Removes ssl from blender. makes the following directorys not needed anymore: blender/intern/keymaker blender/source/blender/src/pub blender/source/blender/encrypt blender/source/blender/decrypt blender/source/blender/sign blender/source/blender/verify It works with The Nan Makefiles and autoconf, could whoever is working on the other build systems update them so we can nuke those directorys? They won't do anything but I figured I'd leave them in for a week or so to make things easyer on people. Kent
159 lines
4.8 KiB
C
159 lines
4.8 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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* connect the data stream processors
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include "zlib.h"
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#include "GEN_messaging.h"
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#include "BLO_writeStreamGlue.h"
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#include "BLO_dumpFromMemory.h"
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#include "BLO_writeblenfile.h"
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#include "BLO_deflate.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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/**
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* streamGlueWrite does not really stream; it buffers all data it gets
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* because it needs everything to create the header, which is in front
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* of the data (to make reading easier, which occurs much more often
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* than writing and is thus more important to optimize for).
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* @param streamControl contains a list of Glue actions. Every
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* streamGlueWrite constructor eats up the next first action.
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*/
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int
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writeStreamGlue(
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struct streamGlueControlStruct *streamGlueControl,
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struct writeStreamGlueStruct **streamGlue,
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unsigned char *data,
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unsigned int dataIn,
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int finishUp)
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{
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int err = 0;
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if (NULL == *streamGlue) {
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/* we are called for the first time; play constructor */
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(*streamGlue) = malloc(sizeof(struct writeStreamGlueStruct));
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if (!(*streamGlue)) {
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err = BWS_SETFUNCTION(BWS_WRITESTREAMGLUE) |
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BWS_SETGENERR(BWS_MALLOC);
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return err;
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}
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(*streamGlue)->dataProcessorType =
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streamGlueControlGetNextAction(streamGlueControl);
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(*streamGlue)->streamBufferCount = 0;
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(*streamGlue)->streamBuffer = NULL;
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}
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if (dataIn > 0) {
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/* simply buffer it */
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(*streamGlue)->streamBuffer = realloc((*streamGlue)->streamBuffer,
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dataIn + (*streamGlue)->streamBufferCount);
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if (!(*streamGlue)->streamBuffer) {
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err = BWS_SETFUNCTION(BWS_WRITESTREAMGLUE) |
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BWS_SETGENERR(BWS_MALLOC);
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free(*streamGlue);
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return err;
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}
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memcpy((*streamGlue)->streamBuffer + (*streamGlue)->streamBufferCount,
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data, dataIn);
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(*streamGlue)->streamBufferCount += dataIn;
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}
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if (finishUp) {
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/* all data is in, create header and call data processor */
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/* first create the streamGlueHeaderStruct */
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struct streamGlueHeaderStruct *streamGlueHeader;
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streamGlueHeader = malloc(STREAMGLUEHEADERSIZE);
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if (!streamGlueHeader) {
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err = BWS_SETFUNCTION(BWS_WRITESTREAMGLUE) |
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BWS_SETGENERR(BWS_MALLOC);
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free((*streamGlue)->streamBuffer);
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free(*streamGlue);
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return err;
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}
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streamGlueHeader->magic = 'A';
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streamGlueHeader->totalStreamLength = 0; // set in the actions _end
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streamGlueHeader->dataProcessorType =
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htonl((*streamGlue)->dataProcessorType);
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streamGlueHeader->crc = 0; // set in in the actions _end
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#ifndef NDEBUG
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fprintf(GEN_errorstream,
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"streamGlue: write %d gets %u data + %u streamGlueHeader = %u\n",
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(*streamGlue)->dataProcessorType,
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(*streamGlue)->streamBufferCount,
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STREAMGLUEHEADERSIZE,
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(*streamGlue)->streamBufferCount + STREAMGLUEHEADERSIZE);
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#endif
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/* all data ready, start the right data processor */
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switch ((*streamGlue)->dataProcessorType) {
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case DUMPFROMMEMORY:
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err = BLO_dumpFromMemory((*streamGlue)->streamBuffer,
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(*streamGlue)->streamBufferCount,
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streamGlueHeader);
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break;
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case DEFLATE:
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err = BLO_deflate((*streamGlue)->streamBuffer,
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(*streamGlue)->streamBufferCount,
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streamGlueHeader);
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break;
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case WRITEBLENFILE:
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err = BLO_writeblenfile((*streamGlue)->streamBuffer,
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(*streamGlue)->streamBufferCount,
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streamGlueHeader);
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break;
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default:
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#ifndef NDEBUG
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fprintf(GEN_errorstream,
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"unknown dataProcessorType %d\n",
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(*streamGlue)->dataProcessorType);
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#endif
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err = BWS_SETFUNCTION(BWS_WRITESTREAMGLUE) |
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BWS_SETSPECERR(BWS_UNKNOWN);
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break;
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}
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free(streamGlueHeader);
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free((*streamGlue)->streamBuffer);
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free(*streamGlue);
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}
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return err;
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}
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