ATTR_NONNULL();
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void normalize_m3_m3_ex(float R[3][3], const float A[3][3], float r_scale[3]) ATTR_NONNULL();
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void normalize_m3_m3(float R[3][3], const float A[3][3]) ATTR_NONNULL();
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void normalize_m4_ex(float R[4][4], float r_scale[3]) ATTR_NONNULL();
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void normalize_m4(float R[4][4]) ATTR_NONNULL();
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void normalize_m4_m4_ex(float R[4][4], const float A[4][4], float r_scale[3]) ATTR_NONNULL();
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void normalize_m4_m4(float R[4][4], const float A[4][4]) ATTR_NONNULL();
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void orthogonalize_m3(float R[3][3], int axis);
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void orthogonalize_m4(float R[4][4], int axis);
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bool is_orthogonal_m3(const float mat[3][3]);
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bool is_orthogonal_m4(const float mat[4][4]);
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bool is_orthonormal_m3(const float mat[3][3]);
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bool is_orthonormal_m4(const float mat[4][4]);
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bool is_uniform_scaled_m3(const float mat[3][3]);
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bool is_uniform_scaled_m4(const float m[4][4]);
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/* Note: 'adjoint' here means the adjugate (adjunct, "classical adjoint") matrix!
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 * Nowadays 'adjoint' usually refers to the conjugate transpose,
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 * which for real-valued matrices is simply the transpose.
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 */
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void adjoint_m2_m2(float R[2][2], const float A[2][2]);
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void adjoint_m3_m3(float R[3][3], const float A[3][3]);
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void adjoint_m4_m4(float R[4][4], const float A[4][4]);
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float determinant_m2(float a, float b, float c, float d);
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float determinant_m3(
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    float a, float b, float c, float d, float e, float f, float g, float h, float i);
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float determinant_m3_array(const float m[3][3]);
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float determinant_m4_mat3_array(const float m[4][4]);
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float determinant_m4(const float A[4][4]);
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#define PSEUDOINVERSE_EPSILON 1e-8f
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void svd_m4(float U[4][4], float s[4], float V[4][4], float A[4][4]);
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void pseudoinverse_m4_m4(float Ainv[4][4], const float A[4][4], float epsilon);
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void pseudoinverse_m3_m3(float Ainv[3][3], const float A[3][3], float epsilon);
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bool has_zero_axis_m4(const float matrix[4][4]);
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void invert_m4_m4_safe(float Ainv[4][4], const float A[4][4]);
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/****************************** Transformations ******************************/
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void scale_m3_fl(float R[3][3], float scale);
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void scale_m4_fl(float R[4][4], float scale);
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float mat3_to_volume_scale(const float M[3][3]);
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float mat4_to_volume_scale(const float M[4][4]);
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float mat3_to_scale(const float M[3][3]);
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float mat4_to_scale(const float M[4][4]);
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float mat4_to_xy_scale(const float M[4][4]);
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void size_to_mat3(float R[3][3], const float size[3]);
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void size_to_mat4(float R[4][4], const float size[3]);
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void mat3_to_size(float r[3], const float M[3][3]);
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void mat4_to_size(float r[3], const float M[4][4]);
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void translate_m4(float mat[4][4], float tx, float ty, float tz);
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void rotate_m4(float mat[4][4], const char axis, const float angle);
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void transform_pivot_set_m4(float mat[4][4], const float pivot[3]);
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void mat3_to_rot_size(float rot[3][3], float size[3], const float mat3[3][3]);
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void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], const float wmat[4][4]);
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void mat4_to_loc_quat(float loc[3], float quat[4], const float wmat[4][4]);
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void mat4_decompose(float loc[3], float quat[4], float size[3], const float wmat[4][4]);
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void mat3_polar_decompose(const float mat3[3][3], float r_U[3][3], float r_P[3][3]);
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void loc_eul_size_to_mat4(float R[4][4],
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                          const float loc[3],
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                          const float eul[3],
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                          const float size[3]);
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void loc_eulO_size_to_mat4(
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    float R[4][4], const float loc[3], const float eul[3], const float size[3], const short order);
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void loc_quat_size_to_mat4(float R[4][4],
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                           const float loc[3],
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                           const float quat[4],
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                           const float size[3]);
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void loc_axisangle_size_to_mat4(float R[4][4],
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                                const float loc[3],
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                                const float axis[4],
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                                const float angle,
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                                const float size[3]);
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void blend_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3], const float t);
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void blend_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4], const float t);
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void interp_m3_m3m3(float R[3][3], const float A[3][3], const float B[3][3], const float t);
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void interp_m4_m4m4(float R[4][4], const float A[4][4], const float B[4][4], const float t);
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bool is_negative_m3(const float mat[3][3]);
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bool is_negative_m4(const float mat[4][4]);
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bool is_zero_m3(const float mat[3][3]);
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bool is_zero_m4(const float mat[4][4]);
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bool equals_m3m3(const float mat1[3][3], const float mat2[3][3]);
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bool equals_m4m4(const float mat1[4][4], const float mat2[4][4]);
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/* SpaceTransform helper */
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typedef struct SpaceTransform {
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  float local2target[4][4];
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  float target2local[4][4];
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} SpaceTransform;
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void BLI_space_transform_from_matrices(struct SpaceTransform *data,
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                                       const float local[4][4],
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                                       const float target[4][4]);
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void BLI_space_transform_global_from_matrices(struct SpaceTransform *data,
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                                              const float local[4][4],
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                                              const float target[4][4]);
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void BLI_space_transform_apply(const struct SpaceTransform *data, float co[3]);
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void BLI_space_transform_invert(const struct SpaceTransform *data, float co[3]);
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void BLI_space_transform_apply_normal(const struct SpaceTransform *data, float no[3]);
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void BLI_space_transform_invert_normal(const struct SpaceTransform *data, float no[3]);
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#define BLI_SPACE_TRANSFORM_SETUP(data, local, target) \
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  BLI_space_transform_from_matrices((data), (local)->obmat, (target)->obmat)
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/*********************************** Other ***********************************/
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void print_m3(const char *str, const float M[3][3]);
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void print_m4(const char *str, const float M[4][4]);
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#define print_m3_id(M) print_m3(STRINGIFY(M), M)
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#define print_m4_id(M) print_m4(STRINGIFY(M), M)
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#ifdef __cplusplus
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}
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#endif
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#endif /* __BLI_MATH_MATRIX_H__ */
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