TLS and Settings can be used by other types of parallel 'for loops', so removing 'Range' from their names. No functional changes expected here.
321 lines
10 KiB
C++
321 lines
10 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup depsgraph
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*
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* Evaluation engine entrypoints for Depsgraph Engine.
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*/
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#include "intern/eval/deg_eval.h"
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#include "PIL_time.h"
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#include "BLI_compiler_attrs.h"
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#include "BLI_utildefines.h"
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#include "BLI_task.h"
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#include "BLI_ghash.h"
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#include "BKE_global.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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#include "atomic_ops.h"
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#include "intern/eval/deg_eval_copy_on_write.h"
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#include "intern/eval/deg_eval_flush.h"
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#include "intern/eval/deg_eval_stats.h"
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#include "intern/node/deg_node.h"
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#include "intern/node/deg_node_component.h"
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#include "intern/node/deg_node_id.h"
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#include "intern/node/deg_node_operation.h"
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#include "intern/node/deg_node_time.h"
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#include "intern/depsgraph.h"
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namespace DEG {
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/* ********************** */
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/* Evaluation Entrypoints */
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/* Forward declarations. */
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static void schedule_children(TaskPool *pool,
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Depsgraph *graph,
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OperationNode *node,
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const int thread_id);
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struct DepsgraphEvalState {
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Depsgraph *graph;
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bool do_stats;
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bool is_cow_stage;
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};
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static void deg_task_run_func(TaskPool *pool, void *taskdata, int thread_id)
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{
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void *userdata_v = BLI_task_pool_userdata(pool);
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DepsgraphEvalState *state = (DepsgraphEvalState *)userdata_v;
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OperationNode *node = (OperationNode *)taskdata;
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/* Sanity checks. */
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BLI_assert(!node->is_noop() && "NOOP nodes should not actually be scheduled");
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/* Perform operation. */
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if (state->do_stats) {
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const double start_time = PIL_check_seconds_timer();
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node->evaluate((::Depsgraph *)state->graph);
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node->stats.current_time += PIL_check_seconds_timer() - start_time;
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}
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else {
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node->evaluate((::Depsgraph *)state->graph);
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}
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/* Schedule children. */
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BLI_task_pool_delayed_push_begin(pool, thread_id);
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schedule_children(pool, state->graph, node, thread_id);
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BLI_task_pool_delayed_push_end(pool, thread_id);
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}
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struct CalculatePendingData {
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Depsgraph *graph;
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};
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static bool check_operation_node_visible(OperationNode *op_node)
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{
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const ComponentNode *comp_node = op_node->owner;
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/* Special exception, copy on write component is to be always evaluated,
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* to keep copied "database" in a consistent state. */
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if (comp_node->type == NodeType::COPY_ON_WRITE) {
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return true;
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}
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return comp_node->affects_directly_visible;
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}
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static void calculate_pending_func(void *__restrict data_v,
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const int i,
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const TaskParallelTLS *__restrict /*tls*/)
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{
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CalculatePendingData *data = (CalculatePendingData *)data_v;
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Depsgraph *graph = data->graph;
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OperationNode *node = graph->operations[i];
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/* Update counters, applies for both visible and invisible IDs. */
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node->num_links_pending = 0;
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node->scheduled = false;
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/* Invisible IDs requires no pending operations. */
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if (!check_operation_node_visible(node)) {
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return;
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}
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/* No need to bother with anything if node is not tagged for update. */
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if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) == 0) {
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return;
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}
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for (Relation *rel : node->inlinks) {
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if (rel->from->type == NodeType::OPERATION && (rel->flag & RELATION_FLAG_CYCLIC) == 0) {
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OperationNode *from = (OperationNode *)rel->from;
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/* TODO(sergey): This is how old layer system was checking for the
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* calculation, but how is it possible that visible object depends
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* on an invisible? This is something what is prohibited after
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* deg_graph_build_flush_layers(). */
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if (!check_operation_node_visible(from)) {
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continue;
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}
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/* No need to vait for operation which is up to date. */
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if ((from->flag & DEPSOP_FLAG_NEEDS_UPDATE) == 0) {
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continue;
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}
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++node->num_links_pending;
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}
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}
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}
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static void calculate_pending_parents(Depsgraph *graph)
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{
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const int num_operations = graph->operations.size();
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CalculatePendingData data;
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data.graph = graph;
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TaskParallelSettings settings;
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BLI_parallel_range_settings_defaults(&settings);
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settings.min_iter_per_thread = 1024;
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BLI_task_parallel_range(0, num_operations, &data, calculate_pending_func, &settings);
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}
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static void initialize_execution(DepsgraphEvalState *state, Depsgraph *graph)
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{
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const bool do_stats = state->do_stats;
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calculate_pending_parents(graph);
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/* Clear tags and other things which needs to be clear. */
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for (OperationNode *node : graph->operations) {
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if (do_stats) {
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node->stats.reset_current();
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}
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}
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}
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/* Schedule a node if it needs evaluation.
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* dec_parents: Decrement pending parents count, true when child nodes are
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* scheduled after a task has been completed.
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*/
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static void schedule_node(
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TaskPool *pool, Depsgraph *graph, OperationNode *node, bool dec_parents, const int thread_id)
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{
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/* No need to schedule nodes of invisible ID. */
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if (!check_operation_node_visible(node)) {
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return;
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}
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/* No need to schedule operations which are not tagged for update, they are
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* considered to be up to date. */
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if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) == 0) {
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return;
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}
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/* TODO(sergey): This is not strictly speaking safe to read
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* num_links_pending. */
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if (dec_parents) {
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BLI_assert(node->num_links_pending > 0);
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atomic_sub_and_fetch_uint32(&node->num_links_pending, 1);
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}
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/* Cal not schedule operation while its dependencies are not yet
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* evaluated. */
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if (node->num_links_pending != 0) {
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return;
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}
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/* During the COW stage only schedule COW nodes. */
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DepsgraphEvalState *state = (DepsgraphEvalState *)BLI_task_pool_userdata(pool);
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if (state->is_cow_stage) {
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if (node->owner->type != NodeType::COPY_ON_WRITE) {
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return;
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}
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}
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else {
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BLI_assert(node->scheduled || node->owner->type != NodeType::COPY_ON_WRITE);
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}
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/* Actually schedule the node. */
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bool is_scheduled = atomic_fetch_and_or_uint8((uint8_t *)&node->scheduled, (uint8_t) true);
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if (!is_scheduled) {
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if (node->is_noop()) {
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/* skip NOOP node, schedule children right away */
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schedule_children(pool, graph, node, thread_id);
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}
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else {
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/* children are scheduled once this task is completed */
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BLI_task_pool_push_from_thread(
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pool, deg_task_run_func, node, false, TASK_PRIORITY_HIGH, thread_id);
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}
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}
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}
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static void schedule_graph(TaskPool *pool, Depsgraph *graph)
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{
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for (OperationNode *node : graph->operations) {
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schedule_node(pool, graph, node, false, 0);
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}
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}
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static void schedule_children(TaskPool *pool,
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Depsgraph *graph,
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OperationNode *node,
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const int thread_id)
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{
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for (Relation *rel : node->outlinks) {
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OperationNode *child = (OperationNode *)rel->to;
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BLI_assert(child->type == NodeType::OPERATION);
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if (child->scheduled) {
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/* Happens when having cyclic dependencies. */
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continue;
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}
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schedule_node(pool, graph, child, (rel->flag & RELATION_FLAG_CYCLIC) == 0, thread_id);
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}
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}
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static void depsgraph_ensure_view_layer(Depsgraph *graph)
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{
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/* We update copy-on-write scene in the following cases:
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* - It was not expanded yet.
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* - It was tagged for update of CoW component.
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* This allows us to have proper view layer pointer. */
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Scene *scene_cow = graph->scene_cow;
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if (!deg_copy_on_write_is_expanded(&scene_cow->id) ||
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scene_cow->id.recalc & ID_RECALC_COPY_ON_WRITE) {
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const IDNode *id_node = graph->find_id_node(&graph->scene->id);
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deg_update_copy_on_write_datablock(graph, id_node);
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}
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}
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/**
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* Evaluate all nodes tagged for updating,
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* \warning This is usually done as part of main loop, but may also be
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* called from frame-change update.
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*
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* \note Time sources should be all valid!
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*/
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void deg_evaluate_on_refresh(Depsgraph *graph)
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{
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/* Nothing to update, early out. */
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if (BLI_gset_len(graph->entry_tags) == 0) {
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return;
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}
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const bool do_time_debug = ((G.debug & G_DEBUG_DEPSGRAPH_TIME) != 0);
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const double start_time = do_time_debug ? PIL_check_seconds_timer() : 0;
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graph->debug_is_evaluating = true;
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depsgraph_ensure_view_layer(graph);
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/* Set up evaluation state. */
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DepsgraphEvalState state;
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state.graph = graph;
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state.do_stats = do_time_debug;
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/* Set up task scheduler and pull for threaded evaluation. */
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TaskScheduler *task_scheduler;
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bool need_free_scheduler;
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if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
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task_scheduler = BLI_task_scheduler_create(1);
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need_free_scheduler = true;
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}
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else {
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task_scheduler = BLI_task_scheduler_get();
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need_free_scheduler = false;
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}
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TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state);
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/* Prepare all nodes for evaluation. */
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initialize_execution(&state, graph);
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/* Do actual evaluation now. */
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/* First, process all Copy-On-Write nodes. */
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state.is_cow_stage = true;
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schedule_graph(task_pool, graph);
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BLI_task_pool_work_wait_and_reset(task_pool);
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/* After that, process all other nodes. */
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state.is_cow_stage = false;
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schedule_graph(task_pool, graph);
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BLI_task_pool_work_and_wait(task_pool);
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BLI_task_pool_free(task_pool);
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/* Finalize statistics gathering. This is because we only gather single
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* operation timing here, without aggregating anything to avoid any extra
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* synchronization. */
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if (state.do_stats) {
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deg_eval_stats_aggregate(graph);
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}
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/* Clear any uncleared tags - just in case. */
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deg_graph_clear_tags(graph);
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if (need_free_scheduler) {
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BLI_task_scheduler_free(task_scheduler);
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}
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graph->debug_is_evaluating = false;
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if (do_time_debug) {
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printf("Depsgraph updated in %f seconds.\n", PIL_check_seconds_timer() - start_time);
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}
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}
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} // namespace DEG
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