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blender-archive/source/blender/depsgraph/intern/builder/deg_builder_map.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#pragma once
#include "intern/depsgraph_type.h"
struct ID;
namespace DEG {
class BuilderMap {
public:
enum {
TAG_ANIMATION = (1 << 0),
TAG_PARAMETERS = (1 << 1),
TAG_TRANSFORM = (1 << 2),
TAG_GEOMETRY = (1 << 3),
TAG_SCENE_COMPOSITOR = (1 << 4),
TAG_SCENE_SEQUENCER = (1 << 5),
TAG_SCENE_AUDIO = (1 << 5),
/* All ID components has been built. */
TAG_COMPLETE = (TAG_ANIMATION | TAG_PARAMETERS | TAG_TRANSFORM | TAG_GEOMETRY |
TAG_SCENE_COMPOSITOR | TAG_SCENE_SEQUENCER | TAG_SCENE_AUDIO),
};
BuilderMap();
~BuilderMap();
/* Check whether given ID is already handled by builder (or if it's being handled). */
bool checkIsBuilt(ID *id, int tag = TAG_COMPLETE) const;
/* Tag given ID as handled/built. */
void tagBuild(ID *id, int tag = TAG_COMPLETE);
/* Combination of previous two functions, returns truth if ID was already handled, or tags is
* handled otherwise and return false. */
bool checkIsBuiltAndTag(ID *id, int tag = TAG_COMPLETE);
template<typename T> bool checkIsBuilt(T *datablock, int tag = TAG_COMPLETE) const
{
return checkIsBuilt(&datablock->id, tag);
}
template<typename T> void tagBuild(T *datablock, int tag = TAG_COMPLETE)
{
tagBuild(&datablock->id, tag);
}
template<typename T> bool checkIsBuiltAndTag(T *datablock, int tag = TAG_COMPLETE)
{
return checkIsBuiltAndTag(&datablock->id, tag);
}
protected:
int getIDTag(ID *id) const;
typedef map<ID *, int> IDTagMap;
IDTagMap id_tags_;
};
} // namespace DEG