48 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright 2011, Blender Foundation.
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * Contributor: 
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|  *		Jeroen Bakker 
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|  *		Monique Dewanchand
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|  */
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| 
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| #ifndef _COM_CalculateStandardDeviationOperation_h
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| #define _COM_CalculateStandardDeviationOperation_h
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| #include "COM_NodeOperation.h"
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| #include "DNA_node_types.h"
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| #include "COM_CalculateMeanOperation.h"
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| /**
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|  * @brief base class of CalculateStandardDeviation, implementing the simple CalculateStandardDeviation
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|  * @ingroup operation
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|  */
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| class CalculateStandardDeviationOperation : public CalculateMeanOperation {
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| protected:
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| 	float m_standardDeviation;
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| 
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| public:
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| 	CalculateStandardDeviationOperation();
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| 
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| 	/**
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| 	 * the inner loop of this program
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| 	 */
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| 	void executePixel(float output[4], int x, int y, void *data);
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| 
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| 	void *initializeTileData(rcti *rect);
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| 
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| };
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| #endif
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