One of the core design aspects of the Asset Browser is that users can "mount"
custom asset libraries via the Preferences. Currently an asset library is just
a directory with one or more .blend files in it. We could easily support a
single .blend file as asset library as well (rather than a directory). It's
just disabled currently.
Note that in earlier designs, asset libraries were called repositories.
Idea is simple: In Preferences > File Paths, you can create custom libraries,
by setting a name and selecting a path. The name is ensured to be unique. If
the name or path are empty, the Asset Browser will not show it in the list of
available asset libraries.
The library path is not checked for validity, the Asset Browser will allow
selecting invalid libraries, but show a message instead of the file list, to
help the user understand what's going on.
Of course the actual Asset Browser UI is not part of this commit, it's in one
of the following ones.
{F9497950}
Part of the first Asset Browser milestone. Check the #asset_browser_milestone_1
project milestone on developer.blender.org.
Differential Revision: https://developer.blender.org/D9722
Reviewed by: Brecht Van Lommel, Hans Goudey
943 lines
28 KiB
C
943 lines
28 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bke
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*
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* High level `.blend` file read/write,
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* and functions for writing *partial* files (only selected data-blocks).
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*/
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_workspace_types.h"
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#include "BLI_listbase.h"
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#include "BLI_path_util.h"
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#include "BLI_string.h"
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#include "BLI_system.h"
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#include "BLI_utildefines.h"
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#include "IMB_colormanagement.h"
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#include "BKE_addon.h"
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#include "BKE_appdir.h"
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#include "BKE_blender.h"
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#include "BKE_blender_version.h"
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#include "BKE_blendfile.h"
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#include "BKE_bpath.h"
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#include "BKE_colorband.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_ipo.h"
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#include "BKE_keyconfig.h"
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#include "BKE_layer.h"
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#include "BKE_lib_id.h"
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#include "BKE_main.h"
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#include "BKE_preferences.h"
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#include "BKE_report.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "BKE_studiolight.h"
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#include "BKE_workspace.h"
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#include "BLO_readfile.h"
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#include "BLO_writefile.h"
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#include "RNA_access.h"
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#include "RE_pipeline.h"
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#ifdef WITH_PYTHON
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# include "BPY_extern.h"
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#endif
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/* -------------------------------------------------------------------- */
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/** \name High Level `.blend` file read/write.
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* \{ */
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static bool clean_paths_visit_cb(void *UNUSED(userdata), char *path_dst, const char *path_src)
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{
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strcpy(path_dst, path_src);
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BLI_path_slash_native(path_dst);
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return !STREQ(path_dst, path_src);
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}
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/* make sure path names are correct for OS */
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static void clean_paths(Main *main)
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{
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Scene *scene;
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BKE_bpath_traverse_main(main, clean_paths_visit_cb, BKE_BPATH_TRAVERSE_SKIP_MULTIFILE, NULL);
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for (scene = main->scenes.first; scene; scene = scene->id.next) {
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BLI_path_slash_native(scene->r.pic);
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}
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}
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static bool wm_scene_is_visible(wmWindowManager *wm, Scene *scene)
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{
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wmWindow *win;
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for (win = wm->windows.first; win; win = win->next) {
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if (win->scene == scene) {
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return true;
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}
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}
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return false;
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}
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static void setup_app_userdef(BlendFileData *bfd)
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{
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if (bfd->user) {
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/* only here free userdef themes... */
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BKE_blender_userdef_data_set_and_free(bfd->user);
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bfd->user = NULL;
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/* Security issue: any blend file could include a USER block.
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*
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* Currently we load prefs from BLENDER_STARTUP_FILE and later on load BLENDER_USERPREF_FILE,
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* to load the preferences defined in the users home dir.
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*
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* This means we will never accidentally (or maliciously)
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* enable scripts auto-execution by loading a '.blend' file.
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*/
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U.flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
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}
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}
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/**
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* Context matching, handle no-ui case
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*
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* \note this is called on Undo so any slow conversion functions here
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* should be avoided or check (mode != LOAD_UNDO).
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*
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* \param bfd: Blend file data, freed by this function on exit.
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* \param filepath: File path or identifier.
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*/
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static void setup_app_data(bContext *C,
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BlendFileData *bfd,
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const char *filepath,
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const struct BlendFileReadParams *params,
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ReportList *reports)
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{
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Main *bmain = G_MAIN;
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Scene *curscene = NULL;
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const bool recover = (G.fileflags & G_FILE_RECOVER) != 0;
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const bool is_startup = params->is_startup;
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enum {
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LOAD_UI = 1,
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LOAD_UI_OFF,
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LOAD_UNDO,
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} mode;
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if (params->undo_direction != 0) {
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BLI_assert(bfd->curscene != NULL);
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mode = LOAD_UNDO;
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}
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/* may happen with library files - UNDO file should never have NULL curscene (but may have a
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* NULL curscreen)... */
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else if (ELEM(NULL, bfd->curscreen, bfd->curscene)) {
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BKE_report(reports, RPT_WARNING, "Library file, loading empty scene");
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mode = LOAD_UI_OFF;
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}
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else if (G.fileflags & G_FILE_NO_UI) {
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mode = LOAD_UI_OFF;
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}
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else {
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mode = LOAD_UI;
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}
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/* Free all render results, without this stale data gets displayed after loading files */
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if (mode != LOAD_UNDO) {
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RE_FreeAllRenderResults();
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}
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/* Only make filepaths compatible when loading for real (not undo) */
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if (mode != LOAD_UNDO) {
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clean_paths(bfd->main);
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}
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/* XXX here the complex windowmanager matching */
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/* no load screens? */
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if (mode != LOAD_UI) {
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/* Logic for 'track_undo_scene' is to keep using the scene which the active screen has,
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* as long as the scene associated with the undo operation is visible
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* in one of the open windows.
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*
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* - 'curscreen->scene' - scene the user is currently looking at.
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* - 'bfd->curscene' - scene undo-step was created in.
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*
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* This means users can have 2+ windows open and undo in both without screens switching.
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* But if they close one of the screens,
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* undo will ensure that the scene being operated on will be activated
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* (otherwise we'd be undoing on an off-screen scene which isn't acceptable).
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* see: T43424
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*/
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wmWindow *win;
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bScreen *curscreen = NULL;
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ViewLayer *cur_view_layer;
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bool track_undo_scene;
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/* comes from readfile.c */
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SWAP(ListBase, bmain->wm, bfd->main->wm);
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SWAP(ListBase, bmain->workspaces, bfd->main->workspaces);
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SWAP(ListBase, bmain->screens, bfd->main->screens);
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/* In case of actual new file reading without loading UI, we need to regenerate the session
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* uuid of the UI-related datablocks we are keeping from previous session, otherwise their uuid
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* will collide with some generated for newly read data. */
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if (mode != LOAD_UNDO) {
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ID *id;
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FOREACH_MAIN_LISTBASE_ID_BEGIN (&bfd->main->wm, id) {
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BKE_lib_libblock_session_uuid_renew(id);
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}
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FOREACH_MAIN_LISTBASE_ID_END;
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FOREACH_MAIN_LISTBASE_ID_BEGIN (&bfd->main->workspaces, id) {
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BKE_lib_libblock_session_uuid_renew(id);
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}
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FOREACH_MAIN_LISTBASE_ID_END;
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FOREACH_MAIN_LISTBASE_ID_BEGIN (&bfd->main->screens, id) {
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BKE_lib_libblock_session_uuid_renew(id);
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}
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FOREACH_MAIN_LISTBASE_ID_END;
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}
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/* we re-use current window and screen */
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win = CTX_wm_window(C);
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curscreen = CTX_wm_screen(C);
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/* but use Scene pointer from new file */
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curscene = bfd->curscene;
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cur_view_layer = bfd->cur_view_layer;
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track_undo_scene = (mode == LOAD_UNDO && curscreen && curscene && bfd->main->wm.first);
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if (curscene == NULL) {
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curscene = bfd->main->scenes.first;
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}
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/* empty file, we add a scene to make Blender work */
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if (curscene == NULL) {
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curscene = BKE_scene_add(bfd->main, "Empty");
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}
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if (cur_view_layer == NULL) {
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/* fallback to scene layer */
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cur_view_layer = BKE_view_layer_default_view(curscene);
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}
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if (track_undo_scene) {
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/* keep the old (free'd) scene, let 'blo_lib_link_screen_restore'
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* replace it with 'curscene' if its needed */
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}
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/* and we enforce curscene to be in current screen */
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else if (win) { /* can run in bgmode */
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win->scene = curscene;
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}
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/* BKE_blender_globals_clear will free G_MAIN, here we can still restore pointers */
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blo_lib_link_restore(bmain, bfd->main, CTX_wm_manager(C), curscene, cur_view_layer);
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if (win) {
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curscene = win->scene;
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}
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if (track_undo_scene) {
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wmWindowManager *wm = bfd->main->wm.first;
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if (wm_scene_is_visible(wm, bfd->curscene) == false) {
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curscene = bfd->curscene;
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win->scene = curscene;
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BKE_screen_view3d_scene_sync(curscreen, curscene);
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}
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}
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/* We need to tag this here because events may be handled immediately after.
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* only the current screen is important because we wont have to handle
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* events from multiple screens at once.*/
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if (curscreen) {
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BKE_screen_gizmo_tag_refresh(curscreen);
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}
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}
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/* free G_MAIN Main database */
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// CTX_wm_manager_set(C, NULL);
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BKE_blender_globals_clear();
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bmain = G_MAIN = bfd->main;
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bfd->main = NULL;
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CTX_data_main_set(C, bmain);
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/* case G_FILE_NO_UI or no screens in file */
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if (mode != LOAD_UI) {
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/* leave entire context further unaltered? */
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CTX_data_scene_set(C, curscene);
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}
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else {
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CTX_wm_manager_set(C, bmain->wm.first);
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CTX_wm_screen_set(C, bfd->curscreen);
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CTX_data_scene_set(C, bfd->curscene);
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CTX_wm_area_set(C, NULL);
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CTX_wm_region_set(C, NULL);
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CTX_wm_menu_set(C, NULL);
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curscene = bfd->curscene;
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}
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/* Keep state from preferences. */
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const int fileflags_keep = G_FILE_FLAG_ALL_RUNTIME;
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G.fileflags = (G.fileflags & fileflags_keep) | (bfd->fileflags & ~fileflags_keep);
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/* this can happen when active scene was lib-linked, and doesn't exist anymore */
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if (CTX_data_scene(C) == NULL) {
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wmWindow *win = CTX_wm_window(C);
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/* in case we don't even have a local scene, add one */
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if (!bmain->scenes.first) {
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BKE_scene_add(bmain, "Empty");
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}
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CTX_data_scene_set(C, bmain->scenes.first);
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win->scene = CTX_data_scene(C);
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curscene = CTX_data_scene(C);
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}
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BLI_assert(curscene == CTX_data_scene(C));
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/* special cases, override loaded flags: */
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if (G.f != bfd->globalf) {
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const int flags_keep = G_FLAG_ALL_RUNTIME;
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bfd->globalf &= G_FLAG_ALL_READFILE;
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bfd->globalf = (bfd->globalf & ~flags_keep) | (G.f & flags_keep);
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}
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G.f = bfd->globalf;
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#ifdef WITH_PYTHON
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/* let python know about new main */
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if (CTX_py_init_get(C)) {
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BPY_context_update(C);
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}
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#endif
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/* FIXME: this version patching should really be part of the file-reading code,
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* but we still get too many unrelated data-corruption crashes otherwise... */
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if (bmain->versionfile < 250) {
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do_versions_ipos_to_animato(bmain);
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}
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bmain->recovered = 0;
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/* startup.blend or recovered startup */
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if (is_startup) {
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bmain->name[0] = '\0';
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}
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else if (recover && G.relbase_valid) {
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/* in case of autosave or quit.blend, use original filename instead
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* use relbase_valid to make sure the file is saved, else we get <memory2> in the filename */
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filepath = bfd->filename;
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bmain->recovered = 1;
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/* these are the same at times, should never copy to the same location */
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if (bmain->name != filepath) {
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BLI_strncpy(bmain->name, filepath, FILE_MAX);
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}
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}
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/* baseflags, groups, make depsgraph, etc */
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/* first handle case if other windows have different scenes visible */
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if (mode == LOAD_UI) {
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wmWindowManager *wm = bmain->wm.first;
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if (wm) {
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LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
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if (win->scene && win->scene != curscene) {
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BKE_scene_set_background(bmain, win->scene);
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}
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}
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}
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}
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/* Setting scene might require having a dependency graph, with copy on write
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* we need to make sure we ensure scene has correct color management before
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* constructing dependency graph.
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*/
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if (mode != LOAD_UNDO) {
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IMB_colormanagement_check_file_config(bmain);
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}
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BKE_scene_set_background(bmain, curscene);
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if (mode != LOAD_UNDO) {
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/* TODO(sergey): Can this be also move above? */
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RE_FreeAllPersistentData();
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}
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if (mode == LOAD_UNDO) {
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/* In undo/redo case, we do a whole lot of magic tricks to avoid having to re-read linked
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* data-blocks from libraries (since those are not supposed to change). Unfortunately, that
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* means that we do not reset their user count, however we do increase that one when doing
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* lib_link on local IDs using linked ones.
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* There is no real way to predict amount of changes here, so we have to fully redo
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* refcounting.
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* Now that we re-use (and do not liblink in readfile.c) most local datablocks as well, we have
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* to recompute refcount for all local IDs too. */
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BKE_main_id_refcount_recompute(bmain, false);
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}
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}
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static void setup_app_blend_file_data(bContext *C,
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BlendFileData *bfd,
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const char *filepath,
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const struct BlendFileReadParams *params,
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ReportList *reports)
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{
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if ((params->skip_flags & BLO_READ_SKIP_USERDEF) == 0) {
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setup_app_userdef(bfd);
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}
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if ((params->skip_flags & BLO_READ_SKIP_DATA) == 0) {
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setup_app_data(C, bfd, filepath, params, reports);
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}
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}
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static void handle_subversion_warning(Main *main, ReportList *reports)
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{
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if (main->minversionfile > BLENDER_FILE_VERSION ||
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(main->minversionfile == BLENDER_FILE_VERSION &&
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main->minsubversionfile > BLENDER_FILE_SUBVERSION)) {
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BKE_reportf(reports,
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RPT_ERROR,
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"File written by newer Blender binary (%d.%d), expect loss of data!",
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main->minversionfile,
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main->minsubversionfile);
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}
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}
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bool BKE_blendfile_read_ex(bContext *C,
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const char *filepath,
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const struct BlendFileReadParams *params,
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ReportList *reports,
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/* Extra args. */
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const bool startup_update_defaults,
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const char *startup_app_template)
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{
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/* Don't print startup file loading. */
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if (params->is_startup == false) {
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printf("Read blend: %s\n", filepath);
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}
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BlendFileData *bfd = BLO_read_from_file(filepath, params->skip_flags, reports);
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if (bfd) {
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handle_subversion_warning(bfd->main, reports);
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if (startup_update_defaults) {
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if ((params->skip_flags & BLO_READ_SKIP_DATA) == 0) {
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BLO_update_defaults_startup_blend(bfd->main, startup_app_template);
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}
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}
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setup_app_blend_file_data(C, bfd, filepath, params, reports);
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BLO_blendfiledata_free(bfd);
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}
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else {
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BKE_reports_prependf(reports, "Loading '%s' failed: ", filepath);
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}
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return (bfd != NULL);
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}
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bool BKE_blendfile_read(bContext *C,
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const char *filepath,
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const struct BlendFileReadParams *params,
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ReportList *reports)
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{
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return BKE_blendfile_read_ex(C, filepath, params, reports, false, NULL);
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}
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|
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bool BKE_blendfile_read_from_memory_ex(bContext *C,
|
|
const void *filebuf,
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int filelength,
|
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const struct BlendFileReadParams *params,
|
|
ReportList *reports,
|
|
/* Extra args. */
|
|
const bool startup_update_defaults,
|
|
const char *startup_app_template)
|
|
{
|
|
BlendFileData *bfd = BLO_read_from_memory(filebuf, filelength, params->skip_flags, reports);
|
|
if (bfd) {
|
|
if (startup_update_defaults) {
|
|
if ((params->skip_flags & BLO_READ_SKIP_DATA) == 0) {
|
|
BLO_update_defaults_startup_blend(bfd->main, startup_app_template);
|
|
}
|
|
}
|
|
setup_app_blend_file_data(C, bfd, "<memory2>", params, reports);
|
|
BLO_blendfiledata_free(bfd);
|
|
}
|
|
else {
|
|
BKE_reports_prepend(reports, "Loading failed: ");
|
|
}
|
|
return (bfd != NULL);
|
|
}
|
|
|
|
bool BKE_blendfile_read_from_memory(bContext *C,
|
|
const void *filebuf,
|
|
int filelength,
|
|
const struct BlendFileReadParams *params,
|
|
ReportList *reports)
|
|
{
|
|
return BKE_blendfile_read_from_memory_ex(C, filebuf, filelength, params, reports, false, NULL);
|
|
}
|
|
|
|
/* memfile is the undo buffer */
|
|
bool BKE_blendfile_read_from_memfile(bContext *C,
|
|
struct MemFile *memfile,
|
|
const struct BlendFileReadParams *params,
|
|
ReportList *reports)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
BlendFileData *bfd = BLO_read_from_memfile(
|
|
bmain, BKE_main_blendfile_path(bmain), memfile, params, reports);
|
|
if (bfd) {
|
|
/* Removing the unused workspaces, screens and wm is useless here, setup_app_data will switch
|
|
* those lists with the ones from old bmain, which freeing is much more efficient than
|
|
* individual calls to `BKE_id_free()`.
|
|
* Further more, those are expected to be empty anyway with new memfile reading code. */
|
|
BLI_assert(BLI_listbase_is_empty(&bfd->main->wm));
|
|
BLI_assert(BLI_listbase_is_empty(&bfd->main->workspaces));
|
|
BLI_assert(BLI_listbase_is_empty(&bfd->main->screens));
|
|
|
|
setup_app_blend_file_data(C, bfd, "<memory1>", params, reports);
|
|
BLO_blendfiledata_free(bfd);
|
|
}
|
|
else {
|
|
BKE_reports_prepend(reports, "Loading failed: ");
|
|
}
|
|
return (bfd != NULL);
|
|
}
|
|
|
|
/**
|
|
* Utility to make a file 'empty' used for startup to optionally give an empty file.
|
|
* Handy for tests.
|
|
*/
|
|
void BKE_blendfile_read_make_empty(bContext *C)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
ListBase *lb;
|
|
ID *id;
|
|
|
|
FOREACH_MAIN_LISTBASE_BEGIN (bmain, lb) {
|
|
FOREACH_MAIN_LISTBASE_ID_BEGIN (lb, id) {
|
|
if (ELEM(GS(id->name), ID_SCE, ID_SCR, ID_WM, ID_WS)) {
|
|
break;
|
|
}
|
|
BKE_id_delete(bmain, id);
|
|
}
|
|
FOREACH_MAIN_LISTBASE_ID_END;
|
|
}
|
|
FOREACH_MAIN_LISTBASE_END;
|
|
}
|
|
|
|
/* only read the userdef from a .blend */
|
|
UserDef *BKE_blendfile_userdef_read(const char *filepath, ReportList *reports)
|
|
{
|
|
BlendFileData *bfd;
|
|
UserDef *userdef = NULL;
|
|
|
|
bfd = BLO_read_from_file(filepath, BLO_READ_SKIP_ALL & ~BLO_READ_SKIP_USERDEF, reports);
|
|
if (bfd) {
|
|
if (bfd->user) {
|
|
userdef = bfd->user;
|
|
}
|
|
BKE_main_free(bfd->main);
|
|
MEM_freeN(bfd);
|
|
}
|
|
|
|
return userdef;
|
|
}
|
|
|
|
UserDef *BKE_blendfile_userdef_read_from_memory(const void *filebuf,
|
|
int filelength,
|
|
ReportList *reports)
|
|
{
|
|
BlendFileData *bfd;
|
|
UserDef *userdef = NULL;
|
|
|
|
bfd = BLO_read_from_memory(
|
|
filebuf, filelength, BLO_READ_SKIP_ALL & ~BLO_READ_SKIP_USERDEF, reports);
|
|
if (bfd) {
|
|
if (bfd->user) {
|
|
userdef = bfd->user;
|
|
}
|
|
BKE_main_free(bfd->main);
|
|
MEM_freeN(bfd);
|
|
}
|
|
else {
|
|
BKE_reports_prepend(reports, "Loading failed: ");
|
|
}
|
|
|
|
return userdef;
|
|
}
|
|
|
|
UserDef *BKE_blendfile_userdef_from_defaults(void)
|
|
{
|
|
UserDef *userdef = MEM_mallocN(sizeof(*userdef), __func__);
|
|
memcpy(userdef, &U_default, sizeof(*userdef));
|
|
|
|
/* Add-ons. */
|
|
{
|
|
const char *addons[] = {
|
|
"io_anim_bvh",
|
|
"io_curve_svg",
|
|
"io_mesh_ply",
|
|
"io_mesh_stl",
|
|
"io_mesh_uv_layout",
|
|
"io_scene_fbx",
|
|
"io_scene_gltf2",
|
|
"io_scene_obj",
|
|
"io_scene_x3d",
|
|
"cycles",
|
|
};
|
|
for (int i = 0; i < ARRAY_SIZE(addons); i++) {
|
|
bAddon *addon = BKE_addon_new();
|
|
STRNCPY(addon->module, addons[i]);
|
|
BLI_addtail(&userdef->addons, addon);
|
|
}
|
|
}
|
|
|
|
/* Theme. */
|
|
{
|
|
bTheme *btheme = MEM_mallocN(sizeof(*btheme), __func__);
|
|
memcpy(btheme, &U_theme_default, sizeof(*btheme));
|
|
|
|
BLI_addtail(&userdef->themes, btheme);
|
|
}
|
|
|
|
#ifdef WITH_PYTHON_SECURITY
|
|
/* use alternative setting for security nuts
|
|
* otherwise we'd need to patch the binary blob - startup.blend.c */
|
|
userdef->flag |= USER_SCRIPT_AUTOEXEC_DISABLE;
|
|
#else
|
|
userdef->flag &= ~USER_SCRIPT_AUTOEXEC_DISABLE;
|
|
#endif
|
|
|
|
/* System-specific fonts directory. */
|
|
BKE_appdir_font_folder_default(userdef->fontdir);
|
|
|
|
userdef->memcachelimit = min_ii(BLI_system_memory_max_in_megabytes_int() / 2,
|
|
userdef->memcachelimit);
|
|
|
|
/* Init weight paint range. */
|
|
BKE_colorband_init(&userdef->coba_weight, true);
|
|
|
|
/* Default studio light. */
|
|
BKE_studiolight_default(userdef->light_param, userdef->light_ambient);
|
|
|
|
BKE_preferences_asset_library_default_add(userdef);
|
|
|
|
return userdef;
|
|
}
|
|
|
|
/**
|
|
* Only write the userdef in a .blend
|
|
* \return success
|
|
*/
|
|
bool BKE_blendfile_userdef_write(const char *filepath, ReportList *reports)
|
|
{
|
|
Main *mainb = MEM_callocN(sizeof(Main), "empty main");
|
|
bool ok = false;
|
|
|
|
if (BLO_write_file(mainb,
|
|
filepath,
|
|
0,
|
|
&(const struct BlendFileWriteParams){
|
|
.use_userdef = true,
|
|
},
|
|
reports)) {
|
|
ok = true;
|
|
}
|
|
|
|
MEM_freeN(mainb);
|
|
|
|
return ok;
|
|
}
|
|
|
|
/**
|
|
* Only write the userdef in a .blend, merging with the existing blend file.
|
|
* \return success
|
|
*
|
|
* \note In the future we should re-evaluate user preferences,
|
|
* possibly splitting out system/hardware specific prefs.
|
|
*/
|
|
bool BKE_blendfile_userdef_write_app_template(const char *filepath, ReportList *reports)
|
|
{
|
|
/* if it fails, overwrite is OK. */
|
|
UserDef *userdef_default = BKE_blendfile_userdef_read(filepath, NULL);
|
|
if (userdef_default == NULL) {
|
|
return BKE_blendfile_userdef_write(filepath, reports);
|
|
}
|
|
|
|
BKE_blender_userdef_app_template_data_swap(&U, userdef_default);
|
|
bool ok = BKE_blendfile_userdef_write(filepath, reports);
|
|
BKE_blender_userdef_app_template_data_swap(&U, userdef_default);
|
|
BKE_blender_userdef_data_free(userdef_default, false);
|
|
MEM_freeN(userdef_default);
|
|
return ok;
|
|
}
|
|
|
|
bool BKE_blendfile_userdef_write_all(ReportList *reports)
|
|
{
|
|
char filepath[FILE_MAX];
|
|
const char *cfgdir;
|
|
bool ok = true;
|
|
const bool use_template_userpref = BKE_appdir_app_template_has_userpref(U.app_template);
|
|
|
|
if ((cfgdir = BKE_appdir_folder_id_create(BLENDER_USER_CONFIG, NULL))) {
|
|
bool ok_write;
|
|
BLI_path_join(filepath, sizeof(filepath), cfgdir, BLENDER_USERPREF_FILE, NULL);
|
|
|
|
printf("Writing userprefs: '%s' ", filepath);
|
|
if (use_template_userpref) {
|
|
ok_write = BKE_blendfile_userdef_write_app_template(filepath, reports);
|
|
}
|
|
else {
|
|
ok_write = BKE_blendfile_userdef_write(filepath, reports);
|
|
}
|
|
|
|
if (ok_write) {
|
|
printf("ok\n");
|
|
}
|
|
else {
|
|
printf("fail\n");
|
|
ok = false;
|
|
}
|
|
}
|
|
else {
|
|
BKE_report(reports, RPT_ERROR, "Unable to create userpref path");
|
|
}
|
|
|
|
if (use_template_userpref) {
|
|
if ((cfgdir = BKE_appdir_folder_id_create(BLENDER_USER_CONFIG, U.app_template))) {
|
|
/* Also save app-template prefs */
|
|
BLI_path_join(filepath, sizeof(filepath), cfgdir, BLENDER_USERPREF_FILE, NULL);
|
|
|
|
printf("Writing userprefs app-template: '%s' ", filepath);
|
|
if (BKE_blendfile_userdef_write(filepath, reports) != 0) {
|
|
printf("ok\n");
|
|
}
|
|
else {
|
|
printf("fail\n");
|
|
ok = false;
|
|
}
|
|
}
|
|
else {
|
|
BKE_report(reports, RPT_ERROR, "Unable to create app-template userpref path");
|
|
ok = false;
|
|
}
|
|
}
|
|
|
|
if (ok) {
|
|
U.runtime.is_dirty = false;
|
|
}
|
|
return ok;
|
|
}
|
|
|
|
WorkspaceConfigFileData *BKE_blendfile_workspace_config_read(const char *filepath,
|
|
const void *filebuf,
|
|
int filelength,
|
|
ReportList *reports)
|
|
{
|
|
BlendFileData *bfd;
|
|
WorkspaceConfigFileData *workspace_config = NULL;
|
|
|
|
if (filepath) {
|
|
bfd = BLO_read_from_file(filepath, BLO_READ_SKIP_USERDEF, reports);
|
|
}
|
|
else {
|
|
bfd = BLO_read_from_memory(filebuf, filelength, BLO_READ_SKIP_USERDEF, reports);
|
|
}
|
|
|
|
if (bfd) {
|
|
workspace_config = MEM_callocN(sizeof(*workspace_config), __func__);
|
|
workspace_config->main = bfd->main;
|
|
|
|
/* Only 2.80+ files have actual workspaces, don't try to use screens
|
|
* from older versions. */
|
|
if (bfd->main->versionfile >= 280) {
|
|
workspace_config->workspaces = bfd->main->workspaces;
|
|
}
|
|
|
|
MEM_freeN(bfd);
|
|
}
|
|
|
|
return workspace_config;
|
|
}
|
|
|
|
bool BKE_blendfile_workspace_config_write(Main *bmain, const char *filepath, ReportList *reports)
|
|
{
|
|
const int fileflags = G.fileflags & ~G_FILE_NO_UI;
|
|
bool retval = false;
|
|
|
|
BKE_blendfile_write_partial_begin(bmain);
|
|
|
|
for (WorkSpace *workspace = bmain->workspaces.first; workspace; workspace = workspace->id.next) {
|
|
BKE_blendfile_write_partial_tag_ID(&workspace->id, true);
|
|
}
|
|
|
|
if (BKE_blendfile_write_partial(
|
|
bmain, filepath, fileflags, BLO_WRITE_PATH_REMAP_NONE, reports)) {
|
|
retval = true;
|
|
}
|
|
|
|
BKE_blendfile_write_partial_end(bmain);
|
|
|
|
return retval;
|
|
}
|
|
|
|
void BKE_blendfile_workspace_config_data_free(WorkspaceConfigFileData *workspace_config)
|
|
{
|
|
BKE_main_free(workspace_config->main);
|
|
MEM_freeN(workspace_config);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Partial `.blend` file save.
|
|
* \{ */
|
|
|
|
void BKE_blendfile_write_partial_begin(Main *bmain_src)
|
|
{
|
|
BKE_main_id_tag_all(bmain_src, LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT, false);
|
|
}
|
|
|
|
void BKE_blendfile_write_partial_tag_ID(ID *id, bool set)
|
|
{
|
|
if (set) {
|
|
id->tag |= LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT;
|
|
}
|
|
else {
|
|
id->tag &= ~(LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT);
|
|
}
|
|
}
|
|
|
|
static void blendfile_write_partial_cb(void *UNUSED(handle), Main *UNUSED(bmain), void *vid)
|
|
{
|
|
if (vid) {
|
|
ID *id = vid;
|
|
/* only tag for need-expand if not done, prevents eternal loops */
|
|
if ((id->tag & LIB_TAG_DOIT) == 0) {
|
|
id->tag |= LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT;
|
|
}
|
|
|
|
if (id->lib && (id->lib->id.tag & LIB_TAG_DOIT) == 0) {
|
|
id->lib->id.tag |= LIB_TAG_DOIT;
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* \param remap_mode: Choose the kind of path remapping or none #eBLO_WritePathRemap.
|
|
* \return Success.
|
|
*/
|
|
bool BKE_blendfile_write_partial(Main *bmain_src,
|
|
const char *filepath,
|
|
const int write_flags,
|
|
const int remap_mode,
|
|
ReportList *reports)
|
|
{
|
|
Main *bmain_dst = MEM_callocN(sizeof(Main), "copybuffer");
|
|
ListBase *lbarray_dst[MAX_LIBARRAY], *lbarray_src[MAX_LIBARRAY];
|
|
int a, retval;
|
|
|
|
void *path_list_backup = NULL;
|
|
const int path_list_flag = (BKE_BPATH_TRAVERSE_SKIP_LIBRARY | BKE_BPATH_TRAVERSE_SKIP_MULTIFILE);
|
|
|
|
/* This is needed to be able to load that file as a real one later
|
|
* (otherwise main->name will not be set at read time). */
|
|
BLI_strncpy(bmain_dst->name, bmain_src->name, sizeof(bmain_dst->name));
|
|
|
|
BLO_main_expander(blendfile_write_partial_cb);
|
|
BLO_expand_main(NULL, bmain_src);
|
|
|
|
/* move over all tagged blocks */
|
|
set_listbasepointers(bmain_src, lbarray_src);
|
|
a = set_listbasepointers(bmain_dst, lbarray_dst);
|
|
while (a--) {
|
|
ID *id, *nextid;
|
|
ListBase *lb_dst = lbarray_dst[a], *lb_src = lbarray_src[a];
|
|
|
|
for (id = lb_src->first; id; id = nextid) {
|
|
nextid = id->next;
|
|
if (id->tag & LIB_TAG_DOIT) {
|
|
BLI_remlink(lb_src, id);
|
|
BLI_addtail(lb_dst, id);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Backup paths because remap relative will overwrite them.
|
|
*
|
|
* NOTE: we do this only on the list of data-blocks that we are writing
|
|
* because the restored full list is not guaranteed to be in the same
|
|
* order as before, as expected by BKE_bpath_list_restore.
|
|
*
|
|
* This happens because id_sort_by_name does not take into account
|
|
* string case or the library name, so the order is not strictly
|
|
* defined for two linked data-blocks with the same name! */
|
|
if (remap_mode != BLO_WRITE_PATH_REMAP_NONE) {
|
|
path_list_backup = BKE_bpath_list_backup(bmain_dst, path_list_flag);
|
|
}
|
|
|
|
/* save the buffer */
|
|
retval = BLO_write_file(bmain_dst,
|
|
filepath,
|
|
write_flags,
|
|
&(const struct BlendFileWriteParams){
|
|
.remap_mode = remap_mode,
|
|
},
|
|
reports);
|
|
|
|
if (path_list_backup) {
|
|
BKE_bpath_list_restore(bmain_dst, path_list_flag, path_list_backup);
|
|
BKE_bpath_list_free(path_list_backup);
|
|
}
|
|
|
|
/* move back the main, now sorted again */
|
|
set_listbasepointers(bmain_src, lbarray_dst);
|
|
a = set_listbasepointers(bmain_dst, lbarray_src);
|
|
while (a--) {
|
|
ID *id;
|
|
ListBase *lb_dst = lbarray_dst[a], *lb_src = lbarray_src[a];
|
|
|
|
while ((id = BLI_pophead(lb_src))) {
|
|
BLI_addtail(lb_dst, id);
|
|
id_sort_by_name(lb_dst, id, NULL);
|
|
}
|
|
}
|
|
|
|
MEM_freeN(bmain_dst);
|
|
|
|
return retval;
|
|
}
|
|
|
|
void BKE_blendfile_write_partial_end(Main *bmain_src)
|
|
{
|
|
BKE_main_id_tag_all(bmain_src, LIB_TAG_NEED_EXPAND | LIB_TAG_DOIT, false);
|
|
}
|
|
|
|
/** \} */
|