1316 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1316 lines
		
	
	
		
			36 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * The Original Code is Copyright (C) 2008 Blender Foundation
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|  *
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|  * Contributor(s): Joshua Leung
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/editors/animation/keyframes_edit.c
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|  *  \ingroup edanimation
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|  */
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| 
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| 
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| #include <stdlib.h>
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| #include <string.h>
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| #include <math.h>
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| #include <float.h>
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| 
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| #include "MEM_guardedalloc.h"
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| 
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| #include "BLI_blenlib.h"
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| #include "BLI_utildefines.h"
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| #include "BLI_lasso.h"
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| #include "BLI_math.h"
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| 
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| #include "DNA_anim_types.h"
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| #include "DNA_object_types.h"
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| #include "DNA_node_types.h"
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| #include "DNA_scene_types.h"
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| #include "DNA_space_types.h"
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| 
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| #include "BKE_fcurve.h"
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| 
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| #include "ED_anim_api.h"
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| #include "ED_keyframes_edit.h"
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| #include "ED_markers.h"
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| 
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| /* This file defines an API and set of callback-operators for non-destructive editing of keyframe data.
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|  *
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|  * Two API functions are defined for actually performing the operations on the data:
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|  *			ANIM_fcurve_keyframes_loop()
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|  * which take the data they operate on, a few callbacks defining what operations to perform.
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|  *
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|  * As operators which work on keyframes usually apply the same operation on all BezTriples in 
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|  * every channel, the code has been optimized providing a set of functions which will get the 
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|  * appropriate bezier-modify function to set. These functions (ANIM_editkeyframes_*) will need
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|  * to be called before getting any channels.
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|  * 
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|  * A set of 'validation' callbacks are provided for checking if a BezTriple should be operated on.
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|  * These should only be used when using a 'general' BezTriple editor (i.e. selection setters which 
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|  * don't check existing selection status).
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|  * 
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|  * - Joshua Leung, Dec 2008
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|  */
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| 
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| /* ************************************************************************** */
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| /* Keyframe Editing Loops - Exposed API */
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| 
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| /* --------------------------- Base Functions ------------------------------------ */
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| 
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| /* This function is used to loop over BezTriples in the given F-Curve, applying a given 
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|  * operation on them, and optionally applies an F-Curve validation function afterwards.
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|  */
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| // TODO: make this function work on samples too...
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| short ANIM_fcurve_keyframes_loop(KeyframeEditData *ked, FCurve *fcu, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb) 
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| {
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| 	BezTriple *bezt;
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| 	short ok = 0;
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| 	unsigned int i;
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| 
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| 	/* sanity check */
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| 	if (ELEM(NULL, fcu, fcu->bezt))
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| 		return 0;
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| 
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| 	/* set the F-Curve into the editdata so that it can be accessed */
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| 	if (ked) {
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| 		ked->fcu = fcu;
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| 		ked->curIndex = 0;
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| 		ked->curflags = ok;
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| 	}
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| 
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| 	/* if function to apply to bezier curves is set, then loop through executing it on beztriples */
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| 	if (key_cb) {
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| 		/* if there's a validation func, include that check in the loop 
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| 		 * (this is should be more efficient than checking for it in every loop)
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| 		 */
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| 		if (key_ok) {
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| 			for (bezt = fcu->bezt, i = 0; i < fcu->totvert; bezt++, i++) {
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| 				if (ked) {
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| 					/* advance the index, and reset the ok flags (to not influence the result) */
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| 					ked->curIndex = i;
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| 					ked->curflags = 0;
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| 				}
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| 				
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| 				/* Only operate on this BezTriple if it fullfills the criteria of the validation func */
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| 				if ((ok = key_ok(ked, bezt))) {
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| 					if (ked) ked->curflags = ok;
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| 					
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| 					/* Exit with return-code '1' if function returns positive
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| 					 * This is useful if finding if some BezTriple satisfies a condition.
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| 					 */
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| 					if (key_cb(ked, bezt)) return 1;
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| 				}
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| 			}
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| 		}
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| 		else {
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| 			for (bezt = fcu->bezt, i = 0; i < fcu->totvert; bezt++, i++) {
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| 				if (ked) ked->curIndex = i;
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| 				
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| 				/* Exit with return-code '1' if function returns positive
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| 				 * This is useful if finding if some BezTriple satisfies a condition.
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| 				 */
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| 				if (key_cb(ked, bezt)) return 1;
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| 			}
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| 		}
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| 	}
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| 	
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| 	/* unset the F-Curve from the editdata now that it's done */
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| 	if (ked) {
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| 		ked->fcu = NULL;
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| 		ked->curIndex = 0;
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| 		ked->curflags = 0;
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| 	}
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| 
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| 	/* if fcu_cb (F-Curve post-editing callback) has been specified then execute it */
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| 	if (fcu_cb)
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| 		fcu_cb(fcu);
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| 	
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| 	/* done */
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| 	return 0;
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| }
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| 
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| /* -------------------------------- Further Abstracted (Not Exposed Directly) ----------------------------- */
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| 
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| /* This function is used to loop over the keyframe data in an Action Group */
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| static short agrp_keyframes_loop(KeyframeEditData *ked, bActionGroup *agrp, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
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| {
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| 	FCurve *fcu;
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| 	
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| 	/* sanity check */
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| 	if (agrp == NULL)
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| 		return 0;
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| 	
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| 	/* only iterate over the F-Curves that are in this group */
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| 	for (fcu = agrp->channels.first; fcu && fcu->grp == agrp; fcu = fcu->next) {
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| 		if (ANIM_fcurve_keyframes_loop(ked, fcu, key_ok, key_cb, fcu_cb))
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| 			return 1;
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| 	}
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| 	
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| 	return 0;
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| }
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| 
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| /* This function is used to loop over the keyframe data in an Action */
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| static short act_keyframes_loop(KeyframeEditData *ked, bAction *act, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
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| {
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| 	FCurve *fcu;
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| 	
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| 	/* sanity check */
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| 	if (act == NULL)
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| 		return 0;
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| 	
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| 	/* just loop through all F-Curves */
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| 	for (fcu = act->curves.first; fcu; fcu = fcu->next) {
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| 		if (ANIM_fcurve_keyframes_loop(ked, fcu, key_ok, key_cb, fcu_cb))
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| 			return 1;
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| 	}
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| 	
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| 	return 0;
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| }
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| 
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| /* This function is used to loop over the keyframe data in an Object */
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| static short ob_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, Object *ob, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
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| {
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| 	bAnimContext ac = {NULL};
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| 	ListBase anim_data = {NULL, NULL};
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| 	bAnimListElem *ale;
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| 	int filter;
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| 	int ret = 0;
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| 	
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| 	bAnimListElem dummychan = {NULL};
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| 	Base dummybase = {NULL};
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| 	
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| 	if (ob == NULL)
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| 		return 0;
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| 	
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| 	/* create a dummy wrapper data to work with */
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| 	dummybase.object = ob;
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| 	
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| 	dummychan.type = ANIMTYPE_OBJECT;
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| 	dummychan.data = &dummybase;
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| 	dummychan.id = &ob->id;
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| 	dummychan.adt = ob->adt;
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| 	
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| 	ac.ads = ads;
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| 	ac.data = &dummychan;
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| 	ac.datatype = ANIMCONT_CHANNEL;
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| 	
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| 	/* get F-Curves to take keyframes from */
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| 	filter = ANIMFILTER_DATA_VISIBLE; // curves only
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| 	ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
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| 	
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| 	/* loop through each F-Curve, applying the operation as required, but stopping on the first one */
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| 	for (ale = anim_data.first; ale; ale = ale->next) {
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| 		if (ANIM_fcurve_keyframes_loop(ked, (FCurve *)ale->data, key_ok, key_cb, fcu_cb)) {
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| 			ret = 1;
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| 			break;
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| 		}
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| 	}
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| 	
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| 	ANIM_animdata_freelist(&anim_data);
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| 	
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| 	/* return return code - defaults to zero if nothing happened */
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| 	return ret;
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| }
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| 
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| /* This function is used to loop over the keyframe data in a Scene */
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| static short scene_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, Scene *sce, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
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| {
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| 	bAnimContext ac = {NULL};
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| 	ListBase anim_data = {NULL, NULL};
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| 	bAnimListElem *ale;
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| 	int filter;
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| 	int ret = 0;
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| 	
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| 	bAnimListElem dummychan = {NULL};
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| 	
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| 	if (sce == NULL)
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| 		return 0;
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| 	
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| 	/* create a dummy wrapper data to work with */
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| 	dummychan.type = ANIMTYPE_SCENE;
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| 	dummychan.data = sce;
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| 	dummychan.id = &sce->id;
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| 	dummychan.adt = sce->adt;
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| 	
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| 	ac.ads = ads;
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| 	ac.data = &dummychan;
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| 	ac.datatype = ANIMCONT_CHANNEL;
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| 	
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| 	/* get F-Curves to take keyframes from */
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| 	filter = ANIMFILTER_DATA_VISIBLE; // curves only
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| 	ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
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| 	
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| 	/* loop through each F-Curve, applying the operation as required, but stopping on the first one */
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| 	for (ale = anim_data.first; ale; ale = ale->next) {
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| 		if (ANIM_fcurve_keyframes_loop(ked, (FCurve *)ale->data, key_ok, key_cb, fcu_cb)) {
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| 			ret = 1;
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| 			break;
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| 		}
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| 	}
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| 	
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| 	ANIM_animdata_freelist(&anim_data);
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| 	
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| 	/* return return code - defaults to zero if nothing happened */
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| 	return ret;
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| }
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| 
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| /* This function is used to loop over the keyframe data in a DopeSheet summary */
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| static short summary_keyframes_loop(KeyframeEditData *ked, bAnimContext *ac, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
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| {
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| 	ListBase anim_data = {NULL, NULL};
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| 	bAnimListElem *ale;
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| 	int filter, ret_code = 0;
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| 	
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| 	/* sanity check */
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| 	if (ac == NULL)
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| 		return 0;
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| 	
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| 	/* get F-Curves to take keyframes from */
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| 	filter = ANIMFILTER_DATA_VISIBLE;
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| 	ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
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| 	
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| 	/* loop through each F-Curve, working on the keyframes until the first curve aborts */
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| 	for (ale = anim_data.first; ale; ale = ale->next) {
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| 		switch (ale->datatype) {
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| 			case ALE_MASKLAY:
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| 			case ALE_GPFRAME:
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| 				break;
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| 			default:
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| 				ret_code = ANIM_fcurve_keyframes_loop(ked, ale->data, key_ok, key_cb, fcu_cb);
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| 				break;
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| 		}
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| 		
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| 		if (ret_code)
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| 			break;
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| 	}
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| 	
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| 	ANIM_animdata_freelist(&anim_data);
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| 	
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| 	return ret_code;
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| }
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| 
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| /* --- */
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| 
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| /* This function is used to apply operation to all keyframes, regardless of the type */
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| short ANIM_animchannel_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, bAnimListElem *ale, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
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| {
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| 	/* sanity checks */
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| 	if (ale == NULL)
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| 		return 0;
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| 	
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| 	/* method to use depends on the type of keyframe data */
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| 	switch (ale->datatype) {
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| 		/* direct keyframe data (these loops are exposed) */
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| 		case ALE_FCURVE: /* F-Curve */
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| 			return ANIM_fcurve_keyframes_loop(ked, ale->key_data, key_ok, key_cb, fcu_cb);
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| 		
 | |
| 		/* indirect 'summaries' (these are not exposed directly) 
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| 		 * NOTE: must keep this code in sync with the drawing code and also the filtering code!
 | |
| 		 */
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| 		case ALE_GROUP: /* action group */
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| 			return agrp_keyframes_loop(ked, (bActionGroup *)ale->data, key_ok, key_cb, fcu_cb);
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| 		case ALE_ACT: /* action */
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| 			return act_keyframes_loop(ked, (bAction *)ale->key_data, key_ok, key_cb, fcu_cb);
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| 			
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| 		case ALE_OB: /* object */
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| 			return ob_keyframes_loop(ked, ads, (Object *)ale->key_data, key_ok, key_cb, fcu_cb);
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| 		case ALE_SCE: /* scene */
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| 			return scene_keyframes_loop(ked, ads, (Scene *)ale->data, key_ok, key_cb, fcu_cb);
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| 		case ALE_ALL: /* 'all' (DopeSheet summary) */
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| 			return summary_keyframes_loop(ked, (bAnimContext *)ale->data, key_ok, key_cb, fcu_cb);
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| 	}
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| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* This function is used to apply operation to all keyframes, regardless of the type without needed an AnimListElem wrapper */
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| short ANIM_animchanneldata_keyframes_loop(KeyframeEditData *ked, bDopeSheet *ads, void *data, int keytype, KeyframeEditFunc key_ok, KeyframeEditFunc key_cb, FcuEditFunc fcu_cb)
 | |
| {
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| 	/* sanity checks */
 | |
| 	if (data == NULL)
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| 		return 0;
 | |
| 	
 | |
| 	/* method to use depends on the type of keyframe data */
 | |
| 	switch (keytype) {
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| 		/* direct keyframe data (these loops are exposed) */
 | |
| 		case ALE_FCURVE: /* F-Curve */
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| 			return ANIM_fcurve_keyframes_loop(ked, data, key_ok, key_cb, fcu_cb);
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| 		
 | |
| 		/* indirect 'summaries' (these are not exposed directly) 
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| 		 * NOTE: must keep this code in sync with the drawing code and also the filtering code!
 | |
| 		 */
 | |
| 		case ALE_GROUP: /* action group */
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| 			return agrp_keyframes_loop(ked, (bActionGroup *)data, key_ok, key_cb, fcu_cb);
 | |
| 		case ALE_ACT: /* action */
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| 			return act_keyframes_loop(ked, (bAction *)data, key_ok, key_cb, fcu_cb);
 | |
| 			
 | |
| 		case ALE_OB: /* object */
 | |
| 			return ob_keyframes_loop(ked, ads, (Object *)data, key_ok, key_cb, fcu_cb);
 | |
| 		case ALE_SCE: /* scene */
 | |
| 			return scene_keyframes_loop(ked, ads, (Scene *)data, key_ok, key_cb, fcu_cb);
 | |
| 		case ALE_ALL: /* 'all' (DopeSheet summary) */
 | |
| 			return summary_keyframes_loop(ked, (bAnimContext *)data, key_ok, key_cb, fcu_cb);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* ************************************************************************** */
 | |
| /* Keyframe Integrity Tools */
 | |
| 
 | |
| /* Rearrange keyframes if some are out of order */
 | |
| // used to be recalc_*_ipos() where * was object or action
 | |
| void ANIM_editkeyframes_refresh(bAnimContext *ac)
 | |
| {
 | |
| 	ListBase anim_data = {NULL, NULL};
 | |
| 	bAnimListElem *ale;
 | |
| 	int filter;
 | |
| 	
 | |
| 	/* filter animation data */
 | |
| 	filter = ANIMFILTER_DATA_VISIBLE;
 | |
| 	ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
 | |
| 	
 | |
| 	/* loop over F-Curves that are likely to have been edited, and check them */
 | |
| 	for (ale = anim_data.first; ale; ale = ale->next) {
 | |
| 		FCurve *fcu = ale->key_data;
 | |
| 		
 | |
| 		/* make sure keyframes in F-Curve are all in order, and handles are in valid positions */
 | |
| 		sort_time_fcurve(fcu);
 | |
| 		calchandles_fcurve(fcu);
 | |
| 	}
 | |
| 	
 | |
| 	/* free temp data */
 | |
| 	ANIM_animdata_freelist(&anim_data);
 | |
| }
 | |
| 
 | |
| /* ************************************************************************** */
 | |
| /* BezTriple Validation Callbacks */
 | |
| 
 | |
| /* ------------------------ */
 | |
| /* Some macros to make this easier... */
 | |
| 
 | |
| /* run the given check on the 3 handles 
 | |
|  *	- check should be a macro, which takes the handle index as its single arg, which it substitutes later
 | |
|  *	- requires that a var, of type short, is named 'ok', and has been initialized to 0
 | |
|  */
 | |
| #define KEYFRAME_OK_CHECKS(check) \
 | |
| 	{ \
 | |
| 		CHECK_TYPE(ok, short); \
 | |
| 		if (check(1)) \
 | |
| 			ok |= KEYFRAME_OK_KEY; \
 | |
| 		 \
 | |
| 		if (ked && (ked->iterflags & KEYFRAME_ITER_INCL_HANDLES)) { \
 | |
| 			if (check(0)) \
 | |
| 				ok |= KEYFRAME_OK_H1; \
 | |
| 			if (check(2)) \
 | |
| 				ok |= KEYFRAME_OK_H2; \
 | |
| 		} \
 | |
| 	} (void)0
 | |
|  
 | |
| /* ------------------------ */
 | |
|  
 | |
| static short ok_bezier_frame(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	short ok = 0;
 | |
| 	
 | |
| 	/* frame is stored in f1 property (this float accuracy check may need to be dropped?) */
 | |
| #define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][0], ked->f1)
 | |
| 	KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
 | |
| #undef KEY_CHECK_OK
 | |
| 	
 | |
| 	/* return ok flags */
 | |
| 	return ok;
 | |
| }
 | |
| 
 | |
| static short ok_bezier_framerange(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	short ok = 0;
 | |
| 	
 | |
| 	/* frame range is stored in float properties */
 | |
| #define KEY_CHECK_OK(_index) ((bezt->vec[_index][0] > ked->f1) && (bezt->vec[_index][0] < ked->f2))
 | |
| 	KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
 | |
| #undef KEY_CHECK_OK
 | |
| 	
 | |
| 	/* return ok flags */
 | |
| 	return ok;
 | |
| }
 | |
| 
 | |
| static short ok_bezier_selected(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	/* this macro checks all beztriple handles for selection... 
 | |
| 	 * only one of the verts has to be selected for this to be ok...
 | |
| 	 */
 | |
| 	if (BEZSELECTED(bezt))
 | |
| 		return KEYFRAME_OK_ALL;
 | |
| 	else
 | |
| 		return 0;
 | |
| }
 | |
| 
 | |
| static short ok_bezier_value(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {	
 | |
| 	short ok = 0;
 | |
| 	
 | |
| 	/* value is stored in f1 property 
 | |
| 	 *	- this float accuracy check may need to be dropped?
 | |
| 	 *	- should value be stored in f2 instead so that we won't have conflicts when using f1 for frames too?
 | |
| 	 */
 | |
| #define KEY_CHECK_OK(_index) IS_EQF(bezt->vec[_index][1], ked->f1)
 | |
| 	KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
 | |
| #undef KEY_CHECK_OK
 | |
| 	
 | |
| 	/* return ok flags */
 | |
| 	return ok;
 | |
| }
 | |
| 
 | |
| static short ok_bezier_valuerange(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	short ok = 0;
 | |
| 	
 | |
| 	/* value range is stored in float properties */
 | |
| #define KEY_CHECK_OK(_index) ((bezt->vec[_index][1] > ked->f1) && (bezt->vec[_index][1] < ked->f2))
 | |
| 	KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
 | |
| #undef KEY_CHECK_OK
 | |
| 	
 | |
| 	/* return ok flags */
 | |
| 	return ok;
 | |
| }
 | |
| 
 | |
| static short ok_bezier_region(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	/* rect is stored in data property (it's of type rectf, but may not be set) */
 | |
| 	if (ked->data) {
 | |
| 		short ok = 0;
 | |
| 		
 | |
| #define KEY_CHECK_OK(_index) BLI_rctf_isect_pt_v(ked->data, bezt->vec[_index])
 | |
| 		KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
 | |
| #undef KEY_CHECK_OK
 | |
| 		
 | |
| 		/* return ok flags */
 | |
| 		return ok;
 | |
| 	}
 | |
| 	else 
 | |
| 		return 0;
 | |
| }
 | |
| 
 | |
| /**
 | |
|  * only called from #ok_bezier_region_lasso
 | |
|  */
 | |
| static bool bezier_region_lasso_test(
 | |
|         const struct KeyframeEdit_LassoData *data_lasso,
 | |
|         const float xy[2])
 | |
| {
 | |
| 	if (BLI_rctf_isect_pt_v(data_lasso->rectf_scaled, xy)) {
 | |
| 		float xy_view[2];
 | |
| 
 | |
| 		BLI_rctf_transform_pt_v(data_lasso->rectf_view, data_lasso->rectf_scaled, xy_view, xy);
 | |
| 
 | |
| 		if (BLI_lasso_is_point_inside(data_lasso->mcords, data_lasso->mcords_tot, xy_view[0], xy_view[1], INT_MAX)) {
 | |
| 			return true;
 | |
| 		}
 | |
| 	}
 | |
| 
 | |
| 	return false;
 | |
| }
 | |
| 
 | |
| static short ok_bezier_region_lasso(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	/* rect is stored in data property (it's of type rectf, but may not be set) */
 | |
| 	if (ked->data) {
 | |
| 		short ok = 0;
 | |
| 
 | |
| #define KEY_CHECK_OK(_index) bezier_region_lasso_test(ked->data, bezt->vec[_index])
 | |
| 		KEYFRAME_OK_CHECKS(KEY_CHECK_OK);
 | |
| #undef KEY_CHECK_OK
 | |
| 
 | |
| 		/* check for lasso */
 | |
| 
 | |
| 		/* return ok flags */
 | |
| 		return ok;
 | |
| 	}
 | |
| 	else
 | |
| 		return 0;
 | |
| }
 | |
| 
 | |
| 
 | |
| KeyframeEditFunc ANIM_editkeyframes_ok(short mode)
 | |
| {
 | |
| 	/* eEditKeyframes_Validate */
 | |
| 	switch (mode) {
 | |
| 		case BEZT_OK_FRAME: /* only if bezt falls on the right frame (float) */
 | |
| 			return ok_bezier_frame;
 | |
| 		case BEZT_OK_FRAMERANGE: /* only if bezt falls within the specified frame range (floats) */
 | |
| 			return ok_bezier_framerange;
 | |
| 		case BEZT_OK_SELECTED:  /* only if bezt is selected (self) */
 | |
| 			return ok_bezier_selected;
 | |
| 		case BEZT_OK_VALUE: /* only if bezt value matches (float) */
 | |
| 			return ok_bezier_value;
 | |
| 		case BEZT_OK_VALUERANGE: /* only if bezier falls within the specified value range (floats) */
 | |
| 			return ok_bezier_valuerange;
 | |
| 		case BEZT_OK_REGION: /* only if bezier falls within the specified rect (data -> rectf) */
 | |
| 			return ok_bezier_region;
 | |
| 		case BEZT_OK_REGION_LASSO: /* only if the point falls within KeyframeEdit_LassoData defined data */
 | |
| 			return ok_bezier_region_lasso;
 | |
| 		default: /* nothing was ok */
 | |
| 			return NULL;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ******************************************* */
 | |
| /* Assorted Utility Functions */
 | |
| 
 | |
| /* helper callback for <animeditor>_cfrasnap_exec() -> used to help get the average time of all selected beztriples */
 | |
| short bezt_calc_average(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	/* only if selected */
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		/* store average time in float 1 (only do rounding at last step) */
 | |
| 		ked->f1 += bezt->vec[1][0];
 | |
| 		
 | |
| 		/* store average value in float 2 (only do rounding at last step) 
 | |
| 		 *	- this isn't always needed, but some operators may also require this
 | |
| 		 */
 | |
| 		ked->f2 += bezt->vec[1][1];
 | |
| 		
 | |
| 		/* increment number of items */
 | |
| 		ked->i1++;
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* helper callback for columnselect_<animeditor>_keys() -> populate list CfraElems with frame numbers from selected beztriples */
 | |
| short bezt_to_cfraelem(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	/* only if selected */
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		CfraElem *ce = MEM_callocN(sizeof(CfraElem), "cfraElem");
 | |
| 		BLI_addtail(&ked->list, ce);
 | |
| 		
 | |
| 		ce->cfra = bezt->vec[1][0];
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* used to remap times from one range to another
 | |
|  * requires:  ked->data = KeyframeEditCD_Remap	
 | |
|  */
 | |
| void bezt_remap_times(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	KeyframeEditCD_Remap *rmap = (KeyframeEditCD_Remap *)ked->data;
 | |
| 	const float scale = (rmap->newMax - rmap->newMin) / (rmap->oldMax - rmap->oldMin);
 | |
| 	
 | |
| 	/* perform transform on all three handles unless indicated otherwise */
 | |
| 	// TODO: need to include some checks for that
 | |
| 	
 | |
| 	bezt->vec[0][0] = scale * (bezt->vec[0][0] - rmap->oldMin) + rmap->newMin;
 | |
| 	bezt->vec[1][0] = scale * (bezt->vec[1][0] - rmap->oldMin) + rmap->newMin;
 | |
| 	bezt->vec[2][0] = scale * (bezt->vec[2][0] - rmap->oldMin) + rmap->newMin;
 | |
| }
 | |
| 
 | |
| /* ******************************************* */
 | |
| /* Transform */
 | |
| 
 | |
| /* snaps the keyframe to the nearest frame */
 | |
| static short snap_bezier_nearest(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->vec[1][0] = (float)(floorf(bezt->vec[1][0] + 0.5f));
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* snaps the keyframe to the neares second */
 | |
| static short snap_bezier_nearestsec(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	const Scene *scene = ked->scene;
 | |
| 	const float secf = (float)FPS;
 | |
| 	
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->vec[1][0] = ((float)floor(bezt->vec[1][0] / secf + 0.5f) * secf);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* snaps the keyframe to the current frame */
 | |
| static short snap_bezier_cframe(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	const Scene *scene = ked->scene;
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->vec[1][0] = (float)CFRA;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* snaps the keyframe time to the nearest marker's frame */
 | |
| static short snap_bezier_nearmarker(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->vec[1][0] = (float)ED_markers_find_nearest_marker_time(&ked->list, bezt->vec[1][0]);
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* make the handles have the same value as the key */
 | |
| static short snap_bezier_horizontal(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		bezt->vec[0][1] = bezt->vec[2][1] = bezt->vec[1][1];
 | |
| 		
 | |
| 		if (ELEM3(bezt->h1, HD_AUTO, HD_AUTO_ANIM, HD_VECT)) bezt->h1 = HD_ALIGN;
 | |
| 		if (ELEM3(bezt->h2, HD_AUTO, HD_AUTO_ANIM, HD_VECT)) bezt->h2 = HD_ALIGN;
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* value to snap to is stored in the custom data -> first float value slot */
 | |
| static short snap_bezier_value(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->vec[1][1] = ked->f1;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| KeyframeEditFunc ANIM_editkeyframes_snap(short type)
 | |
| {
 | |
| 	/* eEditKeyframes_Snap */
 | |
| 	switch (type) {
 | |
| 		case SNAP_KEYS_NEARFRAME: /* snap to nearest frame */
 | |
| 			return snap_bezier_nearest;
 | |
| 		case SNAP_KEYS_CURFRAME: /* snap to current frame */
 | |
| 			return snap_bezier_cframe;
 | |
| 		case SNAP_KEYS_NEARMARKER: /* snap to nearest marker */
 | |
| 			return snap_bezier_nearmarker;
 | |
| 		case SNAP_KEYS_NEARSEC: /* snap to nearest second */
 | |
| 			return snap_bezier_nearestsec;
 | |
| 		case SNAP_KEYS_HORIZONTAL: /* snap handles to same value */
 | |
| 			return snap_bezier_horizontal;
 | |
| 		case SNAP_KEYS_VALUE: /* snap to given value */
 | |
| 			return snap_bezier_value;
 | |
| 		default: /* just in case */
 | |
| 			return snap_bezier_nearest;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* --------- */
 | |
| 
 | |
| static void mirror_bezier_xaxis_ex(BezTriple *bezt, const float center)
 | |
| {
 | |
| 	float diff;
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; i < 3; i++) {
 | |
| 		diff = (center - bezt->vec[i][0]);
 | |
| 		bezt->vec[i][0] = (center + diff);
 | |
| 	}
 | |
| 	swap_v3_v3(bezt->vec[0], bezt->vec[2]);
 | |
| 
 | |
| 	SWAP(char, bezt->h1, bezt->h2);
 | |
| 	SWAP(char, bezt->f1, bezt->f3);
 | |
| }
 | |
| 
 | |
| static void mirror_bezier_yaxis_ex(BezTriple *bezt, const float center)
 | |
| {
 | |
| 	float diff;
 | |
| 	int i;
 | |
| 
 | |
| 	for (i = 0; i < 3; i++) {
 | |
| 		diff = (center - bezt->vec[i][1]);
 | |
| 		bezt->vec[i][1] = (center + diff);
 | |
| 	}
 | |
| }
 | |
| 
 | |
| static short mirror_bezier_cframe(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	const Scene *scene = ked->scene;
 | |
| 	
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		mirror_bezier_xaxis_ex(bezt, CFRA);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short mirror_bezier_yaxis(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		mirror_bezier_yaxis_ex(bezt, 0.0f);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short mirror_bezier_xaxis(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		mirror_bezier_xaxis_ex(bezt, 0.0f);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short mirror_bezier_marker(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	/* mirroring time stored in f1 */
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		mirror_bezier_xaxis_ex(bezt, ked->f1);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short mirror_bezier_value(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	/* value to mirror over is stored in the custom data -> first float value slot */
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		mirror_bezier_xaxis_ex(bezt, ked->f1);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Note: for markers and 'value', the values to use must be supplied as the first float value */
 | |
| // calchandles_fcurve
 | |
| KeyframeEditFunc ANIM_editkeyframes_mirror(short type)
 | |
| {
 | |
| 	switch (type) {
 | |
| 		case MIRROR_KEYS_CURFRAME: /* mirror over current frame */
 | |
| 			return mirror_bezier_cframe;
 | |
| 		case MIRROR_KEYS_YAXIS: /* mirror over frame 0 */
 | |
| 			return mirror_bezier_yaxis;
 | |
| 		case MIRROR_KEYS_XAXIS: /* mirror over value 0 */
 | |
| 			return mirror_bezier_xaxis;
 | |
| 		case MIRROR_KEYS_MARKER: /* mirror over marker */
 | |
| 			return mirror_bezier_marker; 
 | |
| 		case MIRROR_KEYS_VALUE: /* mirror over given value */
 | |
| 			return mirror_bezier_value;
 | |
| 		default: /* just in case */
 | |
| 			return mirror_bezier_yaxis;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ******************************************* */
 | |
| /* Settings */
 | |
| 
 | |
| /* standard validation step for a few of these (implemented as macro for inlining without fn-call overhead):
 | |
|  *	"if the handles are not of the same type, set them to type free"
 | |
|  */
 | |
| #define ENSURE_HANDLES_MATCH(bezt)                                            \
 | |
| 	if (bezt->h1 != bezt->h2) {                                               \
 | |
| 		if (ELEM3(bezt->h1, HD_ALIGN, HD_AUTO, HD_AUTO_ANIM))                 \
 | |
| 			bezt->h1 = HD_FREE;                                               \
 | |
| 		if (ELEM3(bezt->h2, HD_ALIGN, HD_AUTO, HD_AUTO_ANIM))                 \
 | |
| 			bezt->h2 = HD_FREE;                                               \
 | |
| 	} (void)0
 | |
| 
 | |
| /* Sets the selected bezier handles to type 'auto' */
 | |
| static short set_bezier_auto(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if ((bezt->f1 & SELECT) || (bezt->f3 & SELECT)) {
 | |
| 		if (bezt->f1 & SELECT) bezt->h1 = HD_AUTO;
 | |
| 		if (bezt->f3 & SELECT) bezt->h2 = HD_AUTO;
 | |
| 		
 | |
| 		ENSURE_HANDLES_MATCH(bezt);
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Sets the selected bezier handles to type 'auto-clamped'
 | |
|  * NOTE: this is like auto above, but they're handled a bit different
 | |
|  */
 | |
| static short set_bezier_auto_clamped(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if ((bezt->f1 & SELECT) || (bezt->f3 & SELECT)) {
 | |
| 		if (bezt->f1 & SELECT) bezt->h1 = HD_AUTO_ANIM;
 | |
| 		if (bezt->f3 & SELECT) bezt->h2 = HD_AUTO_ANIM;
 | |
| 		
 | |
| 		ENSURE_HANDLES_MATCH(bezt);
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Sets the selected bezier handles to type 'vector'  */
 | |
| static short set_bezier_vector(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f1 & SELECT) bezt->h1 = HD_VECT;
 | |
| 	if (bezt->f3 & SELECT) bezt->h2 = HD_VECT;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Queries if the handle should be set to 'free' or 'align' */
 | |
| // NOTE: this was used for the 'toggle free/align' option
 | |
| //		currently this isn't used, but may be restored later
 | |
| static short bezier_isfree(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if ((bezt->f1 & SELECT) && (bezt->h1)) return 1;
 | |
| 	if ((bezt->f3 & SELECT) && (bezt->h2)) return 1;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Sets selected bezier handles to type 'align' */
 | |
| static short set_bezier_align(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {	
 | |
| 	if (bezt->f1 & SELECT) bezt->h1 = HD_ALIGN;
 | |
| 	if (bezt->f3 & SELECT) bezt->h2 = HD_ALIGN;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Sets selected bezier handles to type 'free'  */
 | |
| static short set_bezier_free(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f1 & SELECT) bezt->h1 = HD_FREE;
 | |
| 	if (bezt->f3 & SELECT) bezt->h2 = HD_FREE;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Set all selected Bezier Handles to a single type */
 | |
| // calchandles_fcurve
 | |
| KeyframeEditFunc ANIM_editkeyframes_handles(short code)
 | |
| {
 | |
| 	switch (code) {
 | |
| 		case HD_AUTO: /* auto */
 | |
| 			return set_bezier_auto;
 | |
| 		case HD_AUTO_ANIM: /* auto clamped */
 | |
| 			return set_bezier_auto_clamped;
 | |
| 			
 | |
| 		case HD_VECT: /* vector */
 | |
| 			return set_bezier_vector;
 | |
| 		case HD_FREE: /* free */
 | |
| 			return set_bezier_free;
 | |
| 		case HD_ALIGN: /* align */
 | |
| 			return set_bezier_align;
 | |
| 		
 | |
| 		default: /* check for toggle free or align? */
 | |
| 			return bezier_isfree;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ------- */
 | |
| 
 | |
| static short set_bezt_constant(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) 
 | |
| 		bezt->ipo = BEZT_IPO_CONST;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_linear(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) 
 | |
| 		bezt->ipo = BEZT_IPO_LIN;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_bezier(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) 
 | |
| 		bezt->ipo = BEZT_IPO_BEZ;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_back(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_BACK;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_bounce(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_BOUNCE;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_circle(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_CIRC;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_cubic(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_CUBIC;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_elastic(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_ELASTIC;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_expo(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_EXPO;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_quad(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_QUAD;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_quart(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_QUART;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_quint(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_QUINT;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_bezt_sine(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->ipo = BEZT_IPO_SINE;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Set the interpolation type of the selected BezTriples in each F-Curve to the specified one */
 | |
| // ANIM_editkeyframes_ipocurve_ipotype() !
 | |
| KeyframeEditFunc ANIM_editkeyframes_ipo(short code)
 | |
| {
 | |
| 	switch (code) {
 | |
| 		/* interpolation */
 | |
| 		case BEZT_IPO_CONST: /* constant */
 | |
| 			return set_bezt_constant;
 | |
| 		case BEZT_IPO_LIN: /* linear */
 | |
| 			return set_bezt_linear;
 | |
| 			
 | |
| 		/* easing */
 | |
| 		case BEZT_IPO_BACK:
 | |
| 			return set_bezt_back;
 | |
| 		case BEZT_IPO_BOUNCE:
 | |
| 			return set_bezt_bounce;
 | |
| 		case BEZT_IPO_CIRC:
 | |
| 			return set_bezt_circle;
 | |
| 		case BEZT_IPO_CUBIC:
 | |
| 			return set_bezt_cubic;
 | |
| 		case BEZT_IPO_ELASTIC:
 | |
| 			return set_bezt_elastic;
 | |
| 		case BEZT_IPO_EXPO:
 | |
| 			return set_bezt_expo;
 | |
| 		case BEZT_IPO_QUAD:
 | |
| 			return set_bezt_quad;
 | |
| 		case BEZT_IPO_QUART:
 | |
| 			return set_bezt_quart;
 | |
| 		case BEZT_IPO_QUINT:
 | |
| 			return set_bezt_quint;
 | |
| 		case BEZT_IPO_SINE:
 | |
| 			return set_bezt_sine;
 | |
| 			
 | |
| 		default: /* bezier */
 | |
| 			return set_bezt_bezier;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ------- */
 | |
| 
 | |
| static short set_keytype_keyframe(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) 
 | |
| 		BEZKEYTYPE(bezt) = BEZT_KEYTYPE_KEYFRAME;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_keytype_breakdown(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) 
 | |
| 		BEZKEYTYPE(bezt) = BEZT_KEYTYPE_BREAKDOWN;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_keytype_extreme(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) 
 | |
| 		BEZKEYTYPE(bezt) = BEZT_KEYTYPE_EXTREME;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_keytype_jitter(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	if (bezt->f2 & SELECT) 
 | |
| 		BEZKEYTYPE(bezt) = BEZT_KEYTYPE_JITTER;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Set the interpolation type of the selected BezTriples in each F-Curve to the specified one */
 | |
| KeyframeEditFunc ANIM_editkeyframes_keytype(short code)
 | |
| {
 | |
| 	switch (code) {
 | |
| 		case BEZT_KEYTYPE_BREAKDOWN: /* breakdown */
 | |
| 			return set_keytype_breakdown;
 | |
| 			
 | |
| 		case BEZT_KEYTYPE_EXTREME: /* extreme keyframe */
 | |
| 			return set_keytype_extreme;
 | |
| 			
 | |
| 		case BEZT_KEYTYPE_JITTER: /* jitter keyframe */
 | |
| 			return set_keytype_jitter;
 | |
| 			
 | |
| 		case BEZT_KEYTYPE_KEYFRAME: /* proper keyframe */
 | |
| 		default:
 | |
| 			return set_keytype_keyframe;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ------- */
 | |
| 
 | |
| static short set_easingtype_easein(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->easing = BEZT_IPO_EASE_IN;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_easingtype_easeout(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->easing = BEZT_IPO_EASE_OUT;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_easingtype_easeinout(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->easing = BEZT_IPO_EASE_IN_OUT;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short set_easingtype_easeauto(KeyframeEditData *UNUSED(ked), BezTriple *bezt)
 | |
| {
 | |
| 	if (bezt->f2 & SELECT)
 | |
| 		bezt->easing = BEZT_IPO_EASE_AUTO;
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Set the easing type of the selected BezTriples in each F-Curve to the specified one */
 | |
| KeyframeEditFunc ANIM_editkeyframes_easing(short mode)
 | |
| {
 | |
| 	switch (mode) {
 | |
| 		case BEZT_IPO_EASE_IN: /* ease in */
 | |
| 			return set_easingtype_easein;
 | |
| 		
 | |
| 		case BEZT_IPO_EASE_OUT: /* ease out */
 | |
| 			return set_easingtype_easeout;
 | |
| 		
 | |
| 		case BEZT_IPO_EASE_IN_OUT: /* both */
 | |
| 			return set_easingtype_easeinout;
 | |
| 			
 | |
| 		default: /* auto */
 | |
| 			return set_easingtype_easeauto;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ******************************************* */
 | |
| /* Selection */
 | |
| 
 | |
| static short select_bezier_add(KeyframeEditData *ked, BezTriple *bezt) 
 | |
| {
 | |
| 	/* if we've got info on what to select, use it, otherwise select all */
 | |
| 	if ((ked) && (ked->iterflags & KEYFRAME_ITER_INCL_HANDLES)) {
 | |
| 		if (ked->curflags & KEYFRAME_OK_KEY)
 | |
| 			bezt->f2 |= SELECT;
 | |
| 		if (ked->curflags & KEYFRAME_OK_H1)
 | |
| 			bezt->f1 |= SELECT;
 | |
| 		if (ked->curflags & KEYFRAME_OK_H2)
 | |
| 			bezt->f3 |= SELECT;
 | |
| 	}
 | |
| 	else {
 | |
| 		BEZ_SEL(bezt);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short select_bezier_subtract(KeyframeEditData *ked, BezTriple *bezt) 
 | |
| {
 | |
| 	/* if we've got info on what to deselect, use it, otherwise deselect all */
 | |
| 	if ((ked) && (ked->iterflags & KEYFRAME_ITER_INCL_HANDLES)) {
 | |
| 		if (ked->curflags & KEYFRAME_OK_KEY)
 | |
| 			bezt->f2 &= ~SELECT;
 | |
| 		if (ked->curflags & KEYFRAME_OK_H1)
 | |
| 			bezt->f1 &= ~SELECT;
 | |
| 		if (ked->curflags & KEYFRAME_OK_H2)
 | |
| 			bezt->f3 &= ~SELECT;
 | |
| 	}
 | |
| 	else {
 | |
| 		BEZ_DESEL(bezt);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short select_bezier_invert(KeyframeEditData *UNUSED(ked), BezTriple *bezt) 
 | |
| {
 | |
| 	/* Invert the selection for the whole bezier triple */
 | |
| 	bezt->f2 ^= SELECT;
 | |
| 	if (bezt->f2 & SELECT) {
 | |
| 		bezt->f1 |= SELECT;
 | |
| 		bezt->f3 |= SELECT;
 | |
| 	}
 | |
| 	else {
 | |
| 		bezt->f1 &= ~SELECT;
 | |
| 		bezt->f3 &= ~SELECT;
 | |
| 	}
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| KeyframeEditFunc ANIM_editkeyframes_select(short selectmode)
 | |
| {
 | |
| 	switch (selectmode) {
 | |
| 		case SELECT_ADD: /* add */
 | |
| 			return select_bezier_add;
 | |
| 		case SELECT_SUBTRACT: /* subtract */
 | |
| 			return select_bezier_subtract;
 | |
| 		case SELECT_INVERT: /* invert */
 | |
| 			return select_bezier_invert;
 | |
| 		default: /* replace (need to clear all, then add) */
 | |
| 			return select_bezier_add;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ******************************************* */
 | |
| /* Selection Maps */
 | |
| 
 | |
| /* Selection maps are simply fancy names for char arrays that store on/off
 | |
|  * info for whether the selection status. The main purpose for these is to
 | |
|  * allow extra info to be tagged to the keyframes without influencing their
 | |
|  * values or having to be removed later.
 | |
|  */
 | |
| 
 | |
| /* ----------- */
 | |
| 
 | |
| static short selmap_build_bezier_more(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	FCurve *fcu = ked->fcu;
 | |
| 	char *map = ked->data;
 | |
| 	int i = ked->curIndex;
 | |
| 	
 | |
| 	/* if current is selected, just make sure it stays this way */
 | |
| 	if (BEZSELECTED(bezt)) {
 | |
| 		map[i] = 1;
 | |
| 		return 0;
 | |
| 	}
 | |
| 	
 | |
| 	/* if previous is selected, that means that selection should extend across */
 | |
| 	if (i > 0) {
 | |
| 		BezTriple *prev = bezt - 1;
 | |
| 		
 | |
| 		if (BEZSELECTED(prev)) {
 | |
| 			map[i] = 1;
 | |
| 			return 0;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	/* if next is selected, that means that selection should extend across */
 | |
| 	if (i < (fcu->totvert - 1)) {
 | |
| 		BezTriple *next = bezt + 1;
 | |
| 		
 | |
| 		if (BEZSELECTED(next)) {
 | |
| 			map[i] = 1;
 | |
| 			return 0;
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| static short selmap_build_bezier_less(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	FCurve *fcu = ked->fcu;
 | |
| 	char *map = ked->data;
 | |
| 	int i = ked->curIndex;
 | |
| 	
 | |
| 	/* if current is selected, check the left/right keyframes
 | |
| 	 * since it might need to be deselected (but otherwise no)
 | |
| 	 */
 | |
| 	if (BEZSELECTED(bezt)) {
 | |
| 		/* if previous is not selected, we're on the tip of an iceberg */
 | |
| 		if (i > 0) {
 | |
| 			BezTriple *prev = bezt - 1;
 | |
| 			
 | |
| 			if (BEZSELECTED(prev) == 0)
 | |
| 				return 0;
 | |
| 		}
 | |
| 		else if (i == 0) {
 | |
| 			/* current keyframe is selected at an endpoint, so should get deselected */
 | |
| 			return 0;
 | |
| 		}
 | |
| 		
 | |
| 		/* if next is not selected, we're on the tip of an iceberg */
 | |
| 		if (i < (fcu->totvert - 1)) {
 | |
| 			BezTriple *next = bezt + 1;
 | |
| 			
 | |
| 			if (BEZSELECTED(next) == 0)
 | |
| 				return 0;
 | |
| 		}
 | |
| 		else if (i == (fcu->totvert - 1)) {
 | |
| 			/* current keyframe is selected at an endpoint, so should get deselected */
 | |
| 			return 0;
 | |
| 		}
 | |
| 		
 | |
| 		/* if we're still here, that means that keyframe should remain untouched */
 | |
| 		map[i] = 1;
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 | |
| /* Get callback for building selection map */
 | |
| KeyframeEditFunc ANIM_editkeyframes_buildselmap(short mode)
 | |
| {
 | |
| 	switch (mode) {
 | |
| 		case SELMAP_LESS: /* less */
 | |
| 			return selmap_build_bezier_less;
 | |
| 		
 | |
| 		case SELMAP_MORE: /* more */
 | |
| 		default:
 | |
| 			return selmap_build_bezier_more;
 | |
| 	}
 | |
| }
 | |
| 
 | |
| /* ----------- */
 | |
| 
 | |
| /* flush selection map values to the given beztriple */
 | |
| short bezt_selmap_flush(KeyframeEditData *ked, BezTriple *bezt)
 | |
| {
 | |
| 	const char *map = ked->data;
 | |
| 	short on = map[ked->curIndex];
 | |
| 	
 | |
| 	/* select or deselect based on whether the map allows it or not */
 | |
| 	if (on) {
 | |
| 		BEZ_SEL(bezt);
 | |
| 	}
 | |
| 	else {
 | |
| 		BEZ_DESEL(bezt);
 | |
| 	}
 | |
| 	
 | |
| 	return 0;
 | |
| }
 | |
| 
 |