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blender-archive/source/blender/collada/collada.h
2018-02-24 22:51:04 +01:00

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2.7 KiB
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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file collada.h
* \ingroup collada
*/
#ifndef __COLLADA_H__
#define __COLLADA_H__
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
#endif
#include "BLI_linklist.h"
#include "BLI_path_util.h"
#include "RNA_types.h"
typedef enum BC_export_mesh_type {
BC_MESH_TYPE_VIEW,
BC_MESH_TYPE_RENDER
} BC_export_mesh_type;
typedef enum BC_export_transformation_type {
BC_TRANSFORMATION_TYPE_MATRIX,
BC_TRANSFORMATION_TYPE_TRANSROTLOC
} BC_export_transformation_type;
typedef enum BC_export_texture_type {
BC_TEXTURE_TYPE_MAT,
BC_TEXTURE_TYPE_UV
} BC_export_texture_type;
struct bContext;
struct Scene;
/*
* both return 1 on success, 0 on error
*/
int collada_import(struct bContext *C,
const char *filepath,
int import_units,
int find_chains,
int auto_connect,
int fix_orientation,
int min_chain_length,
int keep_bind_info);
int collada_export(struct bContext *C,
const char *filepath,
int apply_modifiers,
BC_export_mesh_type export_mesh_type,
int selected,
int include_children,
int include_armatures,
int include_shapekeys,
int deform_bones_only,
int sampling_rate,
int active_uv_only,
BC_export_texture_type export_texture_type,
int use_texture_copies,
int triangulate,
int use_object_instantiation,
int use_blender_profile,
int sort_by_name,
BC_export_transformation_type export_transformation_type,
int open_sim,
int limit_precision,
int keep_bind_info);
#ifdef __cplusplus
}
#endif
#endif