The idea is to share a mesh data-block as a result across all objects which are sharing same original mesh and have no effective modifiers. This mesh is owned by an original copy-on-written version of object data. Tricky part is to make sure it is only initialized once, and currently a silly mutex lock is used. In practice it only locks if the mesh is not already there. As an extra bonus, even viewport memory is also lower after this change. Reviewers: brecht, mont29 Reviewed By: brecht, mont29 Differential Revision: https://developer.blender.org/D4954
440 lines
13 KiB
C
440 lines
13 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*/
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#include "atomic_ops.h"
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#include "MEM_guardedalloc.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "BLI_math_geom.h"
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#include "BLI_threads.h"
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#include "BKE_bvhutils.h"
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#include "BKE_library.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_subdiv_ccg.h"
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#include "BKE_shrinkwrap.h"
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/* -------------------------------------------------------------------- */
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/** \name Mesh Runtime Struct Utils
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* \{ */
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static ThreadRWMutex loops_cache_lock = PTHREAD_RWLOCK_INITIALIZER;
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/**
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* Default values defined at read time.
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*/
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void BKE_mesh_runtime_reset(Mesh *mesh)
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{
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memset(&mesh->runtime, 0, sizeof(mesh->runtime));
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mesh->runtime.eval_mutex = MEM_mallocN(sizeof(ThreadMutex), "mesh runtime eval_mutex");
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BLI_mutex_init(mesh->runtime.eval_mutex);
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}
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/* Clear all pointers which we don't want to be shared on copying the datablock.
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* However, keep all the flags which defines what the mesh is (for example, that
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* it's deformed only, or that its custom data layers are out of date.) */
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void BKE_mesh_runtime_reset_on_copy(Mesh *mesh, const int UNUSED(flag))
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{
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Mesh_Runtime *runtime = &mesh->runtime;
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runtime->mesh_eval = NULL;
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runtime->edit_data = NULL;
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runtime->batch_cache = NULL;
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runtime->subdiv_ccg = NULL;
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memset(&runtime->looptris, 0, sizeof(runtime->looptris));
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runtime->bvh_cache = NULL;
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runtime->shrinkwrap_data = NULL;
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mesh->runtime.eval_mutex = MEM_mallocN(sizeof(ThreadMutex), "mesh runtime eval_mutex");
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BLI_mutex_init(mesh->runtime.eval_mutex);
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}
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void BKE_mesh_runtime_clear_cache(Mesh *mesh)
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{
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if (mesh->runtime.eval_mutex != NULL) {
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BLI_mutex_end(mesh->runtime.eval_mutex);
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MEM_freeN(mesh->runtime.eval_mutex);
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mesh->runtime.eval_mutex = NULL;
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}
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if (mesh->runtime.mesh_eval != NULL) {
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mesh->runtime.mesh_eval->edit_mesh = NULL;
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BKE_id_free(NULL, mesh->runtime.mesh_eval);
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mesh->runtime.mesh_eval = NULL;
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}
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BKE_mesh_runtime_clear_geometry(mesh);
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BKE_mesh_batch_cache_free(mesh);
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BKE_mesh_runtime_clear_edit_data(mesh);
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}
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/* This is a ported copy of DM_ensure_looptri_data(dm) */
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/**
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* Ensure the array is large enough
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*
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* \note This function must always be thread-protected by caller.
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* It should only be used by internal code.
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*/
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static void mesh_ensure_looptri_data(Mesh *mesh)
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{
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const unsigned int totpoly = mesh->totpoly;
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const int looptris_len = poly_to_tri_count(totpoly, mesh->totloop);
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BLI_assert(mesh->runtime.looptris.array_wip == NULL);
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SWAP(MLoopTri *, mesh->runtime.looptris.array, mesh->runtime.looptris.array_wip);
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if ((looptris_len > mesh->runtime.looptris.len_alloc) ||
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(looptris_len < mesh->runtime.looptris.len_alloc * 2) || (totpoly == 0)) {
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MEM_SAFE_FREE(mesh->runtime.looptris.array_wip);
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mesh->runtime.looptris.len_alloc = 0;
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mesh->runtime.looptris.len = 0;
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}
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if (totpoly) {
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if (mesh->runtime.looptris.array_wip == NULL) {
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mesh->runtime.looptris.array_wip = MEM_malloc_arrayN(
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looptris_len, sizeof(*mesh->runtime.looptris.array_wip), __func__);
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mesh->runtime.looptris.len_alloc = looptris_len;
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}
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mesh->runtime.looptris.len = looptris_len;
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}
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}
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/* This is a ported copy of CDDM_recalc_looptri(dm). */
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void BKE_mesh_runtime_looptri_recalc(Mesh *mesh)
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{
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mesh_ensure_looptri_data(mesh);
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BLI_assert(mesh->totpoly == 0 || mesh->runtime.looptris.array_wip != NULL);
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BKE_mesh_recalc_looptri(mesh->mloop,
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mesh->mpoly,
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mesh->mvert,
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mesh->totloop,
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mesh->totpoly,
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mesh->runtime.looptris.array_wip);
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BLI_assert(mesh->runtime.looptris.array == NULL);
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atomic_cas_ptr((void **)&mesh->runtime.looptris.array,
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mesh->runtime.looptris.array,
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mesh->runtime.looptris.array_wip);
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mesh->runtime.looptris.array_wip = NULL;
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}
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/* This is a ported copy of dm_getNumLoopTri(dm). */
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int BKE_mesh_runtime_looptri_len(const Mesh *mesh)
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{
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const int looptri_len = poly_to_tri_count(mesh->totpoly, mesh->totloop);
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BLI_assert(ELEM(mesh->runtime.looptris.len, 0, looptri_len));
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return looptri_len;
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}
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/* This is a ported copy of dm_getLoopTriArray(dm). */
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const MLoopTri *BKE_mesh_runtime_looptri_ensure(Mesh *mesh)
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{
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MLoopTri *looptri;
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BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_READ);
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looptri = mesh->runtime.looptris.array;
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BLI_rw_mutex_unlock(&loops_cache_lock);
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if (looptri != NULL) {
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BLI_assert(BKE_mesh_runtime_looptri_len(mesh) == mesh->runtime.looptris.len);
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}
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else {
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BLI_rw_mutex_lock(&loops_cache_lock, THREAD_LOCK_WRITE);
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/* We need to ensure array is still NULL inside mutex-protected code,
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* some other thread might have already recomputed those looptris. */
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if (mesh->runtime.looptris.array == NULL) {
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BKE_mesh_runtime_looptri_recalc(mesh);
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}
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looptri = mesh->runtime.looptris.array;
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BLI_rw_mutex_unlock(&loops_cache_lock);
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}
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return looptri;
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}
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/* This is a copy of DM_verttri_from_looptri(). */
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void BKE_mesh_runtime_verttri_from_looptri(MVertTri *r_verttri,
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const MLoop *mloop,
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const MLoopTri *looptri,
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int looptri_num)
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{
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int i;
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for (i = 0; i < looptri_num; i++) {
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r_verttri[i].tri[0] = mloop[looptri[i].tri[0]].v;
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r_verttri[i].tri[1] = mloop[looptri[i].tri[1]].v;
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r_verttri[i].tri[2] = mloop[looptri[i].tri[2]].v;
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}
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}
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bool BKE_mesh_runtime_ensure_edit_data(struct Mesh *mesh)
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{
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if (mesh->runtime.edit_data != NULL) {
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return false;
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}
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mesh->runtime.edit_data = MEM_callocN(sizeof(EditMeshData), "EditMeshData");
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return true;
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}
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bool BKE_mesh_runtime_clear_edit_data(Mesh *mesh)
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{
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if (mesh->runtime.edit_data == NULL) {
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return false;
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}
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if (mesh->runtime.edit_data->polyCos != NULL) {
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MEM_freeN((void *)mesh->runtime.edit_data->polyCos);
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}
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if (mesh->runtime.edit_data->polyNos != NULL) {
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MEM_freeN((void *)mesh->runtime.edit_data->polyNos);
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}
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if (mesh->runtime.edit_data->vertexCos != NULL) {
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MEM_freeN((void *)mesh->runtime.edit_data->vertexCos);
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}
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if (mesh->runtime.edit_data->vertexNos != NULL) {
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MEM_freeN((void *)mesh->runtime.edit_data->vertexNos);
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}
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MEM_SAFE_FREE(mesh->runtime.edit_data);
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return true;
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}
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void BKE_mesh_runtime_clear_geometry(Mesh *mesh)
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{
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bvhcache_free(&mesh->runtime.bvh_cache);
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MEM_SAFE_FREE(mesh->runtime.looptris.array);
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/* TODO(sergey): Does this really belong here? */
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if (mesh->runtime.subdiv_ccg != NULL) {
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BKE_subdiv_ccg_destroy(mesh->runtime.subdiv_ccg);
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mesh->runtime.subdiv_ccg = NULL;
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}
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BKE_shrinkwrap_discard_boundary_data(mesh);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Mesh Batch Cache Callbacks
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* \{ */
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/* Draw Engine */
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void (*BKE_mesh_batch_cache_dirty_tag_cb)(Mesh *me, int mode) = NULL;
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void (*BKE_mesh_batch_cache_free_cb)(Mesh *me) = NULL;
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void BKE_mesh_batch_cache_dirty_tag(Mesh *me, int mode)
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{
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if (me->runtime.batch_cache) {
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BKE_mesh_batch_cache_dirty_tag_cb(me, mode);
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}
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}
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void BKE_mesh_batch_cache_free(Mesh *me)
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{
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if (me->runtime.batch_cache) {
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BKE_mesh_batch_cache_free_cb(me);
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}
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}
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/** \} */
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/** \name Mesh runtime debug helpers.
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* \{ */
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/* evaluated mesh info printing function,
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* to help track down differences output */
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#ifndef NDEBUG
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# include "BLI_dynstr.h"
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static void mesh_runtime_debug_info_layers(DynStr *dynstr, CustomData *cd)
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{
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int type;
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for (type = 0; type < CD_NUMTYPES; type++) {
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if (CustomData_has_layer(cd, type)) {
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/* note: doesn't account for multiple layers */
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const char *name = CustomData_layertype_name(type);
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const int size = CustomData_sizeof(type);
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const void *pt = CustomData_get_layer(cd, type);
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const int pt_size = pt ? (int)(MEM_allocN_len(pt) / size) : 0;
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const char *structname;
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int structnum;
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CustomData_file_write_info(type, &structname, &structnum);
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BLI_dynstr_appendf(
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dynstr,
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" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n",
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name,
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structname,
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type,
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(const void *)pt,
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size,
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pt_size);
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}
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}
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}
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char *BKE_mesh_runtime_debug_info(Mesh *me_eval)
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{
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DynStr *dynstr = BLI_dynstr_new();
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char *ret;
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BLI_dynstr_append(dynstr, "{\n");
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BLI_dynstr_appendf(dynstr, " 'ptr': '%p',\n", (void *)me_eval);
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# if 0
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const char *tstr;
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switch (me_eval->type) {
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case DM_TYPE_CDDM:
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tstr = "DM_TYPE_CDDM";
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break;
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case DM_TYPE_CCGDM:
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tstr = "DM_TYPE_CCGDM";
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break;
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default:
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tstr = "UNKNOWN";
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break;
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}
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BLI_dynstr_appendf(dynstr, " 'type': '%s',\n", tstr);
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# endif
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BLI_dynstr_appendf(dynstr, " 'totvert': %d,\n", me_eval->totvert);
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BLI_dynstr_appendf(dynstr, " 'totedge': %d,\n", me_eval->totedge);
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BLI_dynstr_appendf(dynstr, " 'totface': %d,\n", me_eval->totface);
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BLI_dynstr_appendf(dynstr, " 'totpoly': %d,\n", me_eval->totpoly);
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BLI_dynstr_appendf(dynstr, " 'deformed_only': %d,\n", me_eval->runtime.deformed_only);
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BLI_dynstr_append(dynstr, " 'vertexLayers': (\n");
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mesh_runtime_debug_info_layers(dynstr, &me_eval->vdata);
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BLI_dynstr_append(dynstr, " ),\n");
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BLI_dynstr_append(dynstr, " 'edgeLayers': (\n");
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mesh_runtime_debug_info_layers(dynstr, &me_eval->edata);
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BLI_dynstr_append(dynstr, " ),\n");
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BLI_dynstr_append(dynstr, " 'loopLayers': (\n");
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mesh_runtime_debug_info_layers(dynstr, &me_eval->ldata);
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BLI_dynstr_append(dynstr, " ),\n");
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BLI_dynstr_append(dynstr, " 'polyLayers': (\n");
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mesh_runtime_debug_info_layers(dynstr, &me_eval->pdata);
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BLI_dynstr_append(dynstr, " ),\n");
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BLI_dynstr_append(dynstr, " 'tessFaceLayers': (\n");
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mesh_runtime_debug_info_layers(dynstr, &me_eval->fdata);
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BLI_dynstr_append(dynstr, " ),\n");
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BLI_dynstr_append(dynstr, "}\n");
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ret = BLI_dynstr_get_cstring(dynstr);
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BLI_dynstr_free(dynstr);
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return ret;
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}
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void BKE_mesh_runtime_debug_print(Mesh *me_eval)
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{
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char *str = BKE_mesh_runtime_debug_info(me_eval);
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puts(str);
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fflush(stdout);
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MEM_freeN(str);
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}
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/* XXX Should go in customdata file? */
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void BKE_mesh_runtime_debug_print_cdlayers(CustomData *data)
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{
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int i;
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const CustomDataLayer *layer;
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printf("{\n");
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for (i = 0, layer = data->layers; i < data->totlayer; i++, layer++) {
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const char *name = CustomData_layertype_name(layer->type);
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const int size = CustomData_sizeof(layer->type);
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const char *structname;
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int structnum;
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CustomData_file_write_info(layer->type, &structname, &structnum);
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printf(" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n",
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name,
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structname,
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layer->type,
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(const void *)layer->data,
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size,
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(int)(MEM_allocN_len(layer->data) / size));
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}
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printf("}\n");
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}
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bool BKE_mesh_runtime_is_valid(Mesh *me_eval)
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{
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const bool do_verbose = true;
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const bool do_fixes = false;
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bool is_valid = true;
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bool changed = true;
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if (do_verbose) {
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printf("MESH: %s\n", me_eval->id.name + 2);
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}
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is_valid &= BKE_mesh_validate_all_customdata(
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&me_eval->vdata,
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me_eval->totvert,
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&me_eval->edata,
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me_eval->totedge,
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&me_eval->ldata,
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me_eval->totloop,
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&me_eval->pdata,
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me_eval->totpoly,
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false, /* setting mask here isn't useful, gives false positives */
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do_verbose,
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do_fixes,
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&changed);
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is_valid &= BKE_mesh_validate_arrays(me_eval,
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me_eval->mvert,
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me_eval->totvert,
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me_eval->medge,
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me_eval->totedge,
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me_eval->mface,
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me_eval->totface,
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me_eval->mloop,
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me_eval->totloop,
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me_eval->mpoly,
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me_eval->totpoly,
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me_eval->dvert,
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do_verbose,
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do_fixes,
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&changed);
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BLI_assert(changed == false);
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return is_valid;
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}
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#endif /* NDEBUG */
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/** \} */
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