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blender-archive/source
Ton Roosendaal d6e96bd605 Bugfix #5232
An oldie; if you have a referenced (lib-linked) scene, and copy that one
(use "Full Copy"), the objects in that scene disappeared after saving.
Caused by manual increasing id->us, instead of using the library.c call
id_us_plus(). The latter keeps track of linking issues.
2006-11-15 11:21:17 +00:00
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2006-11-15 11:21:17 +00:00
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