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blender-archive/source/blender/editors/space_view3d/SConscript
T
Dalai Felinto d875f4927e patch [#19796] GLEW update by Mitchell Stokes (Moguri)
GLEW update to version 1.5.1 [11-03-08]
this opens room for Geometry Shader support.

* - Brecht, Campbell told me you did some local changes in order to make it right in Linux. I get to you in order to know what those changes are (or feel free to commit them directly)
2009-11-21 20:36:03 +00:00

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599 B
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('*.c')
defs = [ 'GLEW_STATIC' ]
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include #/intern/guardedalloc'
incs += ' ../../gpu ../../makesrna ../../blenfont'
incs += ' #/intern/smoke/extern'
incs += ' #source/kernel/gen_system'
if env['WITH_BF_GAMEENGINE']:
defs.append('GAMEBLENDER=1')
env.BlenderLib ( 'bf_editors_space_view3d', sources, Split(incs), defines = defs, libtype=['core'], priority=[40] )