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blender-archive/source/blender/freestyle/intern/python/StrokeShader/streamShader.cpp

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SWIGINTERN PyObject *_wrap_streamShader_getName(PyObject *SWIGUNUSEDPARM(self), PyObject *args) {
}
SWIGINTERN PyObject *_wrap_streamShader_shade(PyObject *SWIGUNUSEDPARM(self), PyObject *args) {
}
SWIGINTERN PyObject *_wrap_new_streamShader(PyObject *SWIGUNUSEDPARM(self), PyObject *args) {
}