This repository has been archived on 2023-10-09. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
blender-archive/source/blender/modifiers/intern/MOD_uvwarp.c
Sergey Sharybin aa4cb95a5c Pass proper bmain to the updateDepgraph() of modifiers
This is mainly to make physics modifiers being able to work
with it. For other cases this main is not needed.
2015-03-13 12:03:23 +05:00

258 lines
7.4 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Pawel Kowal, Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file blender/modifiers/intern/MOD_uvwarp.c
* \ingroup modifiers
*/
#include <string.h>
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BKE_action.h" /* BKE_pose_channel_find_name */
#include "BKE_cdderivedmesh.h"
#include "BKE_deform.h"
#include "BKE_modifier.h"
#include "depsgraph_private.h"
#include "MOD_util.h"
static void uv_warp_from_mat4_pair(float uv_dst[2], const float uv_src[2], float warp_mat[4][4],
int axis_u, int axis_v)
{
float tuv[3] = {0.0f};
tuv[axis_u] = uv_src[0];
tuv[axis_v] = uv_src[1];
mul_m4_v3(warp_mat, tuv);
uv_dst[0] = tuv[axis_u];
uv_dst[1] = tuv[axis_v];
}
static void initData(ModifierData *md)
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
umd->axis_u = 0;
umd->axis_v = 1;
copy_v2_fl(umd->center, 0.5f);
}
static void copyData(ModifierData *md, ModifierData *target)
{
#if 0
UVWarpModifierData *umd = (UVWarpModifierData *)md;
UVWarpModifierData *tumd = (UVWarpModifierData *)target;
#endif
modifier_copyData_generic(md, target);
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *md)
{
UVWarpModifierData *umd = (UVWarpModifierData *)md;
CustomDataMask dataMask = 0;
/* ask for vertexgroups if we need them */
if (umd->vgroup_name[0])
dataMask |= CD_MASK_MDEFORMVERT;
return dataMask;
}
static void matrix_from_obj_pchan(float mat[4][4], Object *ob, const char *bonename)
{
bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
if (pchan) {
mul_m4_m4m4(mat, ob->obmat, pchan->pose_mat);
}
else {
copy_m4_m4(mat, ob->obmat);
}
}
#ifdef _OPENMP
# define OMP_LIMIT 1000
#endif
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *dm,
ModifierApplyFlag UNUSED(flag))
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
int i, numPolys, numLoops;
MPoly *mpoly;
MLoop *mloop;
MLoopUV *mloopuv;
MDeformVert *dvert;
int defgrp_index;
char uvname[MAX_CUSTOMDATA_LAYER_NAME];
float mat_src[4][4];
float mat_dst[4][4];
float imat_dst[4][4];
float warp_mat[4][4];
const int axis_u = umd->axis_u;
const int axis_v = umd->axis_v;
/* make sure there are UV Maps available */
if (!CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
return dm;
}
else if (ELEM(NULL, umd->object_src, umd->object_dst)) {
modifier_setError(md, "From/To objects must be set");
return dm;
}
/* make sure anything moving UVs is available */
matrix_from_obj_pchan(mat_src, umd->object_src, umd->bone_src);
matrix_from_obj_pchan(mat_dst, umd->object_dst, umd->bone_dst);
invert_m4_m4(imat_dst, mat_dst);
mul_m4_m4m4(warp_mat, imat_dst, mat_src);
/* apply warp */
if (!is_zero_v2(umd->center)) {
float mat_cent[4][4];
float imat_cent[4][4];
unit_m4(mat_cent);
mat_cent[3][axis_u] = umd->center[0];
mat_cent[3][axis_v] = umd->center[1];
invert_m4_m4(imat_cent, mat_cent);
mul_m4_m4m4(warp_mat, warp_mat, imat_cent);
mul_m4_m4m4(warp_mat, mat_cent, warp_mat);
}
/* make sure we're using an existing layer */
CustomData_validate_layer_name(&dm->loopData, CD_MLOOPUV, umd->uvlayer_name, uvname);
numPolys = dm->getNumPolys(dm);
numLoops = dm->getNumLoops(dm);
mpoly = dm->getPolyArray(dm);
mloop = dm->getLoopArray(dm);
/* make sure we are not modifying the original UV map */
mloopuv = CustomData_duplicate_referenced_layer_named(&dm->loopData, CD_MLOOPUV, uvname, numLoops);
modifier_get_vgroup(ob, dm, umd->vgroup_name, &dvert, &defgrp_index);
if (dvert) {
#pragma omp parallel for if (numPolys > OMP_LIMIT)
for (i = 0; i < numPolys; i++) {
float uv[2];
MPoly *mp = &mpoly[i];
MLoop *ml = &mloop[mp->loopstart];
MLoopUV *mluv = &mloopuv[mp->loopstart];
int l;
for (l = 0; l < mp->totloop; l++, ml++, mluv++) {
const float weight = defvert_find_weight(&dvert[ml->v], defgrp_index);
uv_warp_from_mat4_pair(uv, mluv->uv, warp_mat, axis_u, axis_v);
interp_v2_v2v2(mluv->uv, mluv->uv, uv, weight);
}
}
}
else {
#pragma omp parallel for if (numPolys > OMP_LIMIT)
for (i = 0; i < numPolys; i++) {
MPoly *mp = &mpoly[i];
// MLoop *ml = &mloop[mp->loopstart];
MLoopUV *mluv = &mloopuv[mp->loopstart];
int l;
for (l = 0; l < mp->totloop; l++, /* ml++, */ mluv++) {
uv_warp_from_mat4_pair(mluv->uv, mluv->uv, warp_mat, axis_u, axis_v);
}
}
}
dm->dirty |= DM_DIRTY_TESS_CDLAYERS;
return dm;
}
static void foreachObjectLink(ModifierData *md, Object *ob, ObjectWalkFunc walk, void *userData)
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
walk(userData, ob, &umd->object_dst);
walk(userData, ob, &umd->object_src);
}
static void uv_warp_deps_object_bone(DagForest *forest, DagNode *obNode,
Object *obj, const char *bonename)
{
if (obj) {
DagNode *curNode = dag_get_node(forest, obj);
if (bonename[0])
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA | DAG_RL_DATA_DATA, "UVWarp Modifier");
else
dag_add_relation(forest, curNode, obNode, DAG_RL_OB_DATA, "UVWarp Modifier");
}
}
static void updateDepgraph(ModifierData *md, DagForest *forest,
struct Main *UNUSED(bmain),
struct Scene *UNUSED(scene),
Object *UNUSED(ob),
DagNode *obNode)
{
UVWarpModifierData *umd = (UVWarpModifierData *) md;
uv_warp_deps_object_bone(forest, obNode, umd->object_src, umd->bone_src);
uv_warp_deps_object_bone(forest, obNode, umd->object_dst, umd->bone_dst);
}
ModifierTypeInfo modifierType_UVWarp = {
/* name */ "UVWarp",
/* structName */ "UVWarpModifierData",
/* structSize */ sizeof(UVWarpModifierData),
/* type */ eModifierTypeType_NonGeometrical,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsEditmode |
eModifierTypeFlag_EnableInEditmode,
/* copyData */ copyData,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* applyModifierEM */ NULL,
/* initData */ initData,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepgraph */ updateDepgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};