This commit extends limit of ID and objects to 64 (it means 63 meaning characters and 1 for zero-terminator). CustomData layers names are also extended. Changed DNA structures and all places where length constants were hardcoded. All names which are "generating" from ID block should be limited by MAX_ID_NAME-2, all non-id names now has got own define called MAX_NAME which should be used all over for non-id names to make further name migration stuff easier. All name fields in DNA now have comment with constant which corresponds to hardcoded numeric value which should make it easier to further update this limits or even switch to non-hardcoded values in DNA. Special thanks to Campbell who helped figuring out some issues and helped a lot in finding all cases where hardcoded valued were still used in code. Both of forwards and backwards compatibility is stored with blender versions newer than January 5, 2011. Older versions had issue with placing null-terminator to DNA strings on file load which will lead to some unpredictable behavior or even crashes.
304 lines
8.7 KiB
C
304 lines
8.7 KiB
C
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*
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* Contributor(s): Daniel Dunbar
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* Ton Roosendaal,
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* Ben Batt,
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* Brecht Van Lommel,
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* Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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*/
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/** \file blender/modifiers/intern/MOD_hook.c
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* \ingroup modifiers
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*/
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BLI_math.h"
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#include "BLI_utildefines.h"
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#include "BLI_string.h"
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#include "BKE_action.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_modifier.h"
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#include "BKE_deform.h"
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#include "depsgraph_private.h"
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#include "MEM_guardedalloc.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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HookModifierData *hmd = (HookModifierData*) md;
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hmd->force= 1.0;
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}
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static void copyData(ModifierData *md, ModifierData *target)
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{
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HookModifierData *hmd = (HookModifierData*) md;
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HookModifierData *thmd = (HookModifierData*) target;
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copy_v3_v3(thmd->cent, hmd->cent);
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thmd->falloff = hmd->falloff;
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thmd->force = hmd->force;
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thmd->object = hmd->object;
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thmd->totindex = hmd->totindex;
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thmd->indexar = MEM_dupallocN(hmd->indexar);
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memcpy(thmd->parentinv, hmd->parentinv, sizeof(hmd->parentinv));
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BLI_strncpy(thmd->name, hmd->name, sizeof(thmd->name));
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BLI_strncpy(thmd->subtarget, hmd->subtarget, sizeof(thmd->subtarget));
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}
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static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
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{
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HookModifierData *hmd = (HookModifierData *)md;
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CustomDataMask dataMask = 0;
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/* ask for vertexgroups if we need them */
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if(hmd->name[0]) dataMask |= CD_MASK_MDEFORMVERT;
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if(hmd->indexar) dataMask |= CD_MASK_ORIGINDEX;
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return dataMask;
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}
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static void freeData(ModifierData *md)
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{
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HookModifierData *hmd = (HookModifierData*) md;
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if (hmd->indexar) MEM_freeN(hmd->indexar);
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}
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static int isDisabled(ModifierData *md, int UNUSED(useRenderParams))
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{
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HookModifierData *hmd = (HookModifierData*) md;
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return !hmd->object;
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}
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static void foreachObjectLink(
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ModifierData *md, Object *ob,
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void (*walk)(void *userData, Object *ob, Object **obpoin),
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void *userData)
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{
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HookModifierData *hmd = (HookModifierData*) md;
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walk(userData, ob, &hmd->object);
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}
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static void updateDepgraph(ModifierData *md, DagForest *forest,
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struct Scene *UNUSED(scene),
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Object *UNUSED(ob),
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DagNode *obNode)
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{
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HookModifierData *hmd = (HookModifierData*) md;
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if (hmd->object) {
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DagNode *curNode = dag_get_node(forest, hmd->object);
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if (hmd->subtarget[0])
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dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA|DAG_RL_DATA_DATA, "Hook Modifier");
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else
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dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, "Hook Modifier");
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}
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}
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static float hook_falloff(float *co_1, float *co_2, const float falloff_squared, float fac)
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{
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if(falloff_squared) {
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float len_squared = len_squared_v3v3(co_1, co_2);
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if(len_squared > falloff_squared) {
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return 0.0f;
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}
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else if(len_squared > 0.0f) {
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return fac * (1.0f - (len_squared / falloff_squared));
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}
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}
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return fac;
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}
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static void deformVerts_do(HookModifierData *hmd, Object *ob, DerivedMesh *dm,
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float (*vertexCos)[3], int numVerts)
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{
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bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
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float vec[3], mat[4][4], dmat[4][4];
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int i, *index_pt;
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const float falloff_squared= hmd->falloff * hmd->falloff; /* for faster comparisons */
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MDeformVert *dvert;
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int defgrp_index, max_dvert;
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/* get world-space matrix of target, corrected for the space the verts are in */
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if (hmd->subtarget[0] && pchan) {
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/* bone target if there's a matching pose-channel */
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mult_m4_m4m4(dmat, hmd->object->obmat, pchan->pose_mat);
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}
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else {
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/* just object target */
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copy_m4_m4(dmat, hmd->object->obmat);
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}
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invert_m4_m4(ob->imat, ob->obmat);
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mul_serie_m4(mat, ob->imat, dmat, hmd->parentinv,
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NULL, NULL, NULL, NULL, NULL);
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modifier_get_vgroup(ob, dm, hmd->name, &dvert, &defgrp_index);
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max_dvert = (dvert)? numVerts: 0;
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/* Regarding index range checking below.
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*
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* This should always be true and I don't generally like
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* "paranoid" style code like this, but old files can have
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* indices that are out of range because old blender did
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* not correct them on exit editmode. - zr
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*/
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if(hmd->force == 0.0f) {
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/* do nothing, avoid annoying checks in the loop */
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}
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else if(hmd->indexar) { /* vertex indices? */
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const float fac_orig= hmd->force;
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float fac;
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const int *origindex_ar;
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/* if DerivedMesh is present and has original index data, use it */
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if(dm && (origindex_ar= dm->getVertDataArray(dm, CD_ORIGINDEX))) {
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for(i= 0, index_pt= hmd->indexar; i < hmd->totindex; i++, index_pt++) {
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if(*index_pt < numVerts) {
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int j;
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for(j = 0; j < numVerts; j++) {
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if(origindex_ar[j] == *index_pt) {
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float *co = vertexCos[j];
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if((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
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if(dvert)
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fac *= defvert_find_weight(dvert+j, defgrp_index);
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if(fac) {
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mul_v3_m4v3(vec, mat, co);
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interp_v3_v3v3(co, co, vec, fac);
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}
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}
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}
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}
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}
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}
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}
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else { /* missing dm or ORIGINDEX */
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for(i= 0, index_pt= hmd->indexar; i < hmd->totindex; i++, index_pt++) {
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if(*index_pt < numVerts) {
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float *co = vertexCos[*index_pt];
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if((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
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if(dvert)
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fac *= defvert_find_weight(dvert+(*index_pt), defgrp_index);
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if(fac) {
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mul_v3_m4v3(vec, mat, co);
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interp_v3_v3v3(co, co, vec, fac);
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}
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}
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}
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}
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}
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}
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else if(dvert) { /* vertex group hook */
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const float fac_orig= hmd->force;
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for(i = 0; i < max_dvert; i++, dvert++) {
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float fac;
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float *co = vertexCos[i];
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if((fac= hook_falloff(hmd->cent, co, falloff_squared, fac_orig))) {
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fac *= defvert_find_weight(dvert, defgrp_index);
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if(fac) {
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mul_v3_m4v3(vec, mat, co);
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interp_v3_v3v3(co, co, vec, fac);
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}
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}
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}
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}
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}
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static void deformVerts(ModifierData *md, Object *ob, DerivedMesh *derivedData,
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float (*vertexCos)[3], int numVerts,
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int UNUSED(useRenderParams), int UNUSED(isFinalCalc))
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{
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HookModifierData *hmd = (HookModifierData*) md;
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DerivedMesh *dm = derivedData;
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/* We need a valid dm for meshes when a vgroup is set... */
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if(!dm && ob->type == OB_MESH && hmd->name[0] != '\0')
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dm = get_dm(ob, NULL, dm, NULL, 0);
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deformVerts_do(hmd, ob, dm, vertexCos, numVerts);
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if(derivedData != dm)
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dm->release(dm);
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}
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static void deformVertsEM(ModifierData *md, Object *ob, struct EditMesh *editData,
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DerivedMesh *derivedData, float (*vertexCos)[3], int numVerts)
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{
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HookModifierData *hmd = (HookModifierData*) md;
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DerivedMesh *dm = derivedData;
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/* We need a valid dm for meshes when a vgroup is set... */
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if(!dm && ob->type == OB_MESH && hmd->name[0] != '\0')
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dm = get_dm(ob, editData, dm, NULL, 0);
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deformVerts_do(hmd, ob, dm, vertexCos, numVerts);
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if(derivedData != dm)
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dm->release(dm);
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}
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ModifierTypeInfo modifierType_Hook = {
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/* name */ "Hook",
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/* structName */ "HookModifierData",
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/* structSize */ sizeof(HookModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsCVs
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| eModifierTypeFlag_SupportsEditmode,
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/* copyData */ copyData,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ deformVertsEM,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ NULL,
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/* applyModifierEM */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ requiredDataMask,
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/* freeData */ freeData,
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/* isDisabled */ isDisabled,
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/* updateDepgraph */ updateDepgraph,
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/* dependsOnTime */ NULL,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ foreachObjectLink,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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};
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