This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/intern/cycles/kernel/split
Patrick Mours fd52dc58dd Cycles: GPU code generation optimizations for direct lighting
Use a single loop to iterate over all lights, reducing divergence and amount
of code to generate. Moving ray intersection calls out of conditionals will
also help the Optix compiler.

Ref D5363
2019-08-26 10:26:53 +02:00
..