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blender-archive/source/blender/editors/physics/rigidbody_constraint.c
Campbell Barton 525364be31 Cleanup: reduce indirect DNA header inclusion
Remove DNA headers, using forward declarations where possible.

Also removed duplicate header, header including it's self
and unnecessary inclusion of libc system headers from BKE header.
2020-12-15 12:34:14 +11:00

216 lines
6.3 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation
* All rights reserved.
*/
/** \file
* \ingroup editor_physics
* \brief Rigid Body constraint editing operators
*/
#include <stdlib.h>
#include <string.h>
#include "DNA_collection_types.h"
#include "DNA_object_types.h"
#include "DNA_rigidbody_types.h"
#include "DNA_scene_types.h"
#include "BKE_collection.h"
#include "BKE_context.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_rigidbody.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_object.h"
#include "ED_physics.h"
#include "ED_screen.h"
#include "physics_intern.h"
/* ********************************************** */
/* Helper API's for RigidBody Constraint Editing */
static bool ED_operator_rigidbody_con_active_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
if (scene == NULL || ID_IS_LINKED(&scene->id) ||
(scene->rigidbody_world != NULL && scene->rigidbody_world->constraints != NULL &&
ID_IS_LINKED(&scene->rigidbody_world->constraints->id))) {
return false;
}
if (ED_operator_object_active_editable(C)) {
Object *ob = ED_object_active_context(C);
return (ob && ob->rigidbody_constraint);
}
return false;
}
static bool ED_operator_rigidbody_con_add_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
if (scene == NULL || ID_IS_LINKED(&scene->id) ||
(scene->rigidbody_world != NULL && scene->rigidbody_world->constraints != NULL &&
ID_IS_LINKED(&scene->rigidbody_world->constraints->id))) {
return false;
}
return ED_operator_object_active_editable(C);
}
bool ED_rigidbody_constraint_add(
Main *bmain, Scene *scene, Object *ob, int type, ReportList *reports)
{
RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
/* check that object doesn't already have a constraint */
if (ob->rigidbody_constraint) {
BKE_reportf(
reports, RPT_INFO, "Object '%s' already has a Rigid Body Constraint", ob->id.name + 2);
return false;
}
/* create constraint group if it doesn't already exits */
if (rbw->constraints == NULL) {
rbw->constraints = BKE_collection_add(bmain, NULL, "RigidBodyConstraints");
id_fake_user_set(&rbw->constraints->id);
}
/* make rigidbody constraint settings */
ob->rigidbody_constraint = BKE_rigidbody_create_constraint(scene, ob, type);
/* add constraint to rigid body constraint group */
BKE_collection_object_add(bmain, rbw->constraints, ob);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
DEG_id_tag_update(&rbw->constraints->id, ID_RECALC_COPY_ON_WRITE);
return true;
}
void ED_rigidbody_constraint_remove(Main *bmain, Scene *scene, Object *ob)
{
BKE_rigidbody_remove_constraint(bmain, scene, ob, false);
DEG_relations_tag_update(bmain);
DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM);
}
/* ********************************************** */
/* Active Object Add/Remove Operators */
/* ************ Add Rigid Body Constraint ************** */
static int rigidbody_con_add_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
RigidBodyWorld *rbw = BKE_rigidbody_get_world(scene);
Object *ob = OBACT(view_layer);
int type = RNA_enum_get(op->ptr, "type");
bool changed;
/* sanity checks */
if (ELEM(NULL, scene, rbw)) {
BKE_report(op->reports, RPT_ERROR, "No Rigid Body World to add Rigid Body Constraint to");
return OPERATOR_CANCELLED;
}
/* apply to active object */
changed = ED_rigidbody_constraint_add(bmain, scene, ob, type, op->reports);
if (changed) {
/* send updates */
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
/* done */
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void RIGIDBODY_OT_constraint_add(wmOperatorType *ot)
{
/* identifiers */
ot->idname = "RIGIDBODY_OT_constraint_add";
ot->name = "Add Rigid Body Constraint";
ot->description = "Add Rigid Body Constraint to active object";
/* callbacks */
ot->exec = rigidbody_con_add_exec;
ot->poll = ED_operator_rigidbody_con_add_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
ot->prop = RNA_def_enum(ot->srna,
"type",
rna_enum_rigidbody_constraint_type_items,
RBC_TYPE_FIXED,
"Rigid Body Constraint Type",
"");
}
/* ************ Remove Rigid Body Constraint ************** */
static int rigidbody_con_remove_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
/* apply to active object */
if (ELEM(NULL, ob, ob->rigidbody_constraint)) {
BKE_report(op->reports, RPT_ERROR, "Object has no Rigid Body Constraint to remove");
return OPERATOR_CANCELLED;
}
ED_rigidbody_constraint_remove(bmain, scene, ob);
/* send updates */
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, NULL);
/* done */
return OPERATOR_FINISHED;
}
void RIGIDBODY_OT_constraint_remove(wmOperatorType *ot)
{
/* identifiers */
ot->idname = "RIGIDBODY_OT_constraint_remove";
ot->name = "Remove Rigid Body Constraint";
ot->description = "Remove Rigid Body Constraint from Object";
/* callbacks */
ot->exec = rigidbody_con_remove_exec;
ot->poll = ED_operator_rigidbody_con_active_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}