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blender-archive/source/blender/bmesh/tools/bmesh_bevel.h
Howard Trickey 70453c578d Fix T34664: bevel face material can be set in tool and modifier.
Now the bevel tool, modifier, and internal operator have a material
slot # parameter that the user can set. If left at default of -1,
behavior is as current -- bevel face material is taken from the
closest original face (this may be ambiguous). If material slot
is >= 0, it gives the material slot index number for the material
to use.
2014-07-17 09:20:22 -04:00

38 lines
1.3 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s):
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BMESH_BEVEL_H__
#define __BMESH_BEVEL_H__
/** \file blender/bmesh/tools/bmesh_bevel.h
* \ingroup bmesh
*/
struct MDeformVert;
void BM_mesh_bevel(BMesh *bm, const float offset, const int offset_type, const float segments,
const float profile, const bool vertex_only, const bool use_weights,
const bool limit_offset, const struct MDeformVert *dvert, const int vertex_group,
const int mat);
#endif /* __BMESH_BEVEL_H__ */