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blender-archive/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
Lukas Tönne c566e408e4 Cleanup: Renamed compositor executePixel functions and their 'read' wrappers in SocketReader.
Distinguish the 3 different methods for acquiring pixel color values (executePixel, executePixelSampled, executePixelFiltered).
This makes it easier to keep track of the different sampling methods (and works nicer with IDEs that do code parsing).

Differential Revision: http://developer.blender.org/D7
2013-11-19 11:06:16 +01:00

109 lines
3.1 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#ifndef __COM_VARIABLESIZEBOKEHBLUROPERATION_H__
#define __COM_VARIABLESIZEBOKEHBLUROPERATION_H__
#include "COM_NodeOperation.h"
#include "COM_QualityStepHelper.h"
//#define COM_DEFOCUS_SEARCH
class VariableSizeBokehBlurOperation : public NodeOperation, public QualityStepHelper {
private:
int m_maxBlur;
float m_threshold;
bool m_do_size_scale; /* scale size, matching 'BokehBlurNode' */
SocketReader *m_inputProgram;
SocketReader *m_inputBokehProgram;
SocketReader *m_inputSizeProgram;
#ifdef COM_DEFOCUS_SEARCH
SocketReader *m_inputSearchProgram;
#endif
public:
VariableSizeBokehBlurOperation();
/**
* the inner loop of this program
*/
void executePixel(float output[4], int x, int y, void *data);
/**
* Initialize the execution
*/
void initExecution();
void *initializeTileData(rcti *rect);
void deinitializeTileData(rcti *rect, void *data);
/**
* Deinitialize the execution
*/
void deinitExecution();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void setMaxBlur(int maxRadius) { this->m_maxBlur = maxRadius; }
void setThreshold(float threshold) { this->m_threshold = threshold; }
void setDoScaleSize(bool scale_size) { this->m_do_size_scale = scale_size; }
void executeOpenCL(OpenCLDevice *device, MemoryBuffer *outputMemoryBuffer, cl_mem clOutputBuffer, MemoryBuffer **inputMemoryBuffers, list<cl_mem> *clMemToCleanUp, list<cl_kernel> *clKernelsToCleanUp);
};
#ifdef COM_DEFOCUS_SEARCH
class InverseSearchRadiusOperation : public NodeOperation {
private:
int m_maxBlur;
SocketReader *m_inputRadius;
public:
static const int DIVIDER = 4;
InverseSearchRadiusOperation();
/**
* the inner loop of this program
*/
void executePixelChunk(float output[4], int x, int y, void *data);
/**
* Initialize the execution
*/
void initExecution();
void *initializeTileData(rcti *rect);
void deinitializeTileData(rcti *rect, void *data);
/**
* Deinitialize the execution
*/
void deinitExecution();
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void setMaxBlur(int maxRadius) { this->m_maxBlur = maxRadius; }
};
#endif
#endif