`BPYGPU_IS_INIT_OR_ERROR_OBJ` is not implemented in all pygpu functions. Instead of copying and pasting that call across the API when it has no gpu context, override the methods with one that always reports error.
325 lines
11 KiB
C
325 lines
11 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bpygpu
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*
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* - Use `bpygpu_` for local API.
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* - Use `BPyGPU` for public API.
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*/
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#include <Python.h>
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#include "BLI_utildefines.h"
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#include "GPU_capabilities.h"
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#include "gpu_py.h"
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#include "gpu_py_capabilities.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name Functions
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* \{ */
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PyDoc_STRVAR(pygpu_max_texture_size_get_doc,
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".. function:: max_texture_size_get()\n"
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"\n"
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" Get estimated maximum texture size to be able to handle.\n"
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"\n"
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" :return: Texture size.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_texture_size_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_texture_size());
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}
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PyDoc_STRVAR(pygpu_max_texture_layers_get_doc,
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".. function:: max_texture_layers_get()\n"
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"\n"
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" Get maximum number of layers in texture.\n"
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"\n"
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" :return: Number of layers.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_texture_layers_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_texture_layers());
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}
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PyDoc_STRVAR(pygpu_max_textures_get_doc,
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".. function:: max_textures_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the vertex shader and the\n"
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" fragment processor.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_textures());
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}
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PyDoc_STRVAR(pygpu_max_textures_vert_get_doc,
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".. function:: max_textures_vert_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the vertex shader.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_vert_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_textures_vert());
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}
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PyDoc_STRVAR(pygpu_max_textures_geom_get_doc,
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".. function:: max_textures_geom_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the geometry shader.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_geom_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_textures_geom());
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}
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PyDoc_STRVAR(pygpu_max_textures_frag_get_doc,
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".. function:: max_textures_frag_get()\n"
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"\n"
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" Get maximum supported texture image units used for\n"
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" accessing texture maps from the fragment shader.\n"
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"\n"
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" :return: Texture image units.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_textures_frag_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_textures_frag());
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}
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PyDoc_STRVAR(pygpu_max_uniforms_vert_get_doc,
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".. function:: max_uniforms_vert_get()\n"
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"\n"
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" Get maximum number of values held in uniform variable\n"
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" storage for a vertex shader.\n"
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"\n"
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" :return: Number of values.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_uniforms_vert_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_uniforms_vert());
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}
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PyDoc_STRVAR(pygpu_max_uniforms_frag_get_doc,
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".. function:: max_uniforms_frag_get()\n"
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"\n"
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" Get maximum number of values held in uniform variable\n"
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" storage for a fragment shader.\n"
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"\n"
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" :return: Number of values.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_uniforms_frag_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_uniforms_frag());
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}
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PyDoc_STRVAR(pygpu_max_batch_indices_get_doc,
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".. function:: max_batch_indices_get()\n"
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"\n"
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" Get maximum number of vertex array indices.\n"
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"\n"
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" :return: Number of indices.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_batch_indices_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_batch_indices());
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}
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PyDoc_STRVAR(pygpu_max_batch_vertices_get_doc,
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".. function:: max_batch_vertices_get()\n"
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"\n"
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" Get maximum number of vertex array vertices.\n"
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"\n"
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" :return: Number of vertices.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_batch_vertices_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_batch_vertices());
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}
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PyDoc_STRVAR(pygpu_max_vertex_attribs_get_doc,
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".. function:: max_vertex_attribs_get()\n"
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"\n"
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" Get maximum number of vertex attributes accessible to\n"
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" a vertex shader.\n"
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"\n"
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" :return: Number of attributes.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_vertex_attribs_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_vertex_attribs());
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}
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PyDoc_STRVAR(pygpu_max_varying_floats_get_doc,
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".. function:: max_varying_floats_get()\n"
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"\n"
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" Get maximum number of varying variables used by\n"
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" vertex and fragment shaders.\n"
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"\n"
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" :return: Number of variables.\n"
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" :rtype: int\n");
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static PyObject *pygpu_max_varying_floats_get(PyObject *UNUSED(self))
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{
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return PyLong_FromLong(GPU_max_varying_floats());
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}
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PyDoc_STRVAR(pygpu_extensions_get_doc,
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".. function:: extensions_get()\n"
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"\n"
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" Get supported extensions in the current context.\n"
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"\n"
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" :return: Extensions.\n"
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" :rtype: tuple of string\n");
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static PyObject *pygpu_extensions_get(PyObject *UNUSED(self))
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{
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int extensions_len = GPU_extensions_len();
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PyObject *ret = PyTuple_New(extensions_len);
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PyObject **ob_items = ((PyTupleObject *)ret)->ob_item;
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for (int i = 0; i < extensions_len; i++) {
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ob_items[i] = PyUnicode_FromString(GPU_extension_get(i));
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}
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return ret;
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}
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PyDoc_STRVAR(pygpu_compute_shader_support_get_doc,
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".. function:: compute_shader_support_get()\n"
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"\n"
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" Are compute shaders supported.\n"
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"\n"
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" :return: True when supported, False when not supported.\n"
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" :rtype: bool\n");
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static PyObject *pygpu_compute_shader_support_get(PyObject *UNUSED(self))
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{
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return PyBool_FromLong(GPU_compute_shader_support());
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}
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PyDoc_STRVAR(pygpu_shader_storage_buffer_objects_support_get_doc,
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".. function:: shader_storage_buffer_objects_support_get()\n"
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"\n"
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" Are SSBO's supported.\n"
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"\n"
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" :return: True when supported, False when not supported.\n"
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" :rtype: bool\n");
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static PyObject *pygpu_shader_storage_buffer_objects_support_get(PyObject *UNUSED(self))
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{
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return PyBool_FromLong(GPU_shader_storage_buffer_objects_support());
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}
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PyDoc_STRVAR(pygpu_shader_image_load_store_support_get_doc,
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".. function:: shader_image_load_store_support_get()\n"
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"\n"
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" Is image load/store supported.\n"
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"\n"
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" :return: True when supported, False when not supported.\n"
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" :rtype: bool\n");
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static PyObject *pygpu_shader_image_load_store_support_get(PyObject *UNUSED(self))
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{
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return PyBool_FromLong(GPU_shader_image_load_store_support());
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Module
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* \{ */
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static struct PyMethodDef pygpu_capabilities__tp_methods[] = {
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{"max_texture_size_get",
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(PyCFunction)pygpu_max_texture_size_get,
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METH_NOARGS,
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pygpu_max_texture_size_get_doc},
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{"max_texture_layers_get",
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(PyCFunction)pygpu_max_texture_layers_get,
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METH_NOARGS,
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pygpu_max_texture_layers_get_doc},
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{"max_textures_get",
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(PyCFunction)pygpu_max_textures_get,
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METH_NOARGS,
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pygpu_max_textures_get_doc},
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{"max_textures_vert_get",
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(PyCFunction)pygpu_max_textures_vert_get,
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METH_NOARGS,
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pygpu_max_textures_vert_get_doc},
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{"max_textures_geom_get",
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(PyCFunction)pygpu_max_textures_geom_get,
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METH_NOARGS,
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pygpu_max_textures_geom_get_doc},
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{"max_textures_frag_get",
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(PyCFunction)pygpu_max_textures_frag_get,
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METH_NOARGS,
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pygpu_max_textures_frag_get_doc},
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{"max_uniforms_vert_get",
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(PyCFunction)pygpu_max_uniforms_vert_get,
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METH_NOARGS,
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pygpu_max_uniforms_vert_get_doc},
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{"max_uniforms_frag_get",
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(PyCFunction)pygpu_max_uniforms_frag_get,
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METH_NOARGS,
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pygpu_max_uniforms_frag_get_doc},
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{"max_batch_indices_get",
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(PyCFunction)pygpu_max_batch_indices_get,
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METH_NOARGS,
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pygpu_max_batch_indices_get_doc},
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{"max_batch_vertices_get",
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(PyCFunction)pygpu_max_batch_vertices_get,
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METH_NOARGS,
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pygpu_max_batch_vertices_get_doc},
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{"max_vertex_attribs_get",
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(PyCFunction)pygpu_max_vertex_attribs_get,
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METH_NOARGS,
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pygpu_max_vertex_attribs_get_doc},
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{"max_varying_floats_get",
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(PyCFunction)pygpu_max_varying_floats_get,
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METH_NOARGS,
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pygpu_max_varying_floats_get_doc},
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{"extensions_get", (PyCFunction)pygpu_extensions_get, METH_NOARGS, pygpu_extensions_get_doc},
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{"compute_shader_support_get",
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(PyCFunction)pygpu_compute_shader_support_get,
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METH_NOARGS,
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pygpu_compute_shader_support_get_doc},
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{"shader_storage_buffer_objects_support_get",
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(PyCFunction)pygpu_shader_storage_buffer_objects_support_get,
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METH_NOARGS,
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pygpu_shader_storage_buffer_objects_support_get_doc},
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{"shader_image_load_store_support_get",
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(PyCFunction)pygpu_shader_image_load_store_support_get,
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METH_NOARGS,
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pygpu_shader_image_load_store_support_get_doc},
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{NULL, NULL, 0, NULL},
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};
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PyDoc_STRVAR(pygpu_capabilities__tp_doc, "This module provides access to the GPU capabilities.");
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static PyModuleDef pygpu_capabilities_module_def = {
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PyModuleDef_HEAD_INIT,
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/*m_name*/ "gpu.capabilities",
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/*m_doc*/ pygpu_capabilities__tp_doc,
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/*m_size*/ 0,
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/*m_methods*/ pygpu_capabilities__tp_methods,
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/*m_slots*/ NULL,
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/*m_traverse*/ NULL,
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/*m_clear*/ NULL,
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/*m_free*/ NULL,
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};
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PyObject *bpygpu_capabilities_init(void)
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{
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PyObject *submodule;
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submodule = bpygpu_create_module(&pygpu_capabilities_module_def);
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return submodule;
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}
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/** \} */
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