Opted to keep includes if they are used indirectly (even if removing is possible).
2320 lines
65 KiB
C
2320 lines
65 KiB
C
/*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2005 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
/** \file blender/blenkernel/intern/editderivedmesh.c
|
|
* \ingroup bke
|
|
*
|
|
* basic design:
|
|
*
|
|
* the bmesh derivedmesh exposes the mesh as triangles. it stores pointers
|
|
* to three loops per triangle. the derivedmesh stores a cache of tessellations
|
|
* for each face. this cache will smartly update as needed (though at first
|
|
* it'll simply be more brute force). keeping track of face/edge counts may
|
|
* be a small problem.
|
|
*
|
|
* this won't be the most efficient thing, considering that internal edges and
|
|
* faces of tessellations are exposed. looking up an edge by index in particular
|
|
* is likely to be a little slow.
|
|
*/
|
|
|
|
#include "GL/glew.h"
|
|
|
|
#include "BLI_math.h"
|
|
#include "BLI_jitter.h"
|
|
#include "BLI_bitmap.h"
|
|
|
|
#include "BKE_cdderivedmesh.h"
|
|
#include "BKE_mesh.h"
|
|
#include "BKE_editmesh.h"
|
|
#include "BKE_editmesh_bvh.h"
|
|
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_object_types.h"
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
#include "GPU_extensions.h"
|
|
|
|
extern GLubyte stipple_quarttone[128]; /* glutil.c, bad level data */
|
|
|
|
static void bmdm_get_tri_colpreview(BMLoop *ls[3], MLoopCol *lcol[3], unsigned char(*color_vert_array)[4]);
|
|
|
|
typedef struct EditDerivedBMesh {
|
|
DerivedMesh dm;
|
|
|
|
BMEditMesh *em;
|
|
|
|
/** when set, \a vertexNos, polyNos are lazy initialized */
|
|
const float (*vertexCos)[3];
|
|
|
|
/** lazy initialize (when \a vertexCos is set) */
|
|
float const (*vertexNos)[3];
|
|
float const (*polyNos)[3];
|
|
/** also lazy init but dont depend on \a vertexCos */
|
|
const float (*polyCos)[3];
|
|
} EditDerivedBMesh;
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Lazy initialize datastructures */
|
|
|
|
static void emDM_ensurePolyNormals(EditDerivedBMesh *bmdm);
|
|
|
|
static void emDM_ensureVertNormals(EditDerivedBMesh *bmdm)
|
|
{
|
|
if (bmdm->vertexCos && (bmdm->vertexNos == NULL)) {
|
|
|
|
BMesh *bm = bmdm->em->bm;
|
|
const float (*vertexCos)[3], (*polyNos)[3];
|
|
float (*vertexNos)[3];
|
|
|
|
/* calculate vertex normals from poly normals */
|
|
emDM_ensurePolyNormals(bmdm);
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
|
|
|
polyNos = bmdm->polyNos;
|
|
vertexCos = bmdm->vertexCos;
|
|
vertexNos = MEM_callocN(sizeof(*vertexNos) * bm->totvert, __func__);
|
|
|
|
BM_verts_calc_normal_vcos(bm, polyNos, vertexCos, vertexNos);
|
|
|
|
bmdm->vertexNos = (const float (*)[3])vertexNos;
|
|
}
|
|
}
|
|
|
|
static void emDM_ensurePolyNormals(EditDerivedBMesh *bmdm)
|
|
{
|
|
if (bmdm->vertexCos && (bmdm->polyNos == NULL)) {
|
|
BMesh *bm = bmdm->em->bm;
|
|
const float (*vertexCos)[3];
|
|
float (*polyNos)[3];
|
|
|
|
BMFace *efa;
|
|
BMIter fiter;
|
|
int i;
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
polyNos = MEM_mallocN(sizeof(*polyNos) * bm->totface, __func__);
|
|
|
|
vertexCos = bmdm->vertexCos;
|
|
|
|
BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) {
|
|
BM_elem_index_set(efa, i); /* set_inline */
|
|
BM_face_calc_normal_vcos(bm, efa, polyNos[i], vertexCos);
|
|
}
|
|
bm->elem_index_dirty &= ~BM_FACE;
|
|
|
|
bmdm->polyNos = (const float (*)[3])polyNos;
|
|
}
|
|
}
|
|
|
|
static void emDM_ensurePolyCenters(EditDerivedBMesh *bmdm)
|
|
{
|
|
if (bmdm->polyCos == NULL) {
|
|
BMesh *bm = bmdm->em->bm;
|
|
float (*polyCos)[3];
|
|
|
|
BMFace *efa;
|
|
BMIter fiter;
|
|
int i;
|
|
|
|
polyCos = MEM_mallocN(sizeof(*polyCos) * bm->totface, __func__);
|
|
|
|
if (bmdm->vertexCos) {
|
|
const float (*vertexCos)[3];
|
|
vertexCos = bmdm->vertexCos;
|
|
|
|
BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) {
|
|
BM_face_calc_center_mean_vcos(bm, efa, polyCos[i], vertexCos);
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH_INDEX (efa, &fiter, bm, BM_FACES_OF_MESH, i) {
|
|
BM_face_calc_center_mean(efa, polyCos[i]);
|
|
}
|
|
}
|
|
|
|
bmdm->polyCos = (const float (*)[3])polyCos;
|
|
}
|
|
}
|
|
|
|
static void emDM_calcNormals(DerivedMesh *dm)
|
|
{
|
|
/* Nothing to do: normals are already calculated and stored on the
|
|
* BMVerts and BMFaces */
|
|
dm->dirty &= ~DM_DIRTY_NORMALS;
|
|
}
|
|
|
|
static void emDM_calcLoopNormals(DerivedMesh *dm, const float split_angle)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
const float (*vertexCos)[3], (*vertexNos)[3], (*polyNos)[3];
|
|
float (*loopNos)[3];
|
|
|
|
/* calculate loop normals from poly and vertex normals */
|
|
emDM_ensureVertNormals(bmdm);
|
|
emDM_ensurePolyNormals(bmdm);
|
|
dm->dirty &= ~DM_DIRTY_NORMALS;
|
|
|
|
vertexCos = bmdm->vertexCos;
|
|
vertexNos = bmdm->vertexNos;
|
|
polyNos = bmdm->polyNos;
|
|
|
|
loopNos = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
if (!loopNos) {
|
|
DM_add_loop_layer(dm, CD_NORMAL, CD_CALLOC, NULL);
|
|
loopNos = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
}
|
|
|
|
BM_loops_calc_normal_vcos(bm, vertexCos, vertexNos, polyNos, split_angle, loopNos);
|
|
}
|
|
|
|
static void emDM_recalcTessellation(DerivedMesh *UNUSED(dm))
|
|
{
|
|
/* do nothing */
|
|
}
|
|
|
|
static void emDM_foreachMappedVert(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index, const float co[3], const float no_f[3], const short no_s[3]),
|
|
void *userData,
|
|
DMForeachFlag flag)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMVert *eve;
|
|
BMIter iter;
|
|
int i;
|
|
|
|
if (bmdm->vertexCos) {
|
|
const float (*vertexCos)[3] = bmdm->vertexCos;
|
|
const float (*vertexNos)[3];
|
|
|
|
if (flag & DM_FOREACH_USE_NORMAL) {
|
|
emDM_ensureVertNormals(bmdm);
|
|
vertexNos = bmdm->vertexNos;
|
|
}
|
|
else {
|
|
vertexNos = NULL;
|
|
}
|
|
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
const float *no = (flag & DM_FOREACH_USE_NORMAL) ? vertexNos[i] : NULL;
|
|
func(userData, i, vertexCos[i], no, NULL);
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
const float *no = (flag & DM_FOREACH_USE_NORMAL) ? eve->no : NULL;
|
|
func(userData, i, eve->co, no, NULL);
|
|
}
|
|
}
|
|
}
|
|
static void emDM_foreachMappedEdge(DerivedMesh *dm,
|
|
void (*func)(void *userData, int index, const float v0co[3], const float v1co[3]),
|
|
void *userData)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMEdge *eed;
|
|
BMIter iter;
|
|
int i;
|
|
|
|
if (bmdm->vertexCos) {
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
func(userData, i,
|
|
bmdm->vertexCos[BM_elem_index_get(eed->v1)],
|
|
bmdm->vertexCos[BM_elem_index_get(eed->v2)]);
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
func(userData, i, eed->v1->co, eed->v2->co);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void emDM_drawMappedEdges(DerivedMesh *dm,
|
|
DMSetDrawOptions setDrawOptions,
|
|
void *userData)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMEdge *eed;
|
|
BMIter iter;
|
|
int i;
|
|
|
|
if (bmdm->vertexCos) {
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
glBegin(GL_LINES);
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
|
|
glVertex3fv(bmdm->vertexCos[BM_elem_index_get(eed->v1)]);
|
|
glVertex3fv(bmdm->vertexCos[BM_elem_index_get(eed->v2)]);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
else {
|
|
glBegin(GL_LINES);
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
|
|
glVertex3fv(eed->v1->co);
|
|
glVertex3fv(eed->v2->co);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
}
|
|
static void emDM_drawEdges(DerivedMesh *dm,
|
|
bool UNUSED(drawLooseEdges),
|
|
bool UNUSED(drawAllEdges))
|
|
{
|
|
emDM_drawMappedEdges(dm, NULL, NULL);
|
|
}
|
|
|
|
static void emDM_drawMappedEdgesInterp(DerivedMesh *dm,
|
|
DMSetDrawOptions setDrawOptions,
|
|
DMSetDrawInterpOptions setDrawInterpOptions,
|
|
void *userData)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMEdge *eed;
|
|
BMIter iter;
|
|
int i;
|
|
|
|
if (bmdm->vertexCos) {
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
glBegin(GL_LINES);
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
|
|
setDrawInterpOptions(userData, i, 0.0);
|
|
glVertex3fv(bmdm->vertexCos[BM_elem_index_get(eed->v1)]);
|
|
setDrawInterpOptions(userData, i, 1.0);
|
|
glVertex3fv(bmdm->vertexCos[BM_elem_index_get(eed->v2)]);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
else {
|
|
glBegin(GL_LINES);
|
|
BM_ITER_MESH_INDEX (eed, &iter, bm, BM_EDGES_OF_MESH, i) {
|
|
if (!setDrawOptions || (setDrawOptions(userData, i) != DM_DRAW_OPTION_SKIP)) {
|
|
setDrawInterpOptions(userData, i, 0.0);
|
|
glVertex3fv(eed->v1->co);
|
|
setDrawInterpOptions(userData, i, 1.0);
|
|
glVertex3fv(eed->v2->co);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
}
|
|
|
|
static void emDM_drawUVEdges(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMFace *efa;
|
|
BMIter iter;
|
|
|
|
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
|
|
|
|
if (UNLIKELY(cd_loop_uv_offset == -1)) {
|
|
return;
|
|
}
|
|
|
|
glBegin(GL_LINES);
|
|
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
|
BMLoop *l_iter, *l_first;
|
|
const float *uv, *uv_prev;
|
|
|
|
if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
|
|
continue;
|
|
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
|
|
uv_prev = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter->prev, cd_loop_uv_offset))->uv;
|
|
do {
|
|
uv = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
|
|
glVertex2fv(uv);
|
|
glVertex2fv(uv_prev);
|
|
uv_prev = uv;
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
static void emDM_foreachMappedLoop(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int vertex_index, int face_index, const float co[3], const float no[3]),
|
|
void *userData,
|
|
DMForeachFlag flag)
|
|
{
|
|
/* We can't use dm->getLoopDataLayout(dm) here, we want to always access dm->loopData, EditDerivedBMesh would
|
|
* return loop data from bmesh itself. */
|
|
const float (*lnors)[3] = (flag & DM_FOREACH_USE_NORMAL) ? DM_get_loop_data_layer(dm, CD_NORMAL) : NULL;
|
|
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMFace *efa;
|
|
BMIter iter;
|
|
|
|
const float (*vertexCos)[3] = bmdm->vertexCos;
|
|
int f_idx;
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, f_idx) {
|
|
BMLoop *l_iter, *l_first;
|
|
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
|
|
do {
|
|
const BMVert *eve = l_iter->v;
|
|
const int v_idx = BM_elem_index_get(eve);
|
|
const float *no = lnors ? *lnors++ : NULL;
|
|
func(userData, v_idx, f_idx, vertexCos ? vertexCos[v_idx] : eve->co, no);
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
}
|
|
}
|
|
|
|
static void emDM_foreachMappedFaceCenter(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index, const float co[3], const float no[3]),
|
|
void *userData,
|
|
DMForeachFlag flag)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
const float (*polyNos)[3];
|
|
const float (*polyCos)[3];
|
|
BMFace *efa;
|
|
BMIter iter;
|
|
int i;
|
|
|
|
emDM_ensurePolyCenters(bmdm);
|
|
polyCos = bmdm->polyCos; /* always set */
|
|
|
|
if (flag & DM_FOREACH_USE_NORMAL) {
|
|
emDM_ensurePolyNormals(bmdm);
|
|
polyNos = bmdm->polyNos; /* maybe NULL */
|
|
}
|
|
else {
|
|
polyNos = NULL;
|
|
}
|
|
|
|
if (polyNos) {
|
|
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
|
|
const float *no = polyNos[i];
|
|
func(userData, i, polyCos[i], no);
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, i) {
|
|
const float *no = (flag & DM_FOREACH_USE_NORMAL) ? efa->no : NULL;
|
|
func(userData, i, polyCos[i], no);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void emDM_drawMappedFaces(DerivedMesh *dm,
|
|
DMSetDrawOptions setDrawOptions,
|
|
DMSetMaterial setMaterial,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData,
|
|
DMDrawFlag flag)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMEditMesh *em = bmdm->em;
|
|
BMesh *bm = em->bm;
|
|
BMFace *efa;
|
|
struct BMLoop *(*looptris)[3] = bmdm->em->looptris;
|
|
const int tottri = bmdm->em->tottri;
|
|
const int lasttri = tottri - 1; /* compare agasint this a lot */
|
|
DMDrawOption draw_option;
|
|
int i, flush;
|
|
const int skip_normals = !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
|
|
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
MLoopCol *lcol[3] = {NULL} /* , dummylcol = {0} */;
|
|
unsigned char(*color_vert_array)[4] = em->derivedVertColor;
|
|
unsigned char(*color_face_array)[4] = em->derivedFaceColor;
|
|
bool has_vcol_preview = (color_vert_array != NULL) && !skip_normals;
|
|
bool has_fcol_preview = (color_face_array != NULL) && !skip_normals;
|
|
bool has_vcol_any = has_vcol_preview;
|
|
|
|
/* GL_ZERO is used to detect if drawing has started or not */
|
|
GLenum poly_prev = GL_ZERO;
|
|
GLenum shade_prev = GL_ZERO;
|
|
|
|
(void)setMaterial; /* UNUSED */
|
|
|
|
/* currently unused -- each original face is handled separately */
|
|
(void)compareDrawOptions;
|
|
|
|
/* call again below is ok */
|
|
if (has_vcol_preview) {
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
}
|
|
if (has_fcol_preview) {
|
|
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
|
}
|
|
if (has_vcol_preview || has_fcol_preview) {
|
|
flag |= DM_DRAW_ALWAYS_SMOOTH;
|
|
glDisable(GL_LIGHTING); /* grr */
|
|
}
|
|
|
|
if (bmdm->vertexCos) {
|
|
/* add direct access */
|
|
const float (*vertexCos)[3] = bmdm->vertexCos;
|
|
const float (*vertexNos)[3];
|
|
const float (*polyNos)[3];
|
|
|
|
if (skip_normals) {
|
|
vertexNos = NULL;
|
|
polyNos = NULL;
|
|
}
|
|
else {
|
|
emDM_ensureVertNormals(bmdm);
|
|
emDM_ensurePolyNormals(bmdm);
|
|
vertexNos = bmdm->vertexNos;
|
|
polyNos = bmdm->polyNos;
|
|
}
|
|
|
|
BM_mesh_elem_index_ensure(bm, lnors ? BM_VERT | BM_FACE | BM_LOOP : BM_VERT | BM_FACE);
|
|
|
|
for (i = 0; i < tottri; i++) {
|
|
BMLoop **ltri = looptris[i];
|
|
int drawSmooth;
|
|
|
|
efa = ltri[0]->f;
|
|
drawSmooth = lnors || ((flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH));
|
|
|
|
draw_option = (!setDrawOptions ?
|
|
DM_DRAW_OPTION_NORMAL :
|
|
setDrawOptions(userData, BM_elem_index_get(efa)));
|
|
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
|
const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
|
|
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
|
|
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
poly_prev = GL_ZERO; /* force glBegin */
|
|
|
|
glEnable(GL_POLYGON_STIPPLE);
|
|
glPolygonStipple(stipple_quarttone);
|
|
}
|
|
|
|
if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
|
|
else if (has_fcol_preview) glColor3ubv((const GLubyte *)&(color_face_array[BM_elem_index_get(efa)]));
|
|
if (skip_normals) {
|
|
if (poly_type != poly_prev) {
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
|
|
}
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
|
}
|
|
else {
|
|
const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT;
|
|
if (shade_type != shade_prev) {
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */
|
|
glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
|
|
}
|
|
if (poly_type != poly_prev) {
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
|
|
}
|
|
|
|
if (!drawSmooth) {
|
|
glNormal3fv(polyNos[BM_elem_index_get(efa)]);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
|
}
|
|
else {
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[0])]);
|
|
else glNormal3fv(vertexNos[BM_elem_index_get(ltri[0]->v)]);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[1])]);
|
|
else glNormal3fv(vertexNos[BM_elem_index_get(ltri[1]->v)]);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[2])]);
|
|
else glNormal3fv(vertexNos[BM_elem_index_get(ltri[2]->v)]);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
|
}
|
|
}
|
|
|
|
flush = (draw_option == DM_DRAW_OPTION_STIPPLE);
|
|
if (!skip_normals && !flush && (i != lasttri))
|
|
flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
|
|
|
|
if (flush) {
|
|
glEnd();
|
|
poly_prev = GL_ZERO; /* force glBegin */
|
|
|
|
glDisable(GL_POLYGON_STIPPLE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
BM_mesh_elem_index_ensure(bm, lnors ? BM_FACE | BM_LOOP : BM_FACE);
|
|
|
|
for (i = 0; i < tottri; i++) {
|
|
BMLoop **ltri = looptris[i];
|
|
int drawSmooth;
|
|
|
|
efa = ltri[0]->f;
|
|
drawSmooth = lnors || ((flag & DM_DRAW_ALWAYS_SMOOTH) ? 1 : BM_elem_flag_test(efa, BM_ELEM_SMOOTH));
|
|
|
|
draw_option = (!setDrawOptions ?
|
|
DM_DRAW_OPTION_NORMAL :
|
|
setDrawOptions(userData, BM_elem_index_get(efa)));
|
|
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
|
const GLenum poly_type = GL_TRIANGLES; /* BMESH NOTE, this is odd but keep it for now to match trunk */
|
|
if (draw_option == DM_DRAW_OPTION_STIPPLE) { /* enabled with stipple */
|
|
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
poly_prev = GL_ZERO; /* force glBegin */
|
|
|
|
glEnable(GL_POLYGON_STIPPLE);
|
|
glPolygonStipple(stipple_quarttone);
|
|
}
|
|
|
|
if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
|
|
else if (has_fcol_preview) glColor3ubv((const GLubyte *)&(color_face_array[BM_elem_index_get(efa)]));
|
|
|
|
if (skip_normals) {
|
|
if (poly_type != poly_prev) {
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
|
|
}
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
glVertex3fv(ltri[0]->v->co);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
glVertex3fv(ltri[1]->v->co);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
glVertex3fv(ltri[2]->v->co);
|
|
}
|
|
else {
|
|
const GLenum shade_type = drawSmooth ? GL_SMOOTH : GL_FLAT;
|
|
if (shade_type != shade_prev) {
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
glShadeModel((shade_prev = shade_type)); /* same as below but switch shading */
|
|
glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
|
|
}
|
|
if (poly_type != poly_prev) {
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
glBegin((poly_prev = poly_type)); /* BMesh: will always be GL_TRIANGLES */
|
|
}
|
|
|
|
if (!drawSmooth) {
|
|
glNormal3fv(efa->no);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
glVertex3fv(ltri[0]->v->co);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
glVertex3fv(ltri[1]->v->co);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
glVertex3fv(ltri[2]->v->co);
|
|
}
|
|
else {
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[0])]);
|
|
else glNormal3fv(ltri[0]->v->no);
|
|
glVertex3fv(ltri[0]->v->co);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[1])]);
|
|
else glNormal3fv(ltri[1]->v->no);
|
|
glVertex3fv(ltri[1]->v->co);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[2])]);
|
|
else glNormal3fv(ltri[2]->v->no);
|
|
glVertex3fv(ltri[2]->v->co);
|
|
}
|
|
}
|
|
|
|
flush = (draw_option == DM_DRAW_OPTION_STIPPLE);
|
|
if (!skip_normals && !flush && (i != lasttri)) {
|
|
flush |= efa->mat_nr != looptris[i + 1][0]->f->mat_nr; /* TODO, make this neater */
|
|
}
|
|
|
|
if (flush) {
|
|
glEnd();
|
|
poly_prev = GL_ZERO; /* force glBegin */
|
|
|
|
glDisable(GL_POLYGON_STIPPLE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* if non zero we know a face was rendered */
|
|
if (poly_prev != GL_ZERO) glEnd();
|
|
}
|
|
|
|
static void bmdm_get_tri_uv(BMLoop *ltri[3], MLoopUV *luv[3], const int cd_loop_uv_offset)
|
|
{
|
|
luv[0] = BM_ELEM_CD_GET_VOID_P(ltri[0], cd_loop_uv_offset);
|
|
luv[1] = BM_ELEM_CD_GET_VOID_P(ltri[1], cd_loop_uv_offset);
|
|
luv[2] = BM_ELEM_CD_GET_VOID_P(ltri[2], cd_loop_uv_offset);
|
|
}
|
|
|
|
static void bmdm_get_tri_col(BMLoop *ltri[3], MLoopCol *lcol[3], const int cd_loop_color_offset)
|
|
{
|
|
lcol[0] = BM_ELEM_CD_GET_VOID_P(ltri[0], cd_loop_color_offset);
|
|
lcol[1] = BM_ELEM_CD_GET_VOID_P(ltri[1], cd_loop_color_offset);
|
|
lcol[2] = BM_ELEM_CD_GET_VOID_P(ltri[2], cd_loop_color_offset);
|
|
}
|
|
|
|
static void bmdm_get_tri_colpreview(BMLoop *ls[3], MLoopCol *lcol[3], unsigned char(*color_vert_array)[4])
|
|
{
|
|
lcol[0] = (MLoopCol *)color_vert_array[BM_elem_index_get(ls[0]->v)];
|
|
lcol[1] = (MLoopCol *)color_vert_array[BM_elem_index_get(ls[1]->v)];
|
|
lcol[2] = (MLoopCol *)color_vert_array[BM_elem_index_get(ls[2]->v)];
|
|
}
|
|
|
|
static void emDM_drawFacesTex_common(DerivedMesh *dm,
|
|
DMSetDrawOptionsTex drawParams,
|
|
DMSetDrawOptions drawParamsMapped,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMEditMesh *em = bmdm->em;
|
|
BMesh *bm = em->bm;
|
|
struct BMLoop *(*looptris)[3] = em->looptris;
|
|
BMFace *efa;
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
MLoopUV *luv[3], dummyluv = {{0}};
|
|
MLoopCol *lcol[3] = {NULL} /* , dummylcol = {0} */;
|
|
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
|
|
const int cd_loop_color_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPCOL);
|
|
const int cd_poly_tex_offset = CustomData_get_offset(&bm->pdata, CD_MTEXPOLY);
|
|
unsigned char(*color_vert_array)[4] = em->derivedVertColor;
|
|
bool has_uv = (cd_loop_uv_offset != -1);
|
|
bool has_vcol_preview = (color_vert_array != NULL);
|
|
bool has_vcol = (cd_loop_color_offset != -1) && (has_vcol_preview == false);
|
|
bool has_vcol_any = (has_vcol_preview || has_vcol);
|
|
int i;
|
|
|
|
(void) compareDrawOptions;
|
|
|
|
luv[0] = luv[1] = luv[2] = &dummyluv;
|
|
|
|
// dummylcol.r = dummylcol.g = dummylcol.b = dummylcol.a = 255; /* UNUSED */
|
|
|
|
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
|
|
glShadeModel(GL_SMOOTH);
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
|
|
|
/* call again below is ok */
|
|
if (has_vcol_preview) {
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
}
|
|
|
|
if (bmdm->vertexCos) {
|
|
/* add direct access */
|
|
const float (*vertexCos)[3] = bmdm->vertexCos;
|
|
const float (*vertexNos)[3];
|
|
const float (*polyNos)[3];
|
|
|
|
emDM_ensureVertNormals(bmdm);
|
|
emDM_ensurePolyNormals(bmdm);
|
|
vertexNos = bmdm->vertexNos;
|
|
polyNos = bmdm->polyNos;
|
|
|
|
BM_mesh_elem_index_ensure(bm, lnors ? BM_LOOP | BM_VERT : BM_VERT);
|
|
|
|
for (i = 0; i < em->tottri; i++) {
|
|
BMLoop **ltri = looptris[i];
|
|
MTexPoly *tp = (cd_poly_tex_offset != -1) ? BM_ELEM_CD_GET_VOID_P(ltri[0]->f, cd_poly_tex_offset) : NULL;
|
|
MTFace mtf = {{{0}}};
|
|
/*unsigned char *cp = NULL;*/ /*UNUSED*/
|
|
int drawSmooth = lnors || BM_elem_flag_test(ltri[0]->f, BM_ELEM_SMOOTH);
|
|
DMDrawOption draw_option;
|
|
|
|
efa = ltri[0]->f;
|
|
|
|
if (cd_poly_tex_offset != -1) {
|
|
ME_MTEXFACE_CPY(&mtf, tp);
|
|
}
|
|
|
|
if (drawParams)
|
|
draw_option = drawParams(&mtf, has_vcol, efa->mat_nr);
|
|
else if (drawParamsMapped)
|
|
draw_option = drawParamsMapped(userData, BM_elem_index_get(efa));
|
|
else
|
|
draw_option = DM_DRAW_OPTION_NORMAL;
|
|
|
|
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
|
|
|
if (has_uv) bmdm_get_tri_uv(ltri, luv, cd_loop_uv_offset);
|
|
if (has_vcol) bmdm_get_tri_col(ltri, lcol, cd_loop_color_offset);
|
|
else if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
if (!drawSmooth) {
|
|
glNormal3fv(polyNos[BM_elem_index_get(efa)]);
|
|
|
|
glTexCoord2fv(luv[0]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
|
|
|
|
glTexCoord2fv(luv[1]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
|
|
|
|
glTexCoord2fv(luv[2]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
|
}
|
|
else {
|
|
glTexCoord2fv(luv[0]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[0])]);
|
|
else glNormal3fv(vertexNos[BM_elem_index_get(ltri[0]->v)]);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[0]->v)]);
|
|
|
|
glTexCoord2fv(luv[1]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[1])]);
|
|
else glNormal3fv(vertexNos[BM_elem_index_get(ltri[1]->v)]);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[1]->v)]);
|
|
|
|
glTexCoord2fv(luv[2]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[2])]);
|
|
else glNormal3fv(vertexNos[BM_elem_index_get(ltri[2]->v)]);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[2]->v)]);
|
|
}
|
|
glEnd();
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
BM_mesh_elem_index_ensure(bm, lnors ? BM_LOOP | BM_VERT : BM_VERT);
|
|
|
|
for (i = 0; i < em->tottri; i++) {
|
|
BMLoop **ltri = looptris[i];
|
|
MTexPoly *tp = (cd_poly_tex_offset != -1) ? BM_ELEM_CD_GET_VOID_P(ltri[0]->f, cd_poly_tex_offset) : NULL;
|
|
MTFace mtf = {{{0}}};
|
|
/*unsigned char *cp = NULL;*/ /*UNUSED*/
|
|
int drawSmooth = lnors || BM_elem_flag_test(ltri[0]->f, BM_ELEM_SMOOTH);
|
|
DMDrawOption draw_option;
|
|
|
|
efa = ltri[0]->f;
|
|
|
|
if (cd_poly_tex_offset != -1) {
|
|
ME_MTEXFACE_CPY(&mtf, tp);
|
|
}
|
|
|
|
if (drawParams)
|
|
draw_option = drawParams(&mtf, has_vcol, efa->mat_nr);
|
|
else if (drawParamsMapped)
|
|
draw_option = drawParamsMapped(userData, BM_elem_index_get(efa));
|
|
else
|
|
draw_option = DM_DRAW_OPTION_NORMAL;
|
|
|
|
if (draw_option != DM_DRAW_OPTION_SKIP) {
|
|
|
|
if (has_uv) bmdm_get_tri_uv(ltri, luv, cd_loop_uv_offset);
|
|
if (has_vcol) bmdm_get_tri_col(ltri, lcol, cd_loop_color_offset);
|
|
else if (has_vcol_preview) bmdm_get_tri_colpreview(ltri, lcol, color_vert_array);
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
if (!drawSmooth) {
|
|
glNormal3fv(efa->no);
|
|
|
|
glTexCoord2fv(luv[0]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
glVertex3fv(ltri[0]->v->co);
|
|
|
|
glTexCoord2fv(luv[1]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
glVertex3fv(ltri[1]->v->co);
|
|
|
|
glTexCoord2fv(luv[2]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
glVertex3fv(ltri[2]->v->co);
|
|
}
|
|
else {
|
|
glTexCoord2fv(luv[0]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[0]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[0])]);
|
|
else glNormal3fv(ltri[0]->v->no);
|
|
glVertex3fv(ltri[0]->v->co);
|
|
|
|
glTexCoord2fv(luv[1]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[1]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[1])]);
|
|
else glNormal3fv(ltri[1]->v->no);
|
|
glVertex3fv(ltri[1]->v->co);
|
|
|
|
glTexCoord2fv(luv[2]->uv);
|
|
if (has_vcol_any) glColor3ubv((const GLubyte *)&(lcol[2]->r));
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[2])]);
|
|
else glNormal3fv(ltri[2]->v->no);
|
|
glVertex3fv(ltri[2]->v->co);
|
|
}
|
|
glEnd();
|
|
}
|
|
}
|
|
}
|
|
|
|
glShadeModel(GL_FLAT);
|
|
}
|
|
|
|
static void emDM_drawFacesTex(DerivedMesh *dm,
|
|
DMSetDrawOptionsTex setDrawOptions,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData)
|
|
{
|
|
emDM_drawFacesTex_common(dm, setDrawOptions, NULL, compareDrawOptions, userData);
|
|
}
|
|
|
|
static void emDM_drawMappedFacesTex(DerivedMesh *dm,
|
|
DMSetDrawOptions setDrawOptions,
|
|
DMCompareDrawOptions compareDrawOptions,
|
|
void *userData)
|
|
{
|
|
emDM_drawFacesTex_common(dm, NULL, setDrawOptions, compareDrawOptions, userData);
|
|
}
|
|
|
|
/**
|
|
* \note
|
|
*
|
|
* For UV's:
|
|
* const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(loop, attribs->tface[i].em_offset);
|
|
*
|
|
* This is intentionally different to calling:
|
|
* CustomData_bmesh_get_n(&bm->ldata, loop->head.data, CD_MLOOPUV, i);
|
|
*
|
|
* ... because the material may use layer names to select different UV's
|
|
* see: [#34378]
|
|
*/
|
|
static void emdm_pass_attrib_vertex_glsl(const DMVertexAttribs *attribs, const BMLoop *loop, const int index_in_face)
|
|
{
|
|
BMVert *eve = loop->v;
|
|
int i;
|
|
const float zero[4] = {0.0f, 0.0f, 0.0f, 0.0f};
|
|
|
|
if (attribs->totorco) {
|
|
int index = BM_elem_index_get(eve);
|
|
const float *orco = (attribs->orco.array) ? attribs->orco.array[index] : zero;
|
|
|
|
if (attribs->orco.gl_texco)
|
|
glTexCoord3fv(orco);
|
|
else
|
|
glVertexAttrib3fvARB(attribs->orco.gl_index, orco);
|
|
}
|
|
for (i = 0; i < attribs->tottface; i++) {
|
|
const float *uv;
|
|
|
|
if (attribs->tface[i].em_offset != -1) {
|
|
const MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(loop, attribs->tface[i].em_offset);
|
|
uv = luv->uv;
|
|
}
|
|
else {
|
|
uv = zero;
|
|
}
|
|
|
|
if (attribs->tface[i].gl_texco)
|
|
glTexCoord2fv(uv);
|
|
else
|
|
glVertexAttrib2fvARB(attribs->tface[i].gl_index, uv);
|
|
}
|
|
for (i = 0; i < attribs->totmcol; i++) {
|
|
GLubyte col[4];
|
|
if (attribs->mcol[i].em_offset != -1) {
|
|
const MLoopCol *cp = BM_ELEM_CD_GET_VOID_P(loop, attribs->mcol[i].em_offset);
|
|
col[0] = cp->b; col[1] = cp->g; col[2] = cp->r; col[3] = cp->a;
|
|
}
|
|
else {
|
|
col[0] = 0; col[1] = 0; col[2] = 0; col[3] = 0;
|
|
}
|
|
glVertexAttrib4ubvARB(attribs->mcol[i].gl_index, col);
|
|
}
|
|
if (attribs->tottang) {
|
|
int index = i * 4 + index_in_face;
|
|
const float *tang = (attribs->tang.array) ? attribs->tang.array[index] : zero;
|
|
glVertexAttrib4fvARB(attribs->tang.gl_index, tang);
|
|
}
|
|
}
|
|
|
|
static void emDM_drawMappedFacesGLSL(DerivedMesh *dm,
|
|
DMSetMaterial setMaterial,
|
|
DMSetDrawOptions setDrawOptions,
|
|
void *userData)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMEditMesh *em = bmdm->em;
|
|
BMesh *bm = em->bm;
|
|
struct BMLoop *(*looptris)[3] = em->looptris;
|
|
/* add direct access */
|
|
const float (*vertexCos)[3] = bmdm->vertexCos;
|
|
const float (*vertexNos)[3];
|
|
const float (*polyNos)[3];
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
|
|
BMFace *efa;
|
|
DMVertexAttribs attribs;
|
|
GPUVertexAttribs gattribs;
|
|
|
|
int i, matnr, new_matnr, fi;
|
|
bool do_draw;
|
|
|
|
do_draw = false;
|
|
matnr = -1;
|
|
|
|
memset(&attribs, 0, sizeof(attribs));
|
|
|
|
emDM_ensureVertNormals(bmdm);
|
|
emDM_ensurePolyNormals(bmdm);
|
|
vertexNos = bmdm->vertexNos;
|
|
polyNos = bmdm->polyNos;
|
|
|
|
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
|
|
glShadeModel(GL_SMOOTH);
|
|
BM_mesh_elem_index_ensure(bm, lnors ? BM_VERT | BM_FACE | BM_LOOP : BM_VERT | BM_FACE);
|
|
|
|
for (i = 0; i < em->tottri; i++) {
|
|
BMLoop **ltri = looptris[i];
|
|
int drawSmooth;
|
|
|
|
efa = ltri[0]->f;
|
|
|
|
if (setDrawOptions && (setDrawOptions(userData, BM_elem_index_get(efa)) == DM_DRAW_OPTION_SKIP))
|
|
continue;
|
|
|
|
new_matnr = efa->mat_nr + 1;
|
|
if (new_matnr != matnr) {
|
|
if (matnr != -1)
|
|
glEnd();
|
|
|
|
do_draw = setMaterial(matnr = new_matnr, &gattribs);
|
|
if (do_draw)
|
|
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
}
|
|
|
|
if (do_draw) {
|
|
|
|
/* draw face */
|
|
drawSmooth = lnors || BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
|
|
|
|
if (!drawSmooth) {
|
|
if (vertexCos) {
|
|
glNormal3fv(polyNos[BM_elem_index_get(efa)]);
|
|
for (fi = 0; fi < 3; fi++) {
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[fi]->v)]);
|
|
}
|
|
}
|
|
else {
|
|
glNormal3fv(efa->no);
|
|
for (fi = 0; fi < 3; fi++) {
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
glVertex3fv(ltri[fi]->v->co);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (vertexCos) {
|
|
for (fi = 0; fi < 3; fi++) {
|
|
const int j = BM_elem_index_get(ltri[fi]->v);
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
|
|
else glNormal3fv(vertexNos[j]);
|
|
glVertex3fv(vertexCos[j]);
|
|
}
|
|
}
|
|
else {
|
|
for (fi = 0; fi < 3; fi++) {
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
|
|
else glNormal3fv(ltri[fi]->v->no);
|
|
glVertex3fv(ltri[fi]->v->co);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (matnr != -1) {
|
|
glEnd();
|
|
}
|
|
}
|
|
|
|
static void emDM_drawFacesGLSL(DerivedMesh *dm,
|
|
int (*setMaterial)(int matnr, void *attribs))
|
|
{
|
|
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
|
|
}
|
|
|
|
static void emDM_drawMappedFacesMat(DerivedMesh *dm,
|
|
void (*setMaterial)(void *userData, int matnr, void *attribs),
|
|
bool (*setFace)(void *userData, int index), void *userData)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMEditMesh *em = bmdm->em;
|
|
BMesh *bm = em->bm;
|
|
struct BMLoop *(*looptris)[3] = em->looptris;
|
|
const float (*vertexCos)[3] = bmdm->vertexCos;
|
|
const float (*vertexNos)[3];
|
|
const float (*polyNos)[3];
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
BMFace *efa;
|
|
DMVertexAttribs attribs = {{{NULL}}};
|
|
GPUVertexAttribs gattribs;
|
|
int i, matnr, new_matnr, fi;
|
|
|
|
matnr = -1;
|
|
|
|
emDM_ensureVertNormals(bmdm);
|
|
emDM_ensurePolyNormals(bmdm);
|
|
|
|
vertexNos = bmdm->vertexNos;
|
|
polyNos = bmdm->polyNos;
|
|
|
|
/* always use smooth shading even for flat faces, else vertex colors wont interpolate */
|
|
glShadeModel(GL_SMOOTH);
|
|
|
|
BM_mesh_elem_index_ensure(bm, lnors ? BM_VERT | BM_FACE | BM_LOOP : BM_VERT | BM_FACE);
|
|
|
|
for (i = 0; i < em->tottri; i++) {
|
|
BMLoop **ltri = looptris[i];
|
|
int drawSmooth;
|
|
|
|
efa = ltri[0]->f;
|
|
|
|
/* face hiding */
|
|
if (setFace && !setFace(userData, BM_elem_index_get(efa)))
|
|
continue;
|
|
|
|
/* material */
|
|
new_matnr = efa->mat_nr + 1;
|
|
if (new_matnr != matnr) {
|
|
if (matnr != -1)
|
|
glEnd();
|
|
|
|
setMaterial(userData, matnr = new_matnr, &gattribs);
|
|
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
}
|
|
|
|
/* draw face */
|
|
drawSmooth = lnors || BM_elem_flag_test(efa, BM_ELEM_SMOOTH);
|
|
|
|
if (!drawSmooth) {
|
|
if (vertexCos) {
|
|
glNormal3fv(polyNos[BM_elem_index_get(efa)]);
|
|
for (fi = 0; fi < 3; fi++) {
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
glVertex3fv(vertexCos[BM_elem_index_get(ltri[fi]->v)]);
|
|
}
|
|
}
|
|
else {
|
|
glNormal3fv(efa->no);
|
|
for (fi = 0; fi < 3; fi++) {
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
glVertex3fv(ltri[fi]->v->co);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
if (vertexCos) {
|
|
for (fi = 0; fi < 3; fi++) {
|
|
const int j = BM_elem_index_get(ltri[fi]->v);
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
|
|
else glNormal3fv(vertexNos[j]);
|
|
glVertex3fv(vertexCos[j]);
|
|
}
|
|
}
|
|
else {
|
|
for (fi = 0; fi < 3; fi++) {
|
|
emdm_pass_attrib_vertex_glsl(&attribs, ltri[fi], fi);
|
|
if (lnors) glNormal3fv(lnors[BM_elem_index_get(ltri[fi])]);
|
|
else glNormal3fv(ltri[fi]->v->no);
|
|
glVertex3fv(ltri[fi]->v->co);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (matnr != -1) {
|
|
glEnd();
|
|
}
|
|
}
|
|
|
|
static void emDM_getMinMax(DerivedMesh *dm, float r_min[3], float r_max[3])
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMVert *eve;
|
|
BMIter iter;
|
|
int i;
|
|
|
|
if (bm->totvert) {
|
|
if (bmdm->vertexCos) {
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
minmax_v3v3_v3(r_min, r_max, bmdm->vertexCos[i]);
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
|
|
minmax_v3v3_v3(r_min, r_max, eve->co);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
zero_v3(r_min);
|
|
zero_v3(r_max);
|
|
}
|
|
}
|
|
static int emDM_getNumVerts(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return bmdm->em->bm->totvert;
|
|
}
|
|
|
|
static int emDM_getNumEdges(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return bmdm->em->bm->totedge;
|
|
}
|
|
|
|
static int emDM_getNumTessFaces(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return bmdm->em->tottri;
|
|
}
|
|
|
|
static int emDM_getNumLoops(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return bmdm->em->bm->totloop;
|
|
}
|
|
|
|
static int emDM_getNumPolys(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return bmdm->em->bm->totface;
|
|
}
|
|
|
|
static void bmvert_to_mvert(BMesh *bm, BMVert *ev, MVert *r_vert)
|
|
{
|
|
const float *f;
|
|
|
|
copy_v3_v3(r_vert->co, ev->co);
|
|
|
|
normal_float_to_short_v3(r_vert->no, ev->no);
|
|
|
|
r_vert->flag = BM_vert_flag_to_mflag(ev);
|
|
|
|
if ((f = CustomData_bmesh_get(&bm->vdata, ev->head.data, CD_BWEIGHT))) {
|
|
r_vert->bweight = (unsigned char)((*f) * 255.0f);
|
|
}
|
|
}
|
|
|
|
static void emDM_getVert(DerivedMesh *dm, int index, MVert *r_vert)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMVert *ev;
|
|
|
|
if (UNLIKELY(index < 0 || index >= bm->totvert)) {
|
|
BLI_assert(!"error in emDM_getVert");
|
|
return;
|
|
}
|
|
|
|
BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
|
|
ev = bm->vtable[index]; /* should be BM_vert_at_index() */
|
|
// ev = BM_vert_at_index(bm, index); /* warning, does list loop, _not_ ideal */
|
|
|
|
bmvert_to_mvert(bm, ev, r_vert);
|
|
if (bmdm->vertexCos)
|
|
copy_v3_v3(r_vert->co, bmdm->vertexCos[index]);
|
|
}
|
|
|
|
static void emDM_getVertCo(DerivedMesh *dm, int index, float r_co[3])
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
|
|
if (UNLIKELY(index < 0 || index >= bm->totvert)) {
|
|
BLI_assert(!"error in emDM_getVertCo");
|
|
return;
|
|
}
|
|
|
|
if (bmdm->vertexCos) {
|
|
copy_v3_v3(r_co, bmdm->vertexCos[index]);
|
|
}
|
|
else {
|
|
BMVert *ev;
|
|
|
|
BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
|
|
ev = bm->vtable[index]; /* should be BM_vert_at_index() */
|
|
// ev = BM_vert_at_index(bm, index); /* warning, does list loop, _not_ ideal */
|
|
copy_v3_v3(r_co, ev->co);
|
|
}
|
|
}
|
|
|
|
static void emDM_getVertNo(DerivedMesh *dm, int index, float r_no[3])
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
|
|
if (UNLIKELY(index < 0 || index >= bm->totvert)) {
|
|
BLI_assert(!"error in emDM_getVertNo");
|
|
return;
|
|
}
|
|
|
|
|
|
if (bmdm->vertexCos) {
|
|
emDM_ensureVertNormals(bmdm);
|
|
copy_v3_v3(r_no, bmdm->vertexNos[index]);
|
|
}
|
|
else {
|
|
BMVert *ev;
|
|
|
|
BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
|
|
ev = bm->vtable[index]; /* should be BM_vert_at_index() */
|
|
// ev = BM_vert_at_index(bm, index); /* warning, does list loop, _not_ ideal */
|
|
copy_v3_v3(r_no, ev->no);
|
|
}
|
|
}
|
|
|
|
static void emDM_getPolyNo(DerivedMesh *dm, int index, float r_no[3])
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
|
|
if (UNLIKELY(index < 0 || index >= bm->totface)) {
|
|
BLI_assert(!"error in emDM_getPolyNo");
|
|
return;
|
|
}
|
|
|
|
if (bmdm->vertexCos) {
|
|
emDM_ensurePolyNormals(bmdm);
|
|
copy_v3_v3(r_no, bmdm->polyNos[index]);
|
|
}
|
|
else {
|
|
BMFace *efa;
|
|
|
|
BLI_assert((bm->elem_table_dirty & BM_FACE) == 0);
|
|
efa = bm->ftable[index]; /* should be BM_vert_at_index() */
|
|
// efa = BM_face_at_index(bm, index); /* warning, does list loop, _not_ ideal */
|
|
copy_v3_v3(r_no, efa->no);
|
|
}
|
|
}
|
|
|
|
static void emDM_getEdge(DerivedMesh *dm, int index, MEdge *r_edge)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMEdge *e;
|
|
const float *f;
|
|
|
|
if (UNLIKELY(index < 0 || index >= bm->totedge)) {
|
|
BLI_assert(!"error in emDM_getEdge");
|
|
return;
|
|
}
|
|
|
|
BLI_assert((bm->elem_table_dirty & BM_EDGE) == 0);
|
|
e = bm->etable[index]; /* should be BM_edge_at_index() */
|
|
// e = BM_edge_at_index(bm, index); /* warning, does list loop, _not_ ideal */
|
|
|
|
r_edge->flag = BM_edge_flag_to_mflag(e);
|
|
|
|
r_edge->v1 = BM_elem_index_get(e->v1);
|
|
r_edge->v2 = BM_elem_index_get(e->v2);
|
|
|
|
if ((f = CustomData_bmesh_get(&bm->edata, e->head.data, CD_BWEIGHT))) {
|
|
r_edge->bweight = (unsigned char)((*f) * 255.0f);
|
|
}
|
|
if ((f = CustomData_bmesh_get(&bm->edata, e->head.data, CD_CREASE))) {
|
|
r_edge->crease = (unsigned char)((*f) * 255.0f);
|
|
}
|
|
}
|
|
|
|
static void emDM_getTessFace(DerivedMesh *dm, int index, MFace *r_face)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMFace *ef;
|
|
BMLoop **ltri;
|
|
|
|
if (UNLIKELY(index < 0 || index >= bmdm->em->tottri)) {
|
|
BLI_assert(!"error in emDM_getTessFace");
|
|
return;
|
|
}
|
|
|
|
ltri = bmdm->em->looptris[index];
|
|
|
|
ef = ltri[0]->f;
|
|
|
|
r_face->mat_nr = (unsigned char) ef->mat_nr;
|
|
r_face->flag = BM_face_flag_to_mflag(ef);
|
|
|
|
r_face->v1 = BM_elem_index_get(ltri[0]->v);
|
|
r_face->v2 = BM_elem_index_get(ltri[1]->v);
|
|
r_face->v3 = BM_elem_index_get(ltri[2]->v);
|
|
r_face->v4 = 0;
|
|
|
|
test_index_face(r_face, NULL, 0, 3);
|
|
}
|
|
|
|
static void emDM_copyVertArray(DerivedMesh *dm, MVert *r_vert)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMVert *eve;
|
|
BMIter iter;
|
|
const int cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
|
|
|
|
if (bmdm->vertexCos) {
|
|
int i;
|
|
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
copy_v3_v3(r_vert->co, bmdm->vertexCos[i]);
|
|
normal_float_to_short_v3(r_vert->no, eve->no);
|
|
r_vert->flag = BM_vert_flag_to_mflag(eve);
|
|
|
|
r_vert->bweight = (cd_vert_bweight_offset != -1) ? BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eve, cd_vert_bweight_offset) : 0;
|
|
|
|
r_vert++;
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
|
|
copy_v3_v3(r_vert->co, eve->co);
|
|
normal_float_to_short_v3(r_vert->no, eve->no);
|
|
r_vert->flag = BM_vert_flag_to_mflag(eve);
|
|
|
|
r_vert->bweight = (cd_vert_bweight_offset != -1) ? BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eve, cd_vert_bweight_offset) : 0;
|
|
|
|
r_vert++;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void emDM_copyEdgeArray(DerivedMesh *dm, MEdge *r_edge)
|
|
{
|
|
BMesh *bm = ((EditDerivedBMesh *)dm)->em->bm;
|
|
BMEdge *eed;
|
|
BMIter iter;
|
|
|
|
const int cd_edge_bweight_offset = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
|
|
const int cd_edge_crease_offset = CustomData_get_offset(&bm->edata, CD_CREASE);
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
BM_ITER_MESH (eed, &iter, bm, BM_EDGES_OF_MESH) {
|
|
r_edge->v1 = BM_elem_index_get(eed->v1);
|
|
r_edge->v2 = BM_elem_index_get(eed->v2);
|
|
|
|
r_edge->flag = BM_edge_flag_to_mflag(eed);
|
|
|
|
r_edge->crease = (cd_edge_crease_offset != -1) ? BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_crease_offset) : 0;
|
|
r_edge->bweight = (cd_edge_bweight_offset != -1) ? BM_ELEM_CD_GET_FLOAT_AS_UCHAR(eed, cd_edge_bweight_offset) : 0;
|
|
|
|
r_edge++;
|
|
}
|
|
}
|
|
|
|
static void emDM_copyTessFaceArray(DerivedMesh *dm, MFace *r_face)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
struct BMLoop *(*looptris)[3] = bmdm->em->looptris;
|
|
BMFace *ef;
|
|
int i;
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
|
|
for (i = 0; i < bmdm->em->tottri; i++, r_face++) {
|
|
BMLoop **ltri = looptris[i];
|
|
ef = ltri[0]->f;
|
|
|
|
r_face->mat_nr = (unsigned char) ef->mat_nr;
|
|
|
|
r_face->flag = BM_face_flag_to_mflag(ef);
|
|
r_face->edcode = 0;
|
|
|
|
r_face->v1 = BM_elem_index_get(ltri[0]->v);
|
|
r_face->v2 = BM_elem_index_get(ltri[1]->v);
|
|
r_face->v3 = BM_elem_index_get(ltri[2]->v);
|
|
r_face->v4 = 0;
|
|
|
|
test_index_face(r_face, NULL, 0, 3);
|
|
}
|
|
}
|
|
|
|
static void emDM_copyLoopArray(DerivedMesh *dm, MLoop *r_loop)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMIter iter;
|
|
BMFace *efa;
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT | BM_EDGE);
|
|
|
|
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
|
BMLoop *l_iter, *l_first;
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
|
|
do {
|
|
r_loop->v = BM_elem_index_get(l_iter->v);
|
|
r_loop->e = BM_elem_index_get(l_iter->e);
|
|
r_loop++;
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
}
|
|
}
|
|
|
|
static void emDM_copyPolyArray(DerivedMesh *dm, MPoly *r_poly)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMIter iter;
|
|
BMFace *efa;
|
|
int i;
|
|
|
|
i = 0;
|
|
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
|
r_poly->flag = BM_face_flag_to_mflag(efa);
|
|
r_poly->loopstart = i;
|
|
r_poly->totloop = efa->len;
|
|
r_poly->mat_nr = efa->mat_nr;
|
|
|
|
r_poly++;
|
|
i += efa->len;
|
|
}
|
|
}
|
|
|
|
static void *emDM_getTessFaceDataArray(DerivedMesh *dm, int type)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
void *datalayer;
|
|
|
|
datalayer = DM_get_tessface_data_layer(dm, type);
|
|
if (datalayer)
|
|
return datalayer;
|
|
|
|
/* layers are store per face for editmesh, we convert to a temporary
|
|
* data layer array in the derivedmesh when these are requested */
|
|
if (type == CD_MTFACE || type == CD_MCOL) {
|
|
const int type_from = (type == CD_MTFACE) ? CD_MTEXPOLY : CD_MLOOPCOL;
|
|
int index;
|
|
const char *data, *bmdata;
|
|
index = CustomData_get_layer_index(&bm->pdata, type_from);
|
|
|
|
if (index != -1) {
|
|
/* offset = bm->pdata.layers[index].offset; */ /* UNUSED */
|
|
BMLoop *(*looptris)[3] = bmdm->em->looptris;
|
|
const int size = CustomData_sizeof(type);
|
|
int i, j;
|
|
|
|
DM_add_tessface_layer(dm, type, CD_CALLOC, NULL);
|
|
index = CustomData_get_layer_index(&dm->faceData, type);
|
|
dm->faceData.layers[index].flag |= CD_FLAG_TEMPORARY;
|
|
|
|
data = datalayer = DM_get_tessface_data_layer(dm, type);
|
|
|
|
if (type == CD_MTFACE) {
|
|
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
|
|
const int cd_poly_tex_offset = CustomData_get_offset(&bm->pdata, CD_MTEXPOLY);
|
|
|
|
for (i = 0; i < bmdm->em->tottri; i++, data += size) {
|
|
BMFace *efa = looptris[i][0]->f;
|
|
|
|
// bmdata = CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_MTEXPOLY);
|
|
bmdata = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
|
|
|
|
ME_MTEXFACE_CPY(((MTFace *)data), ((MTexPoly *)bmdata));
|
|
for (j = 0; j < 3; j++) {
|
|
// bmdata = CustomData_bmesh_get(&bm->ldata, looptris[i][j]->head.data, CD_MLOOPUV);
|
|
bmdata = BM_ELEM_CD_GET_VOID_P(looptris[i][j], cd_loop_uv_offset);
|
|
copy_v2_v2(((MTFace *)data)->uv[j], ((MLoopUV *)bmdata)->uv);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
const int cd_loop_color_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPCOL);
|
|
for (i = 0; i < bmdm->em->tottri; i++, data += size) {
|
|
for (j = 0; j < 3; j++) {
|
|
// bmdata = CustomData_bmesh_get(&bm->ldata, looptris[i][j]->head.data, CD_MLOOPCOL);
|
|
bmdata = BM_ELEM_CD_GET_VOID_P(looptris[i][j], cd_loop_color_offset);
|
|
MESH_MLOOPCOL_TO_MCOL(((MLoopCol *)bmdata), (((MCol *)data) + j));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Special handling for CD_TESSLOOPNORMAL, we generate it on demand as well. */
|
|
if (type == CD_TESSLOOPNORMAL) {
|
|
const float (*lnors)[3] = dm->getLoopDataArray(dm, CD_NORMAL);
|
|
|
|
if (lnors) {
|
|
BMLoop *(*looptris)[3] = bmdm->em->looptris;
|
|
short (*tlnors)[4][3], (*tlnor)[4][3];
|
|
int index, i, j;
|
|
|
|
DM_add_tessface_layer(dm, type, CD_CALLOC, NULL);
|
|
index = CustomData_get_layer_index(&dm->faceData, type);
|
|
dm->faceData.layers[index].flag |= CD_FLAG_TEMPORARY;
|
|
|
|
tlnor = tlnors = DM_get_tessface_data_layer(dm, type);
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_LOOP);
|
|
|
|
for (i = 0; i < bmdm->em->tottri; i++, tlnor++, looptris++) {
|
|
for (j = 0; j < 3; j++) {
|
|
normal_float_to_short_v3((*tlnor)[j], lnors[BM_elem_index_get((*looptris)[j])]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return datalayer;
|
|
}
|
|
|
|
static void emDM_getVertCos(DerivedMesh *dm, float (*r_cos)[3])
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BMesh *bm = bmdm->em->bm;
|
|
BMVert *eve;
|
|
BMIter iter;
|
|
int i;
|
|
|
|
if (bmdm->vertexCos) {
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
copy_v3_v3(r_cos[i], bmdm->vertexCos[i]);
|
|
}
|
|
}
|
|
else {
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
copy_v3_v3(r_cos[i], eve->co);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void emDM_release(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
if (DM_release(dm)) {
|
|
if (bmdm->vertexCos) {
|
|
MEM_freeN((void *)bmdm->vertexCos);
|
|
if (bmdm->vertexNos) {
|
|
MEM_freeN((void *)bmdm->vertexNos);
|
|
}
|
|
if (bmdm->polyNos) {
|
|
MEM_freeN((void *)bmdm->polyNos);
|
|
}
|
|
}
|
|
|
|
if (bmdm->polyCos) {
|
|
MEM_freeN((void *)bmdm->polyCos);
|
|
}
|
|
|
|
MEM_freeN(bmdm);
|
|
}
|
|
}
|
|
|
|
static CustomData *bmDm_getVertDataLayout(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return &bmdm->em->bm->vdata;
|
|
}
|
|
|
|
static CustomData *bmDm_getEdgeDataLayout(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return &bmdm->em->bm->edata;
|
|
}
|
|
|
|
static CustomData *bmDm_getTessFaceDataLayout(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return &bmdm->dm.faceData;
|
|
}
|
|
|
|
static CustomData *bmDm_getLoopDataLayout(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return &bmdm->em->bm->ldata;
|
|
}
|
|
|
|
static CustomData *bmDm_getPolyDataLayout(DerivedMesh *dm)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
|
|
return &bmdm->em->bm->pdata;
|
|
}
|
|
|
|
|
|
DerivedMesh *getEditDerivedBMesh(BMEditMesh *em,
|
|
Object *UNUSED(ob),
|
|
float (*vertexCos)[3])
|
|
{
|
|
EditDerivedBMesh *bmdm = MEM_callocN(sizeof(*bmdm), __func__);
|
|
BMesh *bm = em->bm;
|
|
const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT);
|
|
const int cd_skin_offset = CustomData_get_offset(&bm->vdata, CD_MVERT_SKIN);
|
|
|
|
bmdm->em = em;
|
|
|
|
DM_init((DerivedMesh *)bmdm, DM_TYPE_EDITBMESH, bm->totvert,
|
|
bm->totedge, em->tottri, bm->totloop, bm->totface);
|
|
|
|
/* could also get from the objects mesh directly */
|
|
bmdm->dm.cd_flag = BM_mesh_cd_flag_from_bmesh(bm);
|
|
|
|
bmdm->dm.getVertCos = emDM_getVertCos;
|
|
bmdm->dm.getMinMax = emDM_getMinMax;
|
|
|
|
bmdm->dm.getVertDataLayout = bmDm_getVertDataLayout;
|
|
bmdm->dm.getEdgeDataLayout = bmDm_getEdgeDataLayout;
|
|
bmdm->dm.getTessFaceDataLayout = bmDm_getTessFaceDataLayout;
|
|
bmdm->dm.getLoopDataLayout = bmDm_getLoopDataLayout;
|
|
bmdm->dm.getPolyDataLayout = bmDm_getPolyDataLayout;
|
|
|
|
bmdm->dm.getNumVerts = emDM_getNumVerts;
|
|
bmdm->dm.getNumEdges = emDM_getNumEdges;
|
|
bmdm->dm.getNumTessFaces = emDM_getNumTessFaces;
|
|
bmdm->dm.getNumLoops = emDM_getNumLoops;
|
|
bmdm->dm.getNumPolys = emDM_getNumPolys;
|
|
|
|
bmdm->dm.getVert = emDM_getVert;
|
|
bmdm->dm.getVertCo = emDM_getVertCo;
|
|
bmdm->dm.getVertNo = emDM_getVertNo;
|
|
bmdm->dm.getPolyNo = emDM_getPolyNo;
|
|
bmdm->dm.getEdge = emDM_getEdge;
|
|
bmdm->dm.getTessFace = emDM_getTessFace;
|
|
bmdm->dm.copyVertArray = emDM_copyVertArray;
|
|
bmdm->dm.copyEdgeArray = emDM_copyEdgeArray;
|
|
bmdm->dm.copyTessFaceArray = emDM_copyTessFaceArray;
|
|
bmdm->dm.copyLoopArray = emDM_copyLoopArray;
|
|
bmdm->dm.copyPolyArray = emDM_copyPolyArray;
|
|
|
|
bmdm->dm.getTessFaceDataArray = emDM_getTessFaceDataArray;
|
|
|
|
bmdm->dm.calcNormals = emDM_calcNormals;
|
|
bmdm->dm.calcLoopNormals = emDM_calcLoopNormals;
|
|
bmdm->dm.recalcTessellation = emDM_recalcTessellation;
|
|
|
|
bmdm->dm.foreachMappedVert = emDM_foreachMappedVert;
|
|
bmdm->dm.foreachMappedLoop = emDM_foreachMappedLoop;
|
|
bmdm->dm.foreachMappedEdge = emDM_foreachMappedEdge;
|
|
bmdm->dm.foreachMappedFaceCenter = emDM_foreachMappedFaceCenter;
|
|
|
|
bmdm->dm.drawEdges = emDM_drawEdges;
|
|
bmdm->dm.drawMappedEdges = emDM_drawMappedEdges;
|
|
bmdm->dm.drawMappedEdgesInterp = emDM_drawMappedEdgesInterp;
|
|
bmdm->dm.drawMappedFaces = emDM_drawMappedFaces;
|
|
bmdm->dm.drawMappedFacesTex = emDM_drawMappedFacesTex;
|
|
bmdm->dm.drawMappedFacesGLSL = emDM_drawMappedFacesGLSL;
|
|
bmdm->dm.drawMappedFacesMat = emDM_drawMappedFacesMat;
|
|
bmdm->dm.drawFacesTex = emDM_drawFacesTex;
|
|
bmdm->dm.drawFacesGLSL = emDM_drawFacesGLSL;
|
|
bmdm->dm.drawUVEdges = emDM_drawUVEdges;
|
|
|
|
bmdm->dm.release = emDM_release;
|
|
|
|
bmdm->vertexCos = (const float (*)[3])vertexCos;
|
|
bmdm->dm.deformedOnly = (vertexCos != NULL);
|
|
|
|
if (cd_dvert_offset != -1) {
|
|
BMIter iter;
|
|
BMVert *eve;
|
|
int i;
|
|
|
|
DM_add_vert_layer(&bmdm->dm, CD_MDEFORMVERT, CD_CALLOC, NULL);
|
|
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
DM_set_vert_data(&bmdm->dm, i, CD_MDEFORMVERT,
|
|
BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset));
|
|
}
|
|
}
|
|
|
|
if (cd_skin_offset != -1) {
|
|
BMIter iter;
|
|
BMVert *eve;
|
|
int i;
|
|
|
|
DM_add_vert_layer(&bmdm->dm, CD_MVERT_SKIN, CD_CALLOC, NULL);
|
|
|
|
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
|
|
DM_set_vert_data(&bmdm->dm, i, CD_MVERT_SKIN,
|
|
BM_ELEM_CD_GET_VOID_P(eve, cd_skin_offset));
|
|
}
|
|
}
|
|
|
|
return (DerivedMesh *)bmdm;
|
|
}
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* StatVis Functions */
|
|
|
|
static void axis_from_enum_v3(float v[3], const char axis)
|
|
{
|
|
zero_v3(v);
|
|
if (axis < 3) v[axis] = 1.0f;
|
|
else v[axis - 3] = -1.0f;
|
|
}
|
|
|
|
static void statvis_calc_overhang(
|
|
BMEditMesh *em,
|
|
const float (*polyNos)[3],
|
|
/* values for calculating */
|
|
const float min, const float max, const char axis,
|
|
/* result */
|
|
unsigned char (*r_face_colors)[4])
|
|
{
|
|
BMIter iter;
|
|
BMesh *bm = em->bm;
|
|
BMFace *f;
|
|
float dir[3];
|
|
int index;
|
|
const float minmax_irange = 1.0f / (max - min);
|
|
bool is_max;
|
|
|
|
/* fallback */
|
|
unsigned char col_fallback[4] = {64, 64, 64, 255}; /* gray */
|
|
unsigned char col_fallback_max[4] = {0, 0, 0, 255}; /* max color */
|
|
|
|
BLI_assert(min <= max);
|
|
|
|
axis_from_enum_v3(dir, axis);
|
|
|
|
if (LIKELY(em->ob)) {
|
|
mul_transposed_mat3_m4_v3(em->ob->obmat, dir);
|
|
normalize_v3(dir);
|
|
}
|
|
|
|
/* fallback max */
|
|
{
|
|
float fcol[3];
|
|
weight_to_rgb(fcol, 1.0f);
|
|
rgb_float_to_uchar(col_fallback_max, fcol);
|
|
}
|
|
|
|
/* now convert into global space */
|
|
BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, index) {
|
|
float fac = angle_normalized_v3v3(polyNos ? polyNos[index] : f->no, dir) / (float)M_PI;
|
|
|
|
/* remap */
|
|
if ((is_max = (fac <= max)) && (fac >= min)) {
|
|
float fcol[3];
|
|
fac = (fac - min) * minmax_irange;
|
|
fac = 1.0f - fac;
|
|
CLAMP(fac, 0.0f, 1.0f);
|
|
weight_to_rgb(fcol, fac);
|
|
rgb_float_to_uchar(r_face_colors[index], fcol);
|
|
}
|
|
else {
|
|
unsigned char *fallback = is_max ? col_fallback_max : col_fallback;
|
|
copy_v4_v4_char((char *)r_face_colors[index], (const char *)fallback);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* so we can use jitter values for face interpolation */
|
|
static void uv_from_jitter_v2(float uv[2])
|
|
{
|
|
uv[0] += 0.5f;
|
|
uv[1] += 0.5f;
|
|
if (uv[0] + uv[1] > 1.0f) {
|
|
uv[0] = 1.0f - uv[0];
|
|
uv[1] = 1.0f - uv[1];
|
|
}
|
|
|
|
CLAMP(uv[0], 0.0f, 1.0f);
|
|
CLAMP(uv[1], 0.0f, 1.0f);
|
|
}
|
|
|
|
static void statvis_calc_thickness(
|
|
BMEditMesh *em,
|
|
const float (*vertexCos)[3],
|
|
/* values for calculating */
|
|
const float min, const float max, const int samples,
|
|
/* result */
|
|
unsigned char (*r_face_colors)[4])
|
|
{
|
|
const float eps_offset = 0.00002f; /* values <= 0.00001 give errors */
|
|
float *face_dists = (float *)r_face_colors; /* cheating */
|
|
const bool use_jit = samples < 32;
|
|
float jit_ofs[32][2];
|
|
BMesh *bm = em->bm;
|
|
const int tottri = em->tottri;
|
|
const float minmax_irange = 1.0f / (max - min);
|
|
int i;
|
|
|
|
struct BMLoop *(*looptris)[3] = em->looptris;
|
|
|
|
/* fallback */
|
|
const char col_fallback[4] = {64, 64, 64, 255};
|
|
|
|
struct BMBVHTree *bmtree;
|
|
|
|
BLI_assert(min <= max);
|
|
|
|
fill_vn_fl(face_dists, em->bm->totface, max);
|
|
|
|
if (use_jit) {
|
|
int j;
|
|
BLI_assert(samples < 32);
|
|
BLI_jitter_init(jit_ofs, samples);
|
|
|
|
for (j = 0; j < samples; j++) {
|
|
uv_from_jitter_v2(jit_ofs[j]);
|
|
}
|
|
}
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
|
if (vertexCos) {
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
}
|
|
|
|
bmtree = BKE_bmbvh_new_from_editmesh(em, 0, vertexCos, false);
|
|
|
|
for (i = 0; i < tottri; i++) {
|
|
BMFace *f_hit;
|
|
BMLoop **ltri = looptris[i];
|
|
const int index = BM_elem_index_get(ltri[0]->f);
|
|
const float *cos[3];
|
|
float ray_co[3];
|
|
float ray_no[3];
|
|
|
|
if (vertexCos) {
|
|
cos[0] = vertexCos[BM_elem_index_get(ltri[0]->v)];
|
|
cos[1] = vertexCos[BM_elem_index_get(ltri[1]->v)];
|
|
cos[2] = vertexCos[BM_elem_index_get(ltri[2]->v)];
|
|
}
|
|
else {
|
|
cos[0] = ltri[0]->v->co;
|
|
cos[1] = ltri[1]->v->co;
|
|
cos[2] = ltri[2]->v->co;
|
|
}
|
|
|
|
normal_tri_v3(ray_no, cos[2], cos[1], cos[0]);
|
|
|
|
#define FACE_RAY_TEST_ANGLE \
|
|
f_hit = BKE_bmbvh_ray_cast(bmtree, ray_co, ray_no, 0.0f, \
|
|
&dist, NULL, NULL); \
|
|
if (f_hit && dist < face_dists[index]) { \
|
|
float angle_fac = fabsf(dot_v3v3(ltri[0]->f->no, f_hit->no)); \
|
|
angle_fac = 1.0f - angle_fac; \
|
|
angle_fac = angle_fac * angle_fac * angle_fac; \
|
|
angle_fac = 1.0f - angle_fac; \
|
|
dist /= angle_fac; \
|
|
if (dist < face_dists[index]) { \
|
|
face_dists[index] = dist; \
|
|
} \
|
|
} (void)0
|
|
|
|
if (use_jit) {
|
|
int j;
|
|
for (j = 0; j < samples; j++) {
|
|
float dist = face_dists[index];
|
|
interp_v3_v3v3v3_uv(ray_co, cos[0], cos[1], cos[2], jit_ofs[j]);
|
|
madd_v3_v3fl(ray_co, ray_no, eps_offset);
|
|
|
|
FACE_RAY_TEST_ANGLE;
|
|
}
|
|
}
|
|
else {
|
|
float dist = face_dists[index];
|
|
mid_v3_v3v3v3(ray_co, cos[0], cos[1], cos[2]);
|
|
madd_v3_v3fl(ray_co, ray_no, eps_offset);
|
|
|
|
FACE_RAY_TEST_ANGLE;
|
|
}
|
|
}
|
|
|
|
BKE_bmbvh_free(bmtree);
|
|
|
|
/* convert floats into color! */
|
|
for (i = 0; i < bm->totface; i++) {
|
|
float fac = face_dists[i];
|
|
|
|
/* important not '<=' */
|
|
if (fac < max) {
|
|
float fcol[3];
|
|
fac = (fac - min) * minmax_irange;
|
|
fac = 1.0f - fac;
|
|
CLAMP(fac, 0.0f, 1.0f);
|
|
weight_to_rgb(fcol, fac);
|
|
rgb_float_to_uchar(r_face_colors[i], fcol);
|
|
}
|
|
else {
|
|
copy_v4_v4_char((char *)r_face_colors[i], (const char *)col_fallback);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void statvis_calc_intersect(
|
|
BMEditMesh *em,
|
|
const float (*vertexCos)[3],
|
|
/* result */
|
|
unsigned char (*r_face_colors)[4])
|
|
{
|
|
BMIter iter;
|
|
BMesh *bm = em->bm;
|
|
BMEdge *e;
|
|
int index;
|
|
|
|
/* fallback */
|
|
// const char col_fallback[4] = {64, 64, 64, 255};
|
|
|
|
struct BMBVHTree *bmtree;
|
|
|
|
memset(r_face_colors, 64, sizeof(int) * em->bm->totface);
|
|
|
|
BM_mesh_elem_index_ensure(bm, BM_FACE);
|
|
if (vertexCos) {
|
|
BM_mesh_elem_index_ensure(bm, BM_VERT);
|
|
}
|
|
|
|
bmtree = BKE_bmbvh_new_from_editmesh(em, 0, vertexCos, false);
|
|
|
|
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
|
|
BMFace *f_hit;
|
|
float cos[2][3];
|
|
float cos_mid[3];
|
|
float ray_no[3];
|
|
|
|
if (e->l == NULL)
|
|
continue;
|
|
|
|
if (vertexCos) {
|
|
copy_v3_v3(cos[0], vertexCos[BM_elem_index_get(e->v1)]);
|
|
copy_v3_v3(cos[1], vertexCos[BM_elem_index_get(e->v2)]);
|
|
}
|
|
else {
|
|
copy_v3_v3(cos[0], e->v1->co);
|
|
copy_v3_v3(cos[1], e->v2->co);
|
|
}
|
|
|
|
mid_v3_v3v3(cos_mid, cos[0], cos[1]);
|
|
sub_v3_v3v3(ray_no, cos[1], cos[0]);
|
|
|
|
f_hit = BKE_bmbvh_find_face_segment(bmtree, cos[0], cos[1],
|
|
NULL, NULL, NULL);
|
|
|
|
if (f_hit) {
|
|
BMLoop *l_iter, *l_first;
|
|
float fcol[3];
|
|
|
|
index = BM_elem_index_get(f_hit);
|
|
weight_to_rgb(fcol, 1.0f);
|
|
rgb_float_to_uchar(r_face_colors[index], fcol);
|
|
|
|
l_iter = l_first = e->l;
|
|
do {
|
|
index = BM_elem_index_get(l_iter->f);
|
|
weight_to_rgb(fcol, 1.0f);
|
|
rgb_float_to_uchar(r_face_colors[index], fcol);
|
|
} while ((l_iter = l_iter->radial_next) != l_first);
|
|
}
|
|
|
|
}
|
|
|
|
BKE_bmbvh_free(bmtree);
|
|
}
|
|
|
|
static void statvis_calc_distort(
|
|
BMEditMesh *em,
|
|
const float (*vertexCos)[3], const float (*polyNos)[3],
|
|
/* values for calculating */
|
|
const float min, const float max,
|
|
/* result */
|
|
unsigned char (*r_face_colors)[4])
|
|
{
|
|
BMIter iter;
|
|
BMesh *bm = em->bm;
|
|
BMFace *f;
|
|
const float *f_no;
|
|
int index;
|
|
const float minmax_irange = 1.0f / (max - min);
|
|
|
|
/* fallback */
|
|
const char col_fallback[4] = {64, 64, 64, 255};
|
|
|
|
/* now convert into global space */
|
|
BM_ITER_MESH_INDEX (f, &iter, bm, BM_FACES_OF_MESH, index) {
|
|
float fac;
|
|
|
|
if (f->len == 3) {
|
|
fac = -1.0f;
|
|
}
|
|
else {
|
|
BMLoop *l_iter, *l_first;
|
|
if (vertexCos) {
|
|
f_no = polyNos[index];
|
|
}
|
|
else {
|
|
f_no = f->no;
|
|
}
|
|
|
|
fac = 0.0f;
|
|
l_iter = l_first = BM_FACE_FIRST_LOOP(f);
|
|
do {
|
|
float no_corner[3];
|
|
if (vertexCos) {
|
|
normal_tri_v3(no_corner,
|
|
vertexCos[BM_elem_index_get(l_iter->prev->v)],
|
|
vertexCos[BM_elem_index_get(l_iter->v)],
|
|
vertexCos[BM_elem_index_get(l_iter->next->v)]);
|
|
}
|
|
else {
|
|
BM_loop_calc_face_normal(l_iter, no_corner);
|
|
}
|
|
/* simple way to detect (what is most likely) concave */
|
|
if (dot_v3v3(f_no, no_corner) < 0.0f) {
|
|
negate_v3(no_corner);
|
|
}
|
|
fac = max_ff(fac, angle_normalized_v3v3(f_no, no_corner));
|
|
} while ((l_iter = l_iter->next) != l_first);
|
|
fac *= 2.0f;
|
|
}
|
|
|
|
/* remap */
|
|
if (fac >= min) {
|
|
float fcol[3];
|
|
fac = (fac - min) * minmax_irange;
|
|
CLAMP(fac, 0.0f, 1.0f);
|
|
weight_to_rgb(fcol, fac);
|
|
rgb_float_to_uchar(r_face_colors[index], fcol);
|
|
}
|
|
else {
|
|
copy_v4_v4_char((char *)r_face_colors[index], (const char *)col_fallback);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void statvis_calc_sharp(
|
|
BMEditMesh *em,
|
|
const float (*vertexCos)[3],
|
|
/* values for calculating */
|
|
const float min, const float max,
|
|
/* result */
|
|
unsigned char (*r_vert_colors)[4])
|
|
{
|
|
float *vert_angles = (float *)r_vert_colors; /* cheating */
|
|
BMIter iter;
|
|
BMesh *bm = em->bm;
|
|
BMEdge *e;
|
|
//float f_no[3];
|
|
const float minmax_irange = 1.0f / (max - min);
|
|
int i;
|
|
|
|
/* fallback */
|
|
const char col_fallback[4] = {64, 64, 64, 255};
|
|
|
|
(void)vertexCos; /* TODO */
|
|
|
|
fill_vn_fl(vert_angles, em->bm->totvert, -M_PI);
|
|
|
|
/* first assign float values to verts */
|
|
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
|
|
float angle = BM_edge_calc_face_angle_signed(e);
|
|
float *col1 = &vert_angles[BM_elem_index_get(e->v1)];
|
|
float *col2 = &vert_angles[BM_elem_index_get(e->v2)];
|
|
*col1 = max_ff(*col1, angle);
|
|
*col2 = max_ff(*col2, angle);
|
|
}
|
|
|
|
/* convert floats into color! */
|
|
for (i = 0; i < bm->totvert; i++) {
|
|
float fac = vert_angles[i];
|
|
|
|
/* important not '<=' */
|
|
if (fac > min) {
|
|
float fcol[3];
|
|
fac = (fac - min) * minmax_irange;
|
|
CLAMP(fac, 0.0f, 1.0f);
|
|
weight_to_rgb(fcol, fac);
|
|
rgb_float_to_uchar(r_vert_colors[i], fcol);
|
|
}
|
|
else {
|
|
copy_v4_v4_char((char *)r_vert_colors[i], (const char *)col_fallback);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BKE_editmesh_statvis_calc(BMEditMesh *em, DerivedMesh *dm,
|
|
MeshStatVis *statvis)
|
|
{
|
|
EditDerivedBMesh *bmdm = (EditDerivedBMesh *)dm;
|
|
BLI_assert(dm == NULL || dm->type == DM_TYPE_EDITBMESH);
|
|
|
|
switch (statvis->type) {
|
|
case SCE_STATVIS_OVERHANG:
|
|
{
|
|
BKE_editmesh_color_ensure(em, BM_FACE);
|
|
statvis_calc_overhang(
|
|
em, bmdm ? bmdm->polyNos : NULL,
|
|
statvis->overhang_min / (float)M_PI,
|
|
statvis->overhang_max / (float)M_PI,
|
|
statvis->overhang_axis,
|
|
em->derivedFaceColor);
|
|
break;
|
|
}
|
|
case SCE_STATVIS_THICKNESS:
|
|
{
|
|
const float scale = 1.0f / mat4_to_scale(em->ob->obmat);
|
|
BKE_editmesh_color_ensure(em, BM_FACE);
|
|
statvis_calc_thickness(
|
|
em, bmdm ? bmdm->vertexCos : NULL,
|
|
statvis->thickness_min * scale,
|
|
statvis->thickness_max * scale,
|
|
statvis->thickness_samples,
|
|
em->derivedFaceColor);
|
|
break;
|
|
}
|
|
case SCE_STATVIS_INTERSECT:
|
|
{
|
|
BKE_editmesh_color_ensure(em, BM_FACE);
|
|
statvis_calc_intersect(
|
|
em, bmdm ? bmdm->vertexCos : NULL,
|
|
em->derivedFaceColor);
|
|
break;
|
|
}
|
|
case SCE_STATVIS_DISTORT:
|
|
{
|
|
BKE_editmesh_color_ensure(em, BM_FACE);
|
|
|
|
if (bmdm)
|
|
emDM_ensurePolyNormals(bmdm);
|
|
|
|
statvis_calc_distort(
|
|
em, bmdm ? bmdm->vertexCos : NULL, bmdm ? bmdm->polyNos : NULL,
|
|
statvis->distort_min,
|
|
statvis->distort_max,
|
|
em->derivedFaceColor);
|
|
break;
|
|
}
|
|
case SCE_STATVIS_SHARP:
|
|
{
|
|
BKE_editmesh_color_ensure(em, BM_VERT);
|
|
statvis_calc_sharp(
|
|
em, bmdm ? bmdm->vertexCos : NULL,
|
|
statvis->sharp_min,
|
|
statvis->sharp_max,
|
|
/* in this case they are vertex colors */
|
|
em->derivedVertColor);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Editmesh Vert Coords */
|
|
|
|
struct CageUserData {
|
|
int totvert;
|
|
float (*cos_cage)[3];
|
|
BLI_bitmap *visit_bitmap;
|
|
};
|
|
|
|
static void cage_mapped_verts_callback(void *userData, int index, const float co[3],
|
|
const float UNUSED(no_f[3]), const short UNUSED(no_s[3]))
|
|
{
|
|
struct CageUserData *data = userData;
|
|
|
|
if ((index >= 0 && index < data->totvert) && (!BLI_BITMAP_GET(data->visit_bitmap, index))) {
|
|
BLI_BITMAP_SET(data->visit_bitmap, index);
|
|
copy_v3_v3(data->cos_cage[index], co);
|
|
}
|
|
}
|
|
|
|
float (*BKE_editmesh_vertexCos_get(BMEditMesh *em, Scene *scene, int *r_numVerts))[3]
|
|
{
|
|
DerivedMesh *cage, *final;
|
|
BLI_bitmap *visit_bitmap;
|
|
struct CageUserData data;
|
|
float (*cos_cage)[3];
|
|
|
|
cage = editbmesh_get_derived_cage_and_final(scene, em->ob, em, &final, CD_MASK_BAREMESH);
|
|
cos_cage = MEM_callocN(sizeof(*cos_cage) * em->bm->totvert, "bmbvh cos_cage");
|
|
|
|
/* when initializing cage verts, we only want the first cage coordinate for each vertex,
|
|
* so that e.g. mirror or array use original vertex coordinates and not mirrored or duplicate */
|
|
visit_bitmap = BLI_BITMAP_NEW(em->bm->totvert, __func__);
|
|
|
|
data.totvert = em->bm->totvert;
|
|
data.cos_cage = cos_cage;
|
|
data.visit_bitmap = visit_bitmap;
|
|
|
|
cage->foreachMappedVert(cage, cage_mapped_verts_callback, &data, DM_FOREACH_NOP);
|
|
|
|
MEM_freeN(visit_bitmap);
|
|
|
|
if (r_numVerts) {
|
|
*r_numVerts = em->bm->totvert;
|
|
}
|
|
|
|
return cos_cage;
|
|
}
|