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blender-archive/source/blender/depsgraph/intern/builder/deg_builder_pchanmap.cc
2020-12-04 11:28:09 +01:00

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2015 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#include "intern/builder/deg_builder_pchanmap.h"
#include <cstdio>
#include <cstring>
#include "BLI_utildefines.h"
namespace blender::deg {
RootPChanMap::RootPChanMap()
{
}
RootPChanMap::~RootPChanMap()
{
}
/* Debug contents of map */
void RootPChanMap::print_debug()
{
map_.foreach_item([](StringRefNull key, const Set<StringRefNull> &values) {
printf(" %s : { ", key.data());
for (StringRefNull val : values) {
printf("%s, ", val.data());
}
printf("}\n");
});
}
/* Add a mapping. */
void RootPChanMap::add_bone(const char *bone, const char *root)
{
map_.lookup_or_add_default(bone).add(root);
}
/* Check if there's a common root bone between two bones. */
bool RootPChanMap::has_common_root(const char *bone1, const char *bone2) const
{
const Set<StringRefNull> *bone1_roots = map_.lookup_ptr(bone1);
const Set<StringRefNull> *bone2_roots = map_.lookup_ptr(bone2);
if (bone1_roots == nullptr) {
// fprintf("RootPChanMap: bone1 '%s' not found (%s => %s)\n", bone1, bone1, bone2);
// print_debug();
return false;
}
if (bone2_roots == nullptr) {
// fprintf("RootPChanMap: bone2 '%s' not found (%s => %s)\n", bone2, bone1, bone2);
// print_debug();
return false;
}
return Set<StringRefNull>::Intersects(*bone1_roots, *bone2_roots);
}
} // namespace blender::deg