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blender-archive/intern/opensubdiv/internal/opensubdiv_converter_orient.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

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2019-04-17 06:21:24 +02:00

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// Copyright 2018 Blender Foundation. All rights reserved.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// Author: Sergey Sharybin
#ifndef OPENSUBDIV_CONVERTER_ORIENT_H_
# define OPENSUBDIV_CONVERTER_ORIENT_H_
# include <opensubdiv/far/types.h>
// Set of utility functions which are needed to bring topology to an orientation
// (or, winding, if you wish) which OpenSubdiv expects.
namespace opensubdiv_capi {
inline void reverseFaceVertices(int *face_vertices, const int num_vertices);
// TODO(sergey): Document which value corresponds to which winding.
inline int getLoopWinding(int vert0_of_face, int vert1_of_face);
inline void reverseFaceLoops(OpenSubdiv::Far::IndexArray *face_vertices,
OpenSubdiv::Far::IndexArray *face_edges);
// Used for debugging, checks whether orientation happened correct.
void checkOrientedVertexConnectivity(const int num_vertex_edges,
const int num_vertex_faces,
const int *vertex_edges,
const int *vertex_faces,
const int *dst_vertex_edges,
const int *dst_vertex_faces);
} // namespace opensubdiv_capi
#endif // OPENSUBDIV_CONVERTER_ORIENT_H_
#include "internal/opensubdiv_converter_orient_impl.h"