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blender-archive/source/blender/editors/sound/sound_ops.c

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C

/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/sound/sound_ops.c
* \ingroup edsnd
*/
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include <stddef.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "DNA_anim_types.h"
#include "DNA_packedFile_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_sequence_types.h"
#include "DNA_sound_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_packedFile.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "BKE_sequencer.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "UI_interface.h"
#include "WM_api.h"
#include "WM_types.h"
#ifdef WITH_AUDASPACE
# include "AUD_C-API.h"
#endif
#include "ED_sound.h"
#include "ED_util.h"
#include "sound_intern.h"
/******************** open sound operator ********************/
static int open_cancel(bContext *UNUSED(C), wmOperator *op)
{
MEM_freeN(op->customdata);
op->customdata= NULL;
return OPERATOR_CANCELLED;
}
static void open_init(bContext *C, wmOperator *op)
{
PropertyPointerRNA *pprop;
op->customdata= pprop= MEM_callocN(sizeof(PropertyPointerRNA), "OpenPropertyPointerRNA");
uiIDContextProperty(C, &pprop->ptr, &pprop->prop);
}
#ifdef WITH_AUDASPACE
static int open_exec(bContext *C, wmOperator *op)
{
char path[FILE_MAX];
bSound *sound;
PropertyPointerRNA *pprop;
PointerRNA idptr;
AUD_SoundInfo info;
Main *bmain = CTX_data_main(C);
RNA_string_get(op->ptr, "filepath", path);
sound = sound_new_file(bmain, path);
if(!op->customdata)
open_init(C, op);
if (sound==NULL || sound->playback_handle == NULL) {
if(op->customdata) MEM_freeN(op->customdata);
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return OPERATOR_CANCELLED;
}
info = AUD_getInfo(sound->playback_handle);
if (info.specs.channels == AUD_CHANNELS_INVALID) {
sound_delete(C, sound);
if(op->customdata) MEM_freeN(op->customdata);
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return OPERATOR_CANCELLED;
}
if(RNA_boolean_get(op->ptr, "mono")) {
sound->flags |= SOUND_FLAGS_MONO;
sound_load(bmain, sound);
}
if (RNA_boolean_get(op->ptr, "cache")) {
sound_cache(sound);
}
/* hook into UI */
pprop= op->customdata;
if(pprop->prop) {
/* when creating new ID blocks, use is already 1, but RNA
* pointer se also increases user, so this compensates it */
sound->id.us--;
RNA_id_pointer_create(&sound->id, &idptr);
RNA_property_pointer_set(&pprop->ptr, pprop->prop, idptr);
RNA_property_update(C, &pprop->ptr, pprop->prop);
}
if(op->customdata) MEM_freeN(op->customdata);
return OPERATOR_FINISHED;
}
#else //WITH_AUDASPACE
static int open_exec(bContext *UNUSED(C), wmOperator *op)
{
BKE_report(op->reports, RPT_ERROR, "Compiled without sound support");
return OPERATOR_CANCELLED;
}
#endif
static int open_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
if(!RNA_property_is_set(op->ptr, "relative_path"))
RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS);
if(RNA_property_is_set(op->ptr, "filepath"))
return open_exec(C, op);
open_init(C, op);
return WM_operator_filesel(C, op, event);
}
void SOUND_OT_open(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Open Sound";
ot->description= "Load a sound file";
ot->idname= "SOUND_OT_open";
/* api callbacks */
ot->exec= open_exec;
ot->invoke= open_invoke;
ot->cancel= open_cancel;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
RNA_def_boolean(ot->srna, "mono", FALSE, "Mono", "Mixdown the sound to mono.");
}
void SOUND_OT_open_mono(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Open Sound Mono";
ot->description= "Load a sound file as mono";
ot->idname= "SOUND_OT_open_mono";
/* api callbacks */
ot->exec= open_exec;
ot->invoke= open_invoke;
ot->cancel= open_cancel;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE|MOVIEFILE, FILE_SPECIAL, FILE_OPENFILE, WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH);
RNA_def_boolean(ot->srna, "cache", FALSE, "Cache", "Cache the sound in memory.");
RNA_def_boolean(ot->srna, "mono", TRUE, "Mono", "Mixdown the sound to mono.");
}
/******************** mixdown operator ********************/
static int mixdown_exec(bContext *C, wmOperator *op)
{
#ifdef WITH_AUDASPACE
char path[FILE_MAX];
char filename[FILE_MAX];
Scene *scene;
Main *bmain;
int bitrate, accuracy;
AUD_DeviceSpecs specs;
AUD_Container container;
AUD_Codec codec;
const char* result;
RNA_string_get(op->ptr, "filepath", path);
bitrate = RNA_int_get(op->ptr, "bitrate") * 1000;
accuracy = RNA_int_get(op->ptr, "accuracy");
specs.format = RNA_enum_get(op->ptr, "format");
container = RNA_enum_get(op->ptr, "container");
codec = RNA_enum_get(op->ptr, "codec");
scene = CTX_data_scene(C);
bmain = CTX_data_main(C);
specs.channels = scene->r.ffcodecdata.audio_channels;
specs.rate = scene->r.ffcodecdata.audio_mixrate;
BLI_strncpy(filename, path, sizeof(filename));
BLI_path_abs(filename, bmain->name);
result = AUD_mixdown(scene->sound_scene, SFRA * specs.rate / FPS, (EFRA - SFRA) * specs.rate / FPS,
accuracy, filename, specs, container, codec, bitrate);
if(result)
{
BKE_report(op->reports, RPT_ERROR, result);
return OPERATOR_CANCELLED;
}
#else // WITH_AUDASPACE
(void)C;
(void)op;
#endif // WITH_AUDASPACE
return OPERATOR_FINISHED;
}
static int mixdown_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
if(!RNA_property_is_set(op->ptr, "relative_path"))
RNA_boolean_set(op->ptr, "relative_path", U.flag & USER_RELPATHS);
if(RNA_property_is_set(op->ptr, "filepath"))
return mixdown_exec(C, op);
return WM_operator_filesel(C, op, event);
}
static int mixdown_draw_check_prop(PropertyRNA *prop)
{
const char *prop_id= RNA_property_identifier(prop);
return !( strcmp(prop_id, "filepath") == 0 ||
strcmp(prop_id, "directory") == 0 ||
strcmp(prop_id, "filename") == 0
);
}
#ifdef WITH_AUDASPACE
static void mixdown_draw(bContext *C, wmOperator *op)
{
static EnumPropertyItem pcm_format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
#ifdef WITH_SNDFILE
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
#endif
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem mp3_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem ac3_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{0, NULL, 0, NULL, NULL}};
#ifdef WITH_SNDFILE
static EnumPropertyItem flac_format_items[] = {
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
{0, NULL, 0, NULL, NULL}};
#endif
static EnumPropertyItem all_codec_items[] = {
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem ogg_codec_items[] = {
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL}};
uiLayout *layout = op->layout;
wmWindowManager *wm= CTX_wm_manager(C);
PointerRNA ptr;
PropertyRNA *prop_format;
PropertyRNA *prop_codec;
PropertyRNA *prop_bitrate;
AUD_Container container = RNA_enum_get(op->ptr, "container");
AUD_Codec codec = RNA_enum_get(op->ptr, "codec");
prop_format = RNA_struct_find_property(op->ptr, "format");
prop_codec = RNA_struct_find_property(op->ptr, "codec");
prop_bitrate = RNA_struct_find_property(op->ptr, "bitrate");
RNA_def_property_clear_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_flag(prop_format, PROP_HIDDEN);
switch(container)
{
case AUD_CONTAINER_AC3:
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, ac3_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_AC3);
break;
case AUD_CONTAINER_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_FLAC);
#ifdef WITH_SNDFILE
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, flac_format_items);
#else
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
#endif
break;
case AUD_CONTAINER_MATROSKA:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, all_codec_items);
switch(codec)
{
case AUD_CODEC_AAC:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_AC3:
RNA_def_property_enum_items(prop_format, ac3_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_FLAC:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CODEC_MP3:
RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_PCM:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
break;
case AUD_CODEC_VORBIS:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
default:
break;
}
break;
case AUD_CONTAINER_MP2:
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP2);
RNA_def_property_enum_items(prop_codec, all_codec_items);
break;
case AUD_CONTAINER_MP3:
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, mp3_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_MP3);
break;
case AUD_CONTAINER_OGG:
RNA_def_property_clear_flag(prop_codec, PROP_HIDDEN);
RNA_def_property_enum_items(prop_codec, ogg_codec_items);
RNA_enum_set(op->ptr, "format", AUD_FORMAT_S16);
break;
case AUD_CONTAINER_WAV:
RNA_def_property_flag(prop_bitrate, PROP_HIDDEN);
RNA_def_property_clear_flag(prop_format, PROP_HIDDEN);
RNA_def_property_enum_items(prop_format, pcm_format_items);
RNA_def_property_enum_items(prop_codec, all_codec_items);
RNA_enum_set(op->ptr, "codec", AUD_CODEC_PCM);
break;
default:
break;
}
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
/* main draw call */
uiDefAutoButsRNA(layout, &ptr, mixdown_draw_check_prop, '\0');
}
#endif // WITH_AUDASPACE
void SOUND_OT_mixdown(wmOperatorType *ot)
{
#ifdef WITH_AUDASPACE
static EnumPropertyItem format_items[] = {
{AUD_FORMAT_U8, "U8", 0, "U8", "8 bit unsigned"},
{AUD_FORMAT_S16, "S16", 0, "S16", "16 bit signed"},
{AUD_FORMAT_S24, "S24", 0, "S24", "24 bit signed"},
{AUD_FORMAT_S32, "S32", 0, "S32", "32 bit signed"},
{AUD_FORMAT_FLOAT32, "F32", 0, "F32", "32 bit floating point"},
{AUD_FORMAT_FLOAT64, "F64", 0, "F64", "64 bit floating point"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem container_items[] = {
#ifdef WITH_FFMPEG
{AUD_CONTAINER_AC3, "AC3", 0, "ac3", "Dolby Digital ATRAC 3"},
#endif
{AUD_CONTAINER_FLAC, "FLAC", 0, "flac", "Free Lossless Audio Codec"},
#ifdef WITH_FFMPEG
{AUD_CONTAINER_MATROSKA, "MATROSKA", 0, "mkv", "Matroska"},
{AUD_CONTAINER_MP2, "MP2", 0, "mp2", "MPEG-1 Audio Layer II"},
{AUD_CONTAINER_MP3, "MP3", 0, "mp3", "MPEG-2 Audio Layer III"},
#endif
{AUD_CONTAINER_OGG, "OGG", 0, "ogg", "Xiph.Org Ogg Container"},
{AUD_CONTAINER_WAV, "WAV", 0, "wav", "Waveform Audio File Format"},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem codec_items[] = {
#ifdef WITH_FFMPEG
{AUD_CODEC_AAC, "AAC", 0, "AAC", "Advanced Audio Coding"},
{AUD_CODEC_AC3, "AC3", 0, "AC3", "Dolby Digital ATRAC 3"},
#endif
{AUD_CODEC_FLAC, "FLAC", 0, "FLAC", "Free Lossless Audio Codec"},
#ifdef WITH_FFMPEG
{AUD_CODEC_MP2, "MP2", 0, "MP2", "MPEG-1 Audio Layer II"},
{AUD_CODEC_MP3, "MP3", 0, "MP3", "MPEG-2 Audio Layer III"},
#endif
{AUD_CODEC_PCM, "PCM", 0, "PCM", "Pulse Code Modulation (RAW)"},
{AUD_CODEC_VORBIS, "VORBIS", 0, "Vorbis", "Xiph.Org Vorbis Codec"},
{0, NULL, 0, NULL, NULL}};
#endif // WITH_AUDASPACE
/* identifiers */
ot->name= "Mixdown";
ot->description= "Mixes the scene's audio to a sound file";
ot->idname= "SOUND_OT_mixdown";
/* api callbacks */
ot->exec= mixdown_exec;
ot->invoke= mixdown_invoke;
#ifdef WITH_AUDASPACE
ot->ui= mixdown_draw;
#endif
/* flags */
ot->flag= OPTYPE_REGISTER;
/* properties */
WM_operator_properties_filesel(ot, FOLDERFILE|SOUNDFILE, FILE_SPECIAL, FILE_SAVE, WM_FILESEL_FILEPATH);
#ifdef WITH_AUDASPACE
RNA_def_int(ot->srna, "accuracy", 1024, 1, 16777216, "Accuracy", "Sample accuracy. Important for animation data. The lower the value, the more accurate.", 1, 16777216);
RNA_def_enum(ot->srna, "container", container_items, AUD_CONTAINER_FLAC, "Container", "File format");
RNA_def_enum(ot->srna, "codec", codec_items, AUD_CODEC_FLAC, "Codec", "Audio Codec");
RNA_def_enum(ot->srna, "format", format_items, AUD_FORMAT_S16, "Format", "Sample format");
RNA_def_int(ot->srna, "bitrate", 192, 32, 512, "Bitrate", "Bitrate in kbit/s", 32, 512);
#endif // WITH_AUDASPACE
}
/* ******************************************************* */
static int sound_poll(bContext *C)
{
Editing* ed = CTX_data_scene(C)->ed;
if(!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND)
return 0;
return 1;
}
/********************* pack operator *********************/
static int pack_exec(bContext *C, wmOperator *op)
{
Editing* ed = CTX_data_scene(C)->ed;
bSound* sound;
if(!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND)
return OPERATOR_CANCELLED;
sound = ed->act_seq->sound;
if(!sound || sound->packedfile)
return OPERATOR_CANCELLED;
sound->packedfile= newPackedFile(op->reports, sound->name);
sound_load(CTX_data_main(C), sound);
return OPERATOR_FINISHED;
}
static void SOUND_OT_pack(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Pack Sound";
ot->description= "Pack the sound into the current blend file";
ot->idname= "SOUND_OT_pack";
/* api callbacks */
ot->exec= pack_exec;
ot->poll= sound_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/********************* unpack operator *********************/
static int sound_unpack_exec(bContext *C, wmOperator *op)
{
int method= RNA_enum_get(op->ptr, "method");
bSound* sound= NULL;
/* find the suppplied image by name */
if (RNA_property_is_set(op->ptr, "id")) {
char sndname[MAX_ID_NAME-2];
RNA_string_get(op->ptr, "id", sndname);
sound = BLI_findstring(&CTX_data_main(C)->sound, sndname, offsetof(ID, name) + 2);
}
if(!sound || !sound->packedfile)
return OPERATOR_CANCELLED;
if(G.fileflags & G_AUTOPACK)
BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save.");
unpackSound(CTX_data_main(C), op->reports, sound, method);
return OPERATOR_FINISHED;
}
static int sound_unpack_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
Editing* ed = CTX_data_scene(C)->ed;
bSound* sound;
if(RNA_property_is_set(op->ptr, "id"))
return sound_unpack_exec(C, op);
if(!ed || !ed->act_seq || ed->act_seq->type != SEQ_SOUND)
return OPERATOR_CANCELLED;
sound = ed->act_seq->sound;
if(!sound || !sound->packedfile)
return OPERATOR_CANCELLED;
if(G.fileflags & G_AUTOPACK)
BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save.");
unpack_menu(C, "SOUND_OT_unpack", sound->id.name+2, sound->name, "sounds", sound->packedfile);
return OPERATOR_FINISHED;
}
static void SOUND_OT_unpack(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Unpack Sound";
ot->description= "Unpack the sound to the samples filename";
ot->idname= "SOUND_OT_unpack";
/* api callbacks */
ot->exec= sound_unpack_exec;
ot->invoke= sound_unpack_invoke;
ot->poll= sound_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna, "method", unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack.");
RNA_def_string(ot->srna, "id", "", MAX_ID_NAME-2, "Sound Name", "Sound datablock name to unpack."); /* XXX, weark!, will fail with library, name collisions */
}
/* ******************************************************* */
static int update_animation_flags_exec(bContext *C, wmOperator *UNUSED(op))
{
Sequence* seq;
Scene* scene = CTX_data_scene(C);
struct FCurve* fcu;
char driven;
SEQ_BEGIN(scene->ed, seq) {
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "volume", 0, &driven);
if(fcu || driven)
seq->flag |= SEQ_AUDIO_VOLUME_ANIMATED;
else
seq->flag &= ~SEQ_AUDIO_VOLUME_ANIMATED;
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pitch", 0, &driven);
if(fcu || driven)
seq->flag |= SEQ_AUDIO_PITCH_ANIMATED;
else
seq->flag &= ~SEQ_AUDIO_PITCH_ANIMATED;
fcu = id_data_find_fcurve(&scene->id, seq, &RNA_Sequence, "pan", 0, &driven);
if(fcu || driven)
seq->flag |= SEQ_AUDIO_PAN_ANIMATED;
else
seq->flag &= ~SEQ_AUDIO_PAN_ANIMATED;
}
SEQ_END
fcu = id_data_find_fcurve(&scene->id, scene, &RNA_Scene, "audio_volume", 0, &driven);
if(fcu || driven)
scene->audio.flag |= AUDIO_VOLUME_ANIMATED;
else
scene->audio.flag &= ~AUDIO_VOLUME_ANIMATED;
return OPERATOR_FINISHED;
}
void SOUND_OT_update_animation_flags(wmOperatorType *ot)
{
/*
This operator is needed to set a correct state of the sound animation
System. Unfortunately there's no really correct place to call the exec
function, that's why I made it an operator that's only visible in the
search menu. Apart from that the bake animation operator calls it too.
*/
/* identifiers */
ot->name= "Update animation";
ot->description= "Update animation flags";
ot->idname= "SOUND_OT_update_animation_flags";
/* api callbacks */
ot->exec= update_animation_flags_exec;
/* flags */
ot->flag= OPTYPE_REGISTER;
}
/* ******************************************************* */
static int bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
{
Main* bmain = CTX_data_main(C);
Scene* scene = CTX_data_scene(C);
int oldfra = scene->r.cfra;
int cfra;
update_animation_flags_exec(C, NULL);
for(cfra = scene->r.sfra; cfra <= scene->r.efra; cfra++)
{
scene->r.cfra = cfra;
scene_update_for_newframe(bmain, scene, scene->lay);
}
scene->r.cfra = oldfra;
scene_update_for_newframe(bmain, scene, scene->lay);
return OPERATOR_FINISHED;
}
void SOUND_OT_bake_animation(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Update animation cache";
ot->description= "Updates the audio animation cache so that it's up to date";
ot->idname= "SOUND_OT_bake_animation";
/* api callbacks */
ot->exec= bake_animation_exec;
/* flags */
ot->flag= OPTYPE_REGISTER;
}
/* ******************************************************* */
void ED_operatortypes_sound(void)
{
WM_operatortype_append(SOUND_OT_open);
WM_operatortype_append(SOUND_OT_open_mono);
WM_operatortype_append(SOUND_OT_mixdown);
WM_operatortype_append(SOUND_OT_pack);
WM_operatortype_append(SOUND_OT_unpack);
WM_operatortype_append(SOUND_OT_update_animation_flags);
WM_operatortype_append(SOUND_OT_bake_animation);
}