This will make it easier & cleaner to make custom-built depsgraph (for example for exporting invisible objects to USD or Alembic, see T75936). No functional changes. Reviewed by: sergey Differential Revision: https://developer.blender.org/D8423
155 lines
4.4 KiB
C++
155 lines
4.4 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2020 Blender Foundation.
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* All rights reserved.
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*/
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#include "pipeline_from_ids.h"
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#include "DNA_layer_types.h"
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#include "intern/builder/deg_builder_nodes.h"
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#include "intern/builder/deg_builder_relations.h"
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#include "intern/depsgraph.h"
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namespace blender {
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namespace deg {
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namespace {
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class DepsgraphFromIDsFilter {
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public:
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DepsgraphFromIDsFilter(ID **ids, const int num_ids)
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{
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for (int i = 0; i < num_ids; ++i) {
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ids_.add(ids[i]);
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}
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}
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bool contains(ID *id)
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{
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return ids_.contains(id);
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}
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protected:
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Set<ID *> ids_;
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};
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class DepsgraphFromIDsNodeBuilder : public DepsgraphNodeBuilder {
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public:
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DepsgraphFromIDsNodeBuilder(
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Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache, ID **ids, const int num_ids)
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: DepsgraphNodeBuilder(bmain, graph, cache), filter_(ids, num_ids)
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{
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}
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virtual bool need_pull_base_into_graph(Base *base) override
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{
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if (!filter_.contains(&base->object->id)) {
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return false;
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}
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return DepsgraphNodeBuilder::need_pull_base_into_graph(base);
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}
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virtual void build_object_proxy_group(Object *object, bool is_visible) override
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{
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if (object->proxy_group == nullptr) {
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return;
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}
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if (!filter_.contains(&object->proxy_group->id)) {
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return;
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}
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DepsgraphNodeBuilder::build_object_proxy_group(object, is_visible);
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}
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protected:
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DepsgraphFromIDsFilter filter_;
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};
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class DepsgraphFromIDsRelationBuilder : public DepsgraphRelationBuilder {
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public:
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DepsgraphFromIDsRelationBuilder(
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Main *bmain, Depsgraph *graph, DepsgraphBuilderCache *cache, ID **ids, const int num_ids)
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: DepsgraphRelationBuilder(bmain, graph, cache), filter_(ids, num_ids)
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{
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}
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virtual bool need_pull_base_into_graph(Base *base) override
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{
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if (!filter_.contains(&base->object->id)) {
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return false;
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}
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return DepsgraphRelationBuilder::need_pull_base_into_graph(base);
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}
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virtual void build_object_proxy_group(Object *object) override
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{
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if (object->proxy_group == nullptr) {
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return;
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}
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if (!filter_.contains(&object->proxy_group->id)) {
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return;
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}
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DepsgraphRelationBuilder::build_object_proxy_group(object);
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}
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protected:
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DepsgraphFromIDsFilter filter_;
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};
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} // namespace
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FromIDsBuilderPipeline::FromIDsBuilderPipeline(::Depsgraph *graph,
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Main *bmain,
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Scene *scene,
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ViewLayer *view_layer,
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ID **ids,
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const int num_ids)
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: AbstractBuilderPipeline(graph, bmain, scene, view_layer), ids_(ids), num_ids_(num_ids)
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{
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}
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unique_ptr<DepsgraphNodeBuilder> FromIDsBuilderPipeline::construct_node_builder()
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{
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return std::make_unique<DepsgraphFromIDsNodeBuilder>(
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bmain_, deg_graph_, &builder_cache_, ids_, num_ids_);
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}
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unique_ptr<DepsgraphRelationBuilder> FromIDsBuilderPipeline::construct_relation_builder()
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{
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return std::make_unique<DepsgraphFromIDsRelationBuilder>(
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bmain_, deg_graph_, &builder_cache_, ids_, num_ids_);
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}
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void FromIDsBuilderPipeline::build_nodes(DepsgraphNodeBuilder &node_builder)
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{
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node_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
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for (int i = 0; i < num_ids_; ++i) {
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node_builder.build_id(ids_[i]);
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}
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}
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void FromIDsBuilderPipeline::build_relations(DepsgraphRelationBuilder &relation_builder)
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{
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relation_builder.build_view_layer(scene_, view_layer_, DEG_ID_LINKED_DIRECTLY);
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for (int i = 0; i < num_ids_; ++i) {
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relation_builder.build_id(ids_[i]);
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}
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}
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} // namespace deg
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} // namespace blender
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