Make me.faces.sel and me.edges.sel behave like EM_select_face() and EM_select_edge() in source/blender/src/editmesh_lib.c. Script users should note that if they change ANY of the selection states (vertex, edge, face) and then call a mesh "tool" method (like me.remDoubles) that the selection states of the mesh MAY change, since these tools use the edit mode (which updates select states).