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blender-archive/source/blender/python/generic/bpy_internal_import.c
Mitchell Stokes d8e2c475a0 Fix for [#31396] "bge.logic.LibLoad fails to import text blocks" reported by Leonard Ritter.
Blender's import function check's the Text datablocks in main for additional modules for importing. However, libloaded scenes were 1) not loading Text datablocks and 2) not letting bpy know about them. Text datablocks are now loaded if a Scene is loaded and bpy can now looking through extra Mains to find additional modules.
2012-06-21 05:41:06 +00:00

340 lines
8.8 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* This is a new part of Blender.
*
* Contributor(s): Willian P. Germano, Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/python/generic/bpy_internal_import.c
* \ingroup pygen
*
* This file defines replacements for pythons '__import__' and 'imp.reload'
* functions which can import from blender textblocks.
*
* \note
* This should eventually be replaced by import hooks (pep 302).
*/
#include <Python.h>
#include <stddef.h>
#include "bpy_internal_import.h"
#include "MEM_guardedalloc.h"
#include "DNA_text_types.h"
#include "BLI_listbase.h"
#include "BLI_path_util.h"
#include "BLI_string.h"
#include "BLI_utildefines.h"
/* UNUSED */
#include "BKE_text.h" /* txt_to_buf */
#include "BKE_main.h"
static Main *bpy_import_main = NULL;
static ListBase bpy_import_main_list;
/* 'builtins' is most likely PyEval_GetBuiltins() */
void bpy_import_init(PyObject *builtins)
{
PyObject *item;
PyObject *mod;
PyDict_SetItemString(builtins, "__import__", item = PyCFunction_New(&bpy_import_meth, NULL)); Py_DECREF(item);
/* move reload here
* XXX, use import hooks */
mod = PyImport_ImportModuleLevel((char *)"imp", NULL, NULL, NULL, 0);
if (mod) {
PyDict_SetItemString(PyModule_GetDict(mod), "reload", item = PyCFunction_New(&bpy_reload_meth, NULL)); Py_DECREF(item);
Py_DECREF(mod);
}
else {
BLI_assert(!"unable to load 'imp' module.");
}
}
static void free_compiled_text(Text *text)
{
if (text->compiled) {
Py_DECREF((PyObject *)text->compiled);
}
text->compiled = NULL;
}
struct Main *bpy_import_main_get(void)
{
return bpy_import_main;
}
void bpy_import_main_set(struct Main *maggie)
{
bpy_import_main = maggie;
}
void bpy_import_main_extra_add(struct Main *maggie)
{
BLI_addhead(&bpy_import_main_list, maggie);
}
void bpy_import_main_extra_remove(struct Main *maggie)
{
BLI_remlink_safe(&bpy_import_main_list, maggie);
}
/* returns a dummy filename for a textblock so we can tell what file a text block comes from */
void bpy_text_filename_get(char *fn, size_t fn_len, Text *text)
{
BLI_snprintf(fn, fn_len, "%s%c%s", ID_BLEND_PATH(bpy_import_main, &text->id), SEP, text->id.name + 2);
}
PyObject *bpy_text_import(Text *text)
{
char *buf = NULL;
char modulename[MAX_ID_NAME + 2];
int len;
if (!text->compiled) {
char fn_dummy[256];
bpy_text_filename_get(fn_dummy, sizeof(fn_dummy), text);
buf = txt_to_buf(text);
text->compiled = Py_CompileString(buf, fn_dummy, Py_file_input);
MEM_freeN(buf);
if (PyErr_Occurred()) {
PyErr_Print();
PyErr_Clear();
PySys_SetObject("last_traceback", NULL);
free_compiled_text(text);
return NULL;
}
}
len = strlen(text->id.name + 2);
BLI_strncpy(modulename, text->id.name + 2, len);
modulename[len - 3] = '\0'; /* remove .py */
return PyImport_ExecCodeModule(modulename, text->compiled);
}
PyObject *bpy_text_import_name(const char *name, int *found)
{
Text *text;
char txtname[MAX_ID_NAME - 2];
int namelen = strlen(name);
//XXX Main *maggie = bpy_import_main ? bpy_import_main:G.main;
Main *maggie = bpy_import_main;
*found = 0;
if (!maggie) {
printf("ERROR: bpy_import_main_set() was not called before running python. this is a bug.\n");
return NULL;
}
/* we know this cant be importable, the name is too long for blender! */
if (namelen >= (MAX_ID_NAME - 2) - 3) return NULL;
memcpy(txtname, name, namelen);
memcpy(&txtname[namelen], ".py", 4);
text = BLI_findstring(&maggie->text, txtname, offsetof(ID, name) + 2);
if (text) {
*found = 1;
return bpy_text_import(text);
}
/* If we still haven't found the module try additional modules form bpy_import_main_list */
maggie = bpy_import_main_list.first;
while (maggie && !text) {
text = BLI_findstring(&maggie->text, txtname, offsetof(ID, name) + 2);
maggie = maggie->next;
}
if (!text)
return NULL;
else
*found = 1;
return bpy_text_import(text);
}
/*
* find in-memory module and recompile
*/
PyObject *bpy_text_reimport(PyObject *module, int *found)
{
Text *text;
const char *name;
char *filepath;
char *buf = NULL;
//XXX Main *maggie = bpy_import_main ? bpy_import_main:G.main;
Main *maggie = bpy_import_main;
if (!maggie) {
printf("ERROR: bpy_import_main_set() was not called before running python. this is a bug.\n");
return NULL;
}
*found = 0;
/* get name, filename from the module itself */
if ((name = PyModule_GetName(module)) == NULL)
return NULL;
if ((filepath = (char *)PyModule_GetFilename(module)) == NULL)
return NULL;
/* look up the text object */
text = BLI_findstring(&maggie->text, BLI_path_basename(filepath), offsetof(ID, name) + 2);
/* uh-oh.... didn't find it */
if (!text)
return NULL;
else
*found = 1;
/* if previously compiled, free the object */
/* (can't see how could be NULL, but check just in case) */
if (text->compiled) {
Py_DECREF((PyObject *)text->compiled);
}
/* compile the buffer */
buf = txt_to_buf(text);
text->compiled = Py_CompileString(buf, text->id.name + 2, Py_file_input);
MEM_freeN(buf);
/* if compile failed.... return this error */
if (PyErr_Occurred()) {
PyErr_Print();
PyErr_Clear();
PySys_SetObject("last_traceback", NULL);
free_compiled_text(text);
return NULL;
}
/* make into a module */
return PyImport_ExecCodeModule((char *)name, text->compiled);
}
static PyObject *blender_import(PyObject *UNUSED(self), PyObject *args, PyObject *kw)
{
PyObject *exception, *err, *tb;
char *name;
int found = 0;
PyObject *globals = NULL, *locals = NULL, *fromlist = NULL;
int level = 0; /* relative imports */
PyObject *newmodule;
//PyObject_Print(args, stderr, 0);
static const char *kwlist[] = {"name", "globals", "locals", "fromlist", "level", NULL};
if (!PyArg_ParseTupleAndKeywords(args, kw, "s|OOOi:bpy_import_meth", (char **)kwlist,
&name, &globals, &locals, &fromlist, &level))
{
return NULL;
}
/* import existing builtin modules or modules that have been imported already */
newmodule = PyImport_ImportModuleLevel(name, globals, locals, fromlist, level);
if (newmodule)
return newmodule;
PyErr_Fetch(&exception, &err, &tb); /* get the python error in case we cant import as blender text either */
/* importing from existing modules failed, see if we have this module as blender text */
newmodule = bpy_text_import_name(name, &found);
if (newmodule) { /* found module as blender text, ignore above exception */
PyErr_Clear();
Py_XDECREF(exception);
Py_XDECREF(err);
Py_XDECREF(tb);
/* printf("imported from text buffer...\n"); */
}
else if (found == 1) { /* blender text module failed to execute but was found, use its error message */
Py_XDECREF(exception);
Py_XDECREF(err);
Py_XDECREF(tb);
return NULL;
}
else {
/* no blender text was found that could import the module
* rause the original error from PyImport_ImportModuleEx */
PyErr_Restore(exception, err, tb);
}
return newmodule;
}
/*
* our reload() module, to handle reloading in-memory scripts
*/
static PyObject *blender_reload(PyObject *UNUSED(self), PyObject *module)
{
PyObject *exception, *err, *tb;
PyObject *newmodule = NULL;
int found = 0;
/* try reimporting from file */
newmodule = PyImport_ReloadModule(module);
if (newmodule)
return newmodule;
/* no file, try importing from memory */
PyErr_Fetch(&exception, &err, &tb); /*restore for probable later use */
newmodule = bpy_text_reimport(module, &found);
if (newmodule) { /* found module as blender text, ignore above exception */
PyErr_Clear();
Py_XDECREF(exception);
Py_XDECREF(err);
Py_XDECREF(tb);
/* printf("imported from text buffer...\n"); */
}
else if (found == 1) { /* blender text module failed to execute but was found, use its error message */
Py_XDECREF(exception);
Py_XDECREF(err);
Py_XDECREF(tb);
return NULL;
}
else {
/* no blender text was found that could import the module
* reuse the original error from PyImport_ImportModuleEx */
PyErr_Restore(exception, err, tb);
}
return newmodule;
}
PyMethodDef bpy_import_meth = {"bpy_import_meth", (PyCFunction)blender_import, METH_VARARGS | METH_KEYWORDS, "blenders import"};
PyMethodDef bpy_reload_meth = {"bpy_reload_meth", (PyCFunction)blender_reload, METH_O, "blenders reload"};