229 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			229 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright 2011, Blender Foundation.
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * Contributor: 
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|  *		Jeroen Bakker 
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|  *		Monique Dewanchand
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|  */
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| 
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| #include "COM_BokehBlurOperation.h"
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| #include "BLI_math.h"
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| #include "COM_OpenCLDevice.h"
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| 
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| extern "C" {
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| #  include "RE_pipeline.h"
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| }
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| 
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| BokehBlurOperation::BokehBlurOperation() : NodeOperation()
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| {
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| 	this->addInputSocket(COM_DT_COLOR);
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| 	this->addInputSocket(COM_DT_COLOR, COM_SC_NO_RESIZE);
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| 	this->addInputSocket(COM_DT_VALUE);
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| 	this->addInputSocket(COM_DT_VALUE);
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| 	this->addOutputSocket(COM_DT_COLOR);
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| 	this->setComplex(true);
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| 	this->setOpenCL(true);
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| 
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| 	this->m_size = 1.0f;
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| 	this->m_sizeavailable = false;
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| 	this->m_inputProgram = NULL;
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| 	this->m_inputBokehProgram = NULL;
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| 	this->m_inputBoundingBoxReader = NULL;
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| }
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| 
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| void *BokehBlurOperation::initializeTileData(rcti *rect)
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| {
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| 	lockMutex();
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| 	if (!this->m_sizeavailable) {
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| 		updateSize();
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| 	}
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| 	void *buffer = getInputOperation(0)->initializeTileData(NULL);
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| 	unlockMutex();
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| 	return buffer;
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| }
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| 
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| void BokehBlurOperation::initExecution()
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| {
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| 	initMutex();
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| 	this->m_inputProgram = getInputSocketReader(0);
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| 	this->m_inputBokehProgram = getInputSocketReader(1);
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| 	this->m_inputBoundingBoxReader = getInputSocketReader(2);
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| 
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| 	int width = this->m_inputBokehProgram->getWidth();
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| 	int height = this->m_inputBokehProgram->getHeight();
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| 
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| 	float dimension = min(width, height);
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| 
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| 	this->m_bokehMidX = width / 2.0f;
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| 	this->m_bokehMidY = height / 2.0f;
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| 	this->m_bokehDimension = dimension / 2.0f;
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| 	QualityStepHelper::initExecution(COM_QH_INCREASE);
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| }
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| 
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| void BokehBlurOperation::executePixel(float output[4], int x, int y, void *data)
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| {
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| 	float color_accum[4];
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| 	float tempBoundingBox[4];
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| 	float bokeh[4];
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| 
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| 	this->m_inputBoundingBoxReader->readSampled(tempBoundingBox, x, y, COM_PS_NEAREST);
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| 	if (tempBoundingBox[0] > 0.0f) {
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| 		float multiplier_accum[4] = {0.0f, 0.0f, 0.0f, 0.0f};
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| 		MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
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| 		float *buffer = inputBuffer->getBuffer();
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| 		int bufferwidth = inputBuffer->getWidth();
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| 		int bufferstartx = inputBuffer->getRect()->xmin;
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| 		int bufferstarty = inputBuffer->getRect()->ymin;
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| 		const float max_dim = max(this->getWidth(), this->getHeight());
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| 		int pixelSize = this->m_size * max_dim / 100.0f;
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| 		zero_v4(color_accum);
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| 
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| 		if (pixelSize < 2) {
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| 			this->m_inputProgram->readSampled(color_accum, x, y, COM_PS_NEAREST);
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| 			multiplier_accum[0] = 1.0f;
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| 			multiplier_accum[1] = 1.0f;
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| 			multiplier_accum[2] = 1.0f;
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| 			multiplier_accum[3] = 1.0f;
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| 		}
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| 		int miny = y - pixelSize;
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| 		int maxy = y + pixelSize;
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| 		int minx = x - pixelSize;
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| 		int maxx = x + pixelSize;
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| 		miny = max(miny, inputBuffer->getRect()->ymin);
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| 		minx = max(minx, inputBuffer->getRect()->xmin);
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| 		maxy = min(maxy, inputBuffer->getRect()->ymax);
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| 		maxx = min(maxx, inputBuffer->getRect()->xmax);
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| 
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| 
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| 		int step = getStep();
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| 		int offsetadd = getOffsetAdd();
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| 
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| 		float m = this->m_bokehDimension / pixelSize;
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| 		for (int ny = miny; ny < maxy; ny += step) {
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| 			int bufferindex = ((minx - bufferstartx) * 4) + ((ny - bufferstarty) * 4 * bufferwidth);
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| 			for (int nx = minx; nx < maxx; nx += step) {
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| 				float u = this->m_bokehMidX - (nx - x) * m;
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| 				float v = this->m_bokehMidY - (ny - y) * m;
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| 				this->m_inputBokehProgram->readSampled(bokeh, u, v, COM_PS_NEAREST);
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| 				madd_v4_v4v4(color_accum, bokeh, &buffer[bufferindex]);
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| 				add_v4_v4(multiplier_accum, bokeh);
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| 				bufferindex += offsetadd;
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| 			}
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| 		}
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| 		output[0] = color_accum[0] * (1.0f / multiplier_accum[0]);
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| 		output[1] = color_accum[1] * (1.0f / multiplier_accum[1]);
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| 		output[2] = color_accum[2] * (1.0f / multiplier_accum[2]);
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| 		output[3] = color_accum[3] * (1.0f / multiplier_accum[3]);
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| 	}
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| 	else {
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| 		this->m_inputProgram->readSampled(output, x, y, COM_PS_NEAREST);
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| 	}
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| }
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| 
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| void BokehBlurOperation::deinitExecution()
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| {
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| 	deinitMutex();
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| 	this->m_inputProgram = NULL;
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| 	this->m_inputBokehProgram = NULL;
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| 	this->m_inputBoundingBoxReader = NULL;
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| }
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| 
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| bool BokehBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
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| {
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| 	rcti newInput;
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| 	rcti bokehInput;
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| 	const float max_dim = max(this->getWidth(), this->getHeight());
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| 
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| 	if (this->m_sizeavailable) {
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| 		newInput.xmax = input->xmax + (this->m_size * max_dim / 100.0f);
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| 		newInput.xmin = input->xmin - (this->m_size * max_dim / 100.0f);
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| 		newInput.ymax = input->ymax + (this->m_size * max_dim / 100.0f);
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| 		newInput.ymin = input->ymin - (this->m_size * max_dim / 100.0f);
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| 	}
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| 	else {
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| 		newInput.xmax = input->xmax + (10.0f * max_dim / 100.0f);
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| 		newInput.xmin = input->xmin - (10.0f * max_dim / 100.0f);
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| 		newInput.ymax = input->ymax + (10.0f * max_dim / 100.0f);
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| 		newInput.ymin = input->ymin - (10.0f * max_dim / 100.0f);
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| 	}
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| 
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| 	NodeOperation *operation = getInputOperation(1);
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| 	bokehInput.xmax = operation->getWidth();
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| 	bokehInput.xmin = 0;
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| 	bokehInput.ymax = operation->getHeight();
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| 	bokehInput.ymin = 0;
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| 	if (operation->determineDependingAreaOfInterest(&bokehInput, readOperation, output) ) {
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| 		return true;
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| 	}
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| 	operation = getInputOperation(0);
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| 	if (operation->determineDependingAreaOfInterest(&newInput, readOperation, output) ) {
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| 		return true;
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| 	}
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| 	operation = getInputOperation(2);
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| 	if (operation->determineDependingAreaOfInterest(input, readOperation, output) ) {
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| 		return true;
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| 	}
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| 	if (!this->m_sizeavailable) {
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| 		rcti sizeInput;
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| 		sizeInput.xmin = 0;
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| 		sizeInput.ymin = 0;
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| 		sizeInput.xmax = 5;
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| 		sizeInput.ymax = 5;
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| 		operation = getInputOperation(3);
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| 		if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output) ) {
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| 			return true;
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| 		}
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| 	}
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| 	return false;
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| }
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| 
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| void BokehBlurOperation::executeOpenCL(OpenCLDevice *device,
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|                                        MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, 
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|                                        MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, 
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|                                        list<cl_kernel> *clKernelsToCleanUp) 
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| {
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| 	cl_kernel kernel = device->COM_clCreateKernel("bokehBlurKernel", NULL);
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| 	if (!this->m_sizeavailable) {
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| 		updateSize();
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| 	}
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| 	const float max_dim = max(this->getWidth(), this->getHeight());
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| 	cl_int radius = this->m_size * max_dim / 100.0f;
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| 	cl_int step = this->getStep();
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| 	
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| 	device->COM_clAttachMemoryBufferToKernelParameter(kernel, 0, -1, clMemToCleanUp, inputMemoryBuffers, this->m_inputBoundingBoxReader);
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| 	device->COM_clAttachMemoryBufferToKernelParameter(kernel, 1,  4, clMemToCleanUp, inputMemoryBuffers, this->m_inputProgram);
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| 	device->COM_clAttachMemoryBufferToKernelParameter(kernel, 2,  -1, clMemToCleanUp, inputMemoryBuffers, this->m_inputBokehProgram);
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| 	device->COM_clAttachOutputMemoryBufferToKernelParameter(kernel, 3, clOutputBuffer);
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| 	device->COM_clAttachMemoryBufferOffsetToKernelParameter(kernel, 5, outputMemoryBuffer);
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| 	clSetKernelArg(kernel, 6, sizeof(cl_int), &radius);
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| 	clSetKernelArg(kernel, 7, sizeof(cl_int), &step);
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| 	device->COM_clAttachSizeToKernelParameter(kernel, 8, this);
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| 	
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| 	device->COM_clEnqueueRange(kernel, outputMemoryBuffer, 9, this);
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| }
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| 
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| void BokehBlurOperation::updateSize()
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| {
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| 	if (!this->m_sizeavailable) {
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| 		float result[4];
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| 		this->getInputSocketReader(3)->readSampled(result, 0, 0, COM_PS_NEAREST);
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| 		this->m_size = result[0];
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| 		CLAMP(this->m_size, 0.0f, 10.0f);
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| 		this->m_sizeavailable = true;
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| 	}
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| }
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