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blender-archive/source/blender/blenkernel/intern/lib_id.c
Bastien Montagne 5cf04fe2ba Fix (unreported) copying liboverride of mesh breaks overrides of shape keys.
Our beloved shapekeys are 'virtual' overrides, they need special
snowflake treatment here as well.

They do not have any override data, from override perspective they are
considered as mere sub-data from their owning ID (mesh, lattice, etc.).
Therefore, we should not copy override data from them, but instead
properly flag those new IDs as `LIB_EMBEDDED_DATA_LIB_OVERRIDE`.

Found while investigating T84373.
2021-01-15 19:00:38 +01:00

2412 lines
77 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup bke
*
* Contains management of ID's and libraries
* allocate and free of all library data
*/
#include <ctype.h>
#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
/* all types are needed here, in order to do memory operations */
#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "DNA_collection_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_key_types.h"
#include "DNA_node_types.h"
#include "DNA_workspace_types.h"
#include "BLI_utildefines.h"
#include "BLI_alloca.h"
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
#include "BLI_linklist.h"
#include "BLI_memarena.h"
#include "BLI_string_utils.h"
#include "BLT_translation.h"
#include "BKE_anim_data.h"
#include "BKE_armature.h"
#include "BKE_asset.h"
#include "BKE_bpath.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
#include "BKE_idprop.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
#include "BKE_lib_override.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_rigidbody.h"
#include "DEG_depsgraph.h"
#include "RNA_access.h"
#include "BLO_read_write.h"
#include "atomic_ops.h"
//#define DEBUG_TIME
#ifdef DEBUG_TIME
# include "PIL_time_utildefines.h"
#endif
static CLG_LogRef LOG = {.identifier = "bke.lib_id"};
/* Empty shell mostly, but needed for read code. */
IDTypeInfo IDType_ID_LINK_PLACEHOLDER = {
.id_code = ID_LINK_PLACEHOLDER,
.id_filter = 0,
.main_listbase_index = INDEX_ID_NULL,
.struct_size = sizeof(ID),
.name = "LinkPlaceholder",
.name_plural = "link_placeholders",
.translation_context = BLT_I18NCONTEXT_ID_ID,
.flags = IDTYPE_FLAGS_NO_COPY | IDTYPE_FLAGS_NO_LIBLINKING | IDTYPE_FLAGS_NO_MAKELOCAL,
.init_data = NULL,
.copy_data = NULL,
.free_data = NULL,
.make_local = NULL,
.foreach_id = NULL,
.foreach_cache = NULL,
.blend_write = NULL,
.blend_read_data = NULL,
.blend_read_lib = NULL,
.blend_read_expand = NULL,
.blend_read_undo_preserve = NULL,
};
/* GS reads the memory pointed at in a specific ordering.
* only use this definition, makes little and big endian systems
* work fine, in conjunction with MAKE_ID */
/* ************* general ************************ */
/**
* This has to be called from each make_local_* func, we could call from BKE_lib_id_make_local()
* but then the make local functions would not be self contained.
* Also note that the id _must_ have a library - campbell */
static void lib_id_library_local_paths(Main *bmain, Library *lib, ID *id)
{
const char *bpath_user_data[2] = {BKE_main_blendfile_path(bmain), lib->filepath_abs};
BKE_bpath_traverse_id(bmain,
id,
BKE_bpath_relocate_visitor,
BKE_BPATH_TRAVERSE_SKIP_MULTIFILE,
(void *)bpath_user_data);
}
static int lib_id_clear_library_data_users_update_cb(LibraryIDLinkCallbackData *cb_data)
{
ID *id = cb_data->user_data;
if (*cb_data->id_pointer == id) {
DEG_id_tag_update_ex(cb_data->bmain, cb_data->id_owner, ID_RECALC_TAG_FOR_UNDO);
return IDWALK_RET_STOP_ITER;
}
return IDWALK_RET_NOP;
}
/**
* Pull an ID out of a library (make it local). Only call this for IDs that
* don't have other library users.
*/
static void lib_id_clear_library_data_ex(Main *bmain, ID *id)
{
const bool id_in_mainlist = (id->tag & LIB_TAG_NO_MAIN) == 0 &&
(id->flag & LIB_EMBEDDED_DATA) == 0;
lib_id_library_local_paths(bmain, id->lib, id);
id_fake_user_clear(id);
id->lib = NULL;
id->tag &= ~(LIB_TAG_INDIRECT | LIB_TAG_EXTERN);
id->flag &= ~LIB_INDIRECT_WEAK_LINK;
if (id_in_mainlist) {
if (BKE_id_new_name_validate(which_libbase(bmain, GS(id->name)), id, NULL)) {
bmain->is_memfile_undo_written = false;
}
}
/* Conceptually, an ID made local is not the same as the linked one anymore. Reflect that by
* regenerating its session UUID. */
BKE_lib_libblock_session_uuid_renew(id);
/* We need to tag this IDs and all of its users, conceptually new local ID and original linked
* ones are two completely different data-blocks that were virtually remapped, even though in
* reality they remain the same data. For undo this info is critical now. */
DEG_id_tag_update_ex(bmain, id, ID_RECALC_COPY_ON_WRITE);
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
BKE_library_foreach_ID_link(
bmain, id_iter, lib_id_clear_library_data_users_update_cb, id, IDWALK_READONLY);
}
FOREACH_MAIN_ID_END;
/* Internal shape key blocks inside data-blocks also stores id->lib,
* make sure this stays in sync (note that we do not need any explicit handling for real EMBEDDED
* IDs here, this is down automatically in `lib_id_expand_local_cb()`. */
Key *key = BKE_key_from_id(id);
if (key != NULL) {
lib_id_clear_library_data_ex(bmain, &key->id);
}
}
void BKE_lib_id_clear_library_data(Main *bmain, ID *id)
{
lib_id_clear_library_data_ex(bmain, id);
}
void id_lib_extern(ID *id)
{
if (id && ID_IS_LINKED(id)) {
BLI_assert(BKE_idtype_idcode_is_linkable(GS(id->name)));
if (id->tag & LIB_TAG_INDIRECT) {
id->tag &= ~LIB_TAG_INDIRECT;
id->flag &= ~LIB_INDIRECT_WEAK_LINK;
id->tag |= LIB_TAG_EXTERN;
id->lib->parent = NULL;
}
}
}
void id_lib_indirect_weak_link(ID *id)
{
if (id && ID_IS_LINKED(id)) {
BLI_assert(BKE_idtype_idcode_is_linkable(GS(id->name)));
if (id->tag & LIB_TAG_INDIRECT) {
id->flag |= LIB_INDIRECT_WEAK_LINK;
}
}
}
/**
* Ensure we have a real user
*
* \note Now that we have flags, we could get rid of the 'fake_user' special case,
* flags are enough to ensure we always have a real user.
* However, #ID_REAL_USERS is used in several places outside of core lib.c,
* so think we can wait later to make this change.
*/
void id_us_ensure_real(ID *id)
{
if (id) {
const int limit = ID_FAKE_USERS(id);
id->tag |= LIB_TAG_EXTRAUSER;
if (id->us <= limit) {
if (id->us < limit || ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER_SET))) {
CLOG_ERROR(&LOG,
"ID user count error: %s (from '%s')",
id->name,
id->lib ? id->lib->filepath_abs : "[Main]");
BLI_assert(0);
}
id->us = limit + 1;
id->tag |= LIB_TAG_EXTRAUSER_SET;
}
}
}
void id_us_clear_real(ID *id)
{
if (id && (id->tag & LIB_TAG_EXTRAUSER)) {
if (id->tag & LIB_TAG_EXTRAUSER_SET) {
id->us--;
BLI_assert(id->us >= ID_FAKE_USERS(id));
}
id->tag &= ~(LIB_TAG_EXTRAUSER | LIB_TAG_EXTRAUSER_SET);
}
}
/**
* Same as \a id_us_plus, but does not handle lib indirect -> extern.
* Only used by readfile.c so far, but simpler/safer to keep it here nonetheless.
*/
void id_us_plus_no_lib(ID *id)
{
if (id) {
if ((id->tag & LIB_TAG_EXTRAUSER) && (id->tag & LIB_TAG_EXTRAUSER_SET)) {
BLI_assert(id->us >= 1);
/* No need to increase count, just tag extra user as no more set.
* Avoids annoying & inconsistent +1 in user count. */
id->tag &= ~LIB_TAG_EXTRAUSER_SET;
}
else {
BLI_assert(id->us >= 0);
id->us++;
}
}
}
void id_us_plus(ID *id)
{
if (id) {
id_us_plus_no_lib(id);
id_lib_extern(id);
}
}
/* decrements the user count for *id. */
void id_us_min(ID *id)
{
if (id) {
const int limit = ID_FAKE_USERS(id);
if (id->us <= limit) {
if (GS(id->name) != ID_IP) {
/* Do not assert on deprecated ID types, we cannot really ensure that their ID refcounting
* is valid... */
CLOG_ERROR(&LOG,
"ID user decrement error: %s (from '%s'): %d <= %d",
id->name,
id->lib ? id->lib->filepath_abs : "[Main]",
id->us,
limit);
BLI_assert(0);
}
id->us = limit;
}
else {
id->us--;
}
if ((id->us == limit) && (id->tag & LIB_TAG_EXTRAUSER)) {
/* We need an extra user here, but never actually incremented user count for it so far,
* do it now. */
id_us_ensure_real(id);
}
}
}
void id_fake_user_set(ID *id)
{
if (id && !(id->flag & LIB_FAKEUSER)) {
id->flag |= LIB_FAKEUSER;
id_us_plus(id);
}
}
void id_fake_user_clear(ID *id)
{
if (id && (id->flag & LIB_FAKEUSER)) {
id->flag &= ~LIB_FAKEUSER;
id_us_min(id);
}
}
void BKE_id_clear_newpoin(ID *id)
{
if (id->newid) {
id->newid->tag &= ~LIB_TAG_NEW;
}
id->newid = NULL;
}
static int lib_id_expand_local_cb(LibraryIDLinkCallbackData *cb_data)
{
Main *bmain = cb_data->bmain;
ID *id_self = cb_data->id_self;
ID **id_pointer = cb_data->id_pointer;
int const cb_flag = cb_data->cb_flag;
if (cb_flag & IDWALK_CB_LOOPBACK) {
/* We should never have anything to do with loop-back pointers here. */
return IDWALK_RET_NOP;
}
if (cb_flag & IDWALK_CB_EMBEDDED) {
/* Embedded data-blocks need to be made fully local as well.
* Note however that in some cases (when owner ID had to be duplicated instead of being made
* local directly), its embedded IDs should also have already been duplicated, and hence be
* fully local here already. */
if (*id_pointer != NULL && ID_IS_LINKED(*id_pointer)) {
BLI_assert(*id_pointer != id_self);
lib_id_clear_library_data_ex(bmain, *id_pointer);
}
return IDWALK_RET_NOP;
}
/* Can happen that we get un-linkable ID here, e.g. with shape-key referring to itself
* (through drivers)...
* Just skip it, shape key can only be either indirectly linked, or fully local, period.
* And let's curse one more time that stupid useless shapekey ID type! */
if (*id_pointer && *id_pointer != id_self &&
BKE_idtype_idcode_is_linkable(GS((*id_pointer)->name))) {
id_lib_extern(*id_pointer);
}
return IDWALK_RET_NOP;
}
/**
* Expand ID usages of given id as 'extern' (and no more indirect) linked data.
* Used by ID copy/make_local functions.
*/
void BKE_lib_id_expand_local(Main *bmain, ID *id)
{
BKE_library_foreach_ID_link(bmain, id, lib_id_expand_local_cb, bmain, IDWALK_READONLY);
}
/**
* Ensure new (copied) ID is fully made local.
*/
static void lib_id_copy_ensure_local(Main *bmain, const ID *old_id, ID *new_id)
{
if (ID_IS_LINKED(old_id)) {
BKE_lib_id_expand_local(bmain, new_id);
lib_id_library_local_paths(bmain, old_id->lib, new_id);
}
}
/**
* Generic 'make local' function, works for most of data-block types...
*/
void BKE_lib_id_make_local_generic(Main *bmain, ID *id, const int flags)
{
const bool lib_local = (flags & LIB_ID_MAKELOCAL_FULL_LIBRARY) != 0;
bool is_local = false, is_lib = false;
/* - only lib users: do nothing (unless force_local is set)
* - only local users: set flag
* - mixed: make copy
* In case we make a whole lib's content local,
* we always want to localize, and we skip remapping (done later).
*/
if (!ID_IS_LINKED(id)) {
return;
}
BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
if (lib_local || is_local) {
if (!is_lib) {
lib_id_clear_library_data_ex(bmain, id);
BKE_lib_id_expand_local(bmain, id);
}
else {
ID *id_new = BKE_id_copy(bmain, id);
/* Should not fail in expected use cases,
* but a few ID types cannot be copied (LIB, WM, SCR...). */
if (id_new != NULL) {
id_new->us = 0;
/* setting newid is mandatory for complex make_lib_local logic... */
ID_NEW_SET(id, id_new);
Key *key = BKE_key_from_id(id), *key_new = BKE_key_from_id(id);
if (key && key_new) {
ID_NEW_SET(key, key_new);
}
bNodeTree *ntree = ntreeFromID(id), *ntree_new = ntreeFromID(id_new);
if (ntree && ntree_new) {
ID_NEW_SET(ntree, ntree_new);
}
if (GS(id->name) == ID_SCE) {
Collection *master_collection = ((Scene *)id)->master_collection,
*master_collection_new = ((Scene *)id_new)->master_collection;
if (master_collection && master_collection_new) {
ID_NEW_SET(master_collection, master_collection_new);
}
}
if (!lib_local) {
BKE_libblock_remap(bmain, id, id_new, ID_REMAP_SKIP_INDIRECT_USAGE);
}
}
}
}
}
/**
* Calls the appropriate make_local method for the block, unless test is set.
*
* \note Always set #ID.newid pointer in case it gets duplicated.
*
* \param flags: Special flag used when making a whole library's content local,
* it needs specific handling.
*
* \return true if the block can be made local.
*/
bool BKE_lib_id_make_local(Main *bmain, ID *id, const bool test, const int flags)
{
const bool lib_local = (flags & LIB_ID_MAKELOCAL_FULL_LIBRARY) != 0;
/* We don't care whether ID is directly or indirectly linked
* in case we are making a whole lib local... */
if (!lib_local && (id->tag & LIB_TAG_INDIRECT)) {
return false;
}
const IDTypeInfo *idtype_info = BKE_idtype_get_info_from_id(id);
if (idtype_info != NULL) {
if ((idtype_info->flags & IDTYPE_FLAGS_NO_MAKELOCAL) == 0) {
if (!test) {
if (idtype_info->make_local != NULL) {
idtype_info->make_local(bmain, id, flags);
}
else {
BKE_lib_id_make_local_generic(bmain, id, flags);
}
}
return true;
}
return false;
}
BLI_assert(!"IDType Missing IDTypeInfo");
return false;
}
struct IDCopyLibManagementData {
const ID *id_src;
ID *id_dst;
int flag;
};
/* Increases usercount as required, and remap self ID pointers. */
static int id_copy_libmanagement_cb(LibraryIDLinkCallbackData *cb_data)
{
ID **id_pointer = cb_data->id_pointer;
ID *id = *id_pointer;
const int cb_flag = cb_data->cb_flag;
struct IDCopyLibManagementData *data = cb_data->user_data;
/* Remap self-references to new copied ID. */
if (id == data->id_src) {
/* We cannot use id_self here, it is not *always* id_dst (thanks to $£!+@#&/? nodetrees). */
id = *id_pointer = data->id_dst;
}
/* Increase used IDs refcount if needed and required. */
if ((data->flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0 && (cb_flag & IDWALK_CB_USER)) {
id_us_plus(id);
}
return IDWALK_RET_NOP;
}
bool BKE_id_copy_is_allowed(const ID *id)
{
#define LIB_ID_TYPES_NOCOPY \
ID_LI, ID_SCR, ID_WM, ID_WS, /* Not supported */ \
ID_IP /* Deprecated */
return !ELEM(GS(id->name), LIB_ID_TYPES_NOCOPY);
#undef LIB_ID_TYPES_NOCOPY
}
/**
* Generic entry point for copying a data-block (new API).
*
* \note Copy is generally only affecting the given data-block
* (no ID used by copied one will be affected, besides usercount).
* There are exceptions though:
* - Embedded IDs (root node trees and master collections) are always copied with their owner.
* - If #LIB_ID_COPY_ACTIONS is defined, actions used by animdata will be duplicated.
* - If #LIB_ID_COPY_SHAPEKEY is defined, shapekeys will be duplicated.
* - If #LIB_ID_CREATE_LOCAL is defined, root node trees will be deep-duplicated recursively.
*
* \note Usercount of new copy is always set to 1.
*
* \param bmain: Main database, may be NULL only if LIB_ID_CREATE_NO_MAIN is specified.
* \param id: Source data-block.
* \param r_newid: Pointer to new (copied) ID pointer, may be NULL. Used to allow copying into
* already allocated memory.
* \param flag: Set of copy options, see DNA_ID.h enum for details (leave to zero for default,
* full copy).
* \return NULL when copying that ID type is not supported, the new copy otherwise.
*/
ID *BKE_id_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int flag)
{
ID *newid = (r_newid != NULL) ? *r_newid : NULL;
/* Make sure destination pointer is all good. */
if ((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0) {
newid = NULL;
}
else {
if (newid != NULL) {
/* Allow some garbage non-initialized memory to go in, and clean it up here. */
const size_t size = BKE_libblock_get_alloc_info(GS(id->name), NULL);
memset(newid, 0, size);
}
}
/* Early output is source is NULL. */
if (id == NULL) {
return NULL;
}
const IDTypeInfo *idtype_info = BKE_idtype_get_info_from_id(id);
if (idtype_info != NULL) {
if ((idtype_info->flags & IDTYPE_FLAGS_NO_COPY) != 0) {
return NULL;
}
BKE_libblock_copy_ex(bmain, id, &newid, flag);
if (idtype_info->copy_data != NULL) {
idtype_info->copy_data(bmain, newid, id, flag);
}
}
else {
BLI_assert(!"IDType Missing IDTypeInfo");
}
/* Update ID refcount, remap pointers to self in new ID. */
struct IDCopyLibManagementData data = {
.id_src = id,
.id_dst = newid,
.flag = flag,
};
BKE_library_foreach_ID_link(bmain, newid, id_copy_libmanagement_cb, &data, IDWALK_NOP);
/* Do not make new copy local in case we are copying outside of main...
* XXX TODO: is this behavior OK, or should we need own flag to control that? */
if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
BLI_assert((flag & LIB_ID_COPY_KEEP_LIB) == 0);
lib_id_copy_ensure_local(bmain, id, newid);
}
else {
newid->lib = id->lib;
}
if (r_newid != NULL) {
*r_newid = newid;
}
return newid;
}
/**
* Invokes the appropriate copy method for the block and returns the result in
* newid, unless test. Returns true if the block can be copied.
*/
ID *BKE_id_copy(Main *bmain, const ID *id)
{
return BKE_id_copy_ex(bmain, id, NULL, LIB_ID_COPY_DEFAULT);
}
/**
* Invokes the appropriate copy method for the block and returns the result in
* newid, unless test. Returns true if the block can be copied.
*/
ID *BKE_id_copy_for_duplicate(Main *bmain, ID *id, const eDupli_ID_Flags duplicate_flags)
{
if (id == NULL) {
return id;
}
if (id->newid == NULL) {
const bool do_linked_id = (duplicate_flags & USER_DUP_LINKED_ID) != 0;
if (!(do_linked_id || !ID_IS_LINKED(id))) {
return id;
}
ID *id_new = BKE_id_copy(bmain, id);
/* Copying add one user by default, need to get rid of that one. */
id_us_min(id_new);
ID_NEW_SET(id, id_new);
/* Shape keys are always copied with their owner ID, by default. */
ID *key_new = (ID *)BKE_key_from_id(id_new);
ID *key = (ID *)BKE_key_from_id(id);
if (key != NULL) {
ID_NEW_SET(key, key_new);
}
/* Note: embedded data (root nodetrees and master collections) should never be referenced by
* anything else, so we do not need to set their newid pointer and flag. */
BKE_animdata_duplicate_id_action(bmain, id_new, duplicate_flags);
if (key_new != NULL) {
BKE_animdata_duplicate_id_action(bmain, key_new, duplicate_flags);
}
/* Note that actions of embedded data (root nodetrees and master collections) are handled
* by `BKE_animdata_duplicate_id_action` as well. */
}
return id->newid;
}
/**
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note Most internal ID data itself is not swapped (only IDProperties are).
*/
static void id_swap(Main *bmain, ID *id_a, ID *id_b, const bool do_full_id)
{
BLI_assert(GS(id_a->name) == GS(id_b->name));
const IDTypeInfo *id_type = BKE_idtype_get_info_from_id(id_a);
BLI_assert(id_type != NULL);
const size_t id_struct_size = id_type->struct_size;
const ID id_a_back = *id_a;
const ID id_b_back = *id_b;
char *id_swap_buff = alloca(id_struct_size);
memcpy(id_swap_buff, id_a, id_struct_size);
memcpy(id_a, id_b, id_struct_size);
memcpy(id_b, id_swap_buff, id_struct_size);
if (!do_full_id) {
/* Restore original ID's internal data. */
*id_a = id_a_back;
*id_b = id_b_back;
/* Exception: IDProperties. */
id_a->properties = id_b_back.properties;
id_b->properties = id_a_back.properties;
/* Exception: recalc flags. */
id_a->recalc = id_b_back.recalc;
id_b->recalc = id_a_back.recalc;
}
if (bmain != NULL) {
/* Swap will have broken internal references to itself, restore them. */
BKE_libblock_relink_ex(bmain, id_a, id_b, id_a, ID_REMAP_SKIP_NEVER_NULL_USAGE);
BKE_libblock_relink_ex(bmain, id_b, id_a, id_b, ID_REMAP_SKIP_NEVER_NULL_USAGE);
}
}
/**
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note Most internal ID data itself is not swapped (only IDProperties are).
*
* \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap(Main *bmain, ID *id_a, ID *id_b)
{
id_swap(bmain, id_a, id_b, false);
}
/**
* Does a mere memory swap over the whole IDs data (including type-specific memory).
* \note All internal ID data itself is also swapped.
*
* \param bmain: May be NULL, in which case there will be no remapping of internal pointers to
* itself.
*/
void BKE_lib_id_swap_full(Main *bmain, ID *id_a, ID *id_b)
{
id_swap(bmain, id_a, id_b, true);
}
/** Does *not* set ID->newid pointer. */
bool id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
{
ID *newid = NULL;
PointerRNA idptr;
if (id) {
/* If property isn't editable,
* we're going to have an extra block hanging around until we save. */
if (RNA_property_editable(ptr, prop)) {
Main *bmain = CTX_data_main(C);
/* copy animation actions too */
newid = BKE_id_copy_ex(bmain, id, NULL, LIB_ID_COPY_DEFAULT | LIB_ID_COPY_ACTIONS);
if (newid != NULL) {
/* us is 1 by convention with new IDs, but RNA_property_pointer_set
* will also increment it, decrement it here. */
id_us_min(newid);
/* assign copy */
RNA_id_pointer_create(newid, &idptr);
RNA_property_pointer_set(ptr, prop, idptr, NULL);
RNA_property_update(C, ptr, prop);
/* tag grease pencil data-block and disable onion */
if (GS(id->name) == ID_GD) {
DEG_id_tag_update(id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
DEG_id_tag_update(newid, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
bGPdata *gpd = (bGPdata *)newid;
gpd->flag &= ~GP_DATA_SHOW_ONIONSKINS;
}
return true;
}
}
}
return false;
}
static int libblock_management_us_plus(LibraryIDLinkCallbackData *cb_data)
{
ID **id_pointer = cb_data->id_pointer;
const int cb_flag = cb_data->cb_flag;
if (cb_flag & IDWALK_CB_USER) {
id_us_plus(*id_pointer);
}
if (cb_flag & IDWALK_CB_USER_ONE) {
id_us_ensure_real(*id_pointer);
}
return IDWALK_RET_NOP;
}
static int libblock_management_us_min(LibraryIDLinkCallbackData *cb_data)
{
ID **id_pointer = cb_data->id_pointer;
const int cb_flag = cb_data->cb_flag;
if (cb_flag & IDWALK_CB_USER) {
id_us_min(*id_pointer);
}
/* We can do nothing in IDWALK_CB_USER_ONE case! */
return IDWALK_RET_NOP;
}
/** Add a 'NO_MAIN' data-block to given main (also sets usercounts of its IDs if needed). */
void BKE_libblock_management_main_add(Main *bmain, void *idv)
{
ID *id = idv;
BLI_assert(bmain != NULL);
if ((id->tag & LIB_TAG_NO_MAIN) == 0) {
return;
}
if ((id->tag & LIB_TAG_NOT_ALLOCATED) != 0) {
/* We cannot add non-allocated ID to Main! */
return;
}
/* We cannot allow non-userrefcounting IDs in Main database! */
if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0) {
BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
}
ListBase *lb = which_libbase(bmain, GS(id->name));
BKE_main_lock(bmain);
BLI_addtail(lb, id);
BKE_id_new_name_validate(lb, id, NULL);
/* alphabetic insertion: is in new_id */
id->tag &= ~(LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT);
bmain->is_memfile_undo_written = false;
BKE_main_unlock(bmain);
BKE_lib_libblock_session_uuid_ensure(id);
}
/** Remove a data-block from given main (set it to 'NO_MAIN' status). */
void BKE_libblock_management_main_remove(Main *bmain, void *idv)
{
ID *id = idv;
BLI_assert(bmain != NULL);
if ((id->tag & LIB_TAG_NO_MAIN) != 0) {
return;
}
/* For now, allow userrefcounting IDs to get out of Main - can be handy in some cases... */
ListBase *lb = which_libbase(bmain, GS(id->name));
BKE_main_lock(bmain);
BLI_remlink(lb, id);
id->tag |= LIB_TAG_NO_MAIN;
bmain->is_memfile_undo_written = false;
BKE_main_unlock(bmain);
}
void BKE_libblock_management_usercounts_set(Main *bmain, void *idv)
{
ID *id = idv;
if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) == 0) {
return;
}
BKE_library_foreach_ID_link(bmain, id, libblock_management_us_plus, NULL, IDWALK_NOP);
id->tag &= ~LIB_TAG_NO_USER_REFCOUNT;
}
void BKE_libblock_management_usercounts_clear(Main *bmain, void *idv)
{
ID *id = idv;
/* We do not allow IDs in Main database to not be userrefcounting. */
if ((id->tag & LIB_TAG_NO_USER_REFCOUNT) != 0 || (id->tag & LIB_TAG_NO_MAIN) != 0) {
return;
}
BKE_library_foreach_ID_link(bmain, id, libblock_management_us_min, NULL, IDWALK_NOP);
id->tag |= LIB_TAG_NO_USER_REFCOUNT;
}
/**
* Clear or set given tags for all ids in listbase (runtime tags).
*/
void BKE_main_id_tag_listbase(ListBase *lb, const int tag, const bool value)
{
ID *id;
if (value) {
for (id = lb->first; id; id = id->next) {
id->tag |= tag;
}
}
else {
const int ntag = ~tag;
for (id = lb->first; id; id = id->next) {
id->tag &= ntag;
}
}
}
/**
* Clear or set given tags for all ids of given type in bmain (runtime tags).
*/
void BKE_main_id_tag_idcode(struct Main *mainvar,
const short type,
const int tag,
const bool value)
{
ListBase *lb = which_libbase(mainvar, type);
BKE_main_id_tag_listbase(lb, tag, value);
}
/**
* Clear or set given tags for all ids in bmain (runtime tags).
*/
void BKE_main_id_tag_all(struct Main *mainvar, const int tag, const bool value)
{
ListBase *lbarray[MAX_LIBARRAY];
int a;
a = set_listbasepointers(mainvar, lbarray);
while (a--) {
BKE_main_id_tag_listbase(lbarray[a], tag, value);
}
}
/**
* Clear or set given flags for all ids in listbase (persistent flags).
*/
void BKE_main_id_flag_listbase(ListBase *lb, const int flag, const bool value)
{
ID *id;
if (value) {
for (id = lb->first; id; id = id->next) {
id->tag |= flag;
}
}
else {
const int nflag = ~flag;
for (id = lb->first; id; id = id->next) {
id->tag &= nflag;
}
}
}
/**
* Clear or set given flags for all ids in bmain (persistent flags).
*/
void BKE_main_id_flag_all(Main *bmain, const int flag, const bool value)
{
ListBase *lbarray[MAX_LIBARRAY];
int a;
a = set_listbasepointers(bmain, lbarray);
while (a--) {
BKE_main_id_flag_listbase(lbarray[a], flag, value);
}
}
void BKE_main_id_repair_duplicate_names_listbase(ListBase *lb)
{
int lb_len = 0;
LISTBASE_FOREACH (ID *, id, lb) {
if (id->lib == NULL) {
lb_len += 1;
}
}
if (lb_len <= 1) {
return;
}
/* Fill an array because renaming sorts. */
ID **id_array = MEM_mallocN(sizeof(*id_array) * lb_len, __func__);
GSet *gset = BLI_gset_str_new_ex(__func__, lb_len);
int i = 0;
LISTBASE_FOREACH (ID *, id, lb) {
if (id->lib == NULL) {
id_array[i] = id;
i++;
}
}
for (i = 0; i < lb_len; i++) {
if (!BLI_gset_add(gset, id_array[i]->name + 2)) {
BKE_id_new_name_validate(lb, id_array[i], NULL);
}
}
BLI_gset_free(gset, NULL);
MEM_freeN(id_array);
}
void BKE_main_lib_objects_recalc_all(Main *bmain)
{
Object *ob;
/* flag for full recalc */
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ID_IS_LINKED(ob)) {
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
}
}
DEG_id_type_tag(bmain, ID_OB);
}
/* *********** ALLOC AND FREE *****************
*
* BKE_libblock_free(ListBase *lb, ID *id )
* provide a list-basis and data-block, but only ID is read
*
* void *BKE_libblock_alloc(ListBase *lb, type, name)
* inserts in list and returns a new ID
*
* **************************** */
/**
* Get allocation size of a given data-block type and optionally allocation name.
*/
size_t BKE_libblock_get_alloc_info(short type, const char **name)
{
const IDTypeInfo *id_type = BKE_idtype_get_info_from_idcode(type);
if (id_type == NULL) {
if (name != NULL) {
*name = NULL;
}
return 0;
}
if (name != NULL) {
*name = id_type->name;
}
return id_type->struct_size;
}
/**
* Allocates and returns memory of the right size for the specified block type,
* initialized to zero.
*/
void *BKE_libblock_alloc_notest(short type)
{
const char *name;
size_t size = BKE_libblock_get_alloc_info(type, &name);
if (size != 0) {
return MEM_callocN(size, name);
}
BLI_assert(!"Request to allocate unknown data type");
return NULL;
}
/**
* Allocates and returns a block of the specified type, with the specified name
* (adjusted as necessary to ensure uniqueness), and appended to the specified list.
* The user count is set to 1, all other content (apart from name and links) being
* initialized to zero.
*/
void *BKE_libblock_alloc(Main *bmain, short type, const char *name, const int flag)
{
BLI_assert((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_LOCAL) == 0);
ID *id = BKE_libblock_alloc_notest(type);
if (id) {
if ((flag & LIB_ID_CREATE_NO_MAIN) != 0) {
id->tag |= LIB_TAG_NO_MAIN;
}
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0) {
id->tag |= LIB_TAG_NO_USER_REFCOUNT;
}
if (flag & LIB_ID_CREATE_LOCAL) {
id->tag |= LIB_TAG_LOCALIZED;
}
id->icon_id = 0;
*((short *)id->name) = type;
if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) {
id->us = 1;
}
if ((flag & LIB_ID_CREATE_NO_MAIN) == 0) {
/* Note that 2.8x versioning has tested not to cause conflicts. */
BLI_assert(bmain->is_locked_for_linking == false || ELEM(type, ID_WS, ID_GR));
ListBase *lb = which_libbase(bmain, type);
BKE_main_lock(bmain);
BLI_addtail(lb, id);
BKE_id_new_name_validate(lb, id, name);
bmain->is_memfile_undo_written = false;
/* alphabetic insertion: is in new_id */
BKE_main_unlock(bmain);
/* TODO to be removed from here! */
if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0) {
DEG_id_type_tag(bmain, type);
}
}
else {
BLI_strncpy(id->name + 2, name, sizeof(id->name) - 2);
}
/* We also need to ensure a valid `session_uuid` for some non-main data (like embedded IDs).
* IDs not allocated however should not need those (this would e.g. avoid generating session
* uuids for depsgraph CoW IDs, if it was using this function). */
if ((flag & LIB_ID_CREATE_NO_ALLOCATE) == 0) {
BKE_lib_libblock_session_uuid_ensure(id);
}
}
return id;
}
/**
* Initialize an ID of given type, such that it has valid 'empty' data.
* ID is assumed to be just calloc'ed.
*/
void BKE_libblock_init_empty(ID *id)
{
const IDTypeInfo *idtype_info = BKE_idtype_get_info_from_id(id);
if (idtype_info != NULL) {
if (idtype_info->init_data != NULL) {
idtype_info->init_data(id);
}
return;
}
BLI_assert(!"IDType Missing IDTypeInfo");
}
/* ********** ID session-wise UUID management. ********** */
static uint global_session_uuid = 0;
/**
* Generate a session-wise uuid for the given \a id.
*
* \note "session-wise" here means while editing a given .blend file. Once a new .blend file is
* loaded or created, undo history is cleared/reset, and so is the uuid counter.
*/
void BKE_lib_libblock_session_uuid_ensure(ID *id)
{
if (id->session_uuid == MAIN_ID_SESSION_UUID_UNSET) {
id->session_uuid = atomic_add_and_fetch_uint32(&global_session_uuid, 1);
/* In case overflow happens, still assign a valid ID. This way opening files many times works
* correctly. */
if (UNLIKELY(id->session_uuid == MAIN_ID_SESSION_UUID_UNSET)) {
id->session_uuid = atomic_add_and_fetch_uint32(&global_session_uuid, 1);
}
}
}
/**
* Re-generate a new session-wise uuid for the given \a id.
*
* \warning This has a few very specific use-cases, no other usage is expected currently:
* - To handle UI-related data-blocks that are kept across new file reading, when we do keep
* existing UI.
* - For IDs that are made local without needing any copying.
*/
void BKE_lib_libblock_session_uuid_renew(ID *id)
{
id->session_uuid = MAIN_ID_SESSION_UUID_UNSET;
BKE_lib_libblock_session_uuid_ensure(id);
}
/**
* Generic helper to create a new empty data-block of given type in given \a bmain database.
*
* \param name: can be NULL, in which case we get default name for this ID type.
*/
void *BKE_id_new(Main *bmain, const short type, const char *name)
{
BLI_assert(bmain != NULL);
if (name == NULL) {
name = DATA_(BKE_idtype_idcode_to_name(type));
}
ID *id = BKE_libblock_alloc(bmain, type, name, 0);
BKE_libblock_init_empty(id);
return id;
}
/**
* Generic helper to create a new temporary empty data-block of given type,
* *outside* of any Main database.
*
* \param name: can be NULL, in which case we get default name for this ID type. */
void *BKE_id_new_nomain(const short type, const char *name)
{
if (name == NULL) {
name = DATA_(BKE_idtype_idcode_to_name(type));
}
ID *id = BKE_libblock_alloc(NULL,
type,
name,
LIB_ID_CREATE_NO_MAIN | LIB_ID_CREATE_NO_USER_REFCOUNT |
LIB_ID_CREATE_NO_DEG_TAG);
BKE_libblock_init_empty(id);
return id;
}
void BKE_libblock_copy_ex(Main *bmain, const ID *id, ID **r_newid, const int orig_flag)
{
ID *new_id = *r_newid;
int flag = orig_flag;
const bool is_private_id_data = (id->flag & LIB_EMBEDDED_DATA) != 0;
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || bmain != NULL);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_NO_ALLOCATE) == 0);
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) != 0 || (flag & LIB_ID_CREATE_LOCAL) == 0);
if (!is_private_id_data) {
/* When we are handling private ID data, we might still want to manage usercounts, even
* though that ID data-block is actually outside of Main... */
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 ||
(flag & LIB_ID_CREATE_NO_USER_REFCOUNT) != 0);
}
/* Never implicitly copy shapekeys when generating temp data outside of Main database. */
BLI_assert((flag & LIB_ID_CREATE_NO_MAIN) == 0 || (flag & LIB_ID_COPY_SHAPEKEY) == 0);
/* 'Private ID' data handling. */
if ((bmain != NULL) && is_private_id_data) {
flag |= LIB_ID_CREATE_NO_MAIN;
}
/* The id->flag bits to copy over. */
const int copy_idflag_mask = LIB_EMBEDDED_DATA;
if ((flag & LIB_ID_CREATE_NO_ALLOCATE) != 0) {
/* r_newid already contains pointer to allocated memory. */
/* TODO do we want to memset(0) whole mem before filling it? */
BLI_strncpy(new_id->name, id->name, sizeof(new_id->name));
new_id->us = 0;
new_id->tag |= LIB_TAG_NOT_ALLOCATED | LIB_TAG_NO_MAIN | LIB_TAG_NO_USER_REFCOUNT;
/* TODO Do we want/need to copy more from ID struct itself? */
}
else {
new_id = BKE_libblock_alloc(bmain, GS(id->name), id->name + 2, flag);
}
BLI_assert(new_id != NULL);
const size_t id_len = BKE_libblock_get_alloc_info(GS(new_id->name), NULL);
const size_t id_offset = sizeof(ID);
if ((int)id_len - (int)id_offset > 0) { /* signed to allow neg result */ /* XXX ????? */
const char *cp = (const char *)id;
char *cpn = (char *)new_id;
memcpy(cpn + id_offset, cp + id_offset, id_len - id_offset);
}
new_id->flag = (new_id->flag & ~copy_idflag_mask) | (id->flag & copy_idflag_mask);
/* We do not want any handling of usercount in code duplicating the data here, we do that all
* at once in id_copy_libmanagement_cb() at the end. */
const int copy_data_flag = orig_flag | LIB_ID_CREATE_NO_USER_REFCOUNT;
if (id->properties) {
new_id->properties = IDP_CopyProperty_ex(id->properties, copy_data_flag);
}
/* We may need our own flag to control that at some point, but for now 'no main' one should be
* good enough. */
if ((orig_flag & LIB_ID_CREATE_NO_MAIN) == 0) {
if (ID_IS_OVERRIDE_LIBRARY_REAL(id)) {
/* We do not want to copy existing override rules here, as they would break the proper
* remapping between IDs. Proper overrides rules will be re-generated anyway. */
BKE_lib_override_library_copy(new_id, id, false);
}
else if (ID_IS_OVERRIDE_LIBRARY_VIRTUAL(id)) {
/* Just ensure virtual overrides do get properly tagged, there is not actual override data to
* copy here. */
new_id->flag |= LIB_EMBEDDED_DATA_LIB_OVERRIDE;
}
}
if (id_can_have_animdata(new_id)) {
IdAdtTemplate *iat = (IdAdtTemplate *)new_id;
/* the duplicate should get a copy of the animdata */
if ((flag & LIB_ID_COPY_NO_ANIMDATA) == 0) {
/* Note that even though horrors like root nodetrees are not in bmain, the actions they use
* in their anim data *are* in bmain... super-mega-hooray. */
BLI_assert((copy_data_flag & LIB_ID_COPY_ACTIONS) == 0 ||
(copy_data_flag & LIB_ID_CREATE_NO_MAIN) == 0);
iat->adt = BKE_animdata_copy(bmain, iat->adt, copy_data_flag);
}
else {
iat->adt = NULL;
}
}
if ((flag & LIB_ID_CREATE_NO_DEG_TAG) == 0 && (flag & LIB_ID_CREATE_NO_MAIN) == 0) {
DEG_id_type_tag(bmain, GS(new_id->name));
}
*r_newid = new_id;
}
/* used everywhere in blenkernel */
void *BKE_libblock_copy(Main *bmain, const ID *id)
{
ID *idn;
BKE_libblock_copy_ex(bmain, id, &idn, 0);
return idn;
}
/* XXX TODO: get rid of this useless wrapper at some point... */
void *BKE_libblock_copy_for_localize(const ID *id)
{
ID *idn;
BKE_libblock_copy_ex(NULL, id, &idn, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA);
return idn;
}
/* ***************** ID ************************ */
ID *BKE_libblock_find_name(struct Main *bmain, const short type, const char *name)
{
ListBase *lb = which_libbase(bmain, type);
BLI_assert(lb != NULL);
return BLI_findstring(lb, name, offsetof(ID, name) + 2);
}
/**
* Sort given \a id into given \a lb list, using case-insensitive comparison of the id names.
*
* \note All other IDs beside given one are assumed already properly sorted in the list.
*
* \param id_sorting_hint: Ignored if NULL. Otherwise, used to check if we can insert \a id
* immediately before or after that pointer. It must always be into given \a lb list.
*/
void id_sort_by_name(ListBase *lb, ID *id, ID *id_sorting_hint)
{
#define ID_SORT_STEP_SIZE 512
ID *idtest;
/* insert alphabetically */
if (lb->first == lb->last) {
return;
}
BLI_remlink(lb, id);
/* Check if we can actually insert id before or after id_sorting_hint, if given. */
if (!ELEM(id_sorting_hint, NULL, id)) {
BLI_assert(BLI_findindex(lb, id_sorting_hint) >= 0);
ID *id_sorting_hint_next = id_sorting_hint->next;
if (BLI_strcasecmp(id_sorting_hint->name, id->name) < 0 &&
(id_sorting_hint_next == NULL ||
BLI_strcasecmp(id_sorting_hint_next->name, id->name) > 0)) {
BLI_insertlinkafter(lb, id_sorting_hint, id);
return;
}
ID *id_sorting_hint_prev = id_sorting_hint->prev;
if (BLI_strcasecmp(id_sorting_hint->name, id->name) > 0 &&
(id_sorting_hint_prev == NULL ||
BLI_strcasecmp(id_sorting_hint_prev->name, id->name) < 0)) {
BLI_insertlinkbefore(lb, id_sorting_hint, id);
return;
}
}
void *item_array[ID_SORT_STEP_SIZE];
int item_array_index;
/* Step one: We go backward over a whole chunk of items at once, until we find a limit item
* that is lower than, or equal (should never happen!) to the one we want to insert. */
/* Note: We start from the end, because in typical 'heavy' case (insertion of lots of IDs at
* once using the same base name), newly inserted items will generally be towards the end
* (higher extension numbers). */
for (idtest = lb->last, item_array_index = ID_SORT_STEP_SIZE - 1; idtest != NULL;
idtest = idtest->prev, item_array_index--) {
item_array[item_array_index] = idtest;
if (item_array_index == 0) {
if ((idtest->lib == NULL && id->lib != NULL) ||
BLI_strcasecmp(idtest->name, id->name) <= 0) {
break;
}
item_array_index = ID_SORT_STEP_SIZE;
}
}
/* Step two: we go forward in the selected chunk of items and check all of them, as we know
* that our target is in there. */
/* If we reached start of the list, current item_array_index is off-by-one.
* Otherwise, we already know that it points to an item lower-or-equal-than the one we want to
* insert, no need to redo the check for that one.
* So we can increment that index in any case. */
for (item_array_index++; item_array_index < ID_SORT_STEP_SIZE; item_array_index++) {
idtest = item_array[item_array_index];
if ((idtest->lib != NULL && id->lib == NULL) || BLI_strcasecmp(idtest->name, id->name) > 0) {
BLI_insertlinkbefore(lb, idtest, id);
break;
}
}
if (item_array_index == ID_SORT_STEP_SIZE) {
if (idtest == NULL) {
/* If idtest is NULL here, it means that in the first loop, the last comparison was
* performed exactly on the first item of the list, and that it also failed. In other
* words, all items in the list are greater than inserted one, so we can put it at the
* start of the list. */
/* Note that BLI_insertlinkafter() would have same behavior in that case, but better be
* explicit here. */
BLI_addhead(lb, id);
}
else {
BLI_insertlinkafter(lb, idtest, id);
}
}
#undef ID_SORT_STEP_SIZE
}
/* Note: this code assumes and ensures that the suffix number can never go beyond 1 billion. */
#define MAX_NUMBER 1000000000
/* We do not want to get "name.000", so minimal number is 1. */
#define MIN_NUMBER 1
/* The maximum value up to which we search for the actual smallest unused number. Beyond that
* value, we will only use the first biggest unused number, without trying to 'fill the gaps'
* in-between already used numbers... */
#define MAX_NUMBERS_IN_USE 1024
/**
* Helper building final ID name from given base_name and number.
*
* If everything goes well and we do generate a valid final ID name in given name, we return
* true. In case the final name would overflow the allowed ID name length, or given number is
* bigger than maximum allowed value, we truncate further the base_name (and given name, which is
* assumed to have the same 'base_name' part), and return false.
*/
static bool id_name_final_build(char *name, char *base_name, size_t base_name_len, int number)
{
char number_str[11]; /* Dot + nine digits + NULL terminator. */
size_t number_str_len = BLI_snprintf_rlen(number_str, ARRAY_SIZE(number_str), ".%.3d", number);
/* If the number would lead to an overflow of the maximum ID name length, we need to truncate
* the base name part and do all the number checks again. */
if (base_name_len + number_str_len >= MAX_ID_NAME - 2 || number >= MAX_NUMBER) {
if (base_name_len + number_str_len >= MAX_ID_NAME - 2) {
base_name_len = MAX_ID_NAME - 2 - number_str_len - 1;
}
else {
base_name_len--;
}
base_name[base_name_len] = '\0';
/* Code above may have generated invalid utf-8 string, due to raw truncation.
* Ensure we get a valid one now. */
base_name_len -= (size_t)BLI_utf8_invalid_strip(base_name, base_name_len);
/* Also truncate orig name, and start the whole check again. */
name[base_name_len] = '\0';
return false;
}
/* We have our final number, we can put it in name and exit the function. */
BLI_strncpy(name + base_name_len, number_str, number_str_len + 1);
return true;
}
/**
* Check to see if an ID name is already used, and find a new one if so.
* Return true if a new name was created (returned in name).
*
* Normally the ID that's being checked is already in the ListBase, so ID *id points at the new
* entry. The Python Library module needs to know what the name of a data-block will be before it
* is appended, in this case ID *id is NULL.
*/
static bool check_for_dupid(ListBase *lb, ID *id, char *name, ID **r_id_sorting_hint)
{
BLI_assert(strlen(name) < MAX_ID_NAME - 2);
*r_id_sorting_hint = NULL;
ID *id_test = lb->first;
bool is_name_changed = false;
if (id_test == NULL) {
return is_name_changed;
}
const short id_type = (short)GS(id_test->name);
/* Static storage of previous handled ID/name info, used to perform a quicker test and optimize
* creation of huge number of IDs using the same given base name. */
static char prev_orig_base_name[MAX_ID_NAME - 2] = {0};
static char prev_final_base_name[MAX_ID_NAME - 2] = {0};
static short prev_id_type = ID_LINK_PLACEHOLDER; /* Should never exist in actual ID list. */
static int prev_number = MIN_NUMBER - 1;
/* Initial test to check whether we can 'shortcut' the more complex loop of the main code
* below. Note that we do not do that for low numbers, as that would prevent using actual
* smallest available number in some cases, and benefits of this special case handling mostly
* show up with high numbers anyway. */
if (id_type == prev_id_type && prev_number >= MAX_NUMBERS_IN_USE &&
prev_number < MAX_NUMBER - 1 && name[0] == prev_final_base_name[0]) {
/* Get the name and number parts ("name.number"). */
char base_name[MAX_ID_NAME - 2];
int number = MIN_NUMBER;
size_t base_name_len = BLI_split_name_num(base_name, &number, name, '.');
size_t prev_final_base_name_len = strlen(prev_final_base_name);
size_t prev_orig_base_name_len = strlen(prev_orig_base_name);
if (base_name_len == prev_orig_base_name_len &&
STREQLEN(base_name, prev_orig_base_name, prev_orig_base_name_len)) {
/* Once we have ensured given base_name and original previous one are the same, we can
* check that previously used number is actually used, and that next one is free. */
/* Note that from now on, we only used previous final base name, as it might have been
* truncated from original one due to number suffix length. */
char final_name[MAX_ID_NAME - 2];
char prev_final_name[MAX_ID_NAME - 2];
BLI_strncpy(final_name, prev_final_base_name, prev_final_base_name_len + 1);
BLI_strncpy(prev_final_name, prev_final_base_name, prev_final_base_name_len + 1);
if (id_name_final_build(final_name, base_name, prev_final_base_name_len, prev_number + 1) &&
id_name_final_build(prev_final_name, base_name, prev_final_base_name_len, prev_number)) {
/* We successfully built valid final names of previous and current iterations,
* now we have to ensure that previous final name is indeed used in current ID list,
* and that current one is not. */
bool is_valid = false;
for (id_test = lb->first; id_test; id_test = id_test->next) {
if (id != id_test && !ID_IS_LINKED(id_test)) {
if (id_test->name[2] == final_name[0] && STREQ(final_name, id_test->name + 2)) {
/* We expect final_name to not be already used, so this is a failure. */
is_valid = false;
break;
}
/* Previous final name should only be found once in the list, so if it was found
* already, no need to do a string comparison again. */
if (!is_valid && id_test->name[2] == prev_final_name[0] &&
STREQ(prev_final_name, id_test->name + 2)) {
is_valid = true;
*r_id_sorting_hint = id_test;
}
}
}
if (is_valid) {
/* Only the number changed, prev_orig_base_name, prev_final_base_name and prev_id_type
* remain the same. */
prev_number++;
strcpy(name, final_name);
return true;
}
}
}
}
/* To speed up finding smallest unused number within [0 .. MAX_NUMBERS_IN_USE - 1].
* We do not bother beyond that point. */
ID *ids_in_use[MAX_NUMBERS_IN_USE] = {NULL};
bool is_first_run = true;
while (true) {
/* Get the name and number parts ("name.number"). */
char base_name[MAX_ID_NAME - 2];
int number = MIN_NUMBER;
size_t base_name_len = BLI_split_name_num(base_name, &number, name, '.');
/* Store previous original given base name now, as we might alter it later in code below. */
if (is_first_run) {
strcpy(prev_orig_base_name, base_name);
is_first_run = false;
}
/* In case we get an insane initial number suffix in given name. */
/* Note: BLI_split_name_num() cannot return negative numbers, so we do not have to check for
* that here. */
if (number >= MAX_NUMBER || number < MIN_NUMBER) {
number = MIN_NUMBER;
}
bool is_orig_name_used = false;
for (id_test = lb->first; id_test; id_test = id_test->next) {
char base_name_test[MAX_ID_NAME - 2];
int number_test;
if ((id != id_test) && !ID_IS_LINKED(id_test) && (name[0] == id_test->name[2]) &&
(ELEM(id_test->name[base_name_len + 2], '.', '\0')) &&
STREQLEN(name, id_test->name + 2, base_name_len) &&
(BLI_split_name_num(base_name_test, &number_test, id_test->name + 2, '.') ==
base_name_len)) {
/* If we did not yet encounter exact same name as the given one, check the remaining
* parts of the strings. */
if (!is_orig_name_used) {
is_orig_name_used = STREQ(name + base_name_len, id_test->name + 2 + base_name_len);
}
/* Mark number of current id_test name as used, if possible. */
if (number_test < MAX_NUMBERS_IN_USE) {
ids_in_use[number_test] = id_test;
}
/* Keep track of first largest unused number. */
if (number <= number_test) {
*r_id_sorting_hint = id_test;
number = number_test + 1;
}
}
}
/* If there is no double, we are done.
* Note however that name might have been changed (truncated) in a previous iteration
* already.
*/
if (!is_orig_name_used) {
/* Don't bother updating prev_ static variables here, this case is not supposed to happen
* that often, and is not straight-forward here, so just ignore and reset them to default.
*/
prev_id_type = ID_LINK_PLACEHOLDER;
prev_final_base_name[0] = '\0';
prev_number = MIN_NUMBER - 1;
/* Value set previously is meaningless in that case. */
*r_id_sorting_hint = NULL;
return is_name_changed;
}
/* Decide which value of number to use, either the smallest unused one if possible, or
* default to the first largest unused one we got from previous loop. */
for (int i = MIN_NUMBER; i < MAX_NUMBERS_IN_USE; i++) {
if (ids_in_use[i] == NULL) {
number = i;
if (i > 0) {
*r_id_sorting_hint = ids_in_use[i - 1];
}
break;
}
}
/* At this point, number is either the lowest unused number within
* [MIN_NUMBER .. MAX_NUMBERS_IN_USE - 1], or 1 greater than the largest used number if all
* those low ones are taken.
* We can't be bothered to look for the lowest unused number beyond
* (MAX_NUMBERS_IN_USE - 1).
*/
/* We know for wure that name will be changed. */
is_name_changed = true;
/* If id_name_final_build helper returns false, it had to truncate further given name, hence
* we have to go over the whole check again. */
if (!id_name_final_build(name, base_name, base_name_len, number)) {
/* We have to clear our list of small used numbers before we do the whole check again. */
memset(ids_in_use, 0, sizeof(ids_in_use));
continue;
}
/* Update prev_ static variables, in case next call is for the same type of IDs and with the
* same initial base name, we can skip a lot of above process. */
prev_id_type = id_type;
strcpy(prev_final_base_name, base_name);
prev_number = number;
return is_name_changed;
}
#undef MAX_NUMBERS_IN_USE
}
#undef MIN_NUMBER
#undef MAX_NUMBER
/**
* Ensures given ID has a unique name in given listbase.
*
* Only for local IDs (linked ones already have a unique ID in their library).
*
* \return true if a new name had to be created.
*/
bool BKE_id_new_name_validate(ListBase *lb, ID *id, const char *tname)
{
bool result;
char name[MAX_ID_NAME - 2];
/* if library, don't rename */
if (ID_IS_LINKED(id)) {
return false;
}
/* if no name given, use name of current ID
* else make a copy (tname args can be const) */
if (tname == NULL) {
tname = id->name + 2;
}
BLI_strncpy(name, tname, sizeof(name));
if (name[0] == '\0') {
/* Disallow empty names. */
BLI_strncpy(name, DATA_(BKE_idtype_idcode_to_name(GS(id->name))), sizeof(name));
}
else {
/* disallow non utf8 chars,
* the interface checks for this but new ID's based on file names don't */
BLI_utf8_invalid_strip(name, strlen(name));
}
ID *id_sorting_hint = NULL;
result = check_for_dupid(lb, id, name, &id_sorting_hint);
strcpy(id->name + 2, name);
/* This was in 2.43 and previous releases
* however all data in blender should be sorted, not just duplicate names
* sorting should not hurt, but noting just in case it alters the way other
* functions work, so sort every time. */
#if 0
if (result) {
id_sort_by_name(lb, id, id_sorting_hint);
}
#endif
id_sort_by_name(lb, id, id_sorting_hint);
return result;
}
/* next to indirect usage in read/writefile also in editobject.c scene.c */
void BKE_main_id_clear_newpoins(Main *bmain)
{
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
id->newid = NULL;
id->tag &= ~LIB_TAG_NEW;
}
FOREACH_MAIN_ID_END;
}
static int id_refcount_recompute_callback(LibraryIDLinkCallbackData *cb_data)
{
ID **id_pointer = cb_data->id_pointer;
const int cb_flag = cb_data->cb_flag;
const bool do_linked_only = (bool)POINTER_AS_INT(cb_data->user_data);
if (*id_pointer == NULL) {
return IDWALK_RET_NOP;
}
if (do_linked_only && !ID_IS_LINKED(*id_pointer)) {
return IDWALK_RET_NOP;
}
if (cb_flag & IDWALK_CB_USER) {
/* Do not touch to direct/indirect linked status here... */
id_us_plus_no_lib(*id_pointer);
}
if (cb_flag & IDWALK_CB_USER_ONE) {
id_us_ensure_real(*id_pointer);
}
return IDWALK_RET_NOP;
}
void BKE_main_id_refcount_recompute(struct Main *bmain, const bool do_linked_only)
{
ID *id;
FOREACH_MAIN_ID_BEGIN (bmain, id) {
if (!ID_IS_LINKED(id) && do_linked_only) {
continue;
}
id->us = ID_FAKE_USERS(id);
/* Note that we keep EXTRAUSER tag here, since some UI users may define it too... */
if (id->tag & LIB_TAG_EXTRAUSER) {
id->tag &= ~(LIB_TAG_EXTRAUSER | LIB_TAG_EXTRAUSER_SET);
id_us_ensure_real(id);
}
}
FOREACH_MAIN_ID_END;
/* Go over whole Main database to re-generate proper usercounts... */
FOREACH_MAIN_ID_BEGIN (bmain, id) {
BKE_library_foreach_ID_link(bmain,
id,
id_refcount_recompute_callback,
POINTER_FROM_INT((int)do_linked_only),
IDWALK_READONLY | IDWALK_INCLUDE_UI);
}
FOREACH_MAIN_ID_END;
}
static void library_make_local_copying_check(ID *id,
GSet *loop_tags,
MainIDRelations *id_relations,
GSet *done_ids)
{
if (BLI_gset_haskey(done_ids, id)) {
return; /* Already checked, nothing else to do. */
}
MainIDRelationsEntry *entry = BLI_ghash_lookup(id_relations->id_used_to_user, id);
BLI_gset_insert(loop_tags, id);
for (; entry != NULL; entry = entry->next) {
/* Used_to_user stores ID pointer, not pointer to ID pointer. */
ID *par_id = (ID *)entry->id_pointer;
/* Our oh-so-beloved 'from' pointers... Those should always be ignored here, since the actual
* relation we want to check is in the other way around. */
if (entry->usage_flag & IDWALK_CB_LOOPBACK) {
continue;
}
/* Shape-keys are considered 'private' to their owner ID here, and never tagged
* (since they cannot be linked), so we have to switch effective parent to their owner.
*/
if (GS(par_id->name) == ID_KE) {
par_id = ((Key *)par_id)->from;
}
if (par_id->lib == NULL) {
/* Local user, early out to avoid some gset querying... */
continue;
}
if (!BLI_gset_haskey(done_ids, par_id)) {
if (BLI_gset_haskey(loop_tags, par_id)) {
/* We are in a 'dependency loop' of IDs, this does not say us anything, skip it.
* Note that this is the situation that can lead to archipelagoes of linked data-blocks
* (since all of them have non-local users, they would all be duplicated,
* leading to a loop of unused linked data-blocks that cannot be freed since they all use
* each other...). */
continue;
}
/* Else, recursively check that user ID. */
library_make_local_copying_check(par_id, loop_tags, id_relations, done_ids);
}
if (par_id->tag & LIB_TAG_DOIT) {
/* This user will be fully local in future, so far so good,
* nothing to do here but check next user. */
}
else {
/* This user won't be fully local in future, so current ID won't be either.
* And we are done checking it. */
id->tag &= ~LIB_TAG_DOIT;
break;
}
}
BLI_gset_add(done_ids, id);
BLI_gset_remove(loop_tags, id, NULL);
}
/**
* Make linked data-blocks local.
*
* \param bmain: Almost certainly global main.
* \param lib: If not NULL, only make local data-blocks from this library.
* \param untagged_only: If true, only make local data-blocks not tagged with
* LIB_TAG_PRE_EXISTING.
* \param set_fake: If true, set fake user on all localized data-blocks
* (except group and objects ones).
*/
/* Note: Old (2.77) version was simply making (tagging) data-blocks as local,
* without actually making any check whether they were also indirectly used or not...
*
* Current version uses regular id_make_local callback, with advanced pre-processing step to
* detect all cases of IDs currently indirectly used, but which will be used by local data only
* once this function is finished. This allows to avoid any unneeded duplication of IDs, and
* hence all time lost afterwards to remove orphaned linked data-blocks...
*/
void BKE_library_make_local(Main *bmain,
const Library *lib,
GHash *old_to_new_ids,
const bool untagged_only,
const bool set_fake)
{
ListBase *lbarray[MAX_LIBARRAY];
LinkNode *todo_ids = NULL;
LinkNode *copied_ids = NULL;
MemArena *linklist_mem = BLI_memarena_new(512 * sizeof(*todo_ids), __func__);
GSet *done_ids = BLI_gset_ptr_new(__func__);
#ifdef DEBUG_TIME
TIMEIT_START(make_local);
#endif
BKE_main_relations_create(bmain, 0);
#ifdef DEBUG_TIME
printf("Pre-compute current ID relations: Done.\n");
TIMEIT_VALUE_PRINT(make_local);
#endif
/* Step 1: Detect data-blocks to make local. */
for (int a = set_listbasepointers(bmain, lbarray); a--;) {
ID *id = lbarray[a]->first;
/* Do not explicitly make local non-linkable IDs (shapekeys, in fact),
* they are assumed to be handled by real data-blocks responsible of them. */
const bool do_skip = (id && !BKE_idtype_idcode_is_linkable(GS(id->name)));
for (; id; id = id->next) {
ID *ntree = (ID *)ntreeFromID(id);
id->tag &= ~LIB_TAG_DOIT;
if (ntree != NULL) {
ntree->tag &= ~LIB_TAG_DOIT;
}
if (id->lib == NULL) {
id->tag &= ~(LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW);
id->flag &= ~LIB_INDIRECT_WEAK_LINK;
if (ID_IS_OVERRIDE_LIBRARY_REAL(id) &&
ELEM(lib, NULL, id->override_library->reference->lib) &&
((untagged_only == false) || !(id->tag & LIB_TAG_PRE_EXISTING))) {
BKE_lib_override_library_free(&id->override_library, true);
}
}
/* The check on the fourth line (LIB_TAG_PRE_EXISTING) is done so it's possible to tag data
* you don't want to be made local, used for appending data,
* so any libdata already linked wont become local (very nasty
* to discover all your links are lost after appending).
* Also, never ever make proxified objects local, would not make any sense. */
/* Some more notes:
* - Shapekeys are never tagged here (since they are not linkable).
* - Nodetrees used in materials etc. have to be tagged manually,
* since they do not exist in Main (!).
* This is ok-ish on 'make local' side of things
* (since those are handled by their 'owner' IDs),
* but complicates slightly the pre-processing of relations between IDs at step 2... */
else if (!do_skip && id->tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT | LIB_TAG_NEW) &&
ELEM(lib, NULL, id->lib) &&
!(GS(id->name) == ID_OB && ((Object *)id)->proxy_from != NULL) &&
((untagged_only == false) || !(id->tag & LIB_TAG_PRE_EXISTING))) {
BLI_linklist_prepend_arena(&todo_ids, id, linklist_mem);
id->tag |= LIB_TAG_DOIT;
/* Tag those nasty non-ID nodetrees,
* but do not add them to todo list, making them local is handled by 'owner' ID.
* This is needed for library_make_local_copying_check() to work OK at step 2. */
if (ntree != NULL) {
ntree->tag |= LIB_TAG_DOIT;
}
}
else {
/* Linked ID that we won't be making local (needed info for step 2, see below). */
BLI_gset_add(done_ids, id);
}
}
}
#ifdef DEBUG_TIME
printf("Step 1: Detect data-blocks to make local: Done.\n");
TIMEIT_VALUE_PRINT(make_local);
#endif
/* Step 2: Check which data-blocks we can directly make local
* (because they are only used by already, or future, local data),
* others will need to be duplicated. */
GSet *loop_tags = BLI_gset_ptr_new(__func__);
for (LinkNode *it = todo_ids; it; it = it->next) {
library_make_local_copying_check(it->link, loop_tags, bmain->relations, done_ids);
BLI_assert(BLI_gset_len(loop_tags) == 0);
}
BLI_gset_free(loop_tags, NULL);
BLI_gset_free(done_ids, NULL);
/* Next step will most likely add new IDs, better to get rid of this mapping now. */
BKE_main_relations_free(bmain);
#ifdef DEBUG_TIME
printf("Step 2: Check which data-blocks we can directly make local: Done.\n");
TIMEIT_VALUE_PRINT(make_local);
#endif
/* Step 3: Make IDs local, either directly (quick and simple), or using generic process,
* which involves more complex checks and might instead
* create a local copy of original linked ID. */
for (LinkNode *it = todo_ids, *it_next; it; it = it_next) {
it_next = it->next;
ID *id = it->link;
if (id->tag & LIB_TAG_DOIT) {
/* We know all users of this object are local or will be made fully local, even if
* currently there are some indirect usages. So instead of making a copy that we'll likely
* get rid of later, directly make that data block local.
* Saves a tremendous amount of time with complex scenes... */
lib_id_clear_library_data_ex(bmain, id);
BKE_lib_id_expand_local(bmain, id);
id->tag &= ~LIB_TAG_DOIT;
if (GS(id->name) == ID_OB) {
BKE_rigidbody_ensure_local_object(bmain, (Object *)id);
}
}
else {
/* In this specific case, we do want to make ID local even if it has no local usage yet...
* Note that for objects, we don't want proxy pointers to be cleared yet. This will happen
* down the road in this function.
*/
BKE_lib_id_make_local(bmain,
id,
false,
LIB_ID_MAKELOCAL_FULL_LIBRARY |
LIB_ID_MAKELOCAL_OBJECT_NO_PROXY_CLEARING);
if (id->newid) {
if (GS(id->newid->name) == ID_OB) {
BKE_rigidbody_ensure_local_object(bmain, (Object *)id->newid);
}
/* Reuse already allocated LinkNode (transferring it from todo_ids to copied_ids). */
BLI_linklist_prepend_nlink(&copied_ids, id, it);
}
}
if (set_fake) {
if (!ELEM(GS(id->name), ID_OB, ID_GR)) {
/* do not set fake user on objects, groups (instancing) */
id_fake_user_set(id);
}
}
}
#ifdef DEBUG_TIME
printf("Step 3: Make IDs local: Done.\n");
TIMEIT_VALUE_PRINT(make_local);
#endif
/* At this point, we are done with directly made local IDs.
* Now we have to handle duplicated ones, since their
* remaining linked original counterpart may not be needed anymore... */
todo_ids = NULL;
/* Step 4: We have to remap local usages of old (linked) ID to new (local)
* ID in a separated loop,
* as lbarray ordering is not enough to ensure us we did catch all dependencies
* (e.g. if making local a parent object before its child...). See T48907. */
/* TODO This is now the biggest step by far (in term of processing time).
* We may be able to gain here by using again main->relations mapping, but...
* this implies BKE_libblock_remap & co to be able to update main->relations on the fly.
* Have to think about it a bit more, and see whether new code is OK first, anyway. */
for (LinkNode *it = copied_ids; it; it = it->next) {
ID *id = it->link;
BLI_assert(id->newid != NULL);
BLI_assert(id->lib != NULL);
BKE_libblock_remap(bmain, id, id->newid, ID_REMAP_SKIP_INDIRECT_USAGE);
if (old_to_new_ids) {
BLI_ghash_insert(old_to_new_ids, id, id->newid);
}
/* Special hack for groups... Thing is, since we can't instantiate them here, we need to
* ensure they remain 'alive' (only instantiation is a real group 'user'... *sigh* See
* T49722. */
if (GS(id->name) == ID_GR && (id->tag & LIB_TAG_INDIRECT) != 0) {
id_us_ensure_real(id->newid);
}
}
#ifdef DEBUG_TIME
printf("Step 4: Remap local usages of old (linked) ID to new (local) ID: Done.\n");
TIMEIT_VALUE_PRINT(make_local);
#endif
/* Step 5: proxy 'remapping' hack. */
for (LinkNode *it = copied_ids; it; it = it->next) {
ID *id = it->link;
/* Attempt to re-link copied proxy objects. This allows appending of an entire scene
* from another blend file into this one, even when that blend file contains proxified
* armatures that have local references. Since the proxified object needs to be linked
* (not local), this will only work when the "Localize all" checkbox is disabled.
* TL;DR: this is a dirty hack on top of an already weak feature (proxies). */
if (GS(id->name) == ID_OB && ((Object *)id)->proxy != NULL) {
Object *ob = (Object *)id;
Object *ob_new = (Object *)id->newid;
bool is_local = false, is_lib = false;
/* Proxies only work when the proxified object is linked-in from a library. */
if (ob->proxy->id.lib == NULL) {
CLOG_WARN(&LOG,
"proxy object %s will lose its link to %s, because the "
"proxified object is local.",
id->newid->name,
ob->proxy->id.name);
continue;
}
BKE_library_ID_test_usages(bmain, id, &is_local, &is_lib);
/* We can only switch the proxy'ing to a made-local proxy if it is no longer
* referred to from a library. Not checking for local use; if new local proxy
* was not used locally would be a nasty bug! */
if (is_local || is_lib) {
CLOG_WARN(&LOG,
"made-local proxy object %s will lose its link to %s, "
"because the linked-in proxy is referenced (is_local=%i, is_lib=%i).",
id->newid->name,
ob->proxy->id.name,
is_local,
is_lib);
}
else {
/* we can switch the proxy'ing from the linked-in to the made-local proxy.
* BKE_object_make_proxy() shouldn't be used here, as it allocates memory that
* was already allocated by object_make_local() (which called BKE_object_copy). */
ob_new->proxy = ob->proxy;
ob_new->proxy_group = ob->proxy_group;
ob_new->proxy_from = ob->proxy_from;
ob_new->proxy->proxy_from = ob_new;
ob->proxy = ob->proxy_from = ob->proxy_group = NULL;
}
}
}
#ifdef DEBUG_TIME
printf("Step 5: Proxy 'remapping' hack: Done.\n");
TIMEIT_VALUE_PRINT(make_local);
#endif
/* This is probably more of a hack than something we should do here, but...
* Issue is, the whole copying + remapping done in complex cases above may leave pose-channels
* of armatures in complete invalid state (more precisely, the bone pointers of the
* pose-channels - very crappy cross-data-blocks relationship), se we tag it to be fully
* recomputed, but this does not seems to be enough in some cases, and evaluation code ends up
* trying to evaluate a not-yet-updated armature object's deformations.
* Try "make all local" in 04_01_H.lighting.blend from Agent327 without this, e.g. */
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->data != NULL && ob->type == OB_ARMATURE && ob->pose != NULL &&
ob->pose->flag & POSE_RECALC) {
BKE_pose_rebuild(bmain, ob, ob->data, true);
}
}
#ifdef DEBUG_TIME
printf("Hack: Forcefully rebuild armature object poses: Done.\n");
TIMEIT_VALUE_PRINT(make_local);
#endif
BKE_main_id_clear_newpoins(bmain);
BLI_memarena_free(linklist_mem);
#ifdef DEBUG_TIME
printf("Cleanup and finish: Done.\n");
TIMEIT_END(make_local);
#endif
}
/**
* Use after setting the ID's name
* When name exists: call 'new_id'
*/
void BLI_libblock_ensure_unique_name(Main *bmain, const char *name)
{
ListBase *lb;
ID *idtest;
lb = which_libbase(bmain, GS(name));
if (lb == NULL) {
return;
}
/* search for id */
idtest = BLI_findstring(lb, name + 2, offsetof(ID, name) + 2);
if (idtest != NULL) {
/* BKE_id_new_name_validate also takes care of sorting. */
BKE_id_new_name_validate(lb, idtest, NULL);
bmain->is_memfile_undo_written = false;
}
}
/**
* Sets the name of a block to name, suitably adjusted for uniqueness.
*/
void BKE_libblock_rename(Main *bmain, ID *id, const char *name)
{
ListBase *lb = which_libbase(bmain, GS(id->name));
if (BKE_id_new_name_validate(lb, id, name)) {
bmain->is_memfile_undo_written = false;
}
}
/**
* Generate full name of the data-block (without ID code, but with library if any).
*
* \note Result is unique to a given ID type in a given Main database.
*
* \param name: An allocated string of minimal length #MAX_ID_FULL_NAME,
* will be filled with generated string.
* \param separator_char: Character to use for separating name and library name. Can be 0 to use
* default (' ').
*/
void BKE_id_full_name_get(char name[MAX_ID_FULL_NAME], const ID *id, char separator_char)
{
strcpy(name, id->name + 2);
if (id->lib != NULL) {
const size_t idname_len = strlen(id->name + 2);
const size_t libname_len = strlen(id->lib->id.name + 2);
name[idname_len] = separator_char ? separator_char : ' ';
name[idname_len + 1] = '[';
strcpy(name + idname_len + 2, id->lib->id.name + 2);
name[idname_len + 2 + libname_len] = ']';
name[idname_len + 2 + libname_len + 1] = '\0';
}
}
/**
* Generate full name of the data-block (without ID code, but with library if any),
* with a 2 to 3 character prefix prepended indicating whether it comes from a library,
* is overriding, has a fake or no user, etc.
*
* \note Result is unique to a given ID type in a given Main database.
*
* \param name: An allocated string of minimal length #MAX_ID_FULL_NAME_UI,
* will be filled with generated string.
* \param separator_char: Character to use for separating name and library name. Can be 0 to use
* default (' ').
* \param r_prefix_len: The length of the prefix added.
*/
void BKE_id_full_name_ui_prefix_get(char name[MAX_ID_FULL_NAME_UI],
const ID *id,
const bool add_lib_hint,
char separator_char,
int *r_prefix_len)
{
int i = 0;
if (add_lib_hint) {
name[i++] = id->lib ? (ID_MISSING(id) ? 'M' : 'L') : ID_IS_OVERRIDE_LIBRARY(id) ? 'O' : ' ';
}
name[i++] = (id->flag & LIB_FAKEUSER) ? 'F' : ((id->us == 0) ? '0' : ' ');
name[i++] = ' ';
BKE_id_full_name_get(name + i, id, separator_char);
if (r_prefix_len) {
*r_prefix_len = i;
}
}
/**
* Generate a concatenation of ID name (including two-chars type code) and its lib name, if any.
*
* \return A unique allocated string key for any ID in the whole Main database.
*/
char *BKE_id_to_unique_string_key(const struct ID *id)
{
if (id->lib == NULL) {
return BLI_strdup(id->name);
}
/* Prefix with an ascii character in the range of 32..96 (visible)
* this ensures we can't have a library ID pair that collide.
* Where 'LIfooOBbarOBbaz' could be ('LIfoo, OBbarOBbaz') or ('LIfooOBbar', 'OBbaz'). */
const char ascii_len = strlen(id->lib->id.name + 2) + 32;
return BLI_sprintfN("%c%s%s", ascii_len, id->lib->id.name, id->name);
}
void BKE_id_tag_set_atomic(ID *id, int tag)
{
atomic_fetch_and_or_int32(&id->tag, tag);
}
void BKE_id_tag_clear_atomic(ID *id, int tag)
{
atomic_fetch_and_and_int32(&id->tag, ~tag);
}
/**
* Check that given ID pointer actually is in G_MAIN.
* Main intended use is for debug asserts in places we cannot easily get rid of G_Main...
*/
bool BKE_id_is_in_global_main(ID *id)
{
/* We do not want to fail when id is NULL here, even though this is a bit strange behavior...
*/
return (id == NULL || BLI_findindex(which_libbase(G_MAIN, GS(id->name)), id) != -1);
}
bool BKE_id_can_be_asset(const ID *id)
{
return !ID_IS_LINKED(id) && !ID_IS_OVERRIDE_LIBRARY(id) &&
BKE_idtype_idcode_is_linkable(GS(id->name));
}
/************************* Datablock order in UI **************************/
static int *id_order_get(ID *id)
{
/* Only for workspace tabs currently. */
switch (GS(id->name)) {
case ID_WS:
return &((WorkSpace *)id)->order;
default:
return NULL;
}
}
static int id_order_compare(const void *a, const void *b)
{
ID *id_a = ((LinkData *)a)->data;
ID *id_b = ((LinkData *)b)->data;
int *order_a = id_order_get(id_a);
int *order_b = id_order_get(id_b);
if (order_a && order_b) {
if (*order_a < *order_b) {
return -1;
}
if (*order_a > *order_b) {
return 1;
}
}
return strcmp(id_a->name, id_b->name);
}
/**
* Returns ordered list of data-blocks for display in the UI.
* Result is list of LinkData of IDs that must be freed.
*/
void BKE_id_ordered_list(ListBase *ordered_lb, const ListBase *lb)
{
BLI_listbase_clear(ordered_lb);
LISTBASE_FOREACH (ID *, id, lb) {
BLI_addtail(ordered_lb, BLI_genericNodeN(id));
}
BLI_listbase_sort(ordered_lb, id_order_compare);
int num = 0;
LISTBASE_FOREACH (LinkData *, link, ordered_lb) {
int *order = id_order_get(link->data);
if (order) {
*order = num++;
}
}
}
/**
* Reorder ID in the list, before or after the "relative" ID.
*/
void BKE_id_reorder(const ListBase *lb, ID *id, ID *relative, bool after)
{
int *id_order = id_order_get(id);
int relative_order;
if (relative) {
relative_order = *id_order_get(relative);
}
else {
relative_order = (after) ? BLI_listbase_count(lb) : 0;
}
if (after) {
/* Insert after. */
LISTBASE_FOREACH (ID *, other, lb) {
int *order = id_order_get(other);
if (*order > relative_order) {
(*order)++;
}
}
*id_order = relative_order + 1;
}
else {
/* Insert before. */
LISTBASE_FOREACH (ID *, other, lb) {
int *order = id_order_get(other);
if (*order < relative_order) {
(*order)--;
}
}
*id_order = relative_order - 1;
}
}
void BKE_id_blend_write(BlendWriter *writer, ID *id)
{
if (id->asset_data) {
BKE_asset_metadata_write(writer, id->asset_data);
}
/* ID_WM's id->properties are considered runtime only, and never written in .blend file. */
if (id->properties && !ELEM(GS(id->name), ID_WM)) {
IDP_BlendWrite(writer, id->properties);
}
if (id->override_library) {
BLO_write_struct(writer, IDOverrideLibrary, id->override_library);
BLO_write_struct_list(writer, IDOverrideLibraryProperty, &id->override_library->properties);
LISTBASE_FOREACH (IDOverrideLibraryProperty *, op, &id->override_library->properties) {
BLO_write_string(writer, op->rna_path);
BLO_write_struct_list(writer, IDOverrideLibraryPropertyOperation, &op->operations);
LISTBASE_FOREACH (IDOverrideLibraryPropertyOperation *, opop, &op->operations) {
if (opop->subitem_reference_name) {
BLO_write_string(writer, opop->subitem_reference_name);
}
if (opop->subitem_local_name) {
BLO_write_string(writer, opop->subitem_local_name);
}
}
}
}
}