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blender-archive/source/blender/depsgraph/intern/builder/deg_builder_relations_scene.cc

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup depsgraph
*/
#include "intern/builder/deg_builder_relations.h"
#include "DNA_scene_types.h"
namespace blender::deg {
void DepsgraphRelationBuilder::build_scene_render(Scene *scene, ViewLayer *view_layer)
{
scene_ = scene;
const bool build_compositor = (scene->r.scemode & R_DOCOMP);
const bool build_sequencer = (scene->r.scemode & R_DOSEQ);
build_scene_parameters(scene);
build_animdata(&scene->id);
build_scene_audio(scene);
if (build_compositor) {
build_scene_compositor(scene);
}
if (build_sequencer) {
build_scene_sequencer(scene);
build_scene_speakers(scene, view_layer);
}
if (scene->camera != nullptr) {
build_object(scene->camera);
}
}
void DepsgraphRelationBuilder::build_scene_parameters(Scene *scene)
{
if (built_map_.checkIsBuiltAndTag(scene, BuilderMap::TAG_PARAMETERS)) {
return;
}
build_idproperties(scene->id.properties);
build_parameters(&scene->id);
OperationKey parameters_eval_key(
&scene->id, NodeType::PARAMETERS, OperationCode::PARAMETERS_EXIT);
OperationKey scene_eval_key(&scene->id, NodeType::PARAMETERS, OperationCode::SCENE_EVAL);
add_relation(parameters_eval_key, scene_eval_key, "Parameters -> Scene Eval");
LISTBASE_FOREACH (TimeMarker *, marker, &scene->markers) {
build_idproperties(marker->prop);
}
}
void DepsgraphRelationBuilder::build_scene_compositor(Scene *scene)
{
if (built_map_.checkIsBuiltAndTag(scene, BuilderMap::TAG_SCENE_COMPOSITOR)) {
return;
}
if (scene->nodetree == nullptr) {
return;
}
build_nodetree(scene->nodetree);
}
} // namespace blender::deg