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blender-archive/intern/ghost/intern/GHOST_WindowWin32.cpp
Nathan Letwory d7b40531cd Fix [#20277] Bug with Continuous Grab on Windows
Reported by Alex Glawion

When we have a maximized window we need to take into account
that there are no borders.
2010-10-19 09:38:56 +00:00

1174 lines
32 KiB
C++

/**
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/**
* $Id$
* Copyright (C) 2001 NaN Technologies B.V.
* @author Maarten Gribnau
* @date May 10, 2001
*/
#include <string.h>
#include "GHOST_WindowWin32.h"
#include "GHOST_SystemWin32.h"
#include "GHOST_DropTargetWin32.h"
// Need glew for some defines
#include <GL/glew.h>
#include <GL/wglew.h>
#include <math.h>
// MSVC6 still doesn't define M_PI
#ifndef M_PI
#define M_PI 3.1415926536
#endif
// Some more multisample defines
#define WGL_SAMPLE_BUFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
// win64 doesn't define GWL_USERDATA
#ifdef WIN32
#ifndef GWL_USERDATA
#define GWL_USERDATA GWLP_USERDATA
#define GWL_WNDPROC GWLP_WNDPROC
#endif
#endif
LPCSTR GHOST_WindowWin32::s_windowClassName = "GHOST_WindowClass";
const int GHOST_WindowWin32::s_maxTitleLength = 128;
HGLRC GHOST_WindowWin32::s_firsthGLRc = NULL;
HDC GHOST_WindowWin32::s_firstHDC = NULL;
static int WeightPixelFormat(PIXELFORMATDESCRIPTOR& pfd);
static int EnumPixelFormats(HDC hdc);
/*
* Color and depth bit values are not to be trusted.
* For instance, on TNT2:
* When the screen color depth is set to 16 bit, we get 5 color bits
* and 16 depth bits.
* When the screen color depth is set to 32 bit, we get 8 color bits
* and 24 depth bits.
* Just to be safe, we request high waulity settings.
*/
static PIXELFORMATDESCRIPTOR sPreferredFormat = {
sizeof(PIXELFORMATDESCRIPTOR), /* size */
1, /* version */
PFD_SUPPORT_OPENGL |
PFD_DRAW_TO_WINDOW |
PFD_SWAP_COPY | /* support swap copy */
PFD_DOUBLEBUFFER, /* support double-buffering */
PFD_TYPE_RGBA, /* color type */
32, /* prefered color depth */
0, 0, 0, 0, 0, 0, /* color bits (ignored) */
0, /* no alpha buffer */
0, /* alpha bits (ignored) */
0, /* no accumulation buffer */
0, 0, 0, 0, /* accum bits (ignored) */
32, /* depth buffer */
0, /* no stencil buffer */
0, /* no auxiliary buffers */
PFD_MAIN_PLANE, /* main layer */
0, /* reserved */
0, 0, 0 /* no layer, visible, damage masks */
};
GHOST_WindowWin32::GHOST_WindowWin32(
GHOST_SystemWin32 * system,
const STR_String& title,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
const bool stereoVisual,
const GHOST_TUns16 numOfAASamples,
GHOST_TSuccess msEnabled,
int msPixelFormat)
:
GHOST_Window(title, left, top, width, height, state, GHOST_kDrawingContextTypeNone,
stereoVisual,numOfAASamples),
m_system(system),
m_hDC(0),
m_hGlRc(0),
m_hasMouseCaptured(false),
m_nPressedButtons(0),
m_customCursor(0),
m_wintab(NULL),
m_tabletData(NULL),
m_tablet(0),
m_maxPressure(0),
m_multisample(numOfAASamples),
m_multisampleEnabled(msEnabled),
m_msPixelFormat(msPixelFormat),
//For recreation
m_title(title),
m_left(left),
m_top(top),
m_width(width),
m_height(height),
m_normal_state(GHOST_kWindowStateNormal),
m_stereo(stereoVisual),
m_nextWindow(NULL)
{
if (state != GHOST_kWindowStateFullScreen) {
RECT rect;
GHOST_TUns32 tw, th;
width += GetSystemMetrics(SM_CXSIZEFRAME)*2;
height += GetSystemMetrics(SM_CYSIZEFRAME)*2 + GetSystemMetrics(SM_CYCAPTION);
// take taskbar into account
SystemParametersInfo(SPI_GETWORKAREA,0,&rect,0);
th = rect.bottom - rect.top;
tw = rect.right - rect.left;
if(tw < width)
{
width = tw;
left = rect.left;
}
else if(left < rect.left)
left = rect.left;
if(th < height)
{
height = th;
top = rect.top;
}
else if(top < rect.top)
top = rect.top;
m_hWnd = ::CreateWindow(
s_windowClassName, // pointer to registered class name
title, // pointer to window name
WS_OVERLAPPEDWINDOW, // window style
left, // horizontal position of window
top, // vertical position of window
width, // window width
height, // window height
0, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
}
else {
m_hWnd = ::CreateWindow(
s_windowClassName, // pointer to registered class name
title, // pointer to window name
WS_POPUP | WS_MAXIMIZE, // window style
left, // horizontal position of window
top, // vertical position of window
width, // window width
height, // window height
0, // handle to parent or owner window
0, // handle to menu or child-window identifier
::GetModuleHandle(0), // handle to application instance
0); // pointer to window-creation data
}
if (m_hWnd) {
// Register this window as a droptarget. Requires m_hWnd to be valid.
// Note that OleInitialize(0) has to be called prior to this. Done in GHOST_SystemWin32.
m_dropTarget = new GHOST_DropTargetWin32(this, m_system);
// Store a pointer to this class in the window structure
::SetWindowLongPtr(m_hWnd, GWL_USERDATA, (LONG_PTR)this);
// Store the device context
m_hDC = ::GetDC(m_hWnd);
if(!s_firstHDC) {
s_firstHDC = m_hDC;
}
// Show the window
int nCmdShow;
switch (state) {
case GHOST_kWindowStateMaximized:
nCmdShow = SW_SHOWMAXIMIZED;
break;
case GHOST_kWindowStateMinimized:
nCmdShow = SW_SHOWMINIMIZED;
break;
case GHOST_kWindowStateNormal:
default:
nCmdShow = SW_SHOWNORMAL;
break;
}
GHOST_TSuccess success;
success = setDrawingContextType(type);
if (success)
{
::ShowWindow(m_hWnd, nCmdShow);
// Force an initial paint of the window
::UpdateWindow(m_hWnd);
}
else
{
//invalidate the window
m_hWnd = 0;
}
}
m_wintab = ::LoadLibrary("Wintab32.dll");
if (m_wintab) {
GHOST_WIN32_WTInfo fpWTInfo = ( GHOST_WIN32_WTInfo ) ::GetProcAddress( m_wintab, "WTInfoA" );
GHOST_WIN32_WTOpen fpWTOpen = ( GHOST_WIN32_WTOpen ) ::GetProcAddress( m_wintab, "WTOpenA" );
// let's see if we can initialize tablet here
/* check if WinTab available. */
if (fpWTInfo && fpWTInfo(0, 0, NULL)) {
// Now init the tablet
LOGCONTEXT lc;
AXIS TabletX, TabletY, Pressure, Orientation[3]; /* The maximum tablet size, pressure and orientation (tilt) */
// Open a Wintab context
// Get default context information
fpWTInfo( WTI_DEFCONTEXT, 0, &lc );
// Open the context
lc.lcPktData = PACKETDATA;
lc.lcPktMode = PACKETMODE;
lc.lcOptions |= CXO_MESSAGES | CXO_SYSTEM;
/* Set the entire tablet as active */
fpWTInfo(WTI_DEVICES,DVC_X,&TabletX);
fpWTInfo(WTI_DEVICES,DVC_Y,&TabletY);
/* get the max pressure, to divide into a float */
BOOL pressureSupport = fpWTInfo (WTI_DEVICES, DVC_NPRESSURE, &Pressure);
if (pressureSupport)
m_maxPressure = Pressure.axMax;
else
m_maxPressure = 0;
/* get the max tilt axes, to divide into floats */
BOOL tiltSupport = fpWTInfo (WTI_DEVICES, DVC_ORIENTATION, &Orientation);
if (tiltSupport) {
/* does the tablet support azimuth ([0]) and altitude ([1]) */
if (Orientation[0].axResolution && Orientation[1].axResolution) {
/* all this assumes the minimum is 0 */
m_maxAzimuth = Orientation[0].axMax;
m_maxAltitude = Orientation[1].axMax;
}
else { /* no so dont do tilt stuff */
m_maxAzimuth = m_maxAltitude = 0;
}
}
if (fpWTOpen) {
m_tablet = fpWTOpen( m_hWnd, &lc, TRUE );
if (m_tablet) {
m_tabletData = new GHOST_TabletData();
m_tabletData->Active = GHOST_kTabletModeNone;
}
}
}
}
}
GHOST_WindowWin32::~GHOST_WindowWin32()
{
if (m_wintab) {
GHOST_WIN32_WTClose fpWTClose = ( GHOST_WIN32_WTClose ) ::GetProcAddress( m_wintab, "WTClose" );
if (fpWTClose) {
if (m_tablet)
fpWTClose(m_tablet);
if (m_tabletData)
delete m_tabletData;
m_tabletData = NULL;
}
}
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
::wglMakeCurrent(NULL, NULL);
m_multisampleEnabled = GHOST_kFailure;
m_multisample = 0;
setDrawingContextType(GHOST_kDrawingContextTypeNone);
if (m_hDC && m_hDC != s_firstHDC) {
::ReleaseDC(m_hWnd, m_hDC);
m_hDC = 0;
}
if (m_hWnd) {
m_dropTarget->Release(); // frees itself.
::DestroyWindow(m_hWnd);
m_hWnd = 0;
}
}
GHOST_Window *GHOST_WindowWin32::getNextWindow()
{
return m_nextWindow;
}
bool GHOST_WindowWin32::getValid() const
{
return m_hWnd != 0;
}
HWND GHOST_WindowWin32::getHWND() const
{
return m_hWnd;
}
void GHOST_WindowWin32::setTitle(const STR_String& title)
{
::SetWindowText(m_hWnd, title);
}
void GHOST_WindowWin32::getTitle(STR_String& title) const
{
char buf[s_maxTitleLength];
::GetWindowText(m_hWnd, buf, s_maxTitleLength);
STR_String temp (buf);
title = buf;
}
void GHOST_WindowWin32::getWindowBounds(GHOST_Rect& bounds) const
{
RECT rect;
::GetWindowRect(m_hWnd, &rect);
bounds.m_b = rect.bottom;
bounds.m_l = rect.left;
bounds.m_r = rect.right;
bounds.m_t = rect.top;
}
void GHOST_WindowWin32::getClientBounds(GHOST_Rect& bounds) const
{
RECT rect;
GHOST_TWindowState state= this->getState();
LONG_PTR result = ::GetWindowLongPtr(m_hWnd, GWL_STYLE);
int sm_cysizeframe = GetSystemMetrics(SM_CYSIZEFRAME);
::GetWindowRect(m_hWnd, &rect);
if((result & (WS_POPUP | WS_MAXIMIZE)) != (WS_POPUP | WS_MAXIMIZE)) {
if(state==GHOST_kWindowStateMaximized) {
// in maximized state we don't have borders on the window
bounds.m_b = rect.bottom-GetSystemMetrics(SM_CYCAPTION)- sm_cysizeframe*2;
bounds.m_l = rect.left + sm_cysizeframe;
bounds.m_r = rect.right - sm_cysizeframe;
bounds.m_t = rect.top;
} else {
bounds.m_b = rect.bottom-GetSystemMetrics(SM_CYCAPTION)-sm_cysizeframe*2;
bounds.m_l = rect.left;
bounds.m_r = rect.right-sm_cysizeframe*2;
bounds.m_t = rect.top;
}
} else {
::GetWindowRect(m_hWnd, &rect);
bounds.m_b = rect.bottom;
bounds.m_l = rect.left;
bounds.m_r = rect.right;
bounds.m_t = rect.top;
}
}
GHOST_TSuccess GHOST_WindowWin32::setClientWidth(GHOST_TUns32 width)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if (cBnds.getWidth() != (GHOST_TInt32)width) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::setClientHeight(GHOST_TUns32 height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if (cBnds.getHeight() != (GHOST_TInt32)height) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::setClientSize(GHOST_TUns32 width, GHOST_TUns32 height)
{
GHOST_TSuccess success;
GHOST_Rect cBnds, wBnds;
getClientBounds(cBnds);
if ((cBnds.getWidth() != (GHOST_TInt32)width) || (cBnds.getHeight() != (GHOST_TInt32)height)) {
getWindowBounds(wBnds);
int cx = wBnds.getWidth() + width - cBnds.getWidth();
int cy = wBnds.getHeight() + height - cBnds.getHeight();
success = ::SetWindowPos(m_hWnd, HWND_TOP, 0, 0, cx, cy, SWP_NOMOVE | SWP_NOZORDER) ?
GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TWindowState GHOST_WindowWin32::getState() const
{
GHOST_TWindowState state;
if (::IsIconic(m_hWnd)) {
state = GHOST_kWindowStateMinimized;
}
else if (::IsZoomed(m_hWnd)) {
LONG_PTR result = ::GetWindowLongPtr(m_hWnd, GWL_STYLE);
if((result & (WS_POPUP | WS_MAXIMIZE)) != (WS_POPUP | WS_MAXIMIZE))
state = GHOST_kWindowStateMaximized;
else
state = GHOST_kWindowStateFullScreen;
}
else {
state = GHOST_kWindowStateNormal;
}
return state;
}
void GHOST_WindowWin32::screenToClient(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const
{
POINT point = { inX, inY };
::ScreenToClient(m_hWnd, &point);
outX = point.x;
outY = point.y;
}
void GHOST_WindowWin32::clientToScreen(GHOST_TInt32 inX, GHOST_TInt32 inY, GHOST_TInt32& outX, GHOST_TInt32& outY) const
{
POINT point = { inX, inY };
::ClientToScreen(m_hWnd, &point);
outX = point.x;
outY = point.y;
}
GHOST_TSuccess GHOST_WindowWin32::setState(GHOST_TWindowState state)
{
GHOST_TWindowState curstate = getState();
WINDOWPLACEMENT wp;
wp.length = sizeof(WINDOWPLACEMENT);
::GetWindowPlacement(m_hWnd, &wp);
if (state == GHOST_kWindowStateNormal)
state = m_normal_state;
switch (state) {
case GHOST_kWindowStateMinimized:
wp.showCmd = SW_SHOWMINIMIZED;
break;
case GHOST_kWindowStateMaximized:
ShowWindow(m_hWnd, SW_HIDE);
wp.showCmd = SW_SHOWMAXIMIZED;
SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
break;
case GHOST_kWindowStateFullScreen:
if (curstate != state && curstate != GHOST_kWindowStateMinimized)
m_normal_state = curstate;
wp.showCmd = SW_SHOWMAXIMIZED;
wp.ptMaxPosition.x = 0;
wp.ptMaxPosition.y = 0;
SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_POPUP | WS_MAXIMIZE);
break;
case GHOST_kWindowStateNormal:
default:
ShowWindow(m_hWnd, SW_HIDE);
wp.showCmd = SW_SHOWNORMAL;
SetWindowLongPtr(m_hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
break;
}
return ::SetWindowPlacement(m_hWnd, &wp) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::setOrder(GHOST_TWindowOrder order)
{
HWND hWndInsertAfter = order == GHOST_kWindowOrderTop ? HWND_TOP : HWND_BOTTOM;
return ::SetWindowPos(m_hWnd, hWndInsertAfter, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::swapBuffers()
{
return ::SwapBuffers(m_hDC) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::activateDrawingContext()
{
GHOST_TSuccess success;
if (m_drawingContextType == GHOST_kDrawingContextTypeOpenGL) {
if (m_hDC && m_hGlRc) {
success = ::wglMakeCurrent(m_hDC, m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kFailure;
}
}
else {
success = GHOST_kSuccess;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::invalidate()
{
GHOST_TSuccess success;
if (m_hWnd) {
success = ::InvalidateRect(m_hWnd, 0, FALSE) != 0 ? GHOST_kSuccess : GHOST_kFailure;
}
else {
success = GHOST_kFailure;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::initMultisample(PIXELFORMATDESCRIPTOR pfd)
{
int pixelFormat;
bool success;
UINT numFormats;
HDC hDC = GetDC(getHWND());
float fAttributes[] = {0, 0};
// The attributes to look for
int iAttributes[] = {
WGL_DRAW_TO_WINDOW_ARB, GL_TRUE,
WGL_SUPPORT_OPENGL_ARB, GL_TRUE,
WGL_ACCELERATION_ARB, WGL_FULL_ACCELERATION_ARB,
WGL_COLOR_BITS_ARB, pfd.cColorBits,
WGL_DEPTH_BITS_ARB, pfd.cDepthBits,
WGL_STENCIL_BITS_ARB, pfd.cStencilBits,
WGL_DOUBLE_BUFFER_ARB, GL_TRUE,
WGL_SAMPLE_BUFFERS_ARB, GL_TRUE,
WGL_SAMPLES_ARB, m_multisample,
0, 0
};
// Get the function
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
if (!wglChoosePixelFormatARB)
{
m_multisampleEnabled = GHOST_kFailure;
return GHOST_kFailure;
}
// See if the format is valid
success = wglChoosePixelFormatARB(hDC, iAttributes, fAttributes, 1, &pixelFormat, &numFormats);
if (success && numFormats >= 1)
{
m_multisampleEnabled = GHOST_kSuccess;
m_msPixelFormat = pixelFormat;
return GHOST_kSuccess;
}
else
{
// See if any formats are supported
while (!success && iAttributes[19] != 0)
{
iAttributes[19] /= 2;
success = wglChoosePixelFormatARB(m_hDC, iAttributes, fAttributes, 1, &pixelFormat, &numFormats);
if (success && numFormats >= 1)
{
m_multisampleEnabled = GHOST_kSuccess;
m_msPixelFormat = pixelFormat;
return GHOST_kSuccess;
}
success = GHOST_kFailure;
}
}
// No available pixel format...
return GHOST_kFailure;
}
GHOST_TSuccess GHOST_WindowWin32::installDrawingContext(GHOST_TDrawingContextType type)
{
GHOST_TSuccess success;
switch (type) {
case GHOST_kDrawingContextTypeOpenGL:
{
// If this window has multisample enabled, use the supplied format
if (m_multisampleEnabled)
{
if (SetPixelFormat(m_hDC, m_msPixelFormat, &sPreferredFormat)==FALSE)
{
success = GHOST_kFailure;
break;
}
// Create the context
m_hGlRc = ::wglCreateContext(m_hDC);
if (m_hGlRc) {
if (s_firsthGLRc) {
::wglCopyContext(s_firsthGLRc, m_hGlRc, GL_ALL_ATTRIB_BITS);
wglShareLists(s_firsthGLRc, m_hGlRc);
} else {
s_firsthGLRc = m_hGlRc;
}
success = ::wglMakeCurrent(m_hDC, m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
else {
printf("Failed to get a context....\n");
success = GHOST_kFailure;
}
}
else
{
if(m_stereoVisual)
sPreferredFormat.dwFlags |= PFD_STEREO;
// Attempt to match device context pixel format to the preferred format
int iPixelFormat = EnumPixelFormats(m_hDC);
if (iPixelFormat == 0) {
success = GHOST_kFailure;
break;
}
if (::SetPixelFormat(m_hDC, iPixelFormat, &sPreferredFormat) == FALSE) {
success = GHOST_kFailure;
break;
}
// For debugging only: retrieve the pixel format chosen
PIXELFORMATDESCRIPTOR preferredFormat;
::DescribePixelFormat(m_hDC, iPixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &preferredFormat);
// Create the context
m_hGlRc = ::wglCreateContext(m_hDC);
if (m_hGlRc) {
if (s_firsthGLRc) {
wglShareLists(s_firsthGLRc, m_hGlRc);
} else {
s_firsthGLRc = m_hGlRc;
}
success = ::wglMakeCurrent(m_hDC, m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
}
else {
printf("Failed to get a context....\n");
success = GHOST_kFailure;
}
// Attempt to enable multisample
if (m_multisample && WGL_ARB_multisample && !m_multisampleEnabled)
{
success = initMultisample(preferredFormat);
if (success)
{
// Make sure we don't screw up the context
m_drawingContextType = GHOST_kDrawingContextTypeOpenGL;
removeDrawingContext();
// Create a new window
GHOST_TWindowState new_state = getState();
m_nextWindow = new GHOST_WindowWin32((GHOST_SystemWin32*)GHOST_ISystem::getSystem(),
m_title,
m_left,
m_top,
m_width,
m_height,
new_state,
type,
m_stereo,
m_multisample,
m_multisampleEnabled,
m_msPixelFormat);
// Return failure so we can trash this window.
success = GHOST_kFailure;
break;
}
}
}
}
break;
case GHOST_kDrawingContextTypeNone:
success = GHOST_kSuccess;
break;
default:
success = GHOST_kFailure;
}
return success;
}
GHOST_TSuccess GHOST_WindowWin32::removeDrawingContext()
{
GHOST_TSuccess success;
switch (m_drawingContextType) {
case GHOST_kDrawingContextTypeOpenGL:
if (m_hGlRc) {
success = ::wglDeleteContext(m_hGlRc) == TRUE ? GHOST_kSuccess : GHOST_kFailure;
if (m_hGlRc == s_firsthGLRc) {
s_firsthGLRc = NULL;
}
m_hGlRc = 0;
}
else {
success = GHOST_kFailure;
}
break;
case GHOST_kDrawingContextTypeNone:
success = GHOST_kSuccess;
break;
default:
success = GHOST_kFailure;
}
return success;
}
void GHOST_WindowWin32::lostMouseCapture()
{
if (m_hasMouseCaptured) {
m_hasMouseCaptured = false;
m_nPressedButtons = 0;
}
}
void GHOST_WindowWin32::registerMouseClickEvent(bool press)
{
if (press) {
if (!m_hasMouseCaptured) {
::SetCapture(m_hWnd);
m_hasMouseCaptured = true;
}
m_nPressedButtons++;
} else {
if (m_nPressedButtons) {
m_nPressedButtons--;
if (!m_nPressedButtons) {
::ReleaseCapture();
m_hasMouseCaptured = false;
}
}
}
}
void GHOST_WindowWin32::loadCursor(bool visible, GHOST_TStandardCursor cursor) const
{
if (!visible) {
while (::ShowCursor(FALSE) >= 0);
}
else {
while (::ShowCursor(TRUE) < 0);
}
if (cursor == GHOST_kStandardCursorCustom && m_customCursor) {
::SetCursor( m_customCursor );
} else {
// Convert GHOST cursor to Windows OEM cursor
bool success = true;
LPCSTR id;
switch (cursor) {
case GHOST_kStandardCursorDefault: id = IDC_ARROW; break;
case GHOST_kStandardCursorRightArrow: id = IDC_ARROW; break;
case GHOST_kStandardCursorLeftArrow: id = IDC_ARROW; break;
case GHOST_kStandardCursorInfo: id = IDC_SIZEALL; break; // Four-pointed arrow pointing north, south, east, and west
case GHOST_kStandardCursorDestroy: id = IDC_NO; break; // Slashed circle
case GHOST_kStandardCursorHelp: id = IDC_HELP; break; // Arrow and question mark
case GHOST_kStandardCursorCycle: id = IDC_NO; break; // Slashed circle
case GHOST_kStandardCursorSpray: id = IDC_SIZEALL; break; // Four-pointed arrow pointing north, south, east, and west
case GHOST_kStandardCursorWait: id = IDC_WAIT; break; // Hourglass
case GHOST_kStandardCursorText: id = IDC_IBEAM; break; // I-beam
case GHOST_kStandardCursorCrosshair: id = IDC_CROSS; break; // Crosshair
case GHOST_kStandardCursorUpDown: id = IDC_SIZENS; break; // Double-pointed arrow pointing north and south
case GHOST_kStandardCursorLeftRight: id = IDC_SIZEWE; break; // Double-pointed arrow pointing west and east
case GHOST_kStandardCursorTopSide: id = IDC_UPARROW; break; // Vertical arrow
case GHOST_kStandardCursorBottomSide: id = IDC_SIZENS; break;
case GHOST_kStandardCursorLeftSide: id = IDC_SIZEWE; break;
case GHOST_kStandardCursorTopLeftCorner: id = IDC_SIZENWSE; break;
case GHOST_kStandardCursorTopRightCorner: id = IDC_SIZENESW; break;
case GHOST_kStandardCursorBottomRightCorner: id = IDC_SIZENWSE; break;
case GHOST_kStandardCursorBottomLeftCorner: id = IDC_SIZENESW; break;
case GHOST_kStandardCursorPencil: id = IDC_ARROW; break;
case GHOST_kStandardCursorCopy: id = IDC_ARROW; break;
default:
success = false;
}
if (success) {
::SetCursor(::LoadCursor(0, id));
}
}
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorVisibility(bool visible)
{
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(visible, getCursorShape());
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorGrab(GHOST_TGrabCursorMode mode)
{
if(mode != GHOST_kGrabDisable) {
if(mode != GHOST_kGrabNormal) {
m_system->getCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
setCursorGrabAccum(0, 0);
if(mode == GHOST_kGrabHide)
setWindowCursorVisibility(false);
}
registerMouseClickEvent(true);
}
else {
if (m_cursorGrab==GHOST_kGrabHide) {
m_system->setCursorPosition(m_cursorGrabInitPos[0], m_cursorGrabInitPos[1]);
setWindowCursorVisibility(true);
}
if(m_cursorGrab != GHOST_kGrabNormal) {
/* use to generate a mouse move event, otherwise the last event
* blender gets can be outside the screen causing menus not to show
* properly unless the user moves the mouse */
GHOST_TInt32 pos[2];
m_system->getCursorPosition(pos[0], pos[1]);
m_system->setCursorPosition(pos[0], pos[1]);
}
/* Almost works without but important otherwise the mouse GHOST location can be incorrect on exit */
setCursorGrabAccum(0, 0);
m_cursorGrabBounds.m_l= m_cursorGrabBounds.m_r= -1; /* disable */
registerMouseClickEvent(false);
}
return GHOST_kSuccess;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCursorShape(GHOST_TStandardCursor cursorShape)
{
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(getCursorVisibility(), cursorShape);
}
return GHOST_kSuccess;
}
void GHOST_WindowWin32::processWin32TabletInitEvent()
{
if (m_wintab) {
GHOST_WIN32_WTInfo fpWTInfo = ( GHOST_WIN32_WTInfo ) ::GetProcAddress( m_wintab, "WTInfoA" );
// let's see if we can initialize tablet here
/* check if WinTab available. */
if (fpWTInfo) {
AXIS Pressure, Orientation[3]; /* The maximum tablet size */
BOOL pressureSupport = fpWTInfo (WTI_DEVICES, DVC_NPRESSURE, &Pressure);
if (pressureSupport)
m_maxPressure = Pressure.axMax;
else
m_maxPressure = 0;
BOOL tiltSupport = fpWTInfo (WTI_DEVICES, DVC_ORIENTATION, &Orientation);
if (tiltSupport) {
/* does the tablet support azimuth ([0]) and altitude ([1]) */
if (Orientation[0].axResolution && Orientation[1].axResolution) {
m_maxAzimuth = Orientation[0].axMax;
m_maxAltitude = Orientation[1].axMax;
}
else { /* no so dont do tilt stuff */
m_maxAzimuth = m_maxAltitude = 0;
}
}
m_tabletData->Active = GHOST_kTabletModeNone;
}
}
}
void GHOST_WindowWin32::processWin32TabletEvent(WPARAM wParam, LPARAM lParam)
{
PACKET pkt;
if (m_wintab) {
GHOST_WIN32_WTPacket fpWTPacket = ( GHOST_WIN32_WTPacket ) ::GetProcAddress( m_wintab, "WTPacket" );
if (fpWTPacket) {
if (fpWTPacket((HCTX)lParam, wParam, &pkt)) {
if (m_tabletData) {
switch (pkt.pkCursor) {
case 0: /* first device */
case 3: /* second device */
m_tabletData->Active = GHOST_kTabletModeNone; /* puck - not yet supported */
break;
case 1:
case 4:
m_tabletData->Active = GHOST_kTabletModeStylus; /* stylus */
break;
case 2:
case 5:
m_tabletData->Active = GHOST_kTabletModeEraser; /* eraser */
break;
}
if (m_maxPressure > 0) {
m_tabletData->Pressure = (float)pkt.pkNormalPressure / (float)m_maxPressure;
} else {
m_tabletData->Pressure = 1.0f;
}
if ((m_maxAzimuth > 0) && (m_maxAltitude > 0)) {
ORIENTATION ort = pkt.pkOrientation;
float vecLen;
float altRad, azmRad; /* in radians */
/*
from the wintab spec:
orAzimuth Specifies the clockwise rotation of the
cursor about the z axis through a full circular range.
orAltitude Specifies the angle with the x-y plane
through a signed, semicircular range. Positive values
specify an angle upward toward the positive z axis;
negative values specify an angle downward toward the negative z axis.
wintab.h defines .orAltitude as a UINT but documents .orAltitude
as positive for upward angles and negative for downward angles.
WACOM uses negative altitude values to show that the pen is inverted;
therefore we cast .orAltitude as an (int) and then use the absolute value.
*/
/* convert raw fixed point data to radians */
altRad = (float)((fabs((float)ort.orAltitude)/(float)m_maxAltitude) * M_PI/2.0);
azmRad = (float)(((float)ort.orAzimuth/(float)m_maxAzimuth) * M_PI*2.0);
/* find length of the stylus' projected vector on the XY plane */
vecLen = cos(altRad);
/* from there calculate X and Y components based on azimuth */
m_tabletData->Xtilt = sin(azmRad) * vecLen;
m_tabletData->Ytilt = (float)(sin(M_PI/2.0 - azmRad) * vecLen);
} else {
m_tabletData->Xtilt = 0.0f;
m_tabletData->Ytilt = 0.0f;
}
}
}
}
}
}
/** Reverse the bits in a GHOST_TUns8 */
static GHOST_TUns8 uns8ReverseBits(GHOST_TUns8 ch)
{
ch= ((ch>>1)&0x55) | ((ch<<1)&0xAA);
ch= ((ch>>2)&0x33) | ((ch<<2)&0xCC);
ch= ((ch>>4)&0x0F) | ((ch<<4)&0xF0);
return ch;
}
/** Reverse the bits in a GHOST_TUns16 */
static GHOST_TUns16 uns16ReverseBits(GHOST_TUns16 shrt)
{
shrt= ((shrt>>1)&0x5555) | ((shrt<<1)&0xAAAA);
shrt= ((shrt>>2)&0x3333) | ((shrt<<2)&0xCCCC);
shrt= ((shrt>>4)&0x0F0F) | ((shrt<<4)&0xF0F0);
shrt= ((shrt>>8)&0x00FF) | ((shrt<<8)&0xFF00);
return shrt;
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 bitmap[16][2],
GHOST_TUns8 mask[16][2], int hotX, int hotY)
{
return setWindowCustomCursorShape((GHOST_TUns8*)bitmap, (GHOST_TUns8*)mask,
16, 16, hotX, hotY, 0, 1);
}
GHOST_TSuccess GHOST_WindowWin32::setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask, int sizeX, int sizeY, int hotX, int hotY,
int fg_color, int bg_color)
{
GHOST_TUns32 andData[32];
GHOST_TUns32 xorData[32];
GHOST_TUns32 fullBitRow, fullMaskRow;
int x, y, cols;
cols=sizeX/8; /* Num of whole bytes per row (width of bm/mask) */
if (sizeX%8) cols++;
if (m_customCursor) {
DestroyCursor(m_customCursor);
m_customCursor = NULL;
}
memset(&andData, 0xFF, sizeof(andData));
memset(&xorData, 0, sizeof(xorData));
for (y=0; y<sizeY; y++) {
fullBitRow=0;
fullMaskRow=0;
for (x=cols-1; x>=0; x--){
fullBitRow<<=8;
fullMaskRow<<=8;
fullBitRow |= uns8ReverseBits(bitmap[cols*y + x]);
fullMaskRow |= uns8ReverseBits( mask[cols*y + x]);
}
xorData[y]= fullBitRow & fullMaskRow;
andData[y]= ~fullMaskRow;
}
m_customCursor = ::CreateCursor(::GetModuleHandle(0), hotX, hotY, 32, 32, andData, xorData);
if (!m_customCursor) {
return GHOST_kFailure;
}
if (::GetForegroundWindow() == m_hWnd) {
loadCursor(getCursorVisibility(), GHOST_kStandardCursorCustom);
}
return GHOST_kSuccess;
}
/* Ron Fosner's code for weighting pixel formats and forcing software.
See http://www.opengl.org/resources/faq/technical/weight.cpp */
static int WeightPixelFormat(PIXELFORMATDESCRIPTOR& pfd) {
int weight = 0;
/* assume desktop color depth is 32 bits per pixel */
/* cull unusable pixel formats */
/* if no formats can be found, can we determine why it was rejected? */
if( !(pfd.dwFlags & PFD_SUPPORT_OPENGL) ||
!(pfd.dwFlags & PFD_DRAW_TO_WINDOW) ||
!(pfd.dwFlags & PFD_DOUBLEBUFFER) || /* Blender _needs_ this */
( pfd.cDepthBits <= 8 ) ||
!(pfd.iPixelType == PFD_TYPE_RGBA))
return 0;
weight = 1; /* it's usable */
/* the bigger the depth buffer the better */
/* give no weight to a 16-bit depth buffer, because those are crap */
weight += pfd.cDepthBits - 16;
weight += pfd.cColorBits - 8;
/* want swap copy capability -- it matters a lot */
if(pfd.dwFlags & PFD_SWAP_COPY) weight += 16;
/* but if it's a generic (not accelerated) view, it's really bad */
if(pfd.dwFlags & PFD_GENERIC_FORMAT) weight /= 10;
return weight;
}
/* A modification of Ron Fosner's replacement for ChoosePixelFormat */
/* returns 0 on error, else returns the pixel format number to be used */
static int EnumPixelFormats(HDC hdc) {
int iPixelFormat;
int i, n, w, weight = 0;
PIXELFORMATDESCRIPTOR pfd;
/* we need a device context to do anything */
if(!hdc) return 0;
iPixelFormat = 1; /* careful! PFD numbers are 1 based, not zero based */
/* obtain detailed information about
the device context's first pixel format */
n = 1+::DescribePixelFormat(hdc, iPixelFormat,
sizeof(PIXELFORMATDESCRIPTOR), &pfd);
/* choose a pixel format using the useless Windows function in case
we come up empty handed */
iPixelFormat = ::ChoosePixelFormat( hdc, &sPreferredFormat );
if(!iPixelFormat) return 0; /* couldn't find one to use */
for(i=1; i<=n; i++) { /* not the idiom, but it's right */
::DescribePixelFormat( hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd );
w = WeightPixelFormat(pfd);
// be strict on stereo
if (!((sPreferredFormat.dwFlags ^ pfd.dwFlags) & PFD_STEREO)) {
if(w > weight) {
weight = w;
iPixelFormat = i;
}
}
}
if (weight == 0) {
// we could find the correct stereo setting, just find any suitable format
for(i=1; i<=n; i++) { /* not the idiom, but it's right */
::DescribePixelFormat( hdc, i, sizeof(PIXELFORMATDESCRIPTOR), &pfd );
w = WeightPixelFormat(pfd);
if(w > weight) {
weight = w;
iPixelFormat = i;
}
}
}
return iPixelFormat;
}