but this code ensures the strcpy() is using BLI_strncpy now, and it uses more clear names for the mallocs.
157 lines
3.5 KiB
C
157 lines
3.5 KiB
C
/* deform.c June 2001
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*
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* support for deformation groups
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*
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* Reevan McKay
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*
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <math.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_curve_types.h"
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#include "DNA_effect_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_object_force.h"
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#include "DNA_scene_types.h"
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#include "BKE_curve.h"
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#include "BKE_deform.h"
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#include "BKE_displist.h"
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#include "BKE_effect.h"
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#include "BKE_global.h"
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#include "BKE_key.h"
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#include "BKE_lattice.h"
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#include "BKE_object.h"
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#include "BKE_softbody.h"
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#include "BKE_utildefines.h"
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#include "BKE_mesh.h"
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#include "BLI_blenlib.h"
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#include "BLI_arithb.h"
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#ifdef HAVE_CONFIG_H
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#include <config.h>
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#endif
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void copy_defgroups(ListBase *outbase, ListBase *inbase)
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{
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bDeformGroup *defgroup, *defgroupn;
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outbase->first= outbase->last= 0;
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for (defgroup = inbase->first; defgroup; defgroup=defgroup->next){
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defgroupn= copy_defgroup(defgroup);
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BLI_addtail(outbase, defgroupn);
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}
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}
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bDeformGroup* copy_defgroup (bDeformGroup *ingroup)
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{
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bDeformGroup *outgroup;
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if (!ingroup)
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return NULL;
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outgroup=MEM_callocN(sizeof(bDeformGroup), "copy deformGroup");
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/* For now, just copy everything over. */
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memcpy (outgroup, ingroup, sizeof(bDeformGroup));
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outgroup->next=outgroup->prev=NULL;
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return outgroup;
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}
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bDeformGroup *get_named_vertexgroup(Object *ob, char *name)
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{
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/* return a pointer to the deform group with this name
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* or return NULL otherwise.
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*/
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bDeformGroup *curdef;
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for (curdef = ob->defbase.first; curdef; curdef=curdef->next){
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if (!strcmp(curdef->name, name)){
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return curdef;
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}
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}
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return NULL;
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}
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int get_defgroup_num (Object *ob, bDeformGroup *dg)
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{
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/* Fetch the location of this deform group
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* within the linked list of deform groups.
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* (this number is stored in the deform
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* weights of the deform verts to link them
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* to this deform group) deform deform
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* deform blah blah deform
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*/
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bDeformGroup *eg;
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int def_nr;
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eg = ob->defbase.first;
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def_nr = 0;
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/* loop through all deform groups
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*/
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while (eg != NULL){
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/* if the current deform group is
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* the one we are after, return
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* def_nr
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*/
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if (eg == dg){
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break;
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}
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++def_nr;
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eg = eg->next;
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}
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/* if there was no deform group found then
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* return -1 (should set up a nice symbolic
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* constant for this)
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*/
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if (eg == NULL) return -1;
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return def_nr;
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}
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