When using grease pencil for drawing Storyboards, it's very common to require a transform of the layers. This transform can be done using the offset modifier, but in some cases, the scene requires a lot of modifiers and makes the file hard to work. This new feature adds a transforms Location, Rotation and Scale at Layer level, and allows to transform the layer without using a modifier, keeping the scene more clean. {F9480695} This feature was suggested by @pepeland after receiving feedback from several artists. Also, done some code cleanup and rename some functions to get a better naming. Maniphest Tasks: T83660 Differential Revision: https://developer.blender.org/D9761
493 lines
16 KiB
C
493 lines
16 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 20014 by Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup bke
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*/
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#include "DNA_anim_types.h"
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#include "DNA_collection_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_gpencil_types.h"
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#include "DNA_key_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_threads.h"
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#include "BLI_utildefines.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_action.h"
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#include "BKE_armature.h"
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#include "BKE_constraint.h"
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#include "BKE_curve.h"
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#include "BKE_displist.h"
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#include "BKE_editmesh.h"
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#include "BKE_effect.h"
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#include "BKE_gpencil.h"
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#include "BKE_gpencil_modifier.h"
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#include "BKE_hair.h"
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#include "BKE_image.h"
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#include "BKE_key.h"
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#include "BKE_lattice.h"
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#include "BKE_layer.h"
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#include "BKE_light.h"
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#include "BKE_material.h"
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#include "BKE_mball.h"
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#include "BKE_mesh.h"
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#include "BKE_object.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_pointcloud.h"
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#include "BKE_scene.h"
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#include "BKE_volume.h"
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#include "MEM_guardedalloc.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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/**
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* Restore the object->data to a non-modifier evaluated state.
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*
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* Some changes done directly in evaluated object require them to be reset
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* before being re-evaluated.
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* For example, we need to call this before #BKE_mesh_new_from_object(),
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* in case we removed/added modifiers in the evaluated object.
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*/
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void BKE_object_eval_reset(Object *ob_eval)
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{
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BKE_object_free_derived_caches(ob_eval);
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}
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void BKE_object_eval_local_transform(Depsgraph *depsgraph, Object *ob)
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{
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DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
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/* calculate local matrix */
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BKE_object_to_mat4(ob, ob->obmat);
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}
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/* Evaluate parent */
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/* NOTE: based on solve_parenting(), but with the cruft stripped out */
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void BKE_object_eval_parent(Depsgraph *depsgraph, Object *ob)
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{
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Object *par = ob->parent;
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float totmat[4][4];
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float tmat[4][4];
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float locmat[4][4];
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DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
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/* get local matrix (but don't calculate it, as that was done already!) */
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/* XXX: redundant? */
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copy_m4_m4(locmat, ob->obmat);
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/* get parent effect matrix */
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BKE_object_get_parent_matrix(ob, par, totmat);
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/* total */
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mul_m4_m4m4(tmat, totmat, ob->parentinv);
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mul_m4_m4m4(ob->obmat, tmat, locmat);
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/* origin, for help line */
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if ((ob->partype & PARTYPE) == PARSKEL) {
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copy_v3_v3(ob->runtime.parent_display_origin, par->obmat[3]);
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}
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else {
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copy_v3_v3(ob->runtime.parent_display_origin, totmat[3]);
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}
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}
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void BKE_object_eval_constraints(Depsgraph *depsgraph, Scene *scene, Object *ob)
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{
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bConstraintOb *cob;
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float ctime = BKE_scene_frame_get(scene);
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DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
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/* evaluate constraints stack */
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/* TODO: split this into:
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* - pre (i.e. BKE_constraints_make_evalob, per-constraint (i.e.
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* - inner body of BKE_constraints_solve),
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* - post (i.e. BKE_constraints_clear_evalob)
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*
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* Not sure why, this is from Joshua - sergey
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*
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*/
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cob = BKE_constraints_make_evalob(depsgraph, scene, ob, NULL, CONSTRAINT_OBTYPE_OBJECT);
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BKE_constraints_solve(depsgraph, &ob->constraints, cob, ctime);
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BKE_constraints_clear_evalob(cob);
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}
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void BKE_object_eval_transform_final(Depsgraph *depsgraph, Object *ob)
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{
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DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
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/* Make sure inverse matrix is always up to date. This way users of it
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* do not need to worry about recalculating it. */
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invert_m4_m4_safe(ob->imat, ob->obmat);
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/* Set negative scale flag in object. */
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if (is_negative_m4(ob->obmat)) {
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ob->transflag |= OB_NEG_SCALE;
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}
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else {
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ob->transflag &= ~OB_NEG_SCALE;
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}
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/* Assign evaluated version. */
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if ((ob->type == OB_GPENCIL) && (ob->runtime.gpd_eval != NULL)) {
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ob->data = ob->runtime.gpd_eval;
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}
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}
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void BKE_object_handle_data_update(Depsgraph *depsgraph, Scene *scene, Object *ob)
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{
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DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
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/* includes all keys and modifiers */
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switch (ob->type) {
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case OB_MESH: {
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#if 0
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BMEditMesh *em = (ob->mode & OB_MODE_EDIT) ? BKE_editmesh_from_object(ob) : NULL;
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#else
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BMEditMesh *em = (ob->mode & OB_MODE_EDIT) ? ((Mesh *)ob->data)->edit_mesh : NULL;
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#endif
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CustomData_MeshMasks cddata_masks = scene->customdata_mask;
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CustomData_MeshMasks_update(&cddata_masks, &CD_MASK_BAREMESH);
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if (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER) {
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/* Make sure Freestyle edge/face marks appear in DM for render (see T40315). */
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#ifdef WITH_FREESTYLE
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cddata_masks.emask |= CD_MASK_FREESTYLE_EDGE;
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cddata_masks.pmask |= CD_MASK_FREESTYLE_FACE;
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#endif
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/* Always compute UVs, vertex colors as orcos for render. */
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cddata_masks.lmask |= CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL;
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cddata_masks.vmask |= CD_MASK_ORCO | CD_MASK_PROP_COLOR;
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}
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if (em) {
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makeDerivedMesh(depsgraph, scene, ob, em, &cddata_masks); /* was CD_MASK_BAREMESH */
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}
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else {
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makeDerivedMesh(depsgraph, scene, ob, NULL, &cddata_masks);
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}
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break;
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}
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case OB_ARMATURE:
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if (ID_IS_LINKED(ob) && ob->proxy_from) {
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if (BKE_pose_copy_result(ob->pose, ob->proxy_from->pose) == false) {
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printf("Proxy copy error, lib Object: %s proxy Object: %s\n",
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ob->id.name + 2,
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ob->proxy_from->id.name + 2);
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}
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}
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else {
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BKE_pose_where_is(depsgraph, scene, ob);
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}
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break;
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case OB_MBALL:
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BKE_displist_make_mball(depsgraph, scene, ob);
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break;
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case OB_CURVE:
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case OB_SURF:
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case OB_FONT: {
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bool for_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
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BKE_displist_make_curveTypes(depsgraph, scene, ob, for_render, false);
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break;
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}
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case OB_LATTICE:
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BKE_lattice_modifiers_calc(depsgraph, scene, ob);
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break;
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case OB_GPENCIL: {
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BKE_gpencil_prepare_eval_data(depsgraph, scene, ob);
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BKE_gpencil_modifiers_calc(depsgraph, scene, ob);
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BKE_gpencil_update_layer_transforms(depsgraph, ob);
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break;
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}
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case OB_HAIR:
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BKE_hair_data_update(depsgraph, scene, ob);
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break;
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case OB_POINTCLOUD:
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BKE_pointcloud_data_update(depsgraph, scene, ob);
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break;
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case OB_VOLUME:
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BKE_volume_data_update(depsgraph, scene, ob);
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break;
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}
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/* particles */
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if (!(ob->mode & OB_MODE_EDIT) && ob->particlesystem.first) {
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const bool use_render_params = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
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ParticleSystem *tpsys, *psys;
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ob->transflag &= ~OB_DUPLIPARTS;
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psys = ob->particlesystem.first;
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while (psys) {
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if (psys_check_enabled(ob, psys, use_render_params)) {
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/* check use of dupli objects here */
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if (psys->part && (psys->part->draw_as == PART_DRAW_REND || use_render_params) &&
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((psys->part->ren_as == PART_DRAW_OB && psys->part->instance_object) ||
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(psys->part->ren_as == PART_DRAW_GR && psys->part->instance_collection))) {
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ob->transflag |= OB_DUPLIPARTS;
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}
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particle_system_update(depsgraph, scene, ob, psys, use_render_params);
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psys = psys->next;
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}
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else if (psys->flag & PSYS_DELETE) {
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tpsys = psys->next;
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BLI_remlink(&ob->particlesystem, psys);
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psys_free(ob, psys);
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psys = tpsys;
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}
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else {
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psys = psys->next;
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}
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}
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}
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}
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/** Bounding box from evaluated geometry. */
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static void object_sync_boundbox_to_original(Object *object_orig, Object *object_eval)
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{
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BoundBox *bb = BKE_object_boundbox_get(object_eval);
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if (bb != NULL) {
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if (object_orig->runtime.bb == NULL) {
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object_orig->runtime.bb = MEM_mallocN(sizeof(*object_orig->runtime.bb), __func__);
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}
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*object_orig->runtime.bb = *bb;
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}
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}
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void BKE_object_sync_to_original(Depsgraph *depsgraph, Object *object)
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{
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if (!DEG_is_active(depsgraph)) {
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return;
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}
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Object *object_orig = DEG_get_original_object(object);
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/* Base flags. */
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object_orig->base_flag = object->base_flag;
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/* Transformation flags. */
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copy_m4_m4(object_orig->obmat, object->obmat);
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copy_m4_m4(object_orig->imat, object->imat);
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copy_m4_m4(object_orig->constinv, object->constinv);
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object_orig->transflag = object->transflag;
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object_orig->flag = object->flag;
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/* Copy back error messages from modifiers. */
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for (ModifierData *md = object->modifiers.first, *md_orig = object_orig->modifiers.first;
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md != NULL && md_orig != NULL;
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md = md->next, md_orig = md_orig->next) {
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BLI_assert(md->type == md_orig->type && STREQ(md->name, md_orig->name));
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MEM_SAFE_FREE(md_orig->error);
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if (md->error != NULL) {
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md_orig->error = BLI_strdup(md->error);
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}
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}
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object_sync_boundbox_to_original(object_orig, object);
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}
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bool BKE_object_eval_proxy_copy(Depsgraph *depsgraph, Object *object)
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{
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/* Handle proxy copy for target, */
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if (ID_IS_LINKED(object) && object->proxy_from) {
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DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
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if (object->proxy_from->proxy_group) {
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/* Transform proxy into group space. */
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Object *obg = object->proxy_from->proxy_group;
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float imat[4][4];
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invert_m4_m4(imat, obg->obmat);
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mul_m4_m4m4(object->obmat, imat, object->proxy_from->obmat);
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/* Should always be true. */
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if (obg->instance_collection) {
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add_v3_v3(object->obmat[3], obg->instance_collection->instance_offset);
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}
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}
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else {
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copy_m4_m4(object->obmat, object->proxy_from->obmat);
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}
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return true;
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}
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return false;
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}
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void BKE_object_eval_uber_transform(Depsgraph *depsgraph, Object *object)
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{
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BKE_object_eval_proxy_copy(depsgraph, object);
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}
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void BKE_object_batch_cache_dirty_tag(Object *ob)
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{
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switch (ob->type) {
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case OB_MESH:
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BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
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break;
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case OB_LATTICE:
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BKE_lattice_batch_cache_dirty_tag(ob->data, BKE_LATTICE_BATCH_DIRTY_ALL);
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break;
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case OB_CURVE:
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case OB_FONT:
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case OB_SURF:
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BKE_curve_batch_cache_dirty_tag(ob->data, BKE_CURVE_BATCH_DIRTY_ALL);
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break;
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case OB_MBALL:
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BKE_mball_batch_cache_dirty_tag(ob->data, BKE_MBALL_BATCH_DIRTY_ALL);
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break;
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case OB_GPENCIL:
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BKE_gpencil_batch_cache_dirty_tag(ob->data);
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break;
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case OB_HAIR:
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BKE_hair_batch_cache_dirty_tag(ob->data, BKE_HAIR_BATCH_DIRTY_ALL);
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break;
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case OB_POINTCLOUD:
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BKE_pointcloud_batch_cache_dirty_tag(ob->data, BKE_POINTCLOUD_BATCH_DIRTY_ALL);
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break;
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case OB_VOLUME:
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BKE_volume_batch_cache_dirty_tag(ob->data, BKE_VOLUME_BATCH_DIRTY_ALL);
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break;
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}
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}
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void BKE_object_eval_uber_data(Depsgraph *depsgraph, Scene *scene, Object *ob)
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{
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DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
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BLI_assert(ob->type != OB_ARMATURE);
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BKE_object_handle_data_update(depsgraph, scene, ob);
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BKE_object_batch_cache_dirty_tag(ob);
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}
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void BKE_object_eval_ptcache_reset(Depsgraph *depsgraph, Scene *scene, Object *object)
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{
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DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
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BKE_ptcache_object_reset(scene, object, PTCACHE_RESET_DEPSGRAPH);
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}
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void BKE_object_eval_transform_all(Depsgraph *depsgraph, Scene *scene, Object *object)
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{
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/* This mimics full transform update chain from new depsgraph. */
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BKE_object_eval_local_transform(depsgraph, object);
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if (object->parent != NULL) {
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BKE_object_eval_parent(depsgraph, object);
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}
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if (!BLI_listbase_is_empty(&object->constraints)) {
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BKE_object_eval_constraints(depsgraph, scene, object);
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}
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BKE_object_eval_uber_transform(depsgraph, object);
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BKE_object_eval_transform_final(depsgraph, object);
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}
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void BKE_object_data_select_update(Depsgraph *depsgraph, ID *object_data)
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{
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DEG_debug_print_eval(depsgraph, __func__, object_data->name, object_data);
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switch (GS(object_data->name)) {
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case ID_ME:
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BKE_mesh_batch_cache_dirty_tag((Mesh *)object_data, BKE_MESH_BATCH_DIRTY_SELECT);
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break;
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case ID_CU:
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BKE_curve_batch_cache_dirty_tag((Curve *)object_data, BKE_CURVE_BATCH_DIRTY_SELECT);
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break;
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case ID_LT:
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BKE_lattice_batch_cache_dirty_tag((struct Lattice *)object_data,
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BKE_LATTICE_BATCH_DIRTY_SELECT);
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break;
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default:
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break;
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}
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}
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void BKE_object_select_update(Depsgraph *depsgraph, Object *object)
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{
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DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
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if (object->type == OB_MESH && !object->runtime.is_data_eval_owned) {
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Mesh *mesh_input = (Mesh *)object->runtime.data_orig;
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Mesh_Runtime *mesh_runtime = &mesh_input->runtime;
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BLI_mutex_lock(mesh_runtime->eval_mutex);
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BKE_object_data_select_update(depsgraph, object->data);
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BLI_mutex_unlock(mesh_runtime->eval_mutex);
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}
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else {
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BKE_object_data_select_update(depsgraph, object->data);
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}
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}
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void BKE_object_eval_eval_base_flags(Depsgraph *depsgraph,
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Scene *scene,
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const int view_layer_index,
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Object *object,
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int base_index,
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const bool is_from_set)
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{
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/* TODO(sergey): Avoid list lookup. */
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BLI_assert(view_layer_index >= 0);
|
|
ViewLayer *view_layer = BLI_findlink(&scene->view_layers, view_layer_index);
|
|
BLI_assert(view_layer != NULL);
|
|
BLI_assert(view_layer->object_bases_array != NULL);
|
|
BLI_assert(base_index >= 0);
|
|
BLI_assert(base_index < MEM_allocN_len(view_layer->object_bases_array) / sizeof(Base *));
|
|
Base *base = view_layer->object_bases_array[base_index];
|
|
BLI_assert(base->object == object);
|
|
|
|
DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
|
|
|
|
/* Set base flags based on collection and object restriction. */
|
|
BKE_base_eval_flags(base);
|
|
|
|
/* For render, compute base visibility again since BKE_base_eval_flags
|
|
* assumed viewport visibility. Select-ability does not matter here. */
|
|
if (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER) {
|
|
if (base->flag & BASE_ENABLED_RENDER) {
|
|
base->flag |= BASE_VISIBLE_DEPSGRAPH;
|
|
}
|
|
else {
|
|
base->flag &= ~BASE_VISIBLE_DEPSGRAPH;
|
|
}
|
|
}
|
|
|
|
/* Copy flags and settings from base. */
|
|
object->base_flag = base->flag;
|
|
if (is_from_set) {
|
|
object->base_flag |= BASE_FROM_SET;
|
|
object->base_flag &= ~(BASE_SELECTED | BASE_SELECTABLE);
|
|
}
|
|
object->base_local_view_bits = base->local_view_bits;
|
|
object->runtime.local_collections_bits = base->local_collections_bits;
|
|
|
|
if (object->mode == OB_MODE_PARTICLE_EDIT) {
|
|
for (ParticleSystem *psys = object->particlesystem.first; psys != NULL; psys = psys->next) {
|
|
BKE_particle_batch_cache_dirty_tag(psys, BKE_PARTICLE_BATCH_DIRTY_ALL);
|
|
}
|
|
}
|
|
|
|
/* Copy base flag back to the original view layer for editing. */
|
|
if (DEG_is_active(depsgraph) && (view_layer == DEG_get_evaluated_view_layer(depsgraph))) {
|
|
Base *base_orig = base->base_orig;
|
|
BLI_assert(base_orig != NULL);
|
|
BLI_assert(base_orig->object != NULL);
|
|
base_orig->flag = base->flag;
|
|
}
|
|
}
|