This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/compositor/operations/COM_MultilayerImageOperation.h
Campbell Barton e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00

72 lines
2.1 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#ifndef __COM_MULTILAYERIMAGEOPERATION_H__
#define __COM_MULTILAYERIMAGEOPERATION_H__
#include "COM_ImageOperation.h"
class MultilayerBaseOperation : public BaseImageOperation {
private:
int m_passId;
int m_view;
RenderLayer *m_renderlayer;
protected:
ImBuf *getImBuf();
public:
/**
* Constructor
*/
MultilayerBaseOperation(int passindex, int view);
void setRenderLayer(RenderLayer *renderlayer)
{
this->m_renderlayer = renderlayer;
}
};
class MultilayerColorOperation : public MultilayerBaseOperation {
public:
MultilayerColorOperation(int passindex, int view) : MultilayerBaseOperation(passindex, view)
{
this->addOutputSocket(COM_DT_COLOR);
}
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MultilayerValueOperation : public MultilayerBaseOperation {
public:
MultilayerValueOperation(int passindex, int view) : MultilayerBaseOperation(passindex, view)
{
this->addOutputSocket(COM_DT_VALUE);
}
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
class MultilayerVectorOperation : public MultilayerBaseOperation {
public:
MultilayerVectorOperation(int passindex, int view) : MultilayerBaseOperation(passindex, view)
{
this->addOutputSocket(COM_DT_VECTOR);
}
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
#endif